Diamond Luck Potion

From Melvor Idle
This page is up to date (v1.0.5).

The Diamond Luck Potion is a potion that can be made with Herblore (skill).svg Herblore. While active, each time the player attacks two rolls are made with the better one being used. In practice, this makes it the strongest accuracy boost available by a significant margin.

Notes

The formula for the hit chance while the Diamond Luck potion is active is

[math]\text{Potion Hit Chance} = 1 - (1 - \text{Hit Chance})^2[/math]

For example, a base hit chance of 75% will result in hitting [math]1 - (1 - 0.75)^2 = 93.75\%[/math] of the time.

Unlike other potions, Diamond Luck Potion does not get stronger at higher Potion Tiers, instead simply gaining more charges per potion. It is therefore suggested that these potions are not upgraded, as doing so reduces the total number of charges.

Creation

Item Creation
Requirements Herblore (skill).svg Level 85
Materials 1 Barrentoe Herb (item).svg Barrentoe Herb
1 Diamond (item).svg Diamond
Base Quantity 1
Base Experience 160 XP
Base Creation Time 2s

Tiers

The tier of potion created depends on the player's Mastery.svg Mastery. See the Herblore (skill).svg Herblore page for more details on how potion tiers work.


Potion Tier Charges Effect
Diamond Luck Potion I (item).svg I 5 Your chance to hit an enemy is lucky (Roll twice, take the better result)
Diamond Luck Potion II (item).svg II 10 Your chance to hit an enemy is lucky (Roll twice, take the better result)
Diamond Luck Potion III (item).svg III 15 Your chance to hit an enemy is lucky (Roll twice, take the better result)
Diamond Luck Potion IV (item).svg IV 25 Your chance to hit an enemy is lucky (Roll twice, take the better result)