Firemaking
This page is out of date (v1.1.2). |
Firemaking is the ancient art of making fires. Increasing the Firemaking skill level allows the player to purchase higher tier cooking fires from the Shop.
One of the main attractions of Firemaking is the experience bonuses it can provide to all skills. Wearing the Firemaking Skillcape will grant +5% global skill experience, unlocking
Pyro will grant +1% global skill experience, 5% global
Mastery experience is granted while the 95% pool checkpoint is active, and 0.25% global mastery experience is granted for each log that is
Mastery level 99, a total of 2.25% (
4.5%) once each log is mastered.
Mechanics
The amount of time taken to burn a log can be reduced by 15% if the Art of Control upgrade has been purchased, 10% while the 25% pool checkpoint is active, 5% while the
Devil familiar is equipped, up to 5% with
Ameria (
Level 60), 4% if
Monkey Bars is active, 2% if
Warm Beanie is worn, and 0.1% for each mastery level gained in the log being burned. The Throne of the Herald Expansion introduces further interval reductions, being 5% if the
Kindling Pouch Consumable is in use, 3% if the
Elite Pillar of Expertise is active, and 2% if
Harold is unlocked. The maximum possible reduction is therefore 50.9% (
60.9%).
Items Received
The player will sometimes receive items while burning logs. Each of these items is rolled separately, so it is possible to get multiple different items from the same action.
Item | Chance | |
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Coal Ore | 40% |
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Ash | 20% |
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1% | |
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Generous Fire Spirit | 0.1% |
The chance of receiving each of the above items can be boosted with the Clue Chasers Insignia, and the quantity received may be doubled with global or Firemaking specific doubling bonuses.
The amount of Ash received is determined by the base burn time of the log in seconds. For example Normal Logs take 2 seconds to burn and thus give 2 Ash.
Additionally, while burning Magic Logs there is a base 1% chance to receive
Stardust per action.
It is possible to increase the odds of receiving items through various means. For example, the Firemaking Skillcape increases the chance to receive Coal Ore after each Firemaking action to 100% and the
Burning Amulet of Charcoal increases the chance of receiving Charcoal by 10%.
With the Ameria constellation or the
Devil +
Mole familiar synergy it is also possible to receive
Diamonds while firemaking. The quantity of Diamonds received is always 1, and cannot be doubled.
Bonfires
While firemaking the player has the option to light a bonfire at the cost of 10 logs. This action itself does not give experience; bonfires instead provide bonus experience for firemaking when lit. The amount of bonus experience gained depends on the log being burned (see: Logs). Note that the experience bonus applies to skill experience only, and does not provide additional Mastery experience.
By using Controlled Heat Potions, bonfires will automatically be started at the cost of no logs.
Potion
The Controlled Heat Potion relights bonfires automatically at the cost of no logs. The bonfire must first be lit manually however, which will incur the usual cost of 10 logs.
Controlled Heat Potion | |||
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Potion | Tier | Charges | Effect |
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I | 5 | Bonfires in Firemaking require no logs to light. Automatically relights Bonfires when depleted. |
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II | 10 | Bonfires in Firemaking require no logs to light. Automatically relights Bonfires when depleted. |
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III | 15 | Bonfires in Firemaking require no logs to light. Automatically relights Bonfires when depleted. |
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IV | 25 | Bonfires in Firemaking require no logs to light. Automatically relights Bonfires when depleted. |
The Enkindled Yields Potion provides an increased chance to double various items that can be received while burning logs.
Enkindled Yields Potion | |||
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Potion | Tier | Charges | Effect |
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15 | +10% Chance to Double Items in Firemaking | |
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25 | +15% Chance to Double Items in Firemaking | |
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35 | +20% Chance to Double Items in Firemaking | |
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50 | +25% Chance to Double Items in Firemaking |
Mastery Unlocks
Item Mastery Unlocks
Level | Unlock |
---|---|
1 | Each Mastery Level grants -0.1% Firemaking Interval for the respective Log. |
99 | Grants +0.25% Global Mastery XP |
Mastery Pool Checkpoints
Pool % | Pool XP | Bonus |
---|---|---|
10% | 1,000,000 xp | +5% Firemaking Mastery XP |
25% | 2,500,000 xp | -10% Burning Interval |
50% | 5,000,000 xp | Receive GP equal to 25% of the base value of the Log you are burning |
95% | 9,500,000 xp | +5% Global Mastery XP |
Total Mastery Pool XP | 10,000,000 |
Skillcape
The skillcape can be purchased from the store for 1,000,000 after the player reaches
Level 99.
The superior skillcape can be purchased from the store for 10,000,000 after the player reaches
Level 120.
Skillcape | Name | Requirements | Effect |
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Firemaking Skillcape | +5% Global Skill XP +100% chance to receive coal when burning logs in Firemaking +100% chance to receive Ash per burn in Firemaking | |
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+8% Global Skill XP +100% chance to receive coal when burning logs in Firemaking +100% chance to receive Charcoal per burn in Firemaking +100% chance to receive Ash per burn in Firemaking |
Pet
The pet can be unlocked by doing any Firemaking action.
Pet | Name | Effect |
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Pyro | +1% Global Skill XP |
Logs
Logs | Burn Time | Without Bonfire | With Bonfire | Bonfire Bonus | Bonfire Time | ||||
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XP | XP/s | XP | XP/s | ||||||
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Normal Logs | 1 | 2s | 19 | 9.50 | 19.95 | 9.97 | 5% | 20s |
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Oak Logs | 10 | 2s | 39 | 19.50 | 42.9 | 21.45 | 10% | 30s |
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Willow Logs | 25 | 3s | 52 | 17.33 | 59.8 | 19.93 | 15% | 40s |
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Teak Logs | 35 | 4s | 84 | 21.00 | 100.8 | 25.20 | 20% | 50s |
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Maple Logs | 45 | 5s | 104 | 20.80 | 130 | 26.00 | 25% | 1m |
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Mahogany Logs | 55 | 6s | 130 | 21.67 | 169 | 28.17 | 30% | 1m, 10s |
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Yew Logs | 60 | 7s | 195 | 27.86 | 263.25 | 37.61 | 35% | 1m, 20s |
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Magic Logs | 75 | 10s | 292 | 29.20 | 408.8 | 40.88 | 40% | 1m, 30s |
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Redwood Logs | 90 | 15s | 364 | 24.27 | 527.8 | 35.19 | 45% | 1m, 40s |
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100 | 18s | 583 | 32.39 | 874.5 | 48.58 | 50% | 2m | |
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102 | 22s | 770 | 35.00 | 1,193.5 | 54.25 | 55% | 2m, 20s | |
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105 | 25s | 960 | 38.40 | 1,536 | 61.44 | 60% | 2m, 40s | |
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108 | 15s | 633 | 42.20 | 1,044.45 | 69.63 | 65% | 3m | |
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110 | 27s | 1,224 | 45.33 | 2,080.8 | 77.07 | 70% | 3m, 20s | |
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112 | 35s | 1,813 | 51.80 | 3,172.75 | 90.65 | 75% | 3m, 40s | |
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115 | 30s | 1,741 | 58.03 | 3,133.8 | 104.46 | 80% | 4m | |
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118 | 25s | 1,610 | 64.40 | 2,978.5 | 119.14 | 85% | 4m, 20s | |
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120 | 40s | 2,687 | 67.17 | 5,105.3 | 127.63 | 90% | 4m, 40s | |
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40 | 5s | 94 | 18.80 | 112.8 | 22.56 | 20% | 55s |
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65 | 9s | 252 | 28.00 | 340.2 | 37.80 | 35% | 1m, 25s |
Summoning Boosts
This table shows all the Summoning Familiars and Synergies that provide a bonus to Firemaking.
Familiar 1 | Familiar 2 | Effect | ||
---|---|---|---|---|
Devil | -5% Firemaking Interval | |||
Ent | Devil | +15% Woodcutting XP added as Firemaking XP Chance to double Logs while Woodcutting is halved | ||
Mole | Devil | +10% chance to receive a Diamond per action in Firemaking (Cannot be doubled) | ||
Pig | Devil | +8% Firemaking & Cooking Mastery XP. -10% Firemaking & Cooking Preservation Chance. | ||
Monkey | Devil | +400% of Log base sale price granted as GP when Burnt in Firemaking | ||
Bear | Devil | While using the Controlled Heat Potions, +5% Firemaking Skill XP and Bonfire duration is doubled. Charges are used per Firemaking action. |
Skill Boosts
This table lists most sources of Firemaking-specific modifier boosts. For a list of boosts that apply to all skills, see the Skill Boosts page. This list does not contain boosts provided from Mastery rewards.
Source | Type | Firemaking Boosts | Other Modifiers |
---|---|---|---|
Agility Obstacle 2 | -4% Firemaking Interval | ||
Agility Obstacle 3 | +3% Firemaking Skill XP | -6% Woodcutting Interval | |
-3% Interval for all Non-Combat Skills | +8% Chance to Double Items Globally +40% GP from all sources (Except Item Selling) +8% Global Mastery XP | ||
Constellation | -5% Firemaking Interval +5% chance to receive a Diamond per action in Firemaking (Cannot be doubled) +8% Chance to Double Items in Firemaking +8% Firemaking Mastery XP +8% Firemaking Skill XP |
-5% Fishing Interval +8% Chance to Double Items in Fishing +5% chance to receive Special Items from Fishing +8% Fishing Mastery XP +8% Fishing Skill XP | |
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+10% Chance to Double Items in Firemaking | ||
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+15% Chance to Double Items in Firemaking | ||
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+20% Chance to Double Items in Firemaking | ||
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+25% Chance to Double Items in Firemaking | ||
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Item (Amulet) | +10% chance to receive Ash per burn in Firemaking | -10% Firemaking Skill XP |
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+10% chance to receive Charcoal per burn in Firemaking | -10% Firemaking Skill XP | |
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Item (Amulet) | +20% GP from Firemaking. | -10% Firemaking Skill XP |
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Item (Amulet) | +20% chance to receive Stardust when burning Magic Logs in Firemaking | -10% Firemaking Skill XP |
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Item (Amulet) | +15% Firemaking Skill XP | |
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Item (Boots) | +2% Firemaking Skill XP | |
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Item (Boots) | +2% Non-Combat Skill XP | |
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Item (Cape) | +100% chance to receive Ash per burn in Firemaking +100% chance to receive coal when burning logs in Firemaking +25% Mastery Pool XP Cap |
Bypass Slayer Area item requirements -20% Agility Obstacle Build Costs -50% Prayer Point Cost for Prayers -0.5s Thieving Interval -0.5s Crafting Interval -15% Woodcutting Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +5 Additional Runes of the same type in Runecrafting +50% Ammo Preservation +1 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Coal Ore per Ore Mined. (Item doubling does not apply) +2% Global Perfect Cook chance. +100% chance to successfully Cook an item. +15% Chance to Double Items in Runecrafting +5% Damage To Slayer Tasks +25% Farming Yield +10% GP From Agility +100% GP From Thieving +5% Global Skill XP +10 Flat HP Regen Rune providing items provide 2x as many runes +20% Chance to Preserve Resources in Summoning +25% Flat Slayer Area Effect Negation +10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving |
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Item (Cape) | +100% chance to receive Ash per burn in Firemaking +100% chance to receive coal when burning logs in Firemaking |
+5% Global Skill XP |
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Item (Cape) | +100% chance to receive Ash per burn in Firemaking +100% chance to receive coal when burning logs in Firemaking |
Bypass Slayer Area item requirements -20% Agility Obstacle Build Costs -50% Prayer Point Cost for Prayers -0.5s Thieving Interval -0.5s Crafting Interval -15% Woodcutting Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +5 Additional Runes of the same type in Runecrafting +50% Ammo Preservation +1 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Coal Ore per Ore Mined. (Item doubling does not apply) +2% Global Perfect Cook chance. +100% chance to successfully Cook an item. +15% Chance to Double Items in Runecrafting +5% Damage To Slayer Tasks +25% Farming Yield +10% GP From Agility +100% GP From Thieving +5% Global Skill XP +10 Flat HP Regen Rune providing items provide 2x as many runes +20% Chance to Preserve Resources in Summoning +25% Flat Slayer Area Effect Negation +10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving |
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+100% chance to receive Ash per burn in Firemaking +100% chance to receive Charcoal per burn in Firemaking +100% chance to receive coal when burning logs in Firemaking |
Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +2 Coal Ore per Ore Mined. (Item doubling does not apply) +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing. Cannot be doubled +100% Chance to gain +1 additional resource in Fletching. Cannot be doubled +15% Chance to gain +1 additional resource in Crafting. Cannot be doubled +100% Chance to gain +1 additional resource in Herblore. Cannot be doubled +20% chance for double harvest +4% Global Perfect Cook chance. +100% chance to successfully Cook an item. +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +8% Global Skill XP +15 Flat HP Regen +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's recieved from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Rune providing items provide 4x as many runes +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Max Hit +270 Stealth while Thieving | |
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+100% chance to receive Ash per burn in Firemaking +100% chance to receive Charcoal per burn in Firemaking +100% chance to receive coal when burning logs in Firemaking |
+8% Global Skill XP | |
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+100% chance to receive Ash per burn in Firemaking +100% chance to receive Charcoal per burn in Firemaking +100% chance to receive coal when burning logs in Firemaking |
Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +2 Coal Ore per Ore Mined. (Item doubling does not apply) +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing. Cannot be doubled +100% Chance to gain +1 additional resource in Fletching. Cannot be doubled +15% Chance to gain +1 additional resource in Crafting. Cannot be doubled +100% Chance to gain +1 additional resource in Herblore. Cannot be doubled +20% chance for double harvest +4% Global Perfect Cook chance. +100% chance to successfully Cook an item. +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +8% Global Skill XP +15 Flat HP Regen +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's recieved from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Rune providing items provide 4x as many runes +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Max Hit +270 Stealth while Thieving | |
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Item (Consumable) | +2% chance to receive Ash per burn in Firemaking | -5% Firemaking Skill XP |
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Item (Consumable) | +5% chance to receive Ash per burn in Firemaking | -5% Firemaking Skill XP |
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Item (Consumable) | +5% GP from Firemaking. | -10% Firemaking Skill XP |
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Item (Consumable) | +10% GP from Firemaking. | -20% Firemaking Skill XP |
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Item (Consumable) | +5% chance to receive Stardust when burning Magic Logs in Firemaking | -5% Firemaking Skill XP |
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Item (Consumable) | +10% chance to receive Stardust when burning Magic Logs in Firemaking | -5% Firemaking Skill XP |
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-3% Interval for all Non-Combat Skills +4% Non-Combat Skill XP |
+4% Global Mastery XP +3% Chance to Preserve Resources in Skills |
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-5% Firemaking Interval | -10% damage taken from dragonbreath +10% Chance to apply Burn to Enemy in Combat |
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-5% Firemaking Interval +200% GP from Firemaking. |
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-8% Firemaking Interval +250% GP from Firemaking. |
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Item (Consumable) | -2% Firemaking Interval | |
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Item (Consumable) | -5% Firemaking Interval | |
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Item (Helmet) | +2% Firemaking Skill XP | |
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Item (Helmet) | +2% Non-Combat Skill XP | |
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Item (Helmet) | -2% Firemaking Interval +2% Chance to Double Items in Firemaking +3% Firemaking Mastery XP |
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+3% Non-Combat Skill XP | +100 GP gained when earning GP, except Alt. Magic and Item Sales +3% Global Mastery XP |
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Item (Platebody) | +2% Firemaking Skill XP | |
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Item (Platebody) | +2% Non-Combat Skill XP | |
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Item (Platelegs) | +2% Firemaking Skill XP | |
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Item (Platelegs) | +2% Non-Combat Skill XP | |
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Item (Ring) | +8% Non-Combat Skill XP | |
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Item (Ring, Passive) | +100% GP from Firemaking. | -5% Chance to Double Items in Thieving -5% Chance To Double Loot in Combat +10% Chance to Double Items Globally +100% GP From Agility +100% GP From Monsters +100% GP From Thieving |
Item (Summon1, Summon2) | -5% Firemaking Interval | ||
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-2% Interval for all Non-Combat Skills +50% Mastery Pool XP Cap |
-0.1s Attack Interval -0.2s Monster Respawn Timer +3% Ammo Preservation +2% Chance to Double Items Globally +3% Chance To Preserve Potion Charge +5% GP from all sources (Except Item Selling) +5% Global Accuracy +5% Global Evasion +5% Global Mastery XP +2% of Maximum Hit added to Minimum Hit +3% Rune Preservation +5% Slayer Coins +3% Chance to preserve Summoning Charges | |
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-0.1s Firemaking Interval +10% Chance to gain +1 additional resource in Firemaking. Cannot be doubled |
-0.1s Cooking Interval -0.1s Smithing Interval +10% Chance to gain +1 additional resource in Cooking. Cannot be doubled +10% Chance to gain +1 additional resource in Smithing. Cannot be doubled |
Upgrade | -15% Firemaking Interval | -15% Cooking Interval -15% Smithing Interval |
Melvor Idle version v1.2 (Released: 3rd September 2023) | |||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |