Crafting/Training
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Contents
Training
Acquiring Materials
Although it is possible to receive Leather and
Dragonhides from fighting various Monsters, it is much faster to buy them from the Shop.
Leather can be purchased directly from the shop for
100 per piece, and
Dragonhides can be purchased for an amount of GP and
Leather depending on the tier. This guide will assume you are purchasing all materials from the store as gathering them via combat will take substantially longer than it would to make the money through other means.
Level 1-57
From Level 1 to
Level 57, players should make the best
Leather item they can. Jewelry materials cannot be feasibly acquired in large enough quantities to offer a real alternative, although players who already have
Gold Bars and gems on hand may choose to mix them in to speed things up slightly. Once you reach
Level 18, you should craft
Leather Chaps all the way until
Level 57. This is the most efficient craft per
Leather. If you have an abundance of GP or
Leather, then just continue making the highest level item until
Level 57.
Level 57-71
From Level 57 to
Level 71, items made out of
Green Dragonhide are the most efficient XP/level. Since
Green Dragonhide can effectively be purchased from the shop for
200 per piece and items made from
Green Dragonhide sell for an amount equal to
200 per piece of dragonhide required, making
Green Dragonhide items is cost neutral as a baseline and will actually turn a small profit thanks to materials saved by the
Mastery
effect.
Level 71-77
After reaching Level 71, players will be able to craft
Blue D-hide bodies.
While the cost of hides required for each body is greater than the sale price of the body its self, break-even may still be achieved through the use of resource preservation and item doubling bonuses. Assuming no chance to double applies, the break-even point may be reached with a preservation bonus of at least 15% - this can be achieved with a combination of item mastery bonuses (+0.2% per level) and other global Skill Boosts.
Taking advantage of Crafting specific and global doubling bonuses will lower the amount of preservation required to reach the break-even point.
Level 77-99
From Level 77 onwards, the player can create
Red D-hide Bodies for a higher XP rate than the previous bodies provide. These bodies require a preservation bonus of at least 28% to avoid making a loss (assuming no chance to double applies).
Boosters
XP
The following things can be used to increase the amount of Crafting XP received.
Source | Type | XP Boost | Other Modifiers |
---|---|---|---|
Item (Cape) | +5% Global Skill XP | Bypass Slayer Area item requirements -20% Agility Obstacle Build Costs -50% Prayer Point Cost for Prayers -0.5s Thieving Interval -0.5s Crafting Interval -15% Woodcutting Interval -15% Cooking Interval -50% Coal Costs for Smithing x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +50% Ammo Preservation +1 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Coal Ore per Ore Mined. (Item doubling does not apply) +2% Global Perfect Cook chance. +100% chance to successfully Cook an item. +5% Damage To Slayer Tasks +25% Farming Yield +100% chance to receive coal when burning logs in Firemaking +10% GP From Agility +100% GP From Thieving +10 Flat HP Regen +100% to effective Mastery Pool progress Rune providing items provide 2x as many runes +35% Chance to Preserve Resources in Runecrafting +20% Chance to Preserve Resources in Summoning +25% Flat Slayer Area Effect Negation +10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving | |
Item (Cape) | +5% Global Skill XP | +100% chance to receive coal when burning logs in Firemaking | |
Item (Cape) | +5% Global Skill XP | Bypass Slayer Area item requirements -20% Agility Obstacle Build Costs -50% Prayer Point Cost for Prayers -0.5s Thieving Interval -0.5s Crafting Interval -15% Woodcutting Interval -15% Cooking Interval -50% Coal Costs for Smithing x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +50% Ammo Preservation +1 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Coal Ore per Ore Mined. (Item doubling does not apply) +2% Global Perfect Cook chance. +100% chance to successfully Cook an item. +5% Damage To Slayer Tasks +25% Farming Yield +100% chance to receive coal when burning logs in Firemaking +10% GP From Agility +100% GP From Thieving +10 Flat HP Regen Rune providing items provide 2x as many runes +35% Chance to Preserve Resources in Runecrafting +20% Chance to Preserve Resources in Summoning +25% Flat Slayer Area Effect Negation +10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving | |
Item (Ring) | +8% Crafting Skill XP | +8% Alt. Magic Skill XP +8% Woodcutting Skill XP +8% Fishing Skill XP +8% Firemaking Skill XP +8% Cooking Skill XP +8% Mining Skill XP +8% Smithing Skill XP +8% Farming Skill XP +8% Thieving Skill XP +8% Fletching Skill XP +8% Runecrafting Skill XP +8% Herblore Skill XP +8% Agility Skill XP +8% Summoning Skill XP +8% Astrology Skill XP | |
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Item (Shield, Passive) | +3% Global Skill XP | -15% GP from all sources (Except Item Selling) |
Agility Obstacle 3 | +1% Global Skill XP | -4% Agility Skill XP | |
Agility Obstacle 5 | +3% Global Skill XP | -10% Ammo Preservation -10% Chance to Preserve Resources in Skills -10% Rune Preservation +2% Global Mastery XP | |
Agility Obstacle 8 | +5% Global Skill XP | -6% Global Mastery XP | |
Constellation | +1-15% Crafting Skill XP | -1-15% Crafting Interval +1-15% Chance to Double Items in Crafting +1-15% Chance To Preserve Prayer Points +1-15% GP From Monsters +1-15% Global Accuracy +1-15% Crafting Mastery XP +1-15% Prayer Skill XP +1-15% chance to double when creating Leather, Hard Leather or Dragonhide Armour in Crafting. | |
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Pet | +1% Global Skill XP |
Action Time
The following things can be used to reduce the amount of time per action in Crafting.
Source | Type | Action Interval | Other Modifiers |
---|---|---|---|
Item (Cape) | -0.5s Crafting Interval | Bypass Slayer Area item requirements -20% Agility Obstacle Build Costs -50% Prayer Point Cost for Prayers -0.5s Thieving Interval -15% Woodcutting Interval -15% Cooking Interval -50% Coal Costs for Smithing x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +50% Ammo Preservation +1 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Coal Ore per Ore Mined. (Item doubling does not apply) +2% Global Perfect Cook chance. +100% chance to successfully Cook an item. +5% Damage To Slayer Tasks +25% Farming Yield +100% chance to receive coal when burning logs in Firemaking +10% GP From Agility +100% GP From Thieving +5% Global Skill XP +10 Flat HP Regen +100% to effective Mastery Pool progress Rune providing items provide 2x as many runes +35% Chance to Preserve Resources in Runecrafting +20% Chance to Preserve Resources in Summoning +25% Flat Slayer Area Effect Negation +10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving | |
Item (Cape) | -0.5s Crafting Interval | ||
Item (Cape) | -0.5s Crafting Interval | Bypass Slayer Area item requirements -20% Agility Obstacle Build Costs -50% Prayer Point Cost for Prayers -0.5s Thieving Interval -15% Woodcutting Interval -15% Cooking Interval -50% Coal Costs for Smithing x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +50% Ammo Preservation +1 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Coal Ore per Ore Mined. (Item doubling does not apply) +2% Global Perfect Cook chance. +100% chance to successfully Cook an item. +5% Damage To Slayer Tasks +25% Farming Yield +100% chance to receive coal when burning logs in Firemaking +10% GP From Agility +100% GP From Thieving +5% Global Skill XP +10 Flat HP Regen Rune providing items provide 2x as many runes +35% Chance to Preserve Resources in Runecrafting +20% Chance to Preserve Resources in Summoning +25% Flat Slayer Area Effect Negation +10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving | |
Constellation | -1-15% Crafting Interval | +1-15% Chance to Double Items in Crafting +1-15% Chance To Preserve Prayer Points +1-15% GP From Monsters +1-15% Global Accuracy +1-15% Crafting Mastery XP +1-15% Prayer Skill XP +1-15% Crafting Skill XP +1-15% chance to double when creating Leather, Hard Leather or Dragonhide Armour in Crafting. | |
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Pet | -0.2s Crafting Interval | |
Upgrade | -15% Crafting Interval | -15% Fletching Interval |
Melvor Idle Skill Guides | |||||||||||||||||
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Melvor Idle version v1.0.4 (Released: 25th May 2022) | ||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |