Herblore
This page is up to date (v1.2). |
Herblore is used to make potions that grant bonuses to various skills and combat actions. A single potion has multiple charges and will not be consumed until all the charges are depleted. Potions must first be equipped for use, with each skill having its own potion slot, accessible by selecting the potion icon at the top right of the game screen. The automatic re-use of potions can be enabled through the potion menu.
Raising Herblore to Level 99 will unlock the
Herblore Skillcape for purchase from the Shop. Equipping the Herblore Skillcape doubles potion production. Making a potion normally takes 2 seconds. Purchasing the
Expanded Knowledge upgrade reduces this time by 15% to 1.7 seconds, with
Qimican reducing the time by another 5%.
Mastery Unlocks
Item Mastery Unlocks
Level | Unlock |
---|---|
1 | Each Mastery Level +0.2% chance to preserve resources for this Potion only. |
1 | Unlock Tier I Potion |
20 | Unlock Tier II Potion |
50 | Unlock Tier III Potion |
90 | Unlock Tier IV Potion |
99 | +5% chance to preserve resources for this Potion only. |
Potion Tiers
New tiers of potions are unlocked at certain Mastery levels. Once a tier has been unlocked, new potions brewed will automatically be made at that tier. If you somehow miss a tier, any tier of potion can be obtained through the use of
Herblore Potions. All tiers of a potion cost the same materials and reward the same experience, providing additional charges and/or more potent effects as the tier increases.
Potions in the bank can be upgraded to the next tier once the player has the appropriate Mastery level at a 3:1 ratio. For example, a player with
Level 20 can convert three
Melee Accuracy Potion Is into one
Melee Accuracy Potion II.
Tier | XP to Tier | |
---|---|---|
I | 1 | 0 |
II | 20 | 4,470 |
III | 50 | 101,333 |
IV | 90 | 5,346,332 |
Mastery Pool Checkpoints
Pool % | Pool XP | Bonus |
---|---|---|
10% | 2,600,000 xp | +5% Herblore Mastery XP |
25% | 6,500,000 xp | +3% Herblore Skill XP |
50% | 13,000,000 xp | +5% resource preservation chance for Herblore |
95% | 24,700,000 xp | +10% chance to double Potions per action in Herblore |
Total Mastery Pool XP | 26,000,000 |
Skillcape
The skillcape can be purchased from the store for 1,000,000 after the player reaches
Level 99.
Skillcape | Name | Requirements | Effect |
---|---|---|---|
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Herblore Skillcape | x2 Items received from Herblore | |
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+5% Chance To Preserve Potion Charge +100% Chance to gain +1 additional resource in Herblore. Cannot be doubled x2 Items received from Herblore |
Pet
The pet can be unlocked by doing any Herblore action.
Pet | Name | Effect |
---|---|---|
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Gronk | +2% Chance to Double Items in Herblore |
Acquiring Herbs
Each potion requires both an herb and a secondary ingredient. Secondary ingredients are typically associated with the skill the potion is paired with (e.g. Secret Stardust Potion and
Stardust). Herbs can be acquired primarily through planting their seeds in
Farming, but can also be acquired through
Combat and
Thieving.
Combat Potions
Potion | XP | Ingredients | Tier | Value | Charges | Effect | |
---|---|---|---|---|---|---|---|
Melee Accuracy Potion | 5 | 8 | 1 ![]() ![]() |
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20 | +8% Melee Accuracy Bonus | |
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20 | +12% Melee Accuracy Bonus | |||||
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20 | +15% Melee Accuracy Bonus | |||||
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30 | +25% Melee Accuracy Bonus | |||||
Melee Evasion Potion | 10 | 10 | 1 ![]() ![]() |
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30 | +8% Melee Evasion and +10% chance to ignore Stuns and Freezes | |
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30 | +12% Melee Evasion and +10% chance to ignore Stuns and Freezes | |||||
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30 | +15% Melee Evasion and +10% chance to ignore Stuns and Freezes | |||||
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40 | +25% Melee Evasion and +10% chance to ignore Stuns and Freezes | |||||
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12 | 13 | 1 ![]() ![]() |
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2 | +10 Flat Barrier damage added to Summon Familiar | |
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4 | +20 Flat Barrier damage added to Summon Familiar | |||||
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6 | +30 Flat Barrier damage added to Summon Familiar | |||||
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8 | +40 Flat Barrier damage added to Summon Familiar | |||||
Ranged Assistance Potion | 15 | 14 | 1 ![]() ![]() |
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15 | +4% Ranged Accuracy Bonus and +4% Ranged Evasion and +10% chance to ignore poison | |
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15 | +8% Ranged Accuracy Bonus and +8% Ranged Evasion and +10% chance to ignore poison | |||||
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15 | +12% Ranged Accuracy Bonus and +12% Ranged Evasion and +10% chance to ignore poison | |||||
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20 | +20% Ranged Accuracy Bonus and +20% Ranged Evasion and +10% chance to ignore poison | |||||
Hinder Potion | 18 | 16 | 1 ![]() ![]() |
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5 | Inflict a slow that increases the target's attack interval by +3% when hitting with an attack | |
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10 | Inflict a slow that increases the target's attack interval by +6% when hitting with an attack | |||||
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15 | Inflict a slow that increases the target's attack interval by +10% when hitting with an attack | |||||
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25 | Inflict a slow that increases the target's attack interval by +15% when hitting with an attack | |||||
Magic Assistance Potion | 25 | 22 | 1 ![]() ![]() |
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15 | +4% Magic Evasion and +10% chance to ignore Frostburn and +4% Magic Accuracy Bonus and +10% chance to ignore burn | |
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15 | +8% Magic Evasion and +10% chance to ignore Frostburn and +8% Magic Accuracy Bonus and +10% chance to ignore burn | |||||
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15 | +12% Magic Evasion and +10% chance to ignore Frostburn and +12% Magic Accuracy Bonus and +10% chance to ignore burn | |||||
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20 | +20% Magic Evasion and +10% chance to ignore Frostburn and +20% Magic Accuracy Bonus and +10% chance to ignore burn | |||||
Regeneration Potion | 35 | 31 | 1 ![]() ![]() |
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15 | +30% Hitpoint Regeneration | |
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25 | +60% Hitpoint Regeneration | |||||
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40 | +100% Hitpoint Regeneration | |||||
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60 | +150% Hitpoint Regeneration | |||||
Famished Potion | 40 | 38 | 1 ![]() ![]() |
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10 | +5% Auto Eat Efficiency and +5% chance to Preserve Food when eaten | |
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20 | +10% Auto Eat Efficiency and +10% chance to Preserve Food when eaten | |||||
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30 | +15% Auto Eat Efficiency and +15% chance to Preserve Food when eaten | |||||
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40 | +25% Auto Eat Efficiency and +25% chance to Preserve Food when eaten | |||||
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40 | 41 | 3 ![]() ![]() |
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2 | +1% chance to apply Crystallization (Target is stunned and takes +50% Damage during effect) | |
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4 | +2% chance to apply Crystallization (Target is stunned and takes +50% Damage during effect) | |||||
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6 | +3% chance to apply Crystallization (Target is stunned and takes +50% Damage during effect) | |||||
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10 | +4% chance to apply Crystallization (Target is stunned and takes +50% Damage during effect) | |||||
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42 | 43 | 1 ![]() ![]() |
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5 | +5% chance to preserve Prayer Points for Unholy Prayers | |
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10 | +10% chance to preserve Prayer Points for Unholy Prayers | |||||
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15 | +15% chance to preserve Prayer Points for Unholy Prayers | |||||
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20 | +20% chance to preserve Prayer Points for Unholy Prayers | |||||
Ranged Strength Potion | 45 | 45 | 2 ![]() ![]() |
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5 | +5% Ranged Max Hit | |
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5 | +10% Ranged Max Hit | |||||
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5 | +15% Ranged Max Hit | |||||
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10 | +25% Ranged Max Hit | |||||
Lucky Herb Potion | 50 | 47 | 2 ![]() ![]() |
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8 | +10% chance to convert combat seed drops to herbs | |
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10 | +20% chance to convert combat seed drops to herbs | |||||
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15 | +30% chance to convert combat seed drops to herbs | |||||
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20 | +50% chance to convert combat seed drops to herbs | |||||
Divine Potion | 57 | 51 | 1 ![]() ![]() ![]() |
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15 | +10% Chance To Preserve Prayer Points | |
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20 | +15% Chance To Preserve Prayer Points | |||||
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25 | +20% Chance To Preserve Prayer Points | |||||
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30 | +35% Chance To Preserve Prayer Points | |||||
Melee Strength Potion | 60 | 60 | 1 ![]() ![]() ![]() |
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5 | +1% Melee Max Hit | |
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5 | +3% Melee Max Hit | |||||
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5 | +6% Melee Max Hit | |||||
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10 | +10% Melee Max Hit | |||||
Magic Damage Potion | 65 | 85 | 1 ![]() ![]() ![]() |
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5 | +1% Magic Max Hit | |
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5 | +5% Magic Max Hit | |||||
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5 | +10% Magic Max Hit | |||||
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5 | +15% Magic Max Hit | |||||
Lethal Toxins Potion | 68 | 92 | 2 ![]() ![]() |
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5 | +3% chance to apply poison when hitting with a Melee or Ranged attack | |
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10 | +6% chance to apply poison when hitting with a Melee or Ranged attack | |||||
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15 | +10% chance to apply poison when hitting with a Melee or Ranged attack | |||||
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20 | +15% chance to apply poison when hitting with a Melee or Ranged attack | |||||
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73 | 126 | 1 ![]() ![]() |
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5 | +5% chance to apply a random Curse when hitting with an attack if the target has Unholy Mark | |
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10 | +10% chance to apply a random Curse when hitting with an attack if the target has Unholy Mark | |||||
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15 | +15% chance to apply a random Curse when hitting with an attack if the target has Unholy Mark | |||||
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20 | +20% chance to apply a random Curse when hitting with an attack if the target has Unholy Mark | |||||
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75 | 130 | 1 ![]() ![]() |
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2 | +3% chance for Summon to apply a Barrier Burn to the enemy | |
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4 | +6% chance for Summon to apply a Barrier Burn to the enemy | |||||
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6 | +9% chance for Summon to apply a Barrier Burn to the enemy | |||||
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8 | +12% chance for Summon to apply a Barrier Burn to the enemy | |||||
Diamond Luck Potion | 85 | 160 | 1 ![]() ![]() |
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5 | Your chance to hit an enemy is lucky (Roll twice, take the better result) | |
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10 | Your chance to hit an enemy is lucky (Roll twice, take the better result) | |||||
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15 | Your chance to hit an enemy is lucky (Roll twice, take the better result) | |||||
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25 | Your chance to hit an enemy is lucky (Roll twice, take the better result) | |||||
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85 | 180 | 3 ![]() ![]() |
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2 | +1% chance to apply Crystal Sanction to the Target (Next Attack Turn from Target deals no Damage) | |
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4 | +2% chance to apply Crystal Sanction to the Target (Next Attack Turn from Target deals no Damage) | |||||
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6 | +3% chance to apply Crystal Sanction to the Target (Next Attack Turn from Target deals no Damage) | |||||
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10 | +4% chance to apply Crystal Sanction to the Target (Next Attack Turn from Target deals no Damage) | |||||
Damage Reduction Potion | 90 | 180 | 2 ![]() ![]() ![]() |
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10 | +2% Damage Reduction | |
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15 | +4% Damage Reduction | |||||
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20 | +6% Damage Reduction | |||||
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30 | +10% Damage Reduction | |||||
100 | 365 | 1 ![]() ![]() |
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10 | +20% Flat Slayer Area Effect Negation | ||
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20 | +30% Flat Slayer Area Effect Negation | |||||
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35 | +40% Flat Slayer Area Effect Negation | |||||
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50 | +50% Flat Slayer Area Effect Negation | |||||
102 | 394 | 1 ![]() ![]() |
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20 | Evasion Ratings are multiplied by +1.75 times current Hitpoints percent | ||
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35 | Evasion Ratings are multiplied by +1.75 times current Hitpoints percent | |||||
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50 | Evasion Ratings are multiplied by +1.75 times current Hitpoints percent | |||||
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75 | Evasion Ratings are multiplied by +1.75 times current Hitpoints percent | |||||
105 | 428 | 1 ![]() ![]() |
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10 | +10% chance for a Slayer Task kill to count as 2 kills (Rewards Slayer Coins for 2nd kill, but not Slayer XP) and +10% Slayer Coins | ||
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15 | +15% chance for a Slayer Task kill to count as 2 kills (Rewards Slayer Coins for 2nd kill, but not Slayer XP) and +15% Slayer Coins | |||||
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20 | +20% chance for a Slayer Task kill to count as 2 kills (Rewards Slayer Coins for 2nd kill, but not Slayer XP) and +20% Slayer Coins | |||||
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30 | +25% chance for a Slayer Task kill to count as 2 kills (Rewards Slayer Coins for 2nd kill, but not Slayer XP) and +25% Slayer Coins | |||||
108 | 457 | 1 ![]() ![]() |
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10 | +1% of all damage taken is added as Prayer Points (Rounded down) | ||
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15 | +1% of all damage taken is added as Prayer Points (Rounded down) | |||||
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20 | +1% of all damage taken is added as Prayer Points (Rounded down) | |||||
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30 | +1% of all damage taken is added as Prayer Points (Rounded down) | |||||
110 | 493 | 1 ![]() ![]() |
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20 | Accuracy Ratings are multiplied by 1.5 times current Hitpoints percent | ||
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35 | Accuracy Ratings are multiplied by 1.5 times current Hitpoints percent | |||||
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50 | Accuracy Ratings are multiplied by 1.5 times current Hitpoints percent | |||||
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75 | Accuracy Ratings are multiplied by 1.5 times current Hitpoints percent | |||||
112 | 523 | 1 ![]() ![]() |
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15 | +30% Bleed lifesteal and +30% Poison lifesteal and +30% Burn lifesteal | ||
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25 | +40% Bleed lifesteal and +40% Poison lifesteal and +40% Burn lifesteal | |||||
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35 | +50% Bleed lifesteal and +50% Poison lifesteal and +50% Burn lifesteal | |||||
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50 | +75% Bleed lifesteal and +75% Poison lifesteal and +75% Burn lifesteal | |||||
115 | 561 | 1 ![]() ![]() |
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10 | Enemy Damage Reduction is decreased by flat -2% | ||
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15 | Enemy Damage Reduction is decreased by flat -4% | |||||
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20 | Enemy Damage Reduction is decreased by flat -6% | |||||
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25 | Enemy Damage Reduction is decreased by flat -8% | |||||
118 | 594 | 1 ![]() ![]() |
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10 | +15% Magic critical hit chance and +15% Melee critical hit chance and +15% Ranged critical hit chance | ||
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15 | +20% Magic critical hit chance and +20% Melee critical hit chance and +20% Ranged critical hit chance | |||||
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25 | +25% Magic critical hit chance and +25% Melee critical hit chance and +25% Ranged critical hit chance | |||||
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35 | +30% Magic critical hit chance and +30% Melee critical hit chance and +30% Ranged critical hit chance |
Skill Potions
When using potions that have a chance to activate, a charge is consumed whenever a relevant action is performed, whether or not the potion's effect actually activates for that action.
For example, if using a Bird Nest Potion I, a charge will be consumed every time a log is cut regardless of whether a
Bird Nest is received.
Potion | XP | Ingredients | Tier | Value | Charges | Effect | |
---|---|---|---|---|---|---|---|
Bird Nest Potion | 1 | 5 | 1 ![]() ![]() |
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50 | +5% Bird Nest drop rate | |
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50 | +10% Bird Nest drop rate | |||||
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75 | +15% Bird Nest drop rate | |||||
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100 | +30% Bird Nest drop rate | |||||
Controlled Heat Potion | 20 | 18 | 2 ![]() ![]() |
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5 | Bonfires in Firemaking require no logs to light. Automatically relights Bonfires when depleted. | |
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10 | Bonfires in Firemaking require no logs to light. Automatically relights Bonfires when depleted. | |||||
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15 | Bonfires in Firemaking require no logs to light. Automatically relights Bonfires when depleted. | |||||
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25 | Bonfires in Firemaking require no logs to light. Automatically relights Bonfires when depleted. | |||||
Generous Cook Potion | 32 | 28 | 1 ![]() ![]() |
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15 | +10% Chance to Double Items in Cooking | |
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30 | +20% Chance to Double Items in Cooking | |||||
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40 | +30% Chance to Double Items in Cooking | |||||
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60 | +50% Chance to Double Items in Cooking | |||||
Seeing Gold Potion | 36 | 33 | 1 ![]() ![]() |
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20 | +10% chance for Silver Ore to also produce a Gold Bar when smithed | |
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30 | +20% chance for Silver Ore to also produce a Gold Bar when smithed | |||||
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50 | +40% chance for Silver Ore to also produce a Gold Bar when smithed | |||||
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80 | +75% chance for Silver Ore to also produce a Gold Bar when smithed | |||||
Fishermans Potion | 40 | 36 | 2 ![]() ![]() |
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5 | +3% Chance to Double Items in Fishing | |
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10 | +5% Chance to Double Items in Fishing | |||||
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15 | +8% Chance to Double Items in Fishing | |||||
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20 | +12% Chance to Double Items in Fishing | |||||
Skilled Fletching Potion | 42 | 39 | 2 ![]() ![]() |
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20 | +5% Chance to Double Items in Fletching | |
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30 | +10% Chance to Double Items in Fletching | |||||
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40 | +15% Chance to Double Items in Fletching | |||||
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50 | +25% Chance to Double Items in Fletching | |||||
Gentle Hands Potion | 45 | 41 | 1 ![]() ![]() |
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20 | +15 Stealth while Thieving | |
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30 | +30 Stealth while Thieving | |||||
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40 | +50 Stealth while Thieving | |||||
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50 | +75 Stealth while Thieving | |||||
Secret Stardust Potion | 47 | 47 | 2 ![]() ![]() |
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5 | -3% Astrology Interval | |
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10 | -5% Astrology Interval | |||||
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15 | -10% Astrology Interval | |||||
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25 | -15% Astrology Interval | |||||
Crafting Potion | 49 | 41 | 1 ![]() ![]() |
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10 | +5% Chance to Double Items in Crafting | |
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10 | +10% Chance to Double Items in Crafting | |||||
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10 | +15% Chance to Double Items in Crafting | |||||
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15 | +25% Chance to Double Items in Crafting | |||||
Perfect Swing Potion | 53 | 53 | 1 ![]() ![]() ![]() |
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30 | +10% chance to do zero damage to Ores and Rune Essence | |
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50 | +20% chance to do zero damage to Ores and Rune Essence | |||||
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80 | +40% chance to do zero damage to Ores and Rune Essence | |||||
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100 | +80% chance to do zero damage to Ores and Rune Essence | |||||
Necromancer Potion | 55 | 50 | 2 ![]() ![]() ![]() |
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15 | +1 Base Quantity for Summoning Tablet Creation | |
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30 | +2 Base Quantity for Summoning Tablet Creation | |||||
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45 | +3 Base Quantity for Summoning Tablet Creation | |||||
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60 | +5 Base Quantity for Summoning Tablet Creation | |||||
Performance Enhancing Potion | 62 | 61 | 2 ![]() ![]() |
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10 | -4% Agility Interval | |
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20 | -6% Agility Interval | |||||
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30 | -8% Agility Interval | |||||
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50 | -12% Agility Interval | |||||
Elemental Potion | 63 | 63 | 1 ![]() ![]() |
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20 | +5% chance to gain 2 of a random Elemental Rune per Runecraft | |
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30 | +10% chance to gain 4 of a random Elemental Rune per Runecraft | |||||
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40 | +25% chance to gain 6 of a random Elemental Rune per Runecraft | |||||
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50 | +50% chance to gain 8 of a random Elemental Rune per Runecraft | |||||
Herblore Potion | 71 | 99 | 3 ![]() |
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20 | +1% chance to gain a second potion of a random tier | |
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30 | +2% chance to gain a second potion of a random tier | |||||
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40 | +3% chance to gain a second potion of a random tier | |||||
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60 | +6% chance to gain a second potion of a random tier | |||||
Generous Harvest Potion | 74 | 112 | 1 ![]() ![]() ![]() |
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10 | +10% chance for double harvest | |
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10 | +15% chance for double harvest | |||||
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10 | +20% chance for double harvest | |||||
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10 | +30% chance for double harvest | |||||
100 | 297 | 1 ![]() ![]() |
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10 | +10% Chance to Double Items in Herblore | ||
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15 | +15% Chance to Double Items in Herblore | |||||
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20 | +20% Chance to Double Items in Herblore | |||||
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30 | +25% Chance to Double Items in Herblore | |||||
102 | 313 | 1 ![]() ![]() |
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10 | +2% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | ||
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20 | +4% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | |||||
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30 | +7% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | |||||
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40 | +10% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | |||||
105 | 329 | 1 ![]() ![]() ![]() |
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10 | -10% Passive Cook Interval | ||
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20 | -15% Passive Cook Interval | |||||
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30 | -25% Passive Cook Interval | |||||
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50 | -40% Passive Cook Interval | |||||
108 | 340 | 1 ![]() ![]() |
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15 | +1% chance to locate Golden Stardust in Astrology | ||
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25 | +2% chance to locate Golden Stardust in Astrology | |||||
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35 | +3% chance to locate Golden Stardust in Astrology | |||||
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50 | +5% chance to locate Golden Stardust in Astrology | |||||
110 | 369 | 1 ![]() ![]() |
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5 | +2% Agility Skill XP from Obstacles that contain a negative modifier and +20% GP from Agility Obstacles that contain a negative modifier and +2% Agility Mastery XP from Obstacles that contain a negative modifier | ||
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10 | +3% Agility Skill XP from Obstacles that contain a negative modifier and +30% GP from Agility Obstacles that contain a negative modifier and +3% Agility Mastery XP from Obstacles that contain a negative modifier | |||||
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15 | +4% Agility Skill XP from Obstacles that contain a negative modifier and +40% GP from Agility Obstacles that contain a negative modifier and +4% Agility Mastery XP from Obstacles that contain a negative modifier | |||||
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20 | +5% Agility Skill XP from Obstacles that contain a negative modifier and +50% GP from Agility Obstacles that contain a negative modifier and +5% Agility Mastery XP from Obstacles that contain a negative modifier | |||||
112 | 397 | 1 ![]() ![]() |
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15 | +5% Chance to Double Items in Smithing | ||
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25 | +10% Chance to Double Items in Smithing | |||||
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35 | +15% Chance to Double Items in Smithing | |||||
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50 | +20% Chance to Double Items in Smithing | |||||
115 | 432 | 1 ![]() ![]() |
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15 | +10% Chance to Double Items in Firemaking | ||
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25 | +15% Chance to Double Items in Firemaking | |||||
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35 | +20% Chance to Double Items in Firemaking | |||||
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50 | +25% Chance to Double Items in Firemaking | |||||
118 | 477 | 1 ![]() ![]() |
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15 | -5% Magic Interval | ||
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25 | -10% Magic Interval | |||||
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35 | -15% Magic Interval | |||||
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50 | -20% Magic Interval |
Herblore-Boosting Potions
There are two potions that can be used while training Herblore
Herblore Potion | |||
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Potion | Tier | Charges | Effect |
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I | 20 | +1% chance to gain a second potion of a random tier |
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II | 30 | +2% chance to gain a second potion of a random tier |
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III | 40 | +3% chance to gain a second potion of a random tier |
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IV | 60 | +6% chance to gain a second potion of a random tier |
Alchemic Practice Potion | |||
---|---|---|---|
Potion | Tier | Charges | Effect |
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10 | +10% Chance to Double Items in Herblore | |
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15 | +15% Chance to Double Items in Herblore | |
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20 | +20% Chance to Double Items in Herblore | |
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30 | +25% Chance to Double Items in Herblore |
Summoning Boosts
This table shows all the Summoning Familiars and Synergies that provide a bonus to Herblore.
Familiar 1 | Familiar 2 | Effect | ||
---|---|---|---|---|
Bear | +5% Chance to Preserve Resources in Herblore | |||
Bear | ![]() |
-10% Herblore Interval | ||
Bear | ![]() |
+1.5% Herblore Mastery XP per maxed Star in Qimican constellation in Astrology | ||
Bear | ![]() |
+5% Resource Preservation cap in Herblore |
Skill Boosts
This table lists most sources of Herblore-specific modifier boosts. For a list of boosts that apply to all skills, see the Skill Boosts page. This list does not contain boosts provided from Mastery rewards.
Source | Type | Herblore Boosts | Other Modifiers |
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Agility Obstacle 4 | +2% Herblore Mastery XP +3% Chance to Preserve Resources in Herblore +2% Herblore Skill XP |
-10% Farming Yield | |
-3% Interval for all Non-Combat Skills | +8% Chance to Double Items Globally +40% GP from all sources (Except Item Selling) +8% Global Mastery XP | ||
Constellation | -5% Herblore Interval +8% Chance to Double Items in Herblore +8% Herblore Mastery XP +8% Herblore Skill XP |
-5% Summoning Interval +8% Chance to Double Items in Summoning +5% Chance To Preserve Potion Charge +8% Summoning Mastery XP +8% Summoning Skill XP +5% Chance to preserve Summoning Charges | |
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+10% Chance to Double Items in Herblore | ||
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+15% Chance to Double Items in Herblore | ||
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+20% Chance to Double Items in Herblore | ||
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+25% Chance to Double Items in Herblore | ||
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Item | +1% chance to gain a second potion of a random tier | |
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Item | +2% chance to gain a second potion of a random tier | |
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Item | +3% chance to gain a second potion of a random tier | |
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Item | +6% chance to gain a second potion of a random tier | |
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Item (Boots) | +2% Herblore Skill XP | |
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Item (Boots) | +2% Non-Combat Skill XP | |
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Item (Cape) | x2 Items received from Herblore +25% Mastery Pool XP Cap |
Bypass Slayer Area item requirements -20% Agility Obstacle Build Costs -50% Prayer Point Cost for Prayers -0.5s Thieving Interval -0.5s Crafting Interval -15% Woodcutting Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost x2 Items received from Fishing x2 Items received from Fletching +5 Additional Runes of the same type in Runecrafting +50% Ammo Preservation +1 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to receive Ash per burn in Firemaking +2% Global Perfect Cook chance. +100% chance to successfully Cook an item. +15% Chance to Double Items in Runecrafting +5% Damage To Slayer Tasks +25% Farming Yield +100% chance to receive coal when burning logs in Firemaking +10% GP From Agility +100% GP From Thieving +5% Global Skill XP +10 Flat HP Regen Rune providing items provide 2x as many runes +20% Chance to Preserve Resources in Summoning +25% Flat Slayer Area Effect Negation +10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving |
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Item (Cape) | x2 Items received from Herblore | |
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Item (Cape) | x2 Items received from Herblore | Bypass Slayer Area item requirements -20% Agility Obstacle Build Costs -50% Prayer Point Cost for Prayers -0.5s Thieving Interval -0.5s Crafting Interval -15% Woodcutting Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost x2 Items received from Fishing x2 Items received from Fletching +5 Additional Runes of the same type in Runecrafting +50% Ammo Preservation +1 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to receive Ash per burn in Firemaking +2% Global Perfect Cook chance. +100% chance to successfully Cook an item. +15% Chance to Double Items in Runecrafting +5% Damage To Slayer Tasks +25% Farming Yield +100% chance to receive coal when burning logs in Firemaking +10% GP From Agility +100% GP From Thieving +5% Global Skill XP +10 Flat HP Regen Rune providing items provide 2x as many runes +20% Chance to Preserve Resources in Summoning +25% Flat Slayer Area Effect Negation +10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving |
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x2 Items received from Herblore +100% Chance to gain +1 additional resource in Herblore. Cannot be doubled |
Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost x2 Items received from Fishing x2 Items received from Fletching +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +2 Coal Ore per Ore Mined. (Item doubling does not apply) +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing. Cannot be doubled +100% Chance to gain +1 additional resource in Fletching. Cannot be doubled +15% Chance to gain +1 additional resource in Crafting. Cannot be doubled +20% chance for double harvest +100% chance to receive Ash per burn in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance. +100% chance to successfully Cook an item. +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +8% Global Skill XP +15 Flat HP Regen +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's recieved from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Rune providing items provide 4x as many runes +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Max Hit +270 Stealth while Thieving | |
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x2 Items received from Herblore +100% Chance to gain +1 additional resource in Herblore. Cannot be doubled |
+5% Chance To Preserve Potion Charge | |
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x2 Items received from Herblore +100% Chance to gain +1 additional resource in Herblore. Cannot be doubled |
Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost x2 Items received from Fishing x2 Items received from Fletching +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +2 Coal Ore per Ore Mined. (Item doubling does not apply) +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing. Cannot be doubled +100% Chance to gain +1 additional resource in Fletching. Cannot be doubled +15% Chance to gain +1 additional resource in Crafting. Cannot be doubled +20% chance for double harvest +100% chance to receive Ash per burn in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance. +100% chance to successfully Cook an item. +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +8% Global Skill XP +15 Flat HP Regen +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's recieved from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Rune providing items provide 4x as many runes +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Max Hit +270 Stealth while Thieving | |
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-3% Interval for all Non-Combat Skills +4% Non-Combat Skill XP |
+4% Global Mastery XP +3% Chance to Preserve Resources in Skills |
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+20% Chance to gain +1 additional resource in Herblore. Cannot be doubled | +10 Charges per Potion +15% Slayer Coins |
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Item (Consumable) | +3% Herblore Skill XP | |
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When creating Lethal Toxins Potions in Herblore, gain +1 Deadly Toxins Potion(s) as an additional Potion (Cannot be doubled) | ||
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Item (Helmet) | +2% Herblore Skill XP | |
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Item (Helmet) | +2% Non-Combat Skill XP | |
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+3% Non-Combat Skill XP | +100 GP gained when earning GP, except Alt. Magic and Item Sales +3% Global Mastery XP |
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Item (Platebody) | +2% Herblore Skill XP | |
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Item (Platebody) | +2% Non-Combat Skill XP | |
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Item (Platelegs) | +2% Herblore Skill XP | |
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Item (Platelegs) | +2% Non-Combat Skill XP | |
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Item (Ring) | +8% Non-Combat Skill XP | |
Item (Summon1, Summon2) | +5% Chance to Preserve Resources in Herblore | ||
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-0.1s Herblore Interval | +10% Chance To Preserve Potion Charge | |
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Pet | +2% Chance to Double Items in Herblore | |
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-2% Interval for all Non-Combat Skills +50% Mastery Pool XP Cap |
-0.1s Attack Interval -0.2s Monster Respawn Timer +3% Ammo Preservation +2% Chance to Double Items Globally +3% Chance To Preserve Potion Charge +5% GP from all sources (Except Item Selling) +5% Global Accuracy +5% Global Evasion +5% Global Mastery XP +2% of Maximum Hit added to Minimum Hit +3% Rune Preservation +5% Slayer Coins +3% Chance to preserve Summoning Charges | |
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-0.1s Herblore Interval +10% Chance to gain +1 additional resource in Herblore. Cannot be doubled |
-0.1s Runecrafting Interval +10% Chance to gain +1 additional resource in Runecrafting. Cannot be doubled |
Upgrade | -15% Herblore Interval | -15% Runecrafting Interval | |
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+10% Chance to gain +1 additional resource in Herblore. Cannot be doubled |
Combat Potions | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Skill Potions | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Melvor Idle version v1.2 (Released: 3rd September 2023) | |||||||||||||||||||
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |