Air Rune

From Melvor Idle
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Air Rune
Air Rune
No Description
Item ID: melvorD:Air_Rune
Category: Runecrafting
Type: Rune
Sells For: 1
Item Sources:
  • Killing: Wizard,Vampire
  • Opening: Magic Chest
  • Pickpocketing: Acolyte
  • Runecrafting Level 1
  • Tasks
Item Uses:
Part of 100% Completion: Yes


Item Sources

Creation

Item Production
Requirements Runecrafting Level 1
Materials 1 Rune Essence
Base Quantity 1
Base Experience 4 XP
Base Creation Time 2s

Loot

Uses

Magic

Spell Requirements Type Description Runes Item Cost
Wind Strike Wind Strike Magic Level 1 Standard Combat spell with a max hit of 20 2 Air Rune, 1 Mind Rune
Water Strike Water Strike Magic Level 3 Standard Combat spell with a max hit of 45 1 Air Rune, 1 Mind Rune, 1 Water Rune
OR
1 Mist Rune, 1 Mind Rune
Earth Strike Earth Strike Magic Level 6 Standard Combat spell with a max hit of 70 1 Air Rune, 1 Mind Rune, 1 Earth Rune
OR
1 Dust Rune, 1 Mind Rune
Fire Strike Fire Strike Magic Level 10 Standard Combat spell with a max hit of 95 1 Air Rune, 1 Mind Rune, 1 Fire Rune
OR
1 Smoke Rune, 1 Mind Rune
Wind Bolt Wind Bolt Magic Level 14 Standard Combat spell with a max hit of 90 4 Air Rune, 1 Chaos Rune
Water Bolt Water Bolt Magic Level 16 Standard Combat spell with a max hit of 105 2 Air Rune, 1 Chaos Rune, 2 Water Rune
OR
2 Mist Rune, 1 Chaos Rune
Earth Bolt Earth Bolt Magic Level 19 Standard Combat spell with a max hit of 120 2 Air Rune, 1 Chaos Rune, 3 Earth Rune
OR
2 Dust Rune, 1 Chaos Rune
Fire Bolt Fire Bolt Magic Level 23 Standard Combat spell with a max hit of 135 3 Air Rune, 1 Chaos Rune, 4 Fire Rune
OR
3 Smoke Rune, 1 Chaos Rune
Wind Blast Wind Blast Magic Level 28 Standard Combat spell with a max hit of 130 6 Air Rune, 1 Death Rune
Water Blast Water Blast Magic Level 30 Standard Combat spell with a max hit of 145 3 Air Rune, 1 Death Rune, 4 Water Rune
OR
3 Mist Rune, 1 Death Rune
Earth Blast Earth Blast Magic Level 33 Standard Combat spell with a max hit of 160 3 Air Rune, 1 Death Rune, 4 Earth Rune
OR
3 Dust Rune, 1 Death Rune
Fire Blast Fire Blast Magic Level 37 Standard Combat spell with a max hit of 175 4 Air Rune, 1 Death Rune, 5 Fire Rune
OR
4 Smoke Rune, 1 Death Rune
Nature's Call Nature's Call Magic Level 40
Nature's Call Staff Equipped
Standard Cast a spell that does 100% of your normal damage. On a hit has a 15% chance to apply one of the following: applies stun for 1 turn; or gives the enemy +15% Attack Interval for 2 of the enemy's turns. 2 Air Rune, 2 Water Rune, 2 Earth Rune, 2 Fire Rune, 2 Nature Rune
OR
2 Steam Rune, 2 Dust Rune, 2 Nature Rune
Wind Wave Wind Wave Magic Level 43 Standard Combat spell with a max hit of 170 10 Air Rune, 1 Blood Rune
Water Wave Water Wave Magic Level 45 Standard Combat spell with a max hit of 185 5 Air Rune, 1 Blood Rune, 7 Water Rune
OR
5 Mist Rune, 1 Blood Rune
Earth Wave Earth Wave Magic Level 48 Standard Combat spell with a max hit of 200 5 Air Rune, 1 Blood Rune, 7 Earth Rune
OR
5 Dust Rune, 1 Blood Rune
Fire Wave Fire Wave Magic Level 52 Standard Combat spell with a max hit of 215 5 Air Rune, 1 Blood Rune, 7 Fire Rune
OR
5 Smoke Rune, 1 Blood Rune
Wind Surge Wind Surge Magic Level 57 Standard Combat spell with a max hit of 210 10 Air Rune, 1 Ancient Rune
Water Surge Water Surge Magic Level 61 Standard Combat spell with a max hit of 225 7 Air Rune, 1 Ancient Rune, 10 Water Rune
OR
7 Mist Rune, 1 Ancient Rune
Earth Surge Earth Surge Magic Level 64 Standard Combat spell with a max hit of 240 7 Air Rune, 1 Ancient Rune, 10 Earth Rune
OR
7 Dust Rune, 1 Ancient Rune
Nature's Wrath Nature's Wrath Magic Level 65
Nature's Wrath Staff Equipped
Standard Cast a spell that does 100% of your normal damage. On a hit has a 25% chance to apply one of the following: applies freeze for 1 turn; inflicts Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s; gives the enemy Frostburn for 2 of the enemy's turns; or applies sleep for 1 turn. 4 Air Rune, 4 Water Rune, 4 Earth Rune, 4 Fire Rune, 4 Nature Rune
OR
4 Steam Rune, 4 Dust Rune, 4 Nature Rune
Fire Surge Fire Surge Magic Level 68 Standard Combat spell with a max hit of 255 7 Air Rune, 1 Ancient Rune, 10 Fire Rune
OR
7 Smoke Rune, 1 Ancient Rune
Slicing Winds Slicing Winds Magic Level 70
100 Volcanic Cave Clears
Ancient Attack 3 times for 175 damage each. If your Accuracy Rating is higher than 20k then this attack can't miss. 20 Air Rune, 5 Ancient Rune
Gust Gust Magic Level 86
100 Air God Dungeon Clears
Ancient Attack 4 times dealing 200 damage each. Has a 10% chance to apply stun for 1 turn on a hit. If your Accuracy Rating is higher than 20K then this attack can't miss. 25 Air Rune, 5 Ancient Rune, 5 Havoc Rune
Surge I Surge I Magic Level 15 Aurora -0.1s Attack Interval
+5% Ranged Evasion
3 Air Rune, 1 Light Rune
Surge II Surge II Magic Level 40 Aurora -0.2s Attack Interval
+10% Ranged Evasion
4 Air Rune, 2 Light Rune
Surge III Surge III Magic Level 65
Book of Eli Equipped
Aurora -0.3s Attack Interval
+15% Ranged Evasion
5 Air Rune, 3 Light Rune
Fury IV Fury IV Magic Level 102
Book of the Ancients Equipped
Aurora +25% Magic Evasion
+125 Max Hit
5 Air Rune, 5 Earth Rune, 5 Fire Rune, 5 Light Rune, 3 Infernal Rune
Surge IV Surge IV Magic Level 112
Book of the Ancients Equipped
Aurora -0.4s Attack Interval
+25% Ranged Evasion
8 Air Rune, 5 Light Rune, 8 Calamity Rune
Just Learning Just Learning Magic Level 1 Alt. Magic Convert selected item into 1 Rune Essence. 1 Nature Rune, 1 Air Rune
Superheat V Superheat V Magic Level 110 Alt. Magic Create 5 x bars using 1 x required ores, ignoring all Coal Requirements. 16 Air Rune, 16 Earth Rune, 16 Fire Rune, 10 Soul Rune
OR
8 Infernal Rune, 10 Soul Rune
Embellish Embellish Magic Level 114 Alt. Magic Converts 500 Non-Perfect food into 300 of its Perfect version. 30 Nature Rune, 30 Air Rune, 30 Earth Rune, 30 Fire Rune
OR
20 Nature Rune, 15 Infernal Rune
2 Runestone
100 Charcoal
Rags to Riches III Rags to Riches III Magic Level 116 Alt. Magic Converts 5 x Meteorite Ore into a random Superior Gem. 25 Nature Rune, 40 Air Rune, 40 Earth Rune, 40 Fire Rune
OR
25 Nature Rune, 20 Infernal Rune
5 Meteorite Ore
Item Alchemy IV Item Alchemy IV Magic Level 118 Alt. Magic Convert selected item into GP worth 250% of the item's base sale price. 15 Soul Rune, 24 Air Rune, 24 Earth Rune, 24 Fire Rune
OR
15 Soul Rune, 12 Infernal Rune

Tasks

Task Requirements Rewards
Easy 250 Air Rune
250 Water Rune
250 Earth Rune
250 Fire Rune
GP 5,000
250 Mist Rune
250 Dust Rune
250 Mud Rune
250 Smoke Rune
Elite 10 Air Imbued Wand
10 Water Imbued Wand
10 Earth Imbued Wand
10 Fire Imbued Wand
GP 10,000,000
20,000 Elemental Potion IV
500,000 Air Rune
500,000 Water Rune
500,000 Earth Rune
500,000 Fire Rune