Gem | Gem Chance | Gem Price | |
---|---|---|---|
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Topaz | 50.0% | |
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Sapphire | 17.5% | |
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Ruby | 17.5% | |
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Emerald | 10.0% | |
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Diamond | 5.0% |
Mining
This page is out of date (v1.1.2). |
Mining is a skill used to gather ore, Rune Essence,
Pure Essence, and gems for use in many other skills.
Mechanics
Each Mining action takes 3 seconds. This time can be reduced by 5-50% by purchasing pickaxe upgrades, 15% by purchasing the Master of Nature god upgrade, 3% with the
Elite Pillar of Expertise, 2% with
Harold, 0.2 seconds by reaching the 50% Mastery pool checkpoint, and then by another 0.2 seconds while the
Mole +
Eagle Synergy is active. The percentage reductions are applied before the flat reductions, resulting in the lowest possible action time of 0.5 seconds when all reductions are active.
Ore amounts can be doubled by wearing Mining Gloves with active charges. Raising Mining to
Level 99 will unlock the
Mining Skillcape for purchase from the Shop. Equipping the Mining Skillcape will give 1 bonus
Coal Ore for every Mining action. The
Superior Mining Skillcape, which becomes available once
Level 120 has been reached, increases the bonus Coal Ore quantity to 2 while also providing +5% chance to find gem veins while mining.
Rock HP
Rock HP determines how many ores can be extracted from a rock before it has to respawn. Ore and essence rocks other than Meteorite passively regenerate HP at a rate of 1 every 10 seconds, stopping when a rock reaches its maximum HP. Regeneration does not occur while a rock is respawning after being fully depleted.
For ore and essence rocks besides Meteorite, the maximum HP is calculated as follows:
[math]\displaystyle{ \text{Rock HP}=5 + \text{Mastery Level} + \text{Bonus} }[/math]
Where [math]\displaystyle{ \text{Bonus} }[/math] starts at 0, increasing by:
- +10 if the 95%
Mastery pool checkpoint has been reached
- +20 when both the
Mole and
Bear
Summoning synergy and Perfect Swing Potion is active
- The below amounts when the relevant bonuses are active:
Source | Type | HP Bonus | Other Modifiers |
---|---|---|---|
+15 Mining Node HP | -20% Chance to Preserve Resources in Skills +2% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore +3% Global Mastery XP | ||
Agility Obstacle 3 | +10 Mining Node HP | +3% chance to do zero damage to Ores and Rune Essence +3% Chance to Preserve Resources in Skills | |
Agility Obstacle 9 | +10 Mining Node HP | +5% Chance to Double Items Globally +20 Maximum Hitpoints +5% Food Healing Value +10% Chance to Preserve Resources in Skills | |
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+10 Mining Node HP | ||
Pet | +5 Mining Node HP |
In addition, the following can be used to provide a chance to deal no damage to rock HP while Mining. Note that these bonuses work for ores or essence only, not gem veins.
Source | Type | Preserve Chance | Other Modifiers |
---|---|---|---|
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Item | +80% chance to do zero damage to Ores and Rune Essence | |
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Item | +40% chance to do zero damage to Ores and Rune Essence | |
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Item | +20% chance to do zero damage to Ores and Rune Essence | |
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Item | +10% chance to do zero damage to Ores and Rune Essence | |
Constellation | +5% chance to do zero damage to Ores and Rune Essence | +8% Chance to Double Items in Mining +8% Global Accuracy +5 Hidden Strength Level +8% Mining Mastery XP +5% Melee Strength Bonus from Equipment +5% Chance to receive gems from Mining (Does not work for Rune Essence) +8% Strength Skill XP +8% Mining Skill XP | |
Agility Obstacle 3 | +3% chance to do zero damage to Ores and Rune Essence | +3% Chance to Preserve Resources in Skills +10 Mining Node HP | |
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Item (Helmet) | +3% chance to do zero damage to Ores and Rune Essence | +2% Mining Mastery XP |
Using these bonuses effectively increases a rock's HP to [math]\displaystyle{ \frac{\text{Rock HP}}{1 - \text{Preserve Chance}} }[/math]. For example, a rock with a max HP of 12 while the Perfect Swing Potion III is being used will have an effective max HP of [math]\displaystyle{ \frac{12}{1 - 0.4} = 20 }[/math].
Due to passive rock HP regeneration, it is possible (given a sufficiently high maximum rock HP) to ensure a rock always has HP and never has to respawn, no matter how long it has been mined for. To achieve this, the player's chance to deal zero damage to ores must be at least [math]\displaystyle{ \left \lceil 1 - \frac{\text{Action Interval (seconds)}}{10} \right \rceil }[/math].
Therefore, the chance required in order to avoid respawns at the an interval of 0.85 seconds is [math]\displaystyle{ \left \lceil 1 - \frac{0.85}{10} \right \rceil = \left \lceil 0.915 \right \rceil = 0.92 = 92\% }[/math] or higher. Currently the maximum possible chance is 91% when the highest tier of Perfect Swing Potion and all other available bonuses are utilized.
Below lists the rock HP at various Mastery levels with and without the maximum possible bonus:
Mastery Level | Max Rock HP | |
---|---|---|
Without Bonus | With Bonus | |
1 | 6 | 86 |
2 | 7 | 87 |
3 | 8 | 88 |
4 | 9 | 89 |
5 | 10 | 90 |
10 | 15 | 95 |
20 | 25 | 105 |
50 | 55 | 135 |
75 | 80 | 160 |
99 | 104 | 184 |
Gem Veins
Gem veins do not regenerate naturally, but rather may be discovered at random when mining any ore after Dragonite. The chance of discovering a gem vein per mining action is 0.533%, which may be increased by 5% if the
Superior Mining Skillcape is equipped, resulting in an overall chance of 0.56%.
The type and size of gem vein discovered is randomly determined. The discovered vein has an 85% chance of being Onyx, a 10% chance of being
Oricha, and a 5% chance of being
Cerulean. The size of the vein may be either small, medium, or large:
- Small veins are discovered with a 62.5% chance, having an HP between 5 and 15
- Medium veins are discovered with a 25% chance, having an HP between 10 and 25
- Large veins are discovered with a 12.5% chance, having an HP between 20 and 60
Meteorites
Meteorites can be discovered at random while studying any constellation in Astrology. When discovered, the HP of the meteorite rock will be increased by a random amount between 5 and 24 HP.
Mastery Unlocks
Item Mastery Unlocks
Note that the increased chance to double bonuses apply to all types of rocks, despite the description specifically mentioning ore.
Level | Unlock |
---|---|
1 | Each Mastery Level increases maximum Rock HP by 1 |
10 | 1% Chance of obtaining 2 ore |
20 | 2% Chance of obtaining 2 ore |
30 | 3% Chance of obtaining 2 ore |
40 | 4% Chance of obtaining 2 ore |
50 | 5% Chance of obtaining 2 ore |
60 | 6% Chance of obtaining 2 ore |
70 | 7% Chance of obtaining 2 ore |
80 | 8% Chance of obtaining 2 ore |
90 | 9% Chance of obtaining 2 ore |
99 | 15% Chance of obtaining 2 ore |
Mastery Pool Checkpoints
Pool % | Pool XP | Bonus |
---|---|---|
10% | 1,150,000 xp | +5% Mining Mastery XP |
25% | 2,875,000 xp | Reduced Ore respawn time by 10% |
50% | 5,750,000 xp | Reduce Mining interval by 0.2s |
95% | 10,925,000 xp | All Rocks gain +10 Maximum HP (Bonus applied on Rock Respawn) |
Total Mastery Pool XP | 11,500,000 |
Skillcape
The skillcape can be purchased from the store for 1,000,000 after the player reaches
Level 99.
The superior skillcape can be purchased from the store for 10,000,000 after the player reaches
Level 120.
Skillcape | Name | Requirements | Effect |
---|---|---|---|
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Mining Skillcape | +1 Coal Ore per Ore Mined. (Item doubling does not apply) | |
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+5% Chance to find gem veins when Mining +2 Coal Ore per Ore Mined. (Item doubling does not apply) |
Pet
The pet can be unlocked by doing any Mining action.
Pet | Name | Effect |
---|---|---|
Cool Rock | +5 Mining Node HP |
Pickaxes
Pickaxes are permanent upgrades purchased from the Shop that decrease the amount of time it takes to mine ore by their bonus speed percentage. The later pickaxes also provide a number of other bonuses, as listed in the table below. The bonuses provided by these upgrades are permanently active once purchased, they do not need to be equipped or otherwise enabled.
Ores
Higher tiers of ore are unlocked as the player's Mining level increases. The quantity received from any ore rock is doubled when Mining Gloves are in use, and normal gems are guaranteed to drop from any ore when
Gem Gloves are used, however neither of these gloves have any effect when used while mining essence or gem veins.
Rock | Ore | Type | Requirements | XP | Respawn Time | Ore Value | ||
---|---|---|---|---|---|---|---|---|
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Rune Essence | ![]() |
2x Rune Essence | Essence | 5 | 1s | ||
Copper | ![]() |
Copper Ore | Ore | 7 | 5s | |||
Tin | ![]() |
Tin Ore | Ore | 7 | 5s | |||
Iron | ![]() |
Iron Ore | Ore | 14 | 10s | |||
Coal | ![]() |
Coal Ore | Ore | 18 | 10s | |||
Silver | ![]() |
Silver Ore | Ore | 25 | 15s | |||
Gold | ![]() |
Gold Ore | Ore | 28 | 15s | |||
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Crystal | Ore | 28 | 2m | ||
Mithril | ![]() |
Mithril Ore | Ore | 65 | 20s | |||
Adamantite | ![]() |
Adamantite Ore | Ore | 71 | 30s | |||
Runite | ![]() |
Runite Ore | Ore | 86 | 1m | |||
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Pure Crystal | Ore | 95 | 4m | ||
Dragonite | ![]() |
Dragonite Ore | Ore | 270 |
101 | 2m | ||
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Pure Essence | Essence | 30 | 2m, 10s | |||
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Corundumite Ore | Ore | 112 | 2m, 10s | ||||
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Onyx | Gem | 265 | N/A | |||
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Iridium Ore | Ore | 92 | 2m, 20s | ||||
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Palladium Ore | Ore | 96 | 2m, 30s | ||||
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Augite Ore | Ore | 119 | 2m, 40s | ||||
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Oricha | Gem | 385 | N/A | |||
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Meteorite Ore | Ore | 330 | N/A | ||||
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Divinite Ore | Ore | 138 | 3m | ||||
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Cerulean | Gem | 510 | N/A |
Gems
Normal Gems
Each Mining action on ores has a 1% chance of discovering a random normal gem. This chance can be increased by any bonuses to the chance to receive gems from Mining such as that from Terra, or can be guaranteed through the use of
Gem Gloves. If the
Clue Chasers Insignia is equipped, then this chance is increased by 10% (For example, a 20% chance becomes [math]\displaystyle{ 20\% \times 1.1 = 22\% }[/math]). The chance to receive a gem is capped at 100%, so any bonuses above this limit have no effect.
While mining Pure Essence, there is a chance that a
Runestone will be dropped instead of a normal gem. The chance of Runestone drops is not subject to the usual normal gem drop chance bonuses, and so the base chance of 1% may only be increased to 1.1% while wearing the
Clue Chasers Insignia.
Any gems dropped (including Runestones) may be doubled if any global or Mining specific item doubling bonuses apply. The
Mole and
Octopus synergy and/or
Gem Finder Scroll may also be used for a chance to receive an additional normal gem of any type whenever a normal gem is dropped while Mining - this additional gem also has a chance to be doubled. If the synergy is active while mining
Pure Essence, then a
Runestone will be obtained in place of a random gem.
Superior Gems
Superior gems can drop from any gem vein (in addition to the gem provided by mining the vein) with a chance of 10% per action. This chance can be increased by any things providing a bonus to the chance to receive a quality superior gem. Superior gems may also drop while mining Meteorite, but only when a bonus to the chance to receive a superior gem is active, as the base chance is 0%.
Random superior gem drops cannot be doubled, nor does the Mole and
Octopus synergy or
Gem Finder Scroll apply.
The possible gem drops are shown below.
Gem | Gem Chance | Gem Price | |
---|---|---|---|
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50.0% | ||
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30.0% | ||
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15.0% | ||
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5.0% |
Potion
The Perfect Swing Potion provides a chance to mine from a rock without lowering the rock's HP. This potion has no effect while mining from a gem vein.
Perfect Swing Potion | |||
---|---|---|---|
Potion | Tier | Charges | Effect |
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I | 30 | +10% chance to do zero damage to Ores and Rune Essence |
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II | 50 | +20% chance to do zero damage to Ores and Rune Essence |
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III | 80 | +40% chance to do zero damage to Ores and Rune Essence |
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IV | 100 | +80% chance to do zero damage to Ores and Rune Essence |
The Gem Detector Potion provides a chance to receive a quality superior gem while mining either a gem vein or Meteorite Ore.
Gem Detector Potion | |||
---|---|---|---|
Potion | Tier | Charges | Effect |
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10 | +2% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | |
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20 | +4% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | |
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30 | +7% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | |
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40 | +10% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore |
Summoning Boosts
This table shows all the Summoning Familiars and Synergies that provide a bonus to Mining.
Familiar 1 | Familiar 2 | Effect | ||
---|---|---|---|---|
Mole | +3% Chance to gain +1 additional resource in Mining. Cannot be doubled | |||
Mole | Octopus | When receiving a Gem from Mining or Fishing, there is a +15% chance to get another random Gem. | ||
Mole | Crow | x2 Rune Essence received from Mining | ||
Mole | Monkey | x2 Gold and Silver Ore recieved from Mining | ||
Mole | Salamander | +15% chance to recieve the bar version of an ore when Mining | ||
Mole | Bear | +25 Mining node HP when using Perfect Swing Potions | ||
Mole | ![]() |
-0.2s Mining Interval | ||
Mole | ![]() |
+30% chance for +1 Meteorite Ore in Mining (Cannot be doubled) | ||
Mole | ![]() |
+10% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore |
Skill Boosts
This table lists most sources of Mining-specific modifier boosts. For a list of boosts that apply to all skills, see the Skill Boosts page. This list does not contain boosts provided from Mastery rewards.
Source | Type | Mining Boosts | Other Modifiers |
---|---|---|---|
Agility Obstacle 3 | +3% chance to do zero damage to Ores and Rune Essence +10 Mining Node HP |
+3% Chance to Preserve Resources in Skills | |
Agility Obstacle 5 | +5% Chance to Double Items in Mining | -10% Chance to Preserve Resources in Skills +5% Chance to Double Items in Fishing +5% Chance to Double Items in Woodcutting +5% Chance to Double Items in Thieving | |
Agility Obstacle 9 | +10 Mining Node HP | +5% Chance to Double Items Globally +20 Maximum Hitpoints +5% Food Healing Value +10% Chance to Preserve Resources in Skills | |
+2% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore +15 Mining Node HP |
-20% Chance to Preserve Resources in Skills +3% Global Mastery XP | ||
+3% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | -20% Chance to Preserve Resources in Skills -0.2s Smithing Interval -0.2s Fletching Interval -0.2s Crafting Interval +30% Chance to gain +1 additional resource in Smithing. Cannot be doubled +30% Chance to gain +1 additional resource in Fletching. Cannot be doubled +30% Chance to gain +1 additional resource in Crafting. Cannot be doubled | ||
-3% Interval for all Non-Combat Skills | +8% Chance to Double Items Globally +40% GP from all sources (Except Item Selling) +8% Global Mastery XP | ||
+8% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | +50 Bank Space +4% chance to locate Stardust in Astrology +8% Chance to Double Items Globally +5% GP from all sources (Except Item Selling) +5% Global Mastery XP | ||
Constellation | +5% chance to do zero damage to Ores and Rune Essence +8% Chance to Double Items in Mining +8% Mining Mastery XP +5% Chance to receive gems from Mining (Does not work for Rune Essence) +8% Mining Skill XP |
+8% Global Accuracy +5 Hidden Strength Level +5% Melee Strength Bonus from Equipment +8% Strength Skill XP | |
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+2% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | ||
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+4% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | ||
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+7% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | ||
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+10% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | ||
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Item | +10% chance to do zero damage to Ores and Rune Essence | |
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Item | +20% chance to do zero damage to Ores and Rune Essence | |
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Item | +40% chance to do zero damage to Ores and Rune Essence | |
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Item | +80% chance to do zero damage to Ores and Rune Essence | |
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-0.1s Mining Interval | |
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Item (Boots) | +2% Mining Skill XP | |
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Item (Boots) | +2% Non-Combat Skill XP | |
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Item (Cape) | +1 Coal Ore per Ore Mined. (Item doubling does not apply) +25% Mastery Pool XP Cap |
Bypass Slayer Area item requirements -20% Agility Obstacle Build Costs -50% Prayer Point Cost for Prayers -0.5s Thieving Interval -0.5s Crafting Interval -15% Woodcutting Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +5 Additional Runes of the same type in Runecrafting +50% Ammo Preservation +1 to base drop quantity of Stardust and Golden Stardust from Astrology +100% chance to receive Ash per burn in Firemaking +2% Global Perfect Cook chance. +100% chance to successfully Cook an item. +15% Chance to Double Items in Runecrafting +5% Damage To Slayer Tasks +25% Farming Yield +100% chance to receive coal when burning logs in Firemaking +10% GP From Agility +100% GP From Thieving +5% Global Skill XP +10 Flat HP Regen Rune providing items provide 2x as many runes +20% Chance to Preserve Resources in Summoning +25% Flat Slayer Area Effect Negation +10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving |
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Item (Cape) | +1 Coal Ore per Ore Mined. (Item doubling does not apply) | Bypass Slayer Area item requirements -20% Agility Obstacle Build Costs -50% Prayer Point Cost for Prayers -0.5s Thieving Interval -0.5s Crafting Interval -15% Woodcutting Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +5 Additional Runes of the same type in Runecrafting +50% Ammo Preservation +1 to base drop quantity of Stardust and Golden Stardust from Astrology +100% chance to receive Ash per burn in Firemaking +2% Global Perfect Cook chance. +100% chance to successfully Cook an item. +15% Chance to Double Items in Runecrafting +5% Damage To Slayer Tasks +25% Farming Yield +100% chance to receive coal when burning logs in Firemaking +10% GP From Agility +100% GP From Thieving +5% Global Skill XP +10 Flat HP Regen Rune providing items provide 2x as many runes +20% Chance to Preserve Resources in Summoning +25% Flat Slayer Area Effect Negation +10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving |
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Item (Cape) | +1 Coal Ore per Ore Mined. (Item doubling does not apply) | |
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+2 Coal Ore per Ore Mined. (Item doubling does not apply) +5% Chance to find gem veins when Mining |
Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing. Cannot be doubled +100% Chance to gain +1 additional resource in Fletching. Cannot be doubled +15% Chance to gain +1 additional resource in Crafting. Cannot be doubled +100% Chance to gain +1 additional resource in Herblore. Cannot be doubled +20% chance for double harvest +100% chance to receive Ash per burn in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance. +100% chance to successfully Cook an item. +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +8% Global Skill XP +15 Flat HP Regen +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's recieved from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Rune providing items provide 4x as many runes +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Max Hit +270 Stealth while Thieving | |
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+2 Coal Ore per Ore Mined. (Item doubling does not apply) +5% Chance to find gem veins when Mining |
Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing. Cannot be doubled +100% Chance to gain +1 additional resource in Fletching. Cannot be doubled +15% Chance to gain +1 additional resource in Crafting. Cannot be doubled +100% Chance to gain +1 additional resource in Herblore. Cannot be doubled +20% chance for double harvest +100% chance to receive Ash per burn in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance. +100% chance to successfully Cook an item. +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +8% Global Skill XP +15 Flat HP Regen +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's recieved from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Rune providing items provide 4x as many runes +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Max Hit +270 Stealth while Thieving | |
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+2 Coal Ore per Ore Mined. (Item doubling does not apply) +5% Chance to find gem veins when Mining |
||
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-3% Interval for all Non-Combat Skills +4% Non-Combat Skill XP |
+4% Global Mastery XP +3% Chance to Preserve Resources in Skills |
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Item (Consumable) | When receiving a Gem from Mining or Fishing, there is a +10% chance to get another random Gem. | |
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-5% Mining Interval +100% Chance to receive gems from Mining (Does not work for Rune Essence) |
+10% Melee Max Hit |
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Item (Consumable) | +3% Mining Skill XP | |
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Item (Helmet) | +3% chance to do zero damage to Ores and Rune Essence +2% Mining Mastery XP |
|
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Item (Helmet) | +2% Mining Skill XP | |
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Item (Helmet) | +2% Non-Combat Skill XP | |
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+3% Non-Combat Skill XP | +100 GP gained when earning GP, except Alt. Magic and Item Sales +3% Global Mastery XP |
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Item (Platebody) | +2% Mining Skill XP | |
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Item (Platebody) | +2% Non-Combat Skill XP | |
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Item (Platelegs) | +2% Mining Skill XP | |
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Item (Platelegs) | +2% Non-Combat Skill XP | |
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Item (Ring) | +8% Non-Combat Skill XP | |
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+30% Chance to gain +1 additional resource in Mining. Cannot be doubled | |
Item (Summon1, Summon2) | +3% Chance to gain +1 additional resource in Mining. Cannot be doubled | ||
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+10 Mining Node HP | ||
Pet | +5 Mining Node HP | ||
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+2% Chance to Double Items in Mining | +2% Chance to Double Items in Smithing | |
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-2% Interval for all Non-Combat Skills +50% Mastery Pool XP Cap |
-0.1s Attack Interval -0.2s Monster Respawn Timer +3% Ammo Preservation +2% Chance to Double Items Globally +3% Chance To Preserve Potion Charge +5% GP from all sources (Except Item Selling) +5% Global Accuracy +5% Global Evasion +5% Global Mastery XP +2% of Maximum Hit added to Minimum Hit +3% Rune Preservation +5% Slayer Coins +3% Chance to preserve Summoning Charges | |
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+3% Chance to gain +1 additional resource in Mining. Cannot be doubled | ||
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-0.1s Mining Interval +10% Chance to gain +1 additional resource in Mining. Cannot be doubled |
-0.1s Woodcutting Interval +10% Chance to gain +1 additional resource in Woodcutting. Cannot be doubled |
Upgrade | -10% Mining Interval +1% Chance to Double Ores in Mining |
||
+20% chance to receive +1 Ore in Mining (Cannot be doubled) | |||
Upgrade | -5% Mining Interval +1% Chance to Double Ores in Mining |
||
+20% chance to receive +1 Ore in Mining (Cannot be doubled) | |||
+20% chance to receive +1 Ore in Mining (Cannot be doubled) +3% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore |
|||
Upgrade | -10% Mining Interval +1% Chance to Double Ores in Mining |
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Upgrade | -5% Mining Interval +1% Chance to Double Ores in Mining |
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Upgrade | -15% Mining Interval | -15% Woodcutting Interval | |
+4% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore +1 Meteorite Ore gained when Mining Meteorite Veins |
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Upgrade | -5% Mining Interval +1% Chance to Double Ores in Mining |
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Upgrade | -10% Mining Interval +1% Chance to Double Ores in Mining |
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Upgrade | -5% Mining Interval +1% Chance to Double Ores in Mining |
Trivia
Prior to the release of V1.0, the source code file for the Mining skill was called rockHitting.js
, which is in contrast to other skills' source files which are named eponymously (i.e., woodcutting.js
for Woodcutting). This used to be case for Mining as well[1], however it turned out that some browsers or extensions block a script called mining.js
, likely in an attempt to prevent unwanted crypto mining, so the file was eventually renamed.
Upon release of V1.0, Mining became one of a small number of tick-based skills, at which point the source file was renamed once more to rockTicking.js
.
Melvor Idle version v1.2 (Released: 3rd September 2023) | |||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |