Fire Rune

From Melvor Idle
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Fire Rune
Fire Rune
No Description
Item ID: melvorD:Fire_Rune
Category: Runecrafting
Type: Rune
Sells For: 2
Item Sources:
  • Killing: Moss Giant,Wizard,Vampire,Magic Fire Demon
  • Opening: Magic Chest
  • Pickpocketing: Acolyte
  • Runecrafting Level 14
  • Tasks
Item Uses:
Part of 100% Completion: Yes


Item Sources

Creation

Item Production
Requirements Runecrafting Level 14
Materials 1 Rune Essence
Base Quantity 1
Base Experience 12 XP
Base Creation Time 2s

Loot

Uses

Magic

Spell Requirements Type Description Runes Item Cost
Fire Strike Fire Strike Magic Level 10 Standard Combat spell with a max hit of 95 1 Air Rune, 1 Mind Rune, 1 Fire Rune
OR
1 Smoke Rune, 1 Mind Rune
Fire Bolt Fire Bolt Magic Level 23 Standard Combat spell with a max hit of 135 3 Air Rune, 1 Chaos Rune, 4 Fire Rune
OR
3 Smoke Rune, 1 Chaos Rune
Fire Blast Fire Blast Magic Level 37 Standard Combat spell with a max hit of 175 4 Air Rune, 1 Death Rune, 5 Fire Rune
OR
4 Smoke Rune, 1 Death Rune
Nature's Call Nature's Call Magic Level 40
Nature's Call Staff Equipped
Standard Cast a spell that does 100% of your normal damage. On a hit has a 15% chance to apply one of the following: applies stun for 1 turn; or gives the enemy +15% Attack Interval for 2 of the enemy's turns. 2 Air Rune, 2 Water Rune, 2 Earth Rune, 2 Fire Rune, 2 Nature Rune
OR
2 Steam Rune, 2 Dust Rune, 2 Nature Rune
Fire Wave Fire Wave Magic Level 52 Standard Combat spell with a max hit of 215 5 Air Rune, 1 Blood Rune, 7 Fire Rune
OR
5 Smoke Rune, 1 Blood Rune
Nature's Wrath Nature's Wrath Magic Level 65
Nature's Wrath Staff Equipped
Standard Cast a spell that does 100% of your normal damage. On a hit has a 25% chance to apply one of the following: applies freeze for 1 turn; inflicts Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s; gives the enemy Frostburn for 2 of the enemy's turns; or applies sleep for 1 turn. 4 Air Rune, 4 Water Rune, 4 Earth Rune, 4 Fire Rune, 4 Nature Rune
OR
4 Steam Rune, 4 Dust Rune, 4 Nature Rune
Fire Surge Fire Surge Magic Level 68 Standard Combat spell with a max hit of 255 7 Air Rune, 1 Ancient Rune, 10 Fire Rune
OR
7 Smoke Rune, 1 Ancient Rune
Ignite Ignite Magic Level 82
100 Volcanic Cave Clears
Ancient Attack once dealing 680 damage (Can miss). On a hit, has a 10% chance to inflict Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s. 20 Fire Rune, 5 Ancient Rune
Incinerate Incinerate Magic Level 98
100 Fire God Dungeon Clears
Ancient Attack 14 times dealing 63 damage each. If your Accuracy Rating is higher than 20K then this attack can't miss. 30 Fire Rune, 10 Ancient Rune, 10 Havoc Rune
Fury IV Fury IV Magic Level 102
Book of the Ancients Equipped
Aurora +25% Magic Evasion
+125 Max Hit
5 Air Rune, 5 Earth Rune, 5 Fire Rune, 5 Light Rune, 3 Infernal Rune
Charged IV Charged IV Magic Level 110
Book of the Ancients Equipped
Aurora +100 Minimum Hit 8 Fire Rune, 5 Light Rune, 8 Soul Rune
Superheat I Superheat I Magic Level 5 Alt. Magic Create 1 x bars using 1 x required ores. 1 Nature Rune, 2 Earth Rune, 2 Fire Rune
OR
1 Nature Rune, 2 Lava Rune
Item Alchemy I Item Alchemy I Magic Level 10 Alt. Magic Convert selected item into GP worth 40% of the item's base sale price. 1 Nature Rune, 3 Fire Rune
Superheat II Superheat II Magic Level 25 Alt. Magic Create 2 x bars using 1 x required ores. 1 Nature Rune, 3 Earth Rune, 3 Fire Rune
OR
1 Nature Rune, 3 Lava Rune
Item Alchemy II Item Alchemy II Magic Level 35 Alt. Magic Convert selected item into GP worth 100% of the item's base sale price. 1 Nature Rune, 4 Fire Rune
Superheat III Superheat III Magic Level 64 Alt. Magic Create 3 x bars using 1 x required ores. 1 Nature Rune, 4 Earth Rune, 4 Fire Rune, 1 Spirit Rune
OR
1 Nature Rune, 4 Lava Rune, 1 Spirit Rune
Item Alchemy III Item Alchemy III Magic Level 76 Alt. Magic Convert selected item into GP worth 160% of the item's base sale price. 1 Nature Rune, 5 Fire Rune, 2 Spirit Rune
Superheat IV Superheat IV Magic Level 95 Alt. Magic Create 3 x bars using 1 x required ores, ignoring all Coal Requirements. 2 Nature Rune, 7 Earth Rune, 7 Fire Rune, 3 Spirit Rune
OR
2 Nature Rune, 7 Lava Rune, 3 Spirit Rune
Superheat V Superheat V Magic Level 110 Alt. Magic Create 5 x bars using 1 x required ores, ignoring all Coal Requirements. 16 Air Rune, 16 Earth Rune, 16 Fire Rune, 10 Soul Rune
OR
8 Infernal Rune, 10 Soul Rune
Embellish Embellish Magic Level 114 Alt. Magic Converts 500 Non-Perfect food into 300 of its Perfect version. 30 Nature Rune, 30 Air Rune, 30 Earth Rune, 30 Fire Rune
OR
20 Nature Rune, 15 Infernal Rune
2 Runestone
100 Charcoal
Rags to Riches III Rags to Riches III Magic Level 116 Alt. Magic Converts 5 x Meteorite Ore into a random Superior Gem. 25 Nature Rune, 40 Air Rune, 40 Earth Rune, 40 Fire Rune
OR
25 Nature Rune, 20 Infernal Rune
5 Meteorite Ore
Item Alchemy IV Item Alchemy IV Magic Level 118 Alt. Magic Convert selected item into GP worth 250% of the item's base sale price. 15 Soul Rune, 24 Air Rune, 24 Earth Rune, 24 Fire Rune
OR
15 Soul Rune, 12 Infernal Rune

Tasks

Task Requirements Rewards
Easy 250 Air Rune
250 Water Rune
250 Earth Rune
250 Fire Rune
GP 5,000
250 Mist Rune
250 Dust Rune
250 Mud Rune
250 Smoke Rune
Very Hard 100 Fire Expert Wizard Robes
10,000 Fire Rune
GP 5,000,000
1 Fire Imbued Wand
Elite 10 Air Imbued Wand
10 Water Imbued Wand
10 Earth Imbued Wand
10 Fire Imbued Wand
GP 10,000,000
20,000 Elemental Potion IV
500,000 Air Rune
500,000 Water Rune
500,000 Earth Rune
500,000 Fire Rune