Damage Reduction
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- Main article: Combat
Damage Reduction is a stat that does exactly what it suggests: It reduces the amount of damage taken by a player or monster. Unlike other combat numbers that are complex calculations, a player's Damage Reduction is determined by simply adding together all Damage Reduction bonuses the player has, whether from equipment or something else like a Damage Reduction Potion or
Leonardo.
Many monsters have Damage Reduction modifiers that affect their defensive stats.
Contents
Mechanics
Whenever a player or monster with Damage Reduction greater than 0% would receive damage, instead the damage they take is equal to:
[math]\text{Damage Taken} = \text{Base Damage} \times \left (1 - \text{Damage Reduction} \right )[/math]
Note that the Combat Triangle will affect how much damage reduction the player has if they are using a different style from the monster.
Damage Reduction Modifiers
Source | Type | Damage Reduction | Other Modifiers |
---|---|---|---|
Item | +10% Damage Reduction | ||
Item | +6% Damage Reduction | ||
Item (Amulet, Passive) | +5% Damage Reduction | +10% Attack Interval | |
Item | +4% Damage Reduction | ||
Prayer | +3% Damage Reduction | ||
Item | +2% Damage Reduction | ||
Item (Summon1, Summon2) | +1% Damage Reduction | ||
Prayer | +1% Damage Reduction | ||
Agility Obstacle 6 | +1% Damage Reduction | +3% Damage To All Monsters | |
Pet | +1% Damage Reduction | ||
Pet | +1% Damage Reduction | ||
Agility Obstacle 7 | -2% Damage Reduction | -40 Maximum Hitpoints | |
Agility Obstacle 4 | -4% Damage Reduction | +20 Maximum Hitpoints +5% Melee Accuracy Bonus +2% Melee Max Hit | |
Agility Obstacle 9 | -6% Damage Reduction | -6% Auto Eat Efficiency -6% Global Mastery XP -0.3s Monster Respawn Timer |
Melee Damage Reduction Equipment
Ranged Damage Reduction Equipment
Item Set | DR% Each | Helmet | Platebody | Platelegs | Boots | Gloves | Shield |
---|---|---|---|---|---|---|---|
(U) Green D-hide | 2% | - | - | ||||
(U) Blue D-hide | 3% | - | - | ||||
(U) Red D-hide | 4% | - | - | ||||
(U) Black D-hide | 5% | - | - | ||||
(U) Ancient D-hide | 6% | - | - | ||||
Ice | 3% | - | |||||
Slayer (Elite) | 4% | - | - | - | - | ||
Slayer (Master) | 6% | - | - | - | - | ||
Aeris God Armour | 8% | - |