|This page is out of date (v0.18.2).|
The Hitpoints skill determines the maximum amount of Hitpoints the player can have and their passive regeneration rate.
Increasing Max Hitpoints
For each Hitpoints level the player has, their maximum hitpoints will be increased by 10, to a maximum of 990 at level 99.
There are also several other boosts which can increase the player's maximum hitpoints:
|Dragonfire Shield||Equipment||+30 Maximum Hitpoints|
|Finn, the Cat||Pet||+10 Maximum Hitpoints|
|Mud Dive||Agility Obstacle||+20 Maximum Hitpoints|
|Cliff Balance||Agility Obstacle||+20 Maximum Hitpoints|
|Rocky Waters||Agility Obstacle||+50 Maximum Hitpoints|
|Raft Building||Agility Obstacle||+20 Maximum Hitpoints|
|Ice Jump||Agility Obstacle||+20 Maximum Hitpoints|
|Total||+170 Maximum Hitpoints|
Hitpoints are passively regenerated once every 10 seconds, with 1% of your max health being gained per interval by default. This can be increased by an additional +1% if the Hitpoints Skillcape is equipped.
Equipping the Gold Ruby Ring multiplies this amount by 1.1. The Rapid Heal Prayer further doubles the resulting amount. Regeneration Potions provide a 3-12% chance to double the amount. These multiplicative bonuses may stack.
Hardcore characters will not regenerate hitpoints passively and must eat in order to regain lost HP.
The skillcape can be purchased from the store for 1,000,000 after the player reaches Level 99.
|Hitpoints Skillcape||+10 HP Regen per interval|
The pet can be unlocked by doing any action that provides Hitpoints XP.
|Finn, the Cat||+10 Maximum Hitpoints|
|Melvor Idle version v0.20 (Released: 11th June 2021)|
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