Crafting
This page is out of date (v1.1). |
Crafting is a skill is used to create Ranged armour from
Leather and Dragonhide, rings and necklaces using Gems and
Silver or
Gold Bars, and Bags for use in other skills.
Mechanics
Crafting an item normally takes 3 seconds per action. This time can be reduced in several ways:
- The
Perpetual Haste upgrade (Available in the Shop after beating
Air God Dungeon) reduces the amount of time per action by 15% of the base action time (0.45 seconds). With no other reductions, this reduces the time per action to 2.55 seconds
- The
Crafting Skillcape (Available in the shop upon reaching
Level 99) reduces the time per action by 0.5 seconds
Caaarrrlll reduces the time per action by 0.2 seconds
- The 50% Mastery Pool Checkpoint reduces the time per action by 0.2 seconds
If all four are owned, the total time per action is reduced to 1.65 seconds, just over half of the initial time.
Mastery Unlocks
Item Mastery Unlocks
Level | Unlock |
---|---|
1 | Each level provides +0.2% chance to preserve resources. |
99 | +5% chance to preserve resources. |
Mastery Pool Checkpoints
Pool % | Pool XP | Bonus |
---|---|---|
10% | 4,950,000 xp | +5% increased Crafting Mastery XP |
25% | 12,375,000 xp | +5% resource preservation chance for Crafting. |
50% | 24,750,000 xp | Decreased Crafting Interval by 0.2s |
95% | 47,025,000 xp | Always Craft a base quantity of 2 for Rings and Necklaces |
Total Mastery Pool XP | 49,500,000 |
Skillcape
The skillcape can be purchased from the store for 1,000,000 after the player reaches
Level 99.
Skillcape | Name | Requirements | Effect |
---|---|---|---|
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Crafting Skillcape | -0.5s Crafting Interval | |
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-0.8s Crafting Interval +15% Chance to gain +1 additional resource in Crafting. Cannot be doubled |
Pet
The pet can be unlocked by doing any Crafting action.
Pet | Name | Effect |
---|---|---|
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Caaarrrlll | -0.2s Crafting Interval |
Leather Armour
Item | Name | XP | Value | Ingredients | |
---|---|---|---|---|---|
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Leather Gloves | 1 | 13 | 1 ![]() | |
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Leather Boots | 7 | 16 | 1 ![]() | |
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Leather Cowl | 9 | 18 | 1 ![]() | |
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Leather Vambraces | 11 | 22 | 1 ![]() | |
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Leather Body | 14 | 25 | 1 ![]() | |
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Leather Chaps | 18 | 27 | 1 ![]() | |
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Hard Leather Gloves | 24 | 26 | 3 ![]() | |
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Hard Leather Boots | 28 | 32 | 3 ![]() | |
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Hard Leather Cowl | 33 | 36 | 3 ![]() | |
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Hard Leather Vambraces | 39 | 44 | 3 ![]() | |
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Hard Leather Body | 44 | 50 | 3 ![]() | |
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Hard Leather Chaps | 50 | 54 | 3 ![]() |
Dragonhide
Item | Name | XP | Value | Ingredients | |
---|---|---|---|---|---|
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Green D-hide Vambraces | 57 | 50 | 1 ![]() | |
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Green D-hide Chaps | 60 | 99 | 2 ![]() | |
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Green D-hide Shield | 60 | 99 | 2 ![]() | |
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Green D-hide Body | 63 | 148 | 3 ![]() | |
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Blue D-hide Vambraces | 66 | 56 | 1 ![]() | |
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Blue D-hide Chaps | 68 | 112 | 2 ![]() | |
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Blue D-hide Shield | 68 | 112 | 2 ![]() | |
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Blue D-hide Body | 71 | 168 | 3 ![]() | |
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Red D-hide Vambraces | 73 | 62 | 1 ![]() | |
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Red D-hide Chaps | 75 | 129 | 2 ![]() | |
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Red D-hide Shield | 75 | 129 | 2 ![]() | |
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Red D-hide Body | 77 | 187 | 3 ![]() | |
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Black D-hide Vambraces | 79 | 86 | 1 ![]() | |
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Black D-hide Chaps | 82 | 172 | 2 ![]() | |
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Black D-hide Shield | 82 | 172 | 2 ![]() | |
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Black D-hide Body | 84 | 258 | 3 ![]() |
Rings
Item | Name | XP | Value | Ingredients | Description | |
---|---|---|---|---|---|---|
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Silver Topaz Ring | 10 | 20 | 1 ![]() ![]() |
+12 Melee Stab Bonus | |
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Gold Topaz Ring | 10 | 24 | 1 ![]() ![]() |
Passive: +15% GP From Monsters and Something else drops instead of Gold Topaz Ring | |
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Gold Sapphire Ring | 20 | 45 | 1 ![]() ![]() |
Passive: +0-30 Reflect Damage (Reflect dmg cannot activate more than once every 2 seconds. Reflect dmg cannot kill an enemy nor provide XP). | |
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Silver Sapphire Ring | 20 | 40 | 1 ![]() ![]() |
Provides +6 Melee Defence Bonus and +12 Block Attack Bonus | |
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Gold Ruby Ring | 25 | 60 | 1 ![]() ![]() |
Passive: +3 Flat Hitpoints Regen | |
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Silver Ruby Ring | 25 | 50 | 1 ![]() ![]() |
Provides +6 Slash Attack Bonus and +3 Melee Strength Bonus | |
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Gold Emerald Ring | 50 | 130 | 1 ![]() ![]() |
Passive: +4% Combat XP. Does not work with Slayer or Alt. Magic. | |
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Silver Emerald Ring | 50 | 120 | 1 ![]() ![]() |
Provides +8 Ranged Strength and +8 Ranged Attack Bonus | |
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Gold Diamond Ring | 80 | 250 | 1 ![]() ![]() |
Passive: The Protect Item Prayer costs nothing | |
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Silver Diamond Ring | 80 | 240 | 1 ![]() ![]() |
+1% Damage Reduction | |
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Ring of Barrage | 90 | 400 | 1 ![]() ![]() |
No Description | |
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Ring of Spirit Power | 90 | 400 | 1 ![]() ![]() |
No Description | |
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Ring of Blade Echoes | 90 | 400 | 1 ![]() ![]() |
No Description | |
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100 | 319 | 5 ![]() ![]() |
+1 Flat Melee Strength Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped +1 Flat Melee Accuracy Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped | ||
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102 | 372 | 5 ![]() ![]() |
+1 Flat Ranged Strength Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped +1 Flat Ranged Accuracy Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped | ||
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104 | 350 | 5 ![]() ![]() |
+4% Damage Reduction when fighting a Ranged Enemy | ||
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105 | 439 | 5 ![]() ![]() |
+25% Auto Eat Efficiency | ||
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107 | 412 | 5 ![]() ![]() |
+4% Damage Reduction when fighting a Magic Enemy | ||
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108 | 494 | 5 ![]() ![]() |
+8% of Maximum Hit added to Minimum Hit | ||
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110 | 547 | 5 ![]() ![]() |
+0.25% Max Hit for each 1% of Damage Reduction the Enemy has | ||
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112 | 472 | 5 ![]() ![]() |
+8% Damage Reduction when using a Magic 2-Handed Weapon | ||
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115 | 532 | 5 ![]() ![]() |
+4% Damage Reduction when fighting a Melee Enemy | ||
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118 | 600 | 5 ![]() ![]() |
+1% Max Hit for each 1% of Damage Reduction Damage Reduction is halved (Floored) | ||
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120 | 1 | 250 ![]() ![]() |
Passive: When equipped with Meteorite 2H Sword: +10% of Maximum Hit added to Minimum Hit, and +10% Melee Strength Bonus | ||
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120 | 1 | 250 ![]() ![]() |
When equipped with Meteorite Javelins OR Meteorite Bolts: +30% Ammo Preservation and +10% Ranged Strength Bonus from Equipment | ||
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120 | 1 | 250 ![]() ![]() |
Reduces the Infernal Rune cost of Magic Spells by 6 when equipped in the Shield slot. Passive: When equipped with Meteorite Staff: +50 minimum Spell damage when using Meteor Shower Archaic Spell and +20% Magic Accuracy Bonus. |
Necklaces
Item | Name | XP | Value | Ingredients | Description | |
---|---|---|---|---|---|---|
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Silver Topaz Necklace | 10 | 22 | 1 ![]() ![]() |
Passive: +12 Hidden Attack Level | |
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Gold Topaz Necklace | 10 | 24 | 1 ![]() ![]() |
Passive: +10% GP From Monsters and +50 GP From Monsters | |
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Silver Sapphire Necklace | 20 | 40 | 1 ![]() ![]() |
Passive: +3% Magic lifesteal | |
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Gold Sapphire Necklace | 20 | 45 | 1 ![]() ![]() |
Passive: +1% Damage Reduction when fighting Ranged enemies with Melee | |
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Gold Ruby Necklace | 25 | 60 | 1 ![]() ![]() |
Passive: -2s Hitpoint Regeneration interval and +20% Hitpoint Regeneration | |
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Silver Ruby Necklace | 25 | 50 | 1 ![]() ![]() |
Passive: +8 Hidden Strength Level | |
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Gold Emerald Necklace | 50 | 130 | 1 ![]() ![]() |
Passive: +1% Damage Reduction when fighting Magic enemies with Ranged | |
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Silver Emerald Necklace | 50 | 120 | 1 ![]() ![]() |
Passive: +6 Hidden Ranged Level and +5% Ammo Preservation | |
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Gold Diamond Necklace | 80 | 250 | 1 ![]() ![]() |
Passive: +1% Damage Reduction when fighting Melee enemies with Magic | |
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Silver Diamond Necklace | 80 | 240 | 1 ![]() ![]() |
Passive: +10% of Maximum Hit added to Minimum Hit when using a 2H Melee weapon | |
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100 | 326 | 5 ![]() ![]() |
+5% Melee Max Hit. This value is tripled if fighting a Ranged Enemy | ||
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102 | 380 | 5 ![]() ![]() |
+5% Ranged Max Hit. This value is tripled if fighting a Magic Enemy | ||
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104 | 359 | 5 ![]() ![]() |
Killing a Melee Slayer Task Enemy grants Slayer Coins equal to Enemy Combat Level | ||
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105 | 449 | 5 ![]() ![]() |
Increased Lifesteal based on +5% * Current HP Regen Effectiveness (Eg. 5% * 300 = +15% Lifesteal) Passive Hitpoint Regeneration is disabled | ||
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107 | 421 | 5 ![]() ![]() |
Killing a Ranged Slayer Task Enemy grants Slayer Coins equal to Enemy Combat Level | ||
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108 | 506 | 5 ![]() ![]() |
+5% Magic Max Hit. This value is tripled if fighting a Melee Enemy | ||
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110 | 560 | 5 ![]() ![]() |
+4% Damage Reduction when fighting a Dungeon Boss | ||
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112 | 482 | 5 ![]() ![]() |
-7.5s Hitpoint Regeneration interval -75% Hitpoint Regeneration | ||
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115 | 547 | 5 ![]() ![]() |
Killing a Magic Slayer Task Enemy grants Slayer Coins equal to Enemy Combat Level | ||
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118 | 614 | 5 ![]() ![]() |
No Description |
Bags
Item | Name | XP | Value | Ingredients | |
---|---|---|---|---|---|
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25x Runecrafting Pouch | 35 | 84 | 1 ![]() ![]() | |
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25x Seed Pouch | 42 | 108 | 1 ![]() ![]() | |
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25x Thief's Moneysack | 49 | 135 | 1 ![]() | |
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25x Alchemist's Bag | 56 | 163 | 1 ![]() ![]() | |
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102 | 178 | 1 ![]() ![]() ![]() | ||
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104 | 191 | 1 ![]() ![]() | ||
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106 | 205 | 1 ![]() ![]() ![]() | ||
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108 | 219 | 1 ![]() ![]() | ||
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115 | 236 | 1 ![]() ![]() | ||
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118 | 255 | 1 ![]() ![]() |
Urns
Item | Name | XP | Value | Ingredients | |
---|---|---|---|---|---|
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Small Urn | 50 | 50 | 1 ![]() ![]() | |
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Medium Urn | 85 | 105 | 1 ![]() ![]() | |
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100 | 250 | 1 ![]() ![]() |
Hardwood Armour
Item | Name | XP | Value | Ingredients | |
---|---|---|---|---|---|
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100 | 1,700 | 100 ![]() | ||
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102 | 3,400 | 125 ![]() | ||
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102 | 3,400 | 125 ![]() | ||
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104 | 5,100 | 150 ![]() | ||
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105 | 1,820 | 100 ![]() | ||
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108 | 3,640 | 125 ![]() | ||
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108 | 3,640 | 125 ![]() | ||
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110 | 5,460 | 150 ![]() | ||
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112 | 1,920 | 100 ![]() ![]() | ||
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115 | 3,840 | 125 ![]() ![]() | ||
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115 | 3,840 | 125 ![]() ![]() | ||
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118 | 5,760 | 150 ![]() ![]() |
Potion
The Crafting Potion increase the chance of receiving double items while crafting.
Crafting Potion | |||
---|---|---|---|
Potion | Tier | Charges | Effect |
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I | 10 | +5% Chance to Double Items in Crafting |
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II | 10 | +10% Chance to Double Items in Crafting |
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III | 10 | +15% Chance to Double Items in Crafting |
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IV | 15 | +25% Chance to Double Items in Crafting |
Summoning Boosts
This table shows all the Summoning Familiars and Synergies that provide a bonus to Crafting.
Familiar 1 | Familiar 2 | Effect | ||
---|---|---|---|---|
Monkey | +10% Chance to Double Items in Crafting | |||
Octopus | Monkey | +33% chance to gain a random gem when creating jewelry in Crafting | ||
Pig | Monkey | -1 Dragonhide costs when Crafting (Cannot be reduced below 1) | ||
Crow | Monkey | +20% chance to double items in Crafting when making Leather or Dragonhide armour | ||
Monkey | Salamander | +33% chance to preserve resources in Crafting when making jewelry | ||
Monkey | Bear | +100% Crafting Potion charges | ||
Monkey | ![]() |
+1.5% Crafting Mastery XP per maxed Star in Hyden constellation in Astrology |
Skill Boosts
This table lists most sources of Crafting-specific modifier boosts. For a list of boosts that apply to all skills, see the Skill Boosts page. This list does not contain boosts provided from Mastery rewards.
Source | Type | Crafting Boosts | Other Modifiers |
---|---|---|---|
-0.2s Crafting Interval +30% Chance to gain +1 additional resource in Crafting. Cannot be doubled |
-20% Chance to Preserve Resources in Skills -0.2s Smithing Interval -0.2s Fletching Interval +30% Chance to gain +1 additional resource in Smithing. Cannot be doubled +30% Chance to gain +1 additional resource in Fletching. Cannot be doubled +3% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | ||
-3% Interval for all Non-Combat Skills | +8% Chance to Double Items Globally +40% GP from all sources (Except Item Selling) +8% Global Mastery XP | ||
Constellation | -5% Crafting Interval +5% Chance to gain +1 additional resource in Crafting. Cannot be doubled +8% Chance to Double Items in Crafting +8% Crafting Mastery XP +8% Crafting Skill XP |
+5% Chance To Preserve Prayer Points +8% Prayer Skill XP | |
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Item | +5% Chance to Double Items in Crafting | |
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Item | +10% Chance to Double Items in Crafting | |
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Item | +15% Chance to Double Items in Crafting | |
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Item | +25% Chance to Double Items in Crafting | |
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Item (Boots) | +2% Crafting Skill XP | |
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Item (Boots) | +2% Non-Combat Skill XP | |
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Item (Cape) | -0.5s Crafting Interval +25% Mastery Pool XP Cap |
Bypass Slayer Area item requirements -20% Agility Obstacle Build Costs -50% Prayer Point Cost for Prayers -0.5s Thieving Interval -15% Woodcutting Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +5 Additional Runes of the same type in Runecrafting +50% Ammo Preservation +1 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to receive Ash per burn in Firemaking +2% Global Perfect Cook chance. +100% chance to successfully Cook an item. +15% Chance to Double Items in Runecrafting +5% Damage To Slayer Tasks +25% Farming Yield +100% chance to receive coal when burning logs in Firemaking +10% GP From Agility +100% GP From Thieving +5% Global Skill XP +10 Flat HP Regen Rune providing items provide 2x as many runes +20% Chance to Preserve Resources in Summoning +25% Flat Slayer Area Effect Negation +10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving |
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Item (Cape) | -0.5s Crafting Interval | |
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Item (Cape) | -0.5s Crafting Interval | Bypass Slayer Area item requirements -20% Agility Obstacle Build Costs -50% Prayer Point Cost for Prayers -0.5s Thieving Interval -15% Woodcutting Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +5 Additional Runes of the same type in Runecrafting +50% Ammo Preservation +1 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to receive Ash per burn in Firemaking +2% Global Perfect Cook chance. +100% chance to successfully Cook an item. +15% Chance to Double Items in Runecrafting +5% Damage To Slayer Tasks +25% Farming Yield +100% chance to receive coal when burning logs in Firemaking +10% GP From Agility +100% GP From Thieving +5% Global Skill XP +10 Flat HP Regen Rune providing items provide 2x as many runes +20% Chance to Preserve Resources in Summoning +25% Flat Slayer Area Effect Negation +10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving |
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-0.8s Crafting Interval +15% Chance to gain +1 additional resource in Crafting. Cannot be doubled |
Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers -0.8s Thieving Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +2 Coal Ore per Ore Mined. (Item doubling does not apply) +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing. Cannot be doubled +100% Chance to gain +1 additional resource in Fletching. Cannot be doubled +100% Chance to gain +1 additional resource in Herblore. Cannot be doubled +20% chance for double harvest +100% chance to receive Ash per burn in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance. +100% chance to successfully Cook an item. +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +8% Global Skill XP +15 Flat HP Regen +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's recieved from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Rune providing items provide 4x as many runes +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Max Hit +270 Stealth while Thieving | |
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-0.8s Crafting Interval +15% Chance to gain +1 additional resource in Crafting. Cannot be doubled |
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-0.8s Crafting Interval +15% Chance to gain +1 additional resource in Crafting. Cannot be doubled |
Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers -0.8s Thieving Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +2 Coal Ore per Ore Mined. (Item doubling does not apply) +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing. Cannot be doubled +100% Chance to gain +1 additional resource in Fletching. Cannot be doubled +100% Chance to gain +1 additional resource in Herblore. Cannot be doubled +20% chance for double harvest +100% chance to receive Ash per burn in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance. +100% chance to successfully Cook an item. +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +8% Global Skill XP +15 Flat HP Regen +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's recieved from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Rune providing items provide 4x as many runes +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Max Hit +270 Stealth while Thieving | |
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-0.2s Crafting Interval +10% Chance to Double Items in Crafting |
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-0.3s Crafting Interval +15% Chance to Double Items in Crafting |
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Item (Consumable) | +3% Crafting Skill XP | |
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Item (Consumable) | +10% chance to preserve resources in Crafting when making jewelry | |
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Item (Consumable) | +5% chance to double items in Crafting when making Leather or Dragonhide armour | |
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Item (Helmet) | +2% Crafting Skill XP | |
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Item (Helmet) | +2% Non-Combat Skill XP | |
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Item (Platebody) | +2% Crafting Skill XP | |
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Item (Platebody) | +2% Non-Combat Skill XP | |
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Item (Platelegs) | +2% Crafting Skill XP | |
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Item (Platelegs) | +2% Non-Combat Skill XP | |
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Item (Ring) | +8% Non-Combat Skill XP | |
Item (Summon1, Summon2) | +10% Chance to Double Items in Crafting | ||
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Pet | -0.2s Crafting Interval | |
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-2% Interval for all Non-Combat Skills +50% Mastery Pool XP Cap |
-0.1s Attack Interval -0.2s Monster Respawn Timer +3% Ammo Preservation +2% Chance to Double Items Globally +3% Chance To Preserve Potion Charge +5% GP from all sources (Except Item Selling) +5% Global Accuracy +5% Global Evasion +5% Global Mastery XP +2% of Maximum Hit added to Minimum Hit +3% Rune Preservation +5% Slayer Coins +3% Chance to preserve Summoning Charges | |
Upgrade | -15% Crafting Interval | -15% Fletching Interval |
Melvor Idle version v1.1.2 (Released: 12th April 2023) | |||||||||||||||||
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |