Agility/Training
This page is up to date (v1.0.3). |
Contents
Training
Total Costs
This is the total cost to build or change all obstacles as listed in the guide below, assuming no cost reductions. Note that this could be lower in practice if Mastery Pool checkpoints are active or if the same obstacle is constructed multiple times.
41,310,000
- 300
Raw Herring
- 300
Raw Salmon
- 500
Oak Logs
- 1,000
Mahogany Logs
- 2,000
Iron Arrows
- 2,000
Chaos Rune
- 3,000
Watermelons
- 5,000
Barrentoe Herb
- 2,500
Crab
- 5,000
Coal Ore
- 2,000
Diamond
- 1,000
Bones
- 10,000
Dragonite Bar
- 10,000
Redwood Logs
Total Skill Requirements
In order to follow this guide, you'll need the following skills.
Obstacles
The following guide was created assuming level 50 Mastery for each obstacle. In practice, obstacles will start at level 1 Mastery and will end up far above level 50 (especially for later level blocks), but although that effects the actual XP rates gained it will not ultimately change which courses are best at a given level block in practice.
This changes at the level 80-90 and level 90-99 sections, which are chosen assuming you'll hit 99 Mastery partway through the level block. In practice, you will not hit level 99 Mastery in all obstacles in the course, but you should hit level 99 Mastery in the most relevant obstacles, which are the ones with penalties that affect the speed at which you gain Agility XP.
Levels | Course Changes | Costs | Skill Reqs | Full Course |
---|---|---|---|---|
1-10 | Build Cargo Net | Cargo Net | ||
10-20 | Build Balance Beam | Cargo Net, Balance Beam | ||
20-30 | Build Pit Jump | 300 300 |
Cargo Net, Balance Beam, Pit Jump | |
30-40 | Build Gap Jump. Swap Balance Beam for Monkey Bars |
250 |
Cargo Net, Monkey Bars, Pit Jump, Gap Jump | |
40-50 | Build Tree Climb. Swap Monkey Bars for Balance Beam |
1,000 2,000 2,000 |
Cargo Net, Balance Beam, Pit Jump, Gap Jump, Tree Climb | |
50-60 | Build Raft Drifting. | 3,000 |
Cargo Net, Balance Beam, Pit Jump, Gap Jump, Tree Climb, Raft Drifting | |
60-70 | Build Heat Trap Swap Balance Beam for Monkey Bars |
250 |
Cargo Net, Monkey Bars, Pit Jump, Gap Jump, Tree Climb, Raft Drifting, Heat Trap | |
70-80 | Build Tree Hang Swap Monkey Bars for Balance Beam |
5,000 |
Cargo Net, Balance Beam, Pit Jump, Gap Jump, Tree Climb, Raft Drifting, Heat Trap, Tree Hang | |
80-90 | Build Ice Jump Swap Tree Climb for Mountain Climb Swap Raft Drifting for Tree Balance |
2,500 5,000 2,000 1,000 |
Cargo Net, Balance Beam, Pit Jump, Gap Jump, Mountain Climb, Tree Balance, Heat Trap, Tree Hang, Ice Jump | |
90-99 | Build Boulder Move Swap Pit Jump for Balance Seesaw |
10,000 10,000 |
Cargo Net, Balance Beam, Balance Seesaw, Gap Jump, Mountain Climb, Tree Balance, Heat Trap, Tree Hang, Ice Jump, Boulder Move |
Boosters
XP
Source | Type | XP Boost | Other Modifiers |
---|---|---|---|
Item (Cape) | +5% Global Skill XP | Bypass Slayer Area item requirements -20% Agility Obstacle Build Costs -50% Prayer Point Cost for Prayers -0.5s Thieving Interval -0.5s Crafting Interval -15% Woodcutting Interval -15% Cooking Interval -50% Coal Costs for Smithing x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +50% Ammo Preservation +1 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Coal Ore per Ore Mined. (Item doubling does not apply) +2% Global Perfect Cook chance. +100% chance to successfully Cook an item. +5% Damage To Slayer Tasks +25% Farming Yield +100% chance to receive coal when burning logs in Firemaking +10% GP From Agility +100% GP From Thieving +10 Flat HP Regen +100% to effective Mastery Pool progress Rune providing items provide 2x as many runes +35% Chance to Preserve Resources in Runecrafting +20% Chance to Preserve Resources in Summoning +25% Flat Slayer Area Effect Negation +10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving | |
Item (Cape) | +5% Global Skill XP | +100% chance to receive coal when burning logs in Firemaking | |
Item (Cape) | +5% Global Skill XP | Bypass Slayer Area item requirements -20% Agility Obstacle Build Costs -50% Prayer Point Cost for Prayers -0.5s Thieving Interval -0.5s Crafting Interval -15% Woodcutting Interval -15% Cooking Interval -50% Coal Costs for Smithing x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +50% Ammo Preservation +1 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Coal Ore per Ore Mined. (Item doubling does not apply) +2% Global Perfect Cook chance. +100% chance to successfully Cook an item. +5% Damage To Slayer Tasks +25% Farming Yield +100% chance to receive coal when burning logs in Firemaking +10% GP From Agility +100% GP From Thieving +10 Flat HP Regen Rune providing items provide 2x as many runes +35% Chance to Preserve Resources in Runecrafting +20% Chance to Preserve Resources in Summoning +25% Flat Slayer Area Effect Negation +10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving | |
Item (Ring) | +8% Agility Skill XP | +8% Alt. Magic Skill XP +8% Woodcutting Skill XP +8% Fishing Skill XP +8% Firemaking Skill XP +8% Cooking Skill XP +8% Mining Skill XP +8% Smithing Skill XP +8% Farming Skill XP +8% Thieving Skill XP +8% Fletching Skill XP +8% Crafting Skill XP +8% Runecrafting Skill XP +8% Herblore Skill XP +8% Summoning Skill XP +8% Astrology Skill XP | |
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Item (Shield, Passive) | +3% Global Skill XP | -15% GP from all sources (Except Item Selling) |
Agility Obstacle 2 | +2% Agility Skill XP | ||
Agility Obstacle 3 | +2% Agility Skill XP | +2% Agility Mastery XP | |
Agility Obstacle 3 | +1% Global Skill XP | -4% Agility Skill XP | |
Agility Obstacle 5 | +3% Global Skill XP | -10% Ammo Preservation -10% Chance to Preserve Resources in Skills -10% Rune Preservation +2% Global Mastery XP | |
Agility Obstacle 8 | +5% Global Skill XP | -6% Global Mastery XP | |
Constellation | +1-15% Agility Skill XP | -1-15% Agility Obstacle Build Costs +1-15% Chance to Double Items in Thieving +1-15% GP From Agility +1-15% Agility Mastery XP +1-15% Thieving Mastery XP +1-15% minimum GP from Thieving +1-15% Thieving Skill XP | |
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Pet | +1% Global Skill XP |
GP
Source | Type | GP Boost | Other Modifiers |
---|---|---|---|
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Item (Amulet) | +5% GP from all sources (Except Item Selling) | |
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Item (Boots, Passive) | +5% GP from all sources (Except Item Selling) | +40 Stealth while Thieving |
Item (Cape) | +10% GP From Agility | -20% Agility Obstacle Build Costs | |
Item (Cape) | +10% GP From Agility | Bypass Slayer Area item requirements -20% Agility Obstacle Build Costs -50% Prayer Point Cost for Prayers -0.5s Thieving Interval -0.5s Crafting Interval -15% Woodcutting Interval -15% Cooking Interval -50% Coal Costs for Smithing x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +50% Ammo Preservation +1 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Coal Ore per Ore Mined. (Item doubling does not apply) +2% Global Perfect Cook chance. +100% chance to successfully Cook an item. +5% Damage To Slayer Tasks +25% Farming Yield +100% chance to receive coal when burning logs in Firemaking +100% GP From Thieving +5% Global Skill XP +10 Flat HP Regen +100% to effective Mastery Pool progress Rune providing items provide 2x as many runes +35% Chance to Preserve Resources in Runecrafting +20% Chance to Preserve Resources in Summoning +25% Flat Slayer Area Effect Negation +10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving | |
Item (Cape) | +10% GP From Agility | Bypass Slayer Area item requirements -20% Agility Obstacle Build Costs -50% Prayer Point Cost for Prayers -0.5s Thieving Interval -0.5s Crafting Interval -15% Woodcutting Interval -15% Cooking Interval -50% Coal Costs for Smithing x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +50% Ammo Preservation +1 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Coal Ore per Ore Mined. (Item doubling does not apply) +2% Global Perfect Cook chance. +100% chance to successfully Cook an item. +5% Damage To Slayer Tasks +25% Farming Yield +100% chance to receive coal when burning logs in Firemaking +100% GP From Thieving +5% Global Skill XP +10 Flat HP Regen Rune providing items provide 2x as many runes +35% Chance to Preserve Resources in Runecrafting +20% Chance to Preserve Resources in Summoning +25% Flat Slayer Area Effect Negation +10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving | |
Item (Ring, Passive) | +100% GP From Agility | -5% Chance to Double Items in Thieving -5% Chance To Double Loot in Combat +10% Chance to Double Items Globally +100% GP from Firemaking. +100% GP From Monsters +100% GP From Thieving | |
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Item (Shield, Passive) | +10% GP from all sources (Except Item Selling) | |
Agility Obstacle 5 | +15% GP From Agility | -2% Agility Mastery XP -12% Agility Interval -8% Agility Skill XP | |
Agility Pillar | +10% GP from all sources (Except Item Selling) | +10 Bank Space +10% Chance To Preserve Potion Charge +5 Charges per Potion +5% Chance to preserve Summoning Charges | |
Constellation | +1-15% GP From Agility | -1-15% Agility Obstacle Build Costs +1-15% Chance to Double Items in Thieving +1-15% Agility Mastery XP +1-15% Thieving Mastery XP +1-15% minimum GP from Thieving +1-15% Agility Skill XP +1-15% Thieving Skill XP | |
Pet | +15% GP From Agility |
The Fine Coinpurse can replace the
Book of Scholars depending on whether you prefer 25% more GP/hr or 3% more XP/hr as the Book reduces global GP by 15%. At later Agility levels this can add up to a significant amount of GP lost for a 3% XP boost.
Action Time
Source | Type | Action Interval | Other Modifiers |
---|---|---|---|
Item | -2% Agility Interval | ||
Item | -4% Agility Interval | ||
Item | -6% Agility Interval | ||
Item | -8% Agility Interval | ||
Agility Obstacle 5 | -12% Agility Interval | -2% Agility Mastery XP -8% Agility Skill XP +15% GP From Agility | |
Agility Obstacle 6 | -12% Agility Interval | -4% Global Skill XP |
Melvor Idle Skill Guides | |||||||||||||||||
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Melvor Idle version v1.0.3 (Released: 28th February 2022) | ||||||||||||||||
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |