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From Melvor Idle
  • Luck Potion II 3 Diamond Luck Potion I Diamond Luck Potion III 3 Diamond Luck Potion II Diamond Luck Potion IV 3 Diamond Luck Potion III Divine Potion II
    764 bytes (105 words) - 01:32, 11 September 2023
  • Herblore (redirect from Potions) (section Potion Tiers)
    charges are depleted. Potions must first be equipped for use, with each skill having its own potion slot, accessible by selecting the potion icon at the top
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  • Bird Nest Potion IV melvorF:Bird_Nest_Potion_IV Herblore Potion Yes  4 Upgrading: Level 1 Woodcutting Fishermans Potion I melvorF:Fishermans_Potion_I Herblore
    125 bytes (14 words) - 09:51, 29 April 2023
  • increased damage. One stack of freeze is removed after the target completes an attack turn. Similar to Stuns, the chance to ignore freeze is a separate roll from
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  • dealing damage in combat. Hitpoints XP is earned with all combat styles and attack styles, and is based only on damage dealt, not damage taken by the player
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  • Astrology (section Potions)
    the maximum possible. The Secret Stardust Potion reduces the interval for Study actions. The Star Seeker Potion increases the chance of finding Golden Stardust
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  • Crafting (section Potion)
    Level 99. The pet can be unlocked by doing any Crafting action. The Crafting Potion increase the chance of receiving double items while crafting. This table
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  • Summoning (section Potion)
    Thief, which is discovered while training combat with a style that gains Attack, Strength, or Defence XP and the Mark of the Ent, which is discovered while
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  • Magic Potion I Item -5% Magic Interval Alt Magic Potion II Item -10% Magic Interval Alt Magic Potion III Item -15% Magic Interval Alt Magic Potion IV Item
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  • Smithing (section Potion)
    Seeing Gold Potion has a chance to provide a Gold Bar in addition to the usual Silver Bar when smelting Silver Ore. The Blacksmith Potion increases the
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  • Plague Doctor (category Monsters with Special Attacks) (section Attacks)
    20% Normal Attack 1 - 594 Magic Damage 50% Harmful Concoction The enemy throws a potion that explodes into a noxious cloud, dealing 200 damage 15 times
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  • Mining (section Potion)
    to function. The Perfect Swing Potion provides a chance to mine from a rock without lowering the rock's HP. This potion has no effect while mining from
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  • Firemaking (section Potion)
    By using Controlled Heat Potions, bonfires will automatically be started at the cost of no logs. The Controlled Heat Potion relights bonfires automatically
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  • Fletching (section Potion)
    then 16 strung bows if the player is lucky enough to have the fletching potion trigger for both steps. The skillcape can be purchased from the store for
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  • dealt by failed Thieving attempts is not currently considered an "enemy attack", allowing Protect Item and all prayers that provide Damage Reduction to
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  • Agility (section Potion)
    obstacle. The Performance Enhancing Potion can be used to decrease the interval of Agility obstacles. The Traps Potion increases the rewards for traversing
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  • brand new Combat Potions that you can create in Herblore. Hinder Potion: Slow down the enemy when you hit them with an attack. Famished Potion: Increase your
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  • 60% Normal Attack 1 - 407 Ranged Damage 40% Webshot Fire an unavoidable, sticky, silk shot that deals 450 damage and gives you +30% Attack Interval for
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  • Cooking (section Potion)
    may also be reduced by up to 40% when the Multicooker Potion is used (depending on the tier of potion used), and by 15% while the Pig and Beaver synergy is
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  • Farming (section Potion)
    than increasing with the amount of logs harvested. The Generous Harvest Potion has a chance to double crops/herbs/logs harvested. This table lists most
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  • Runecrafting (section Potion)
    where the chance and amount runes given increases with the tier of the potion used. Raising Runecrafting to Level 99 will unlock the Runecrafting Skillcape
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  • Woodcutting (section Potion)
    purchased, and do not need to be equipped or otherwise enabled. The Bird Nest Potion can be used to increase the chance of receiving a Bird Nest with any Woodcutting
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  • Thieving (section Potion)
    attempts does not currently count as an Enemy Attack for the purposes of expending prayer points or potion charges, yet they still provide their respective
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  • Fishing (section Potion)
    Ghost Fish are used as an ingredients for the Performance Enhancing Potion and Reaper Potion respectively. The Cooking level is given for all of the fish that
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  • Slayer (section Potions)
    consumed with every attack. Midnight Valley requires Level 114 and Mystic Lantern equipped. One lantern is consumed with every attack. Tier 6, also known
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  • +500% curse lifesteal. Additionally, they have 3 attacks which will apply curses to you, and another attack which deals double damage if you are cursed. The
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  • Monster Croc (category Monsters with Special Attacks) (section Attacks)
    40% Normal Attack 1 - 962 Melee Damage 30% Predator The enemy dives under the water obscuring themselves. On use, gives the enemy +40% Global Evasion and
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  • would be a green (+1) next to the Iron Gloves attack stats, showing that the Iron Gloves offer a higher attack when compared to the Bronze Gloves. Bank slots
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  • turns by a special attack or a normal attack by the player if the Fighter Amulet is equipped. When an attack applies stun the current attack of the target is
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  • Arachi. The +5 hidden Defence levels in Tellus are redundant. 5% reduced Attack Interval and Enemy Damage Reduction decreased by 5%, from Ashtar There is
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  • 70% Normal Attack 1 - 443 Melee Damage 30% Ram The enemy rams into you for 100% of the enemy's normal damage. On a hit inflicts Bleed that deals 100% of
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  • Leviathan (category Monsters with Special Attacks) (section Attacks)
    40% Normal Attack 1 - 747 Melee Damage 30% Spikes from Below Razor sharp spikes pierce out from the water, dealing 800 damage. On a hit, inflicts Bleed
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  • requirements that must be met before monsters within the area may be successfully attacked. Areas may also have area effects, which will negatively impact the player
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  • when the boss is using the attack and keep themselves alive for all other attacks. Remember that the boss will be attacking very quickly due to Reign over
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  • Diamond Luck Potion (category Potion)
    Diamond Luck Potion is a potion that can be made with Herblore. While active, the player gains one additional attack roll each time the player attacks. In practice
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  • Hinder Potion (category Potion)
    The Hinder Potion is a potion that can be made with Herblore. While active, it provides a chance for the player to decrease the enemy's attack speed for
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  • Lethal Toxins Potion (category Potion)
    The Lethal Toxins Potion is a potion that can be made with Herblore. While active, it provides a chance for the player to apply the poison Combat Debuff
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  • Spider Summoning Tablets. The pet from the dungeon, Webbie also reduces your attack speed by 0.1s, which is incredibly useful in many ways. Like most dungeons
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  • apply a Stun for 1 Attack Turn when hitting with any attack, +10% chance to apply Freeze for 1 Attack Turn when hitting with any attack, and +10% Chance
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  • Crystal Sanction Potion (category Potion)
    The Crystal Sanction Potion is a potion that can be made with Herblore. It increases the player's chance to apply the crystal sanction effect to the enemy
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  • Critical Strike Potion (category Potion)
    Critical Strike Potion is a potion that can be made with Herblore. When used, the player's Critical Hit chance in Combat is increased for all attack types. The
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  • Cursed Potion (category Potion)
    The Cursed Potion is a potion that can be made with Herblore. It increases the player's chance to apply a random curse to the enemy, provided that the
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  • consumed per player attack. 75 3 None Mystic Lantern Item Grants access to Midnight Valley. One item is consumed per player attack. 150 3 , 1 None Confetti
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  • Poison Slime (category Monsters with Special Attacks) (section Attacks)
    50% Normal Attack 1 - 330 Ranged Damage 50% Poison Spike Skin Gives the enemy +30% Reflect Damage, +50% chance to poison attackers when hit, and +5% Damage
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  • obstacle is active use Damage Reduction Potion IV or Magic Damage Potion IV, otherwise use Diamond Luck Potion IV. Yak and Dragon - Avoids damage from
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  • increase your accuracy at the expense of DR. Use Diamond Luck Potion (any level) to give an attack advantage, but only if you can survive the dungeon easily
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  • Poison Bloater (category Monsters with Special Attacks) (section Attacks)
    50% Normal Attack 1 - 360 Ranged Damage 30% Bloating Shot An avoidable attack that deals 100% of the enemy's max hit damage. On a hit, Inflicts Poison
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  • Goliath Werewolf (category Monsters with Special Attacks) (section Attacks)
    damage reduction by 35% Rage When Target is hit, Attacker gains a stack of Rage: +2% Max Hit and -2% Attack Interval (Stacks up to 10 times) Always Drops:
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  • Shadow Beast (category Monsters with Special Attacks) (section Attacks)
    Normal Attack 1 - 643 Melee Damage 50% Surrounded Shadows surround you and simultaneously attack, dealing up to (200% * Current HP % of the Attacker) damage
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  • Shipwreck Beast (category Monsters with Special Attacks) (section Attacks)
    50% Normal Attack 1 - 800 Magic Damage 50% Foresight An avoidable attack that deals damage equal to 100% of the enemy's normal damage. On a hit, gives
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  • Cult Imp (category Monsters with Special Attacks) (section Attacks)
    80% Normal Attack 1 - 600 Ranged Damage 20% Shared Toxins An avoidable attack that deals 100% of the enemy's normal damage. On a hit, inflicts Poison that
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  • Cursed Pirate Captain (category Monsters with Special Attacks) (section Attacks)
    avoidable attack that deals damage equal to 100% of the enemy's normal damage 3 times over 0.4s. 20% Ghostly Cannonball An avoidable attack that deals
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  • Ghost Mercenary (category Monsters with Special Attacks) (section Attacks)
    avoidable attack that deals damage equal to 35% of your normal damage 8 times over 1.05s. Barrier Regeneration Regenerates 25% Barrier every 7 Attack Turns
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  • Requirements XP Ingredients Alt Magic Potion I Herblore Level 118 477 XP 1 Wurmtayle Herb 5 Soul Rune Alt Magic Potion II Herblore Level 118 Level 20 477
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  • Special Attack Descriptions now tell you about the "Normal Hit" mechanic. If the special attack buff is already active, enemy deals a NORMAL Attack. This
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  • Divine Potions no longer use charges on player attack Melee Evasion & Damage Reduction Potions now only use charges on enemy attack Divine Potions now only
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  • Herald Drop Chance: Guaranteed after 1 clear Effect: +5% Slayer Coins -0.1s Attack Interval +2% Chance to Double Items Globally +5% Global Evasion +2% of Maximum
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  • Requirements XP Ingredients Elemental Potion I Herblore Level 63 63 XP 1 Poraxx Herb 2 Body Rune Elemental Potion II Herblore Level 63 Level 20 63 XP 1
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  • monsters that use Melee. There are three Ranged attack styles: Accurate, Rapid, and Longrange. Each Ranged attack uses ammunition (ammo), which is equipped to
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  • combat an action is an attack. For Slayer, an action is an attack against the player's current Slayer task. For special attacks or spells which perform
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  • (each hit). An Attack Turn is when an entire attack is performed. Multi-hit special attacks count as 1 Attack Turn Rune Preservation now affects Alt. Magic
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  • Ancient Throwing Knives and Throwing Power Gloves with the rapid attack style for -0.4s attack interval, plus the following interval reduction bonuses: All
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  • V0.22 (section New Potion UI)
    Special Attack, introducing the brand new Frostburn ailment. All Monsters within the Dragon Valley Combat Area now have a Dragonbreath Special Attack (weaker
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  • (except Item Sales) +10 Bank Space +10% Chance To Preserve Potion Charge +5 Charges per Potion +5% Chance to preserve Summoning Charges Rosaniya Constellation
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  • 7 7 XP 1 Barrier Gem Barrier Touch Potion I Herblore Level 12 13 XP 1 Garum Herb 5 Barrier Gem Barrier Touch Potion II Herblore Level 12 Level 20 13 XP
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  • (except Item Sales) +10 Bank Space +10% Chance To Preserve Potion Charge +5 Charges per Potion +5% Chance to preserve Summoning Charges Rosaniya Constellation
    561 bytes (71 words) - 18:10, 30 August 2023
  • your attacks finishes, don't rely too heavily on this, as resetting your attack also removes any chance of using special attacks on the next attack. If
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  • (except Item Sales) +10 Bank Space +10% Chance To Preserve Potion Charge +5 Charges per Potion +5% Chance to preserve Summoning Charges Rosaniya Constellation
    559 bytes (71 words) - 18:06, 30 August 2023
  • (except Item Sales) +10 Bank Space +10% Chance To Preserve Potion Charge +5 Charges per Potion +5% Chance to preserve Summoning Charges Rosaniya Constellation
    558 bytes (71 words) - 18:03, 30 August 2023
  • and 68 DR. This is achieved by using Damage Reduction Potion IV instead of Diamond Luck Potions. This clocks in around 21 to 22 scrolls per hour, depending
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  • \text{Accuracy Rating} = \text{Effective Attack Level} \times \left ( \text{Attack Bonus} + 64 \right ) }[/math] The attack bonus is the bonus provided by equipment
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  • & Strength XP. The Fishermans Potion has a new effect - (x)% less chance to catch Junk, where (x) changes based on Potion Level. This table outlines the
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  • Hinder Potion III (category Potion)
    - Main article: Hinder Potion
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  • known as Potion Making. A skill dedicated to the creating of various potions that provides unique advantages throughout the game. Every single potion requires
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  • Lethal Toxins Potion III (category Potion)
    - Main article: Lethal Toxins Potion
    151 bytes (5 words) - 21:32, 22 November 2022
  • Bonus 9 Block Bonus 0 Defence Bonus 9 Attack Bonus 0 Equip Requirements Strength Bonus 0 Level Required 120 Attack Bonus 0  % Damage Bonus 0%
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  • Lethal Toxins Potion IV (category Potion)
    - Main article: Lethal Toxins Potion
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  • Summoning Familiar Attack Interval Obtained from Trickery Chest Knight's Summoning Defender: -0.1s Attack Interval, -10% Summoning Familiar Attack Interval, -3%
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  • Hinder Potion IV (category Potion)
    - Main article: Hinder Potion
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  • Lethal Toxins Potion II (category Potion)
    - Main article: Lethal Toxins Potion
    151 bytes (5 words) - 21:32, 22 November 2022
  • player has, whether from equipment or something else like a Damage Reduction Potion or Leonardo. Many monsters have Damage Reduction modifiers that affect their
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  • Defence Bonus 22 Block Bonus 30 Defence Bonus 27 Attack Bonus 45 Equip Requirements Strength Bonus 15 None Attack Bonus 27  % Damage Bonus 5%
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  • Hinder Potion II (category Potion)
    - Main article: Hinder Potion
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  • Hinder Potion I (category Potion)
    - Main article: Hinder Potion
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  • simply craft the potion that grants most XP. When deciding which herbs to plant, aim to plant the highest level herb you can use in a potion that only requires
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  • Magic (section Attack Styles)
    usage costs of specific Runes. There are two Magic attack styles: Magic and Defensive. Both attack styles use the player's Magic skill, which increases
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  • Defend accuracies to +138, up from +118. Increased Ancient Sword Special Attack Chance to 25%, up from 20%. The Bone Necklace now rewards 2x the amount
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  • Cursed Potion II (category Potion)
    Cursed Potion II No Description Item ID: melvorAoD:Cursed_Potion_II Category: Herblore Type: Potion Sells For: 295 Charges: 10 Modifiers:
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  • damage on the 1st attack, and damage equal to 2% of the enemy's max hitpoints on the subsequent attacks. On a hit, gives the enemy +20% Attack Interval for
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  • enemies have a passive ability by which they regenerate barrier by 25% every 7 attack turns. This regeneration effect can happen after their Barrier has reached
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  • Weapon Stats Offensive Stats Defensive Stats Attack Speed 4.0s Defence Bonus 0 Attack Type Melee Damage Reduction 0% Strength Bonus 0 Defence
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  • Lethal Toxins Potion I (category Potion)
    - Main article: Lethal Toxins Potion
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  • Complete Volcanic Cave 100 times Ancient Attack 5 times for 170 damage each (Can miss). On a hit, gives the enemy +20% Attack Interval for 3 of the enemy's turns
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  • Crystal Sanction Potion II (category Potion)
    Crystal Sanction Potion II No Description Item ID: melvorAoD:Crystal_Sanction_Potion_II Category: Herblore Type: Potion Sells For: 295 Charges:
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  • Crystal Sanction Potion III (category Potion)
    Crystal Sanction Potion III No Description Item ID: melvorAoD:Crystal_Sanction_Potion_III Category: Herblore Type: Potion Sells For: 350 Charges:
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  • 0 0% 0 0 While creating Lethal Toxins Potions in Herblore, gain +1 Deadly Toxins Potion as an additional Potion (Cannot be doubled). Blacksmiths Gloves
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  • Fire Imbued Wand (category Items With Special Attacks)
    Sells For: 135,000 Equipment Slot: Weapon Special Attack: 20% chance for Brute Force: Perform an attack that deals up to 200% of your normal damage. Runes
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  • Global Evasion Rating and -1% Attack Interval (Stacks 10 times) Heavy Boots 0 0 0 -1 -3 4 0 8 0 0 2% 0 0 5 0 0 +0.1s Attack Interval Crystal Boots 0 0 0
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  • Prayer Pet causing issues when interacting with Prayer Potions. Fixed issue where Divine Potion was not applying the bonus as it was intended. Fixed issue
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  • Crystal Sanction Potion IV (category Potion)
    Crystal Sanction Potion IV No Description Item ID: melvorAoD:Crystal_Sanction_Potion_IV Category: Herblore Type: Potion Sells For: 415 Charges:
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  • Dungeon 100 times Ancient Attack 14 times dealing 63 damage each. If your Accuracy Rating is higher than 20K then this attack can't miss. 30 , 10 , 10 Fury
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  • Cursed Potion III (category Potion)
    Cursed Potion III No Description Item ID: melvorAoD:Cursed_Potion_III Category: Herblore Type: Potion Sells For: 350 Charges: 15 Modifiers:
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  • Crystal Sanction Potion I (category Potion)
    Crystal Sanction Potion I No Description Item ID: melvorAoD:Crystal_Sanction_Potion_I Category: Herblore Type: Potion Sells For: 250 Charges: 2
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  • Water Imbued Wand (category Items With Special Attacks)
    Sells For: 135,000 Equipment Slot: Weapon Special Attack: 20% chance for Brute Force: Perform an attack that deals up to 200% of your normal damage. Runes
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  • Earth Imbued Wand (category Items With Special Attacks)
    Sells For: 135,000 Equipment Slot: Weapon Special Attack: 20% chance for Brute Force: Perform an attack that deals up to 200% of your normal damage. Runes
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  • additional Runes per Player attack turn, even if you miss. All Curses have a set % chance to apply to an Enemy and last 3 Enemy attack turns if applied. These
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  • Affliction when they complete an attack. Each attack or special attack that the enemy uses, regardless of whether the attack hits or misses the player, has
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  • Earth God Dungeon 100 times Ancient Attack 2 times dealing 540 damage each (Can miss). On a hit, gives the enemy +50% Attack Interval for 1 of the enemy's turn
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  • Air Imbued Wand (category Items With Special Attacks)
    Sells For: 135,000 Equipment Slot: Weapon Special Attack: 20% chance for Brute Force: Perform an attack that deals up to 200% of your normal damage. Runes
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  • Cursed Potion IV (category Potion)
    Cursed Potion IV No Description Item ID: melvorAoD:Cursed_Potion_IV Category: Herblore Type: Potion Sells For: 415 Charges: 20 Modifiers:
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  • permanent solution in the near future. The Attack Speed bar will now animate during the use of a Special Attack. Icicle Volley now does 180 damage over 5
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  • Cursed Potion I (category Potion)
    Cursed Potion I No Description Item ID: melvorAoD:Cursed_Potion_I Category: Herblore Type: Potion Sells For: 250 Charges: 5 Modifiers:
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  • Charges +X% Chance to Preserve Consumable Slot Charges +X% Chance To Preserve Potion Charges +X% Chance To Double Items Globally +X% Global Mastery XP +X% Global
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  • Combat. On top of this, Combat Familiars also have the ability to attack enemies. They attack every 3 seconds, and have a pre-defined Max Hit (which is visible
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  • Damage Reduction Potion (category Potion)
    Reduction Potion is a potion that can be made with Herblore. It increases the player's Damage Reduction. A charge is used each time the player is attacked by
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  • Divine Potion (category Potion)
    The Divine Potion is a potion that can be made with Herblore. It provides a chance to not use prayer points. A charge is consumed whenever an active prayer
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  • Skills -0.1s Attack Interval -0.2s Monster Respawn Timer +3% Ammo Preservation +2% Chance to Double Items Globally +3% Chance To Preserve Potion Charge +5%
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  • Crystallization Potion (category Potion)
    The Crystallization Potion is a potion that can be made with Herblore. It increases the player's chance to apply crystallization to the enemy while in
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  • Barrier Igniter Potion (category Potion)
    in use attacks during Combat. The tier of potion created depends on the player's Mastery. See the Herblore page for more details on how potion tiers work
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  • Consumable Enhancer 1 Alchemist's Bag +5% Chance To Preserve Potion Charge +3 Charges per Potion Burning Scroll Of Gold II 1 Consumable Enhancer 1 Burning
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  • Deadly Toxins Potion (category Potion)
    Deadly Toxins potions are obtained when brewing Lethal Toxins Potions while having Toxic Maker Gloves equipped.
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  • Performance Enhancing Potion I Item -4% Agility Interval Performance Enhancing Potion II Item -6% Agility Interval Performance Enhancing Potion III Item -8% Agility
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  • than he can attack if you're under the effect of his slow (+33% attack interval inflicted by Grasping Roots). Weapons with a 2.9 second attack interval will
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  • simple: Item Corruption is unlocked 25% Interval Reduction on all Skills and Attack Speeds (Including Enemy) All Enemies you face will have at least 1 random
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  • Aranite Shield, Crystal Sanction Potion and Crystallization Potion. Fixed incorrect image assets for Unholy Potions. Barrier gear (B) that is upgraded
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  • 120 Block Bonus 45 Defence Bonus 120 Attack Bonus 0 Equip Requirements Strength Bonus 0 Level Required 120 Attack Bonus 100 Level Required 120  % Damage
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  • the first thing you need to get in Summoning. At level 1, the options are Attack, Strength, Defence, or Woodcutting. Once the first Mark for a given Familiar
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  • Stardust and Golden Stardust from Astrology Attack Skillcape 40 40 40 0 0 9 9 9 0% 99 0 0 0 0 +40 Melee Attack Bonus Cape of Completion 40 40 40 0 20 80
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  • Block Bonus 45 Defence Bonus 120 Attack Bonus 0 Equip Requirements Strength Bonus 0 Base Game Completion 100% Attack Bonus 100 Throne of the Herald Completion
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  • tablet will be used. Nearly all combat summons are consumed when the summon attacks. One exception is the Fox + Unicorn synergy (+150 Flat Hitpoints Regeneration)
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  • apply Crystal Sanction to the Target when attacking (Next Attack Turn from Target deals no Damage) -2% Attack Interval 5 , 4 , 4 Just Learning Level 1 Alt
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  • functionality. The Enemy HP & Attack Bar has been added above your own, so you can see the progress of the fight more clearly. Your own attack bar has been added
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  • seeds to use with Farming, especially Strawberry Seeds for the Gentle Hands Potion. If the player's Prayer is high enough, Protect Item and Safeguard / Stone
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  • Allotment Farming Plot. Fixed Elderwood Poison Special Attack not increasing the Enemy's Attack Interval. Lava Lake and Forsaken Tundra now correctly have
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  • then this attack cannot miss. As with all Ancient Magicks, the damage from this spell cannot be increased by Auroras, equipment, prayer, or potions, although
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  • Diamond Luck Potion IV (category Potion)
    - Main article: Diamond Luck Potion
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  • you won't die. While Aeris' standard attack is higher than your Auto Eat threshold, it will never use a standard attack due to it having a 100% chance to
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  • Smithing +8% Accuracy Rating +5 Hidden Attack Level +8% Smithing Mastery XP +5% of Maximum Hit added to Minimum Hit +8% Attack Skill XP Ancient Magic Hammer Item
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  • the 3 attacks for a total duration of 0.6 seconds. Each hit increases the enemy's attack interval by 20% for 3 of the enemy's turns. This attack is avoidable
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  • quantity of Stardust and Golden Stardust from Astrology 1,000,000 Attack Skillcape +40 Melee Attack Bonus 1,000,000 Cartography Skillcape +10% Chance to Preserve
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  • Outfit equipped: +8% Runecrafting Mastery XP Potion Makers Leggings 0% +2% Herblore Skill XP With all four Potion Makers Outfit equipped: +8% Herblore Mastery
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  • damage over 10 seconds and increases the enemy's attack interval by 20% for 3 of the enemy's turns. Each attack is avoidable. As with all Archaic Magicks, damage
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  • Diamond Luck Potion IV or Damage Reduction Potion IV. Alternatively: Melee Strength Potion IV, Ranged Strength Potion IV, or Magic Damage Potion IV Hinder
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  • +15 Magic Attack bonus and 15% Magic Damage bonus. Firemaking Skillcape: Now also grants Ashes when burning any log. Generous Harvest Potion: All charges
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  • Wave you got up to. You cannot earn Raid Coins prior to Wave 4. Everyone attacks twice as fast in the Raid. All Skills, including Combat, are placed into
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  • between each of the 4 attacks for a total duration of 1.8 seconds. Each hit has a 30% chance to stun the enemy for 1 turn. This attack is avoidable. As with
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  • damage over 10 seconds. This attack is avoidable. As with all Archaic Magicks, damage modifiers from equipment, prayer, and potions will apply. Curses and damage-modifying
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  • the enemy for 1 turn. This attack is avoidable. As with all Archaic Magicks, damage modifiers from equipment, prayer, and potions will apply. Curses and damage-modifying
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  • damage over 2.5 seconds. This attack is avoidable. As with all Archaic Magicks, damage modifiers from equipment, prayer, and potions will apply. Curses and damage-modifying
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  • all non-Combat Skills -3% Attack Interval Harold Pet -2% Interval for all non-Combat Skills +50% Mastery Pool XP Cap -0.1s Attack Interval -0.2s Monster Respawn
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  • between each of the 3 attacks for a total duration of 0.6 seconds. Each hit has a 20% chance to stun the enemy for 1 turn. This attack is avoidable. As with
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  • an attack Allows for Unholy Prayers to be used Cursed Body (m) 28 -15 0 58 58 50 5% 0 65 +1 Unholy Mark stacks applied when hitting with an attack Allows
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  • damage over 2.5 seconds. This attack is avoidable. As with all Archaic Magicks, damage modifiers from equipment, prayer, and potions will apply. Curses and damage-modifying
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  • Poison for 10% of the enemy's max Hitpoints as damage over 10 seconds. This attack is avoidable. When cast, the spell also gives regeneration that heals 30%
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  • damage over 2.5 seconds. This attack is avoidable. As with all Archaic Magicks, damage modifiers from equipment, prayer, and potions will apply. Curses and damage-modifying
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  • Sandstorm Ring (category Items With Special Attacks)
    stats, but instead provides a special attack if using Melee. If paired with a weapon which also has a special attack, both specials will have a chance to
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  • Attack Speed is determined primarily by the default Attack Interval on weapons and affects how long it takes between attacks. It is given as seconds per
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  • for profit. Keep Emeralds for Emerald Bolts and Diamonds for Diamond Luck Potions. If you don't have money to buy Gem Gloves, either sell Mithril Ore, smelt
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  • 45 Underwater Helmet 20 20 20 20 20 0% 40 40 40 8% 0 85 Each Attack Turn, Attacker's Attack interval is decreased by -1% and the Target is slow by +1%.
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  • Interval for all non-Combat Skills -3% Attack Interval Harold Pet -2% Interval for all non-Combat Skills -0.1s Attack Interval -0.2s Monster Respawn Timer
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  • Weapon with Special Attack. Item - Desert Shortbow - Ranged Weapon with Special Attack. Item - Sandstorm Ring - Ring with Special Attack (yep, that's right)
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  • (except Item Sales) +10 Bank Space +10% Chance To Preserve Potion Charge +5 Charges per Potion +5% Chance to preserve Summoning Charges Rosaniya Constellation
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  • 408. Increased Thorned Power Special Attack chance to 40%, up from 30%. Increased Spectral Ice Blades special attack to deal 150% normal damage, up from
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  • regular value. Q: I made a potion, how do I use it? A: To use a potion, go to the skill that the potion is for. If it is a combat potion, go to the Combat page
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  • Interval for all non-Combat Skills -3% Attack Interval Harold Pet -2% Interval for all non-Combat Skills -0.1s Attack Interval -0.2s Monster Respawn Timer
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  • Interval for all non-Combat Skills -3% Attack Interval Harold Pet -2% Interval for all non-Combat Skills -0.1s Attack Interval -0.2s Monster Respawn Timer
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  • Reduction Potion IV is not necessary, and so a potion which improves the player's kill rate such as the Penetration Potion or Ranged Strength Potion may be
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  • should generally be saved for other craftable items such as Diamond Luck Potions. From Level 84 to 99, the player can return to crafting Dragonhide Bodies
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  • Interval for all non-Combat Skills -3% Attack Interval Harold Pet -2% Interval for all non-Combat Skills -0.1s Attack Interval -0.2s Monster Respawn Timer
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  • worth keeping include: Potato Seeds for Bird Nest Potions. Strawberry Seeds for Gentle Hands Potions. Magic Tree Seeds, these seeds are quite rare and
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  • Controlled Heat Potions are active, as such the number of logs excludes logs used to light bonfires. Further, using Controlled Heat Potions is highly recommended
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  • in dungeons. Herblore Potion Selection Tooltips no longer display unless you have the required Herblore Level to make the Potion. When changing pages,
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  • Diamond Luck Potion I (category Potion)
    - Main article: Diamond Luck Potion
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  • Diamond Luck Potion III (category Potion)
    - Main article: Diamond Luck Potion
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  • Diamond Luck Potion II (category Potion)
    - Main article: Diamond Luck Potion
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  • Sim for yourself, and should never be done unless the potion is specifically Ranged Strength Potion IV, and not any lower mastery. For Melee, use Dragon
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  • your attacks a chance to perform a special attack. Manually eating food or switching gear will cancel the players special attack. Only a select few high level
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  • also depends on how well you time your eating as this will interrupt your attack and lengthen the combat time. In general, if you are considering a manual
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  • Crystallization Potion III (category Potion)
    Crystallization Potion III No Description Item ID: melvorAoD:Crystallization_Potion_III Category: Herblore Type: Potion Sells For: 350 Charges:
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  • Crystallization Potion II (category Potion)
    Crystallization Potion II No Description Item ID: melvorAoD:Crystallization_Potion_II Category: Herblore Type: Potion Sells For: 295 Charges: 4
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  • Interval for all non-Combat Skills -3% Attack Interval Harold Pet -2% Interval for all non-Combat Skills -0.1s Attack Interval -0.2s Monster Respawn Timer
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  • Crystallization Potion IV (category Potion)
    Crystallization Potion IV No Description Item ID: melvorAoD:Crystallization_Potion_IV Category: Herblore Type: Potion Sells For: 415 Charges: 10
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  • Crystallization Potion I (category Potion)
    Crystallization Potion I No Description Item ID: melvorAoD:Crystallization_Potion_I Category: Herblore Type: Potion Sells For: 250 Charges: 2
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  • prayers you have available. For all combat styles, use Damage Reduction Potion IV For all combat styles, use Spectre and Occultist. This synergy adds a
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  • the rate is 1/13,333 (0.0075%). 1/133,333 (0.00075%) in Combat Skills per attack turn. With no relics unlocked, the rate is 1/26,666 (0.00375%). Hitpoints
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  • Interval for all non-Combat Skills -3% Attack Interval Harold Pet -2% Interval for all non-Combat Skills -0.1s Attack Interval -0.2s Monster Respawn Timer
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  • and Lifesteal if target is Cursed. A small number of weapons have Special Attacks which provide lifesteal regardless of whether any lifesteal modifiers are
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  • been restored. Player Chance to Hit now updates when using Potions, Prayers or switching Attack Styles. Fixed incorrect Bronze Shield stats for upgraded
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  • up your Combat. Fight the following monsters: Attack Level 1-9 Cow. Attack Level 10-49 Frozen Archer. Attack Level 50-99 Giant Crab. You can check out the
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  • Agility Lesser Relic -10% Agility Obstacle Item Costs -5% Agility Interval -5% Attack Interval Astrology Lesser Relic +2% chance to locate Golden Stardust in
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  • of Damage Reduction Potion IV, and will consume significantly more food, runes, and potions Cloudburst Staff: Damage Reduction Potion IV Battleheart and
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  • brand new Combat Potions that you can create in Herblore. Hinder Potion: Slow down the enemy when you hit them with an attack. Famished Potion: Increase your
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  • -0.1s Attack Interval -2% Interval for all non-Combat Skills +3% Ammo Preservation +2% Chance to Double Items Globally +3% Chance To Preserve Potion Charge
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  • combat potion for all Expansion Combat as soon as Ectoplasm is easily farmed. Critical Strike Potion IV are about equal to Penetration Potions in most
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  • Globally -0.1s Attack Interval -2% Interval for all non-Combat Skills -0.2s Monster Respawn Timer +3% Ammo Preservation +3% Chance To Preserve Potion Charge +5%
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  • damage reduction. It is suggested to use a Ranged Strength Potion IV or Diamond Luck Potion IV, whichever results in more kills per hour. The gear below
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  • enemy DR or increase attack speed, as Magic accuracy and Magic damage are useless with the unavoidable, fixed damage special attack of Lightning Coil 2H
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  • {{UpgradeIcon|Golbin Crate|nolink=true}} Golbin Crate {{ItemIcon|Lucky Herb Potion}} Lucky Herb Potion Combat icon {{Icon|Melee|notext=true}} Combat icon {{GP|1000.25}}
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  • frequent attacks mean that it activates the passive on Shield of Magic Power almost every single attack, stunning enemies every other attack and burning/frostburning
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  • from this location are Decay Bolts from Cockatrice, various potions such as Hinder Potion III from Plague Doctor and the extremely powerful Gauntlets of
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  • Interval for all non-Combat Skills -3% Attack Interval Harold Pet -2% Interval for all non-Combat Skills -0.1s Attack Interval -0.2s Monster Respawn Timer
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  • starting off with Birds Nest, to Controlled Heat Potions, Damage Reduction and finally down to Diamond Luck potions. Herblore is one of the few non-combat skills
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  • the battlefield, as fast as light her blade tore through all that tried to attack her, switching effortlessly to her to bow to help out the people around
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