Consumables
From Melvor Idle
This page is up to date (v1.2). |
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When a consumable item is equipped, one of the items is consumed in exchange for the status bonus each time an action relevant to the currently equipped consumable is performed. The bonus does not stack or scale with the quantity of the equipped consumable. Consumable items may be preserved with a 20% chance if the player is using the Elite Pillar of Endowment.
Consumable items are available from a variety of sources, with many of them being acquired exclusively from the Trading Post in
Township. Some consumables may also be enhanced by upgrading them with the
Consumable Enhancer, which increases the potency of the bonus provided.
Consumables
Item | Name | Description |
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Fishing Hook | +10% Chance to Double Items in Fishing. One item is consumed per Fishing action |
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Whetstone | +5% Melee Accuracy Rating and +5% Melee Maximum Hit. One item is consumed per Melee attack. |
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Wizard's Scroll | +10% Rune Preservation. One item is consumed whenever Runes are used. |
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Prayer Scroll | -1 Prayer Point Cost for Prayers and +5% Chance To Preserve Prayer Points. One item is consumed per Active Prayer whenever Prayer Points are used. |
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Thief's Moneysack | +20% minimum GP from Thieving. One item is consumed per Thieving action. |
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Seed Pouch | +3% Farming Yield and -1 seed cost to plant Allotments in Farming. One item is consumed per Allotment planted. |
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Runecrafting Pouch | +10% chance to preserve resources when Runecrafting runes. One item is consumed per Runecrafting action (when making runes). |
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Alchemist's Bag | +10% Chance To Preserve Potion Charge and +5 Charges per Potion. One item is consumed when a Potion charge is used. |
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Fishing Scroll of XP | +3% Fishing Skill XP |
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Woodcutting Scroll of XP | +3% Woodcutting Skill XP |
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Mining Scroll Of XP | +3% Mining Skill XP |
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Runecrafting Scroll Of XP | +3% Runecrafting Skill XP |
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Herblore Scroll Of XP | +3% Herblore Skill XP |
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Crafting Scroll Of XP | +3% Crafting Skill XP |
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Scroll Of Essence | +1 base quantity received from Essence nodes in Mining |
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Looter Pouch | +4% Chance To Double Loot in Combat |
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Monster Hunter Scroll | -0.2s Monster Respawn Timer |
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Thiefs Moneysack II | +30% minimum GP from Thieving. One item is consumed per Thieving action. |
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Wizards Scroll II | +15% Rune Preservation. One item is consumed whenever Runes are used. |
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Seed Pouch II | +6% Farming Yield and -1 seed cost to plant Allotments in Farming. One item is consumed per Allotment planted. |
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Alchemists Bag II | +15% Chance To Preserve Potion Charge and +8 Charges per Potion. One item is consumed when a Potion charge is used. |
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Mastery Magnet | +1 Mastery Tokens received (One item is consumed per Skilling action) |
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Burning Scroll Of Gold | -10% Firemaking Skill XP +5% GP from Firemaking. |
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Burning Scroll Of Gold II | -20% Firemaking Skill XP +10% GP from Firemaking. |
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Burning Scroll Of Stardust | +5% chance to receive Stardust when burning Magic Logs in Firemaking -5% Firemaking Skill XP |
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Burning Scroll Of Stardust II | +10% chance to receive Stardust when burning Magic Logs in Firemaking -5% Firemaking Skill XP |
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Burning Scroll Of Ash | -5% Firemaking Skill XP +2% chance to receive Ash per burn in Firemaking |
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Burning Scroll Of Ash II | -5% Firemaking Skill XP +5% chance to receive Ash per burn in Firemaking |
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Quick Burner | -2% Firemaking Interval |
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Quick Burner II | -5% Firemaking Interval |
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Golden Star | +0.2% chance to locate Golden Stardust in Astrology |
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Golden Star II | +0.4% chance to locate Golden Stardust in Astrology |
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Additional Cooker Scroll | +5% Chance to gain +1 additional resource in Cooking. Cannot be doubled |
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Gem Finder Scroll | When receiving a Gem from Mining or Fishing, there is a +10% chance to get another random Gem. |
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Bad Cooker Scroll | -10% Cooking success chance cap +10 Coal Ore when failing to Cook Food |
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Gem Preserver Scroll | +10% chance to preserve resources in Crafting when making jewelry |
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Staff Maker Scroll | +5% chance to preserve resources in Runecrafting when making staves |
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Flaming Axe Scroll | +5% Woodcutting XP added as Firemaking XP |
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Leather Crafter Scroll | +10% chance to double items in Crafting when making Leather or Dragonhide armour |
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Herblore Preservation Scroll | +5% Resource Preservation cap in Herblore |
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Slayer Harvest Scroll | +5% of lifesteal healing gained as Slayer Coins |
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Slayer Blinding Scroll | -10% Slayer Task monster Accuracy Rating |
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Ranged Hinder Scroll | -10% Enemy Ranged Evasion Rating |
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Magic Hinder Scroll | -10% Enemy Magic Evasion Rating |
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Melee Hinder Scroll | -10% Enemy Melee Evasion Rating |
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Dragonbreath Deterer | -10% damage taken from dragonbreath |
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Slayer Deterer | +2% Damage Reduction when fighting a Slayer Task monster |
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Fervor Scroll | While above 75% hitpoints, Target Damage Reduction is decreased by flat 2% |
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+20% Flat Slayer Area Effect Negation +3% Slayer Skill XP +5% Slayer Coins | |
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+10% Chance to Double Items in Crafting -0.2s Crafting Interval | |
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-5% Firemaking Interval +200% GP from Firemaking. | |
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-5% Agility Interval +20% GP From Agility | |
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+30% Item Alchemy Item sale price conversion. Reduces the Spirit Rune cost of Magic Spells by 2. | |
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+20% Chance to Double Items in Cooking +10% Chance to Preserve Resources in Cooking | |
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+10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation | |
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+10% Chance to Preserve Resources in Summoning +10% Chance to preserve Summoning Charges +15 Base Quantity for Summoning Tablet Creation | |
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Grants access to Afflicted City. One item is consumed per player attack. | |
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Grants access to Midnight Valley. One item is consumed per player attack. | |
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+0.25% chance to locate a Meteorite in Astrology | |
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+15% Auto Eat Efficiency -10% Lifesteal | |
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+5% Lifesteal +5% Auto Eat Efficiency | |
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-4% Damage Reduction -25% Thieving Stun Interval +45 Stealth while Thieving | |
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+15% Chance to gain +1 additional resource in Fishing. Cannot be doubled | |
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+25% chance to gain 1 cooked version of a fish when Fishing | |
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+25% Flat Slayer Area Effect Negation +5% Slayer Skill XP +8% Slayer Coins | |
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+20% Auto Eat Efficiency -8% Lifesteal | |
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+8% Lifesteal +8% Auto Eat Efficiency | |
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-8% Firemaking Interval +250% GP from Firemaking. | |
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+15% Chance to Double Items in Crafting -0.3s Crafting Interval | |
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+5% Smithing Skill XP -0.2s Smithing Interval +5% Smithing Mastery XP |
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+10% Melee Max Hit +10% Melee Accuracy Bonus |
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+1% Melee Accuracy and Melee Max Hit per 8 Strength Skill Levels (Floored) |
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+5% Ammo Preservation +5% Ranged Strength Bonus from Equipment |
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+10% Ranged Strength Bonus from Equipment +5% Ammo Preservation +5% Ranged Accuracy Bonus |
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+10% Ranged Accuracy Bonus +10% Ammo Preservation +1% Ranged Strength Bonus per 8 Ranged Skill Levels (Floored) |
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+20% chance to receive an additional Perfect Item from Cooking (Cannot be doubled) |
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-3% Interval for all Non-Combat Skills +3% Chance to Preserve Resources in Skills +4% Non-Combat Skill XP +4% Global Mastery XP |
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Reduces all Elemental Rune costs by 2 |
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You take no damage for the first 2 turns of a Combat encounter |
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Deal damage to self equal to +5% of your current Hitpoints per hit +5 Hidden Attack Level +5 Hidden Strength Level +5 Hidden Defence Level +5 Hidden Hitpoints Level +5 Hidden Ranged Level +5 Hidden Magic Level |
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-20% dig site map refinement cost. One item is consumed per map refinement. |
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+10% Magic critical hit chance +10% Melee critical hit chance +10% Ranged critical hit chance |
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+2% Prayer Point Cost for Prayers +10% Prayer Skill XP |
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+1 minimum Items found in Archaeology. One item is consumed when finding an artifact. |
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-4% Alt. Magic Skill XP +4% Attack Skill XP +4% Strength Skill XP +4% Defence Skill XP +4% Hitpoints Skill XP +4% Ranged Skill XP +4% Magic Skill XP +4% Slayer Skill XP +4% Prayer Skill XP +25 GP Gained on successful Enemy Hit -0.2s Monster Respawn Timer |
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+5% chance to apply a Stun for 1 Attack Turn when hitting with any attack (once per turn), +5% chance to apply Freeze for 1 Attack Turn when hitting with any attack (once per turn), and +5% Chance to apply burn when attacking. One item is consumed per player attack. |
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+30 chance to receive an additional Soup from Cooking (Cannot be doubled) |
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+50% chance to apply a Slow to the Target that increases its Attack Interval by +5% for 3 Turns. |
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Enemy Damage Reduction is decreased by flat -3% |
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+1 minimum Bird Nest's recieved from Woodcutting -5% Woodcutting Interval +10% of Maximum Hit added to Minimum Hit |
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+100% chance to ignore Slow effects -5% Fishing Interval +10% chance to gain 1 cooked version of a fish when Fishing |
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-10% damage taken from dragonbreath -5% Firemaking Interval +10% Chance to apply Burn to Enemy in Combat |
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-5% Cooking Interval +10% Lifesteal +30% Chance to gain +1 additional resource in Cooking. Cannot be doubled |
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+10% Melee Max Hit -5% Mining Interval +100% Chance to receive gems from Mining (Does not work for Rune Essence) |
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+10% Global Evasion -5% Smithing Interval +1% Damage Reduction |
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Combat loot is automatically collected -5% Thieving Interval +30 Stealth while Thieving |
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+10% Ranged Max Hit -5% Fletching Interval +10% Chance to gain +1 additional resource in Fletching. Cannot be doubled |
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+5% chance for Urns produced in Crafting to be Enchanted -5% Crafting Interval All Bone drops from Combat are doubled |
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-5% Runecrafting Interval +30% Chance to gain +1 additional resource in Cooking. Cannot be doubled |
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+10 Charges per Potion +15% Slayer Coins +20% Chance to gain +1 additional resource in Herblore. Cannot be doubled |
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-10% Agility Obstacle Item Costs -5% Agility Interval -5% Attack Interval |
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+15 Base Quantity for Summoning Tablet Creation -5% Summoning Interval -0.3s Monster Respawn Timer |
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+2% chance to locate Golden Stardust in Astrology -3 Prayer Point Cost for Prayers -5% Astrology Interval |
Upgrades
Upgraded Item | Ingredients | Stat Change | |
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Thiefs Moneysack II | 1 ![]() 1 ![]() |
+10% minimum GP from Thieving |
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Wizards Scroll II | 1 ![]() 1 ![]() |
+5% Rune Preservation |
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Seed Pouch II | 1 ![]() 1 ![]() |
+3% Farming Yield |
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Alchemists Bag II | 1 ![]() 1 ![]() |
+5% Chance To Preserve Potion Charge +3 Charges per Potion |
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Burning Scroll Of Gold II | 1 ![]() 1 ![]() |
-10% Firemaking Skill XP +5% GP from Firemaking. |
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Burning Scroll Of Stardust II | 1 ![]() 1 ![]() |
+5% chance to receive Stardust when burning Magic Logs in Firemaking |
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Burning Scroll Of Ash II | 1 ![]() 1 ![]() |
+3% chance to receive Ash per burn in Firemaking |
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Quick Burner II | 1 ![]() 1 ![]() |
-3% Firemaking Interval |
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Golden Star II | 1 ![]() 1 ![]() |
+0.2% chance to locate Golden Stardust in Astrology |
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1 ![]() 1 ![]() |
+5% Flat Slayer Area Effect Negation +2% Slayer Skill XP +3% Slayer Coins | |
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+2% Lifesteal +5% Auto Eat Efficiency | |
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+3% Auto Eat Efficiency +3% Lifesteal | |
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-3% Firemaking Interval +50% GP from Firemaking. | |
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-0.1s Crafting Interval +5% Chance to Double Items in Crafting | |
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Whetstone | 2 ![]() |
+5% Melee Max Hit +5% Melee Accuracy Bonus |
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+5% Ranged Strength Bonus from Equipment +5% Ranged Accuracy Bonus |
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-10% Ranged Strength Bonus from Equipment +5% Ranged Accuracy Bonus +5% Ammo Preservation +1% Ranged Strength Bonus per 8 Ranged Skill Levels (Floored) |
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+50 -4% Alt. Magic Skill XP +4% Magic Skill XP +4% Hitpoints Skill XP +4% Prayer Skill XP +4% Slayer Skill XP +4% Strength Skill XP +4% Defence Skill XP +4% Attack Skill XP +4% Ranged Skill XP -0.2s Monster Respawn Timer +25 GP Gained on successful Enemy Hit |
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+65 +3% Chance to Preserve Resources in Skills -3% Interval for all Non-Combat Skills +4% Non-Combat Skill XP +4% Global Mastery XP |
Melvor Idle version v1.2 (Released: 3rd September 2023) | |||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |