Earth Rune

From Melvor Idle
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Earth Rune
Earth Rune
No Description
Item ID: melvorD:Earth_Rune
Category: Runecrafting
Type: Rune
Sells For: 1
Item Sources:
  • Killing: Moss Giant,Wizard,Vampire
  • Opening: Magic Chest
  • Pickpocketing: Acolyte
  • Runecrafting Level 9
  • Tasks
Item Uses:
Part of 100% Completion: Yes


Item Sources

Creation

Item Production
Requirements Runecrafting Level 9
Materials 1 Rune Essence
Base Quantity 1
Base Experience 10 XP
Base Creation Time 2s

Loot

Uses

Magic

Spell Requirements Type Description Runes Item Cost
Earth Strike Earth Strike Magic Level 6 Standard Combat spell with a max hit of 70 1 Air Rune, 1 Mind Rune, 1 Earth Rune
OR
1 Dust Rune, 1 Mind Rune
Earth Bolt Earth Bolt Magic Level 19 Standard Combat spell with a max hit of 120 2 Air Rune, 1 Chaos Rune, 3 Earth Rune
OR
2 Dust Rune, 1 Chaos Rune
Earth Blast Earth Blast Magic Level 33 Standard Combat spell with a max hit of 160 3 Air Rune, 1 Death Rune, 4 Earth Rune
OR
3 Dust Rune, 1 Death Rune
Nature's Call Nature's Call Magic Level 40
Nature's Call Staff Equipped
Standard Cast a spell that does 100% of your normal damage. On a hit has a 15% chance to apply one of the following: applies stun for 1 turn; or gives the enemy +15% Attack Interval for 2 of the enemy's turns. 2 Air Rune, 2 Water Rune, 2 Earth Rune, 2 Fire Rune, 2 Nature Rune
OR
2 Steam Rune, 2 Dust Rune, 2 Nature Rune
Earth Wave Earth Wave Magic Level 48 Standard Combat spell with a max hit of 200 5 Air Rune, 1 Blood Rune, 7 Earth Rune
OR
5 Dust Rune, 1 Blood Rune
Earth Surge Earth Surge Magic Level 64 Standard Combat spell with a max hit of 240 7 Air Rune, 1 Ancient Rune, 10 Earth Rune
OR
7 Dust Rune, 1 Ancient Rune
Nature's Wrath Nature's Wrath Magic Level 65
Nature's Wrath Staff Equipped
Standard Cast a spell that does 100% of your normal damage. On a hit has a 25% chance to apply one of the following: applies freeze for 1 turn; inflicts Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s; gives the enemy Frostburn for 2 of the enemy's turns; or applies sleep for 1 turn. 4 Air Rune, 4 Water Rune, 4 Earth Rune, 4 Fire Rune, 4 Nature Rune
OR
4 Steam Rune, 4 Dust Rune, 4 Nature Rune
Quake Quake Magic Level 94
100 Earth God Dungeon Clears
Ancient Attack 2 times dealing 540 damage each (Can miss). On a hit, gives the enemy +50% Attack Interval for 1 of the enemy's turn. 25 Earth Rune, 7 Ancient Rune, 7 Havoc Rune
Fervor I Fervor I Magic Level 35 Aurora +5% Lifesteal
+5% Melee Evasion
3 Earth Rune, 1 Light Rune
Fervor II Fervor II Magic Level 60 Aurora +10% Lifesteal
+10% Melee Evasion
4 Earth Rune, 2 Light Rune
Fervor III Fervor III Magic Level 85
Book of Eli Equipped
Aurora +15% Lifesteal
+15% Melee Evasion
5 Earth Rune, 3 Light Rune
Fury IV Fury IV Magic Level 102
Book of the Ancients Equipped
Aurora +25% Magic Evasion
+125 Max Hit
5 Air Rune, 5 Earth Rune, 5 Fire Rune, 5 Light Rune, 3 Infernal Rune
Fervor IV Fervor IV Magic Level 105
Book of the Ancients Equipped
Aurora +20% Lifesteal
+25% Melee Evasion
8 Earth Rune, 5 Light Rune, 8 Blood Rune
Superheat I Superheat I Magic Level 5 Alt. Magic Create 1 x bars using 1 x required ores. 1 Nature Rune, 2 Earth Rune, 2 Fire Rune
OR
1 Nature Rune, 2 Lava Rune
Bone Offering Bone Offering Magic Level 18 Alt. Magic Creates 3 x Bones. 1 Nature Rune, 1 Earth Rune
Superheat II Superheat II Magic Level 25 Alt. Magic Create 2 x bars using 1 x required ores. 1 Nature Rune, 3 Earth Rune, 3 Fire Rune
OR
1 Nature Rune, 3 Lava Rune
Rags to Riches I Rags to Riches I Magic Level 48 Alt. Magic Convert selected Junk item, obtained from Fishing, into a random Gem. 1 Nature Rune, 2 Water Rune, 2 Earth Rune
OR
1 Nature Rune, 2 Mud Rune
Blessed Offering Blessed Offering Magic Level 56 Alt. Magic Creates 3 x Holy Dust. 2 Nature Rune, 1 Earth Rune
Superheat III Superheat III Magic Level 64 Alt. Magic Create 3 x bars using 1 x required ores. 1 Nature Rune, 4 Earth Rune, 4 Fire Rune, 1 Spirit Rune
OR
1 Nature Rune, 4 Lava Rune, 1 Spirit Rune
Rags to Riches II Rags to Riches II Magic Level 70 Alt. Magic Convert Coal Ore into a random Gem. 2 Nature Rune, 4 Water Rune, 4 Earth Rune, 2 Spirit Rune
OR
2 Nature Rune, 4 Mud Rune, 2 Spirit Rune
1 Coal Ore
Superheat IV Superheat IV Magic Level 95 Alt. Magic Create 3 x bars using 1 x required ores, ignoring all Coal Requirements. 2 Nature Rune, 7 Earth Rune, 7 Fire Rune, 3 Spirit Rune
OR
2 Nature Rune, 7 Lava Rune, 3 Spirit Rune
Superheat V Superheat V Magic Level 110 Alt. Magic Create 5 x bars using 1 x required ores, ignoring all Coal Requirements. 16 Air Rune, 16 Earth Rune, 16 Fire Rune, 10 Soul Rune
OR
8 Infernal Rune, 10 Soul Rune
Embellish Embellish Magic Level 114 Alt. Magic Converts 500 Non-Perfect food into 300 of its Perfect version. 30 Nature Rune, 30 Air Rune, 30 Earth Rune, 30 Fire Rune
OR
20 Nature Rune, 15 Infernal Rune
2 Runestone
100 Charcoal
Rags to Riches III Rags to Riches III Magic Level 116 Alt. Magic Converts 5 x Meteorite Ore into a random Superior Gem. 25 Nature Rune, 40 Air Rune, 40 Earth Rune, 40 Fire Rune
OR
25 Nature Rune, 20 Infernal Rune
5 Meteorite Ore
Item Alchemy IV Item Alchemy IV Magic Level 118 Alt. Magic Convert selected item into GP worth 250% of the item's base sale price. 15 Soul Rune, 24 Air Rune, 24 Earth Rune, 24 Fire Rune
OR
15 Soul Rune, 12 Infernal Rune

Tasks

Task Requirements Rewards
Easy 250 Air Rune
250 Water Rune
250 Earth Rune
250 Fire Rune
GP 5,000
250 Mist Rune
250 Dust Rune
250 Mud Rune
250 Smoke Rune
Elite 10 Air Imbued Wand
10 Water Imbued Wand
10 Earth Imbued Wand
10 Fire Imbued Wand
GP 10,000,000
20,000 Elemental Potion IV
500,000 Air Rune
500,000 Water Rune
500,000 Earth Rune
500,000 Fire Rune