Item Alchemy I
From Melvor Idle
This page is up to date (v1.2). |
Item Alchemy I |
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Alt. Magic ID: melvorF:ItemAlchemyI |
Requirements: |
Description: Convert selected item into GP worth 40% of the item's base sale price. |
Runes: |
- Main article: Item Alchemy
Item Alchemy I is an Alt. Magic spell which magically turns a selected item into coins. It can be cast starting at
Level 10 and yields 10 base Magic experience per action.
The amount of coins obtained from casting Item Alchemy I is equal to 40% of the item's base sale price, but this number can be affected by bonuses to GP and Item Alchemy sale price.
GP Modifiers
Source | Type | GP Boost | Other Modifiers |
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Agility Obstacle 1 | +3% GP from all sources (Except Item Selling) | +2% Fishing Mastery XP | |
+15% GP from all sources (Except Item Selling) | -30% Chance to Double Items Globally -30% Chance To Double Loot in Combat | ||
+40% GP from all sources (Except Item Selling) | -3% Interval for all Non-Combat Skills +8% Chance to Double Items Globally +8% Global Mastery XP | ||
Agility Pillar | +10% GP from all sources (Except Item Selling) | +10 Bank Space +10% Chance To Preserve Potion Charge +5 Charges per Potion +5% Chance to preserve Summoning Charges | |
+5% GP from all sources (Except Item Selling) | +50 Bank Space +8% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore +4% chance to locate Stardust in Astrology +8% Chance to Double Items Globally +5% Global Mastery XP | ||
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Item (Amulet) | +5% GP from all sources (Except Item Selling) | |
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Item (Boots, Passive) | +5% GP from all sources (Except Item Selling) | +40 Stealth while Thieving |
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+30% Item Alchemy Item sale price conversion | ||
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+40% GP from all sources (Except Item Selling) | |
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-30% GP from all sources (Except Item Selling) | +8% Chance to Preserve Resources in Skills |
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Item (Shield, Passive) | -15% GP from all sources (Except Item Selling) | +3% Global Skill XP |
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Item (Shield, Passive) | +10% GP from all sources (Except Item Selling) | |
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+5% GP from all sources (Except Item Selling) | -0.1s Attack Interval -2% Interval for all Non-Combat Skills -0.2s Monster Respawn Timer +3% Ammo Preservation +2% Chance to Double Items Globally +3% Chance To Preserve Potion Charge +5% Global Accuracy +5% Global Evasion +5% Global Mastery XP +50% Mastery Pool XP Cap +2% of Maximum Hit added to Minimum Hit +3% Rune Preservation +5% Slayer Coins +3% Chance to preserve Summoning Charges | |
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Pet | +5% GP from all sources (Except Item Selling) |
Melvor Idle version v1.2 (Released: 3rd September 2023) | |||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |