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===Why clear Air God Dungeon?===
=Why Clear Air God Dungeon?=
* {{UpgradeIcon|Perpetual Haste}} - massively speeds up {{Skill|Crafting}} and {{Skill|Fletching}}.
* Unlocks {{UpgradeIcon|Perpetual Haste}} upgrade in the {{Icon|Shop}} to massively speed up {{Skill|Crafting}} and {{Skill|Fletching}}.
* {{:Aeris God Armour}} - ranged best-in-slot. This set is mandatory to idle the {{ZoneIcon|Water God Dungeon}}. You will also need {{ItemIcon|Aeris God Gloves|qty=10|gloves}} to later upgrade them into the {{ItemIcon|Poison Virulence Gloves}}.
* {{:Aeris God Armour}} — Major Ranged upgrade. Necessary to idle the {{ZoneIcon|Water God Dungeon}}. {{ItemIcon|Aeris God Gloves|qty=10}} are used to upgrade into {{ItemIcon|Poison Virulence Gloves}}.
* {{ItemIcon|Deadeye Amulet}} - ranged best-in-slot.
* {{ItemIcon|Deadeye Amulet}} — Major Ranged upgrade.
* {{ItemIcon|Deadeye Ring}} - you will need 10 of them to later upgrade into the {{ItemIcon|Poison Virulence Ring}}.
* {{ItemIcon|Aeris Godsword}} — Decent 2H alternative to {{ItemIcon|Infernal Claw}}. 5 are required for creating {{ItemIcon|Ultima Godsword}}.
* {{ItemIcon|Stormsnap}} - Situationally useful and almost mandatory for farming the {{ItemIcon|Ocean Song}} later.


According to the [https://github.com/vbion/melvor-coupon-solver/ simulator]:
According to the [https://github.com/hm0809/MelvorProbDist/blob/main/main.py simulator (1)] and [https://github.com/vbion/melvor-coupon-solver/ simulator (2)]:
* If you want the full Armour set, then you need to clear the dungeon 91 times for 75% of that happening or 192 times for 95%.
* On average it will take 69 clears of the dungeon to get the full Aeris Armour set. (1)
* If you want the full Armour set, then you need to clear the dungeon 91 times for 75% of that happening or 192 times for 95%. (2)
* If you want the full set and {{ItemIcon|Stormsnap}}, then it's 277 times for 75% and 576 times for 95%.
* If you want the full set and {{ItemIcon|Stormsnap}}, then it's 277 times for 75% and 576 times for 95%.


===Gear to idle===
=Suggestion for [[Atlas of Discovery Expansion]]=


Due to the [[Combat Triangle]], it's recommended to beat the [[Air God Dungeon]] with {{Icon|Melee}} because the enemies here are {{Skill|Ranged}} and {{Icon|Melee|notext=true}} Melee.
If {{AoD}}[[Atlas of Discovery Expansion]] is owned, it is highly recommended you get a {{ItemIcon|Ring of Malice (m)}} at this point in the game.<br>
It is the best in slot [[Ring]] (occasionally shared with {{ItemIcon|Ring of Power}}) and will remain relevant till the very end of {{TotH}}[[Throne of the Herald Expansion|Throne of the Herald]]. <br>
The only times it is a bad choice for the [[Ring]] slot is in [[Barrier]] content.


The following build can idle the dungeon with {{SkillReq|Hitpoints|90}}. Check your own setup with the [[Combat Simulator]] or [https://silberdrachi.github.io/CanIIdle Can I Idle] to be sure that you won't die.
This [[Ring]] does not require you to active any Unholy Prayers to be good, the debuff it applies on it's own is very good. It also does not consume any [[Prayer Points]] to use.


{| class="wikitable"
=Standard Guide=
|- class="headerRow-0"
 
! Item
==Low Death Chance or Manual Eating==
! Slot
 
! DR%
Grinding our Ancient Armour takes quite a while, so here is an alternative to grinding the set.
|-
This setup is '''NOT''' risk free, there is a 6% death chance (resulting in 0.3 deaths per hour) using this setup.<br>
| {{ItemIcon|(G) Ancient Helmet}}
You can negate this death chance by monitoring the kill and manually eating when your life falls too low..<br>
| Head
When manual eating, the timing of when you eat is quite important. You have to pay attention to when the enemy will do it's next attack but also when your next attack is going to be. You want to eat before the enemy strikes right after you hit. This will result in the least amount of time lost, as eating will reset your attack gauge.
| 7%
 
|-
Alternatively you can get {{ItemIcon|Damage Reduction Potion IV}} to make it 100% safe, this can be obtained through {{SkillReq|Herblore|90}}, {{MasteryReq|Damage Reduction Potion IV|90}} will also be required. <br>
| {{ItemIcon|(G) Ancient Platebody}}
You can also get these potions from [[Cartography]], this will require {{SkillReq|Cartography|90}} and visiting (31.17){{POIIcon|The Sand-Covered Treasure}} on the map.
| Body
 
| 7%
As soon as you obtain 2 [[Aeris God Armour]] pieces (That are not the gloves) equip those instead of the (G) Rune Armour, this will make the death chance negligible (less than 0.1%) and you should be able to idle the rest.
|-
 
| {{ItemIcon|(G) Ancient Platelegs}}
This will allow you to skip farming Ancient Armour and Dragon Armour.
| Leggings
 
| 7%
'''Disclaimer:''' Gem slot is not required but recommended.
|-
{{Equipment/Recommended
| {{ItemIcon|(G) Dragon Boots}}
|style=Melee
| Boots
|showDR=true
| 6%
|helm1=(G) Rune Helmet
|-
|neck1=Elite Amulet of Defence
| {{ItemIcon|(U) Ancient D-hide Vambraces}}
|cape1=Infernal Cape
| Hands
|body1=(G) Rune Platebody
| 6%
|legs1=(G) Rune Platelegs
|-
|shield1=(G) Rune Shield
| {{ItemIcon|Infernal Cape}}
|gloves1=(U) Ancient D-hide Vambraces
| Cape
|boots1=(G) Rune Boots
| 4%
|ring1=Sandstorm Ring
|-
|gem1=Accuracy Gem
| {{ItemIcon|Elite Amulet of Defence}}
|weapon1=!{{ItemIcon|Infernal Claw}} or {{ItemIcon|Ancient Claw}}
| Neck
}}
| 2%
 
|-
A very good alternative (which is actually a lot better than {{ItemIcon|Infernal Claw}}) is {{ItemIcon|Pure Crystal 2H Axe}}. <br>
| {{ItemIcon|Sandstorm Ring}}
This requires {{SkillReq|Smithing|99}}, {{SkillReq|Mining|95}}, {{SkillReq|Crafting|85}}, {{SkillReq|Cartography|80}}, {{SkillReq|Archaeology|90}}.
| Ring
 
| 0%
* {{Icon|Chivalry|type=prayer}} and {{Icon|Incredible Reflexes|type=prayer}}
|-
 
| {{ItemIcon|Dragonfire Shield}}
==Gear to Idle==
| Off-hand
There are 2 ways suggested for this Dungeon, first one is the Idle method listed here, the second is the [[Air God Dungeon#Alternative Option|Manual Alternative Option]]. The second option will require you to manual eat the dungeon a few times before you can idle it.
| 8%
 
|-
Due to the [[Combat Triangle]], it's recommended to beat the [[Air God Dungeon]] with {{Icon|Melee}} because the enemies here are {{Skill|Ranged}} and {{Icon|Melee|nolink=true}}.
! scope="row" colspan="2" | Total
 
| 47%
The following build can idle the dungeon with {{SkillReq|Hitpoints|90}} (+30 HP from {{ItemIcon|Dragonfire Shield}} for 930 HP total), and is suitable for Standard, {{Icon|Hardcore}}, and {{Icon|Adventure}} [[Game Mode|Game Modes]]. Check your own setup with the [[Combat Simulator]] or [https://zxv975.github.io/CanIIdle/ Can I Idle] to be sure that you won't die. While {{MonsterIcon|Aeris}}' standard attack is higher than your [[Auto Eat]] threshold, it will never use a standard attack due to it having a 100% chance to use one of four special attacks.
|}  
 
'''Disclaimer:''' Gem slot is not required but recommended.
{{Equipment/Recommended
|style=Melee
|showDR=true
|helm1=(G) Ancient Helmet
|neck1=Elite Amulet of Defence
|cape1=Infernal Cape
|body1=(G) Ancient Platebody
|legs1=(G) Ancient Platelegs
|shield1=Dragonfire Shield
|gloves1=(U) Ancient D-hide Vambraces
|boots1=(G) Dragon Boots
|ring1=Sandstorm Ring
|gem1=Accuracy Gem
}}
 
With more HP, you can start trading DR for Chance to Double Items and plain DPS, for example, with the same build, at {{Icon|Hitpoints|qty=1090|type=skill|HP}}, you could equip a {{ItemIcon|Chapeau Noir}} and an {{ItemIcon|Elite Amulet of Glory}} in their respective slots.
 
Also worth noting that it is possible to manually clear the dungeon at lower {{Skill|Hitpoints|HP}} levels and equip the resulting {{ItemIcon|Aeris God Boots|Boots}} and {{ItemIcon|Aeris God Gloves|Gloves}} to begin idling a bit earlier.


It is heavily suggested to use the {{ItemIcon|Sandstorm Ring}} because it boosts your clear time by 20%. Other rings don't come even relatively close.
The {{ItemIcon|Sandstorm Ring}} is very powerful and will certainly help clear speeds if you have no external buffs. However, be aware that with enough extra {{Icon|Melee|nolink=true}} levels, better equipment, or buffs from {{Skill|Agility}}, {{Skill|Astrology}}, {{Skill|Herblore}}, {{Skill|Summoning}}, or {{Skill|Prayer}}, the {{ItemIcon|Sandstorm Ring}} may actually become a detriment to how fast you clear the dungeon.  


If you have {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}} (3% DR) use it instead of the {{ItemIcon|Elite Amulet of Defence}} (2% DR). If you don't have any of them, use {{ItemIcon|Gold Sapphire Necklace}}, but you really want at least {{ItemIcon|Elite Amulet of Defence|Elite Defence}} to idle this dungeon.
There are two alternative ring choices:
* {{ItemIcon|Aorpheat's Signet Ring}} or {{ItemIcon|Ring of Wealth}}:
** Increase the amount of {{ItemIcon|Scroll of Aeris|Scrolls}} and {{ItemIcon|Air Chest|Chests}} you receive upon dungeon completion
* {{ItemIcon|Ring of Blade Echoes}}:
** Massively increase weapon DPS at the cost of increased consumable usage


===Weapon choice===
===Weapon Choice===


The simulation was done with the given build. All combat levels are equal to 85 aside from {{Skill|Hitpoints}}. No prayers, no potions, no any other buffs.
This table plots some [[Combat Simulator]] results adjusted by the time it takes to produce all of the required consumables with some assumptions made about the exact bonuses available for each skill.  


The intermediate steps can be checked with this spreadsheet. ([https://docs.google.com/spreadsheets/d/1JAuROH4I_dNph9VwBXx7ffoGnWcoHlbsW0doWMBIPU0/edit?usp=sharing link])
You can view the spreadsheet here. Make a copy to tailor the resource values to match your own, there is also a column on each table that allows you to input your own Sim results.
([https://docs.google.com/spreadsheets/d/1JAuROH4I_dNph9VwBXx7ffoGnWcoHlbsW0doWMBIPU0/edit?usp=sharing link])


{| class="wikitable"
{| class="wikitable"
|- class="headerRow-0"
! Weapon
! Weapon
! Adjusted clears per hour
! Adjusted {{ItemIcon|Scroll of Aeris|Scrolls|nolink=true}}/hr
! Buff compared to previous
! % Increase compared to Previous Weapon.
|-
|-
| {{ItemIcon|Dragon Sword}}
| {{ItemIcon|Dragon Sword}} || 2.80 || 0%
| 0.91
| 0%
|-
|-
| {{ItemIcon|Dragon Claw}}
| {{ItemIcon|Dragon Claw}} || 2.84 || 1.6%
| 0.99
| 8%
|-
|-
| {{ItemIcon|Sunset Rapier}}
| {{ItemIcon|Sunset Rapier}} || 3.43 || 17.1%
| 1.1
| 9.5%
|-
|-
| {{ItemIcon|Ancient Claw}}
| {{ItemIcon|Ancient Claw}} || 3.70 || 7.4%
| 1.13
| 2.6%
|-
|-
| {{ItemIcon|Infernal Claw}}
| {{ItemIcon|Infernal Claw}} || 4.03 || 8.1%
| 1.19
| 5.1%
|}
|}
The usual food expenditure is {{ItemIcon|Whale (Perfect)|qty=384}} per hour.


You want to get at least the {{ItemIcon|Ancient Claw}} because it is a good time to farm it after unlocking Ancient Magicks.  
If you have the {{AoD}}[[Atlas of Discovery Expansion]], a very good alternative is {{ItemIcon|Pure Crystal 2H Axe}} which requires you to have pretty high non-combat levels.<br>
It is slightly worse than {{ItemIcon|Infernal Claw}} for this dungeon (0.3-0.4 chests per hour worse) and requires {{SkillReq|Smithing|99}}, {{SkillReq|Mining|95}}, {{SkillReq|Crafting|85}}, {{SkillReq|Archaeology|90}} and {{SkillReq|Cartography|80}}. <br>
It however does not require you to grind any {{ItemIcon|Ancient Claw Fragment}} which will save you a lot of time.
 
The usual food expenditure is {{Icon|Hitpoints|qty=150000|type=skill|HP}} to {{Icon|Hitpoints|qty=200000|type=skill|HP}} per hour.
 
Ideally, you want to get {{ItemIcon|Infernal Core|qty=10|Infernal Cores}} from the {{ZoneIcon|Infernal Stronghold}} and farm the {{ItemIcon|Dragon Claw}} and {{ItemIcon|Ancient Claw}} to make the {{ItemIcon|Infernal Claw}}.<br>
Check the {{Icon|type=dungeon|Infernal Stronghold/Guide}} to farm it most efficiently. You should be able to idle everything inside except for {{MonsterIcon|Malcs, the Leader of Dragons|type=monster|Malcs}}.
 
 
==Maximized Farming==
 
The rest of this guide is NOT for your first clear, your average clear, or even your first 100 clears. This is purely to maximize scrolls for any missing items. This will assume 99 in all skills, access to nearly all weapons and items in the game, and access to all DR and HP pets. This assumes you are (unless otherwise noted) using an optimal Agility setup, are using your best dps prayers, your best summoning synergy, and are using {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}}
 
This clocks in roughly 32 scrolls per hour, depending on your {{Skill|Astrology}} bonuses. Since this build uses {{ItemIcon|Big ol Ron}} which grants +100% item doubling, there is no need for any additional doubling, so this build maximizes dps at no cost!
 
'''Consumables:'''
* {{Icon|Diamond Luck Potion|Diamond Luck Potions}}
* {{Icon|Battleheart|type=prayer}} and {{Icon|Piety|type=prayer}}
* {{ItemIcon|Minotaur}} and {{ItemIcon|Dragon}} or {{ItemIcon|Centaur}}
* {{ItemIcon|Whetstone}} or {{ItemIcon|Monster Hunter Scroll}}
 
'''Disclaimer:''' Gem slot is not required but recommended.
{{Equipment/Recommended
|style=Melee
|showDR=false
|helm1=Ragnar God Helmet
|neck1=Fury of the Elemental Zodiacs
|neck2=Fighter Amulet
|cape1=Maximum Skillcape
|cape2=Ancient Infernal Cape
|body1=Ragnar God Platebody
|legs1=Ragnar God Platelegs
|weapon1=Big ol Ron
|consumable1=Whetstone
|consumable2=Monster Hunter Scroll
|gloves1=Relentless Fury Gloves
|gloves2=Ragnar God Gloves
|boots1=Ragnar God Boots
|ring1=Ring of Blade Echoes
|gem1=Agile Gem
|passive1=Pirate Hook
|passive2=Fighter Amulet
}}
 
 
=Ancient Relics Guide=
 
 
On top of no [[Pets]], {{Skill|Astrology}} or [[Potions]] this guide will also assume no [[Relics]].
 
Much like any other dungeon up to now, Manual Eating will be required.
 
The goal is to clear this dungeon once for now, {{ZoneIcon|Earth God Dungeon}} needs to be cleared to be able to wear [[God Equipment]] if you followed the recommended Dungeon order.
 
For this dungeon. Watch out for {{MonsterIcon|Aeris}} Cyclone attack, it hits 7 times for quite heavy damage, be sure to smash your [[Eat]] button.
 
==Melee==
 
This is a {{Skill|Ranged}} dungeon, [[Melee]] is highly recommended for this dungeon because of the [[Combat Triangle]]. {{Skill|Magic}} will just get slaughtered in this dungeon.
 
The clear speed of {{ItemIcon|(G) Adamant Helmet|notext=true}}[[Adamant_Equipment#Armour|Adamant Armour]] and {{ItemIcon|(G) Rune Helmet|notext=true}}[[Rune_Equipment#Armour|Rune Armour]] is about the same at about 20 minutes. <br>
{{ItemIcon|(G) Adamant Helmet|Adamant Armour}} uses roughly 1000 {{ItemIcon|Lobster}} for a single clear. <br>
{{ItemIcon|(G) Rune Helmet|Rune Armour}} uses roughly 345 {{ItemIcon|Lobster}} for a single clear.
 
It is highly suggested you obtain either a {{ItemIcon|Sunset Rapier}} or {{ItemIcon|Ancient Claw}} for this dungeon.
 
===Gear===
 
Prayers: {{PrayerIcon|Ultimate Strength}} & {{PrayerIcon|Incredible Reflexes}}
 
{{Equipment/Recommended
|style = Melee
|helm1 = (G) Adamant Helmet
|body1 = (G) Adamant Platebody
|legs1 = (G) Adamant Platelegs
|boots1 = (G) Adamant Boots
|gloves1 = Paladin Gloves
|cape1 = Fire Cape
|neck1 = Elite Amulet of Defence
|ring1 = Ring of Malice (m)
|weapon1 = Ancient Claw
|shield1 = (G) Adamant Shield
|familiar11 = !{{Synergy|Occultist|Minotaur}}
}}
 
===[[Combat Simulator]] Export===
 
[https://pastebin.com/FVsARqMD Combat Simulator Export]


Ideally, you want to get {{ItemIcon|Infernal Core|qty=10|Infernal Cores}} from the {{ZoneIcon|Infernal Stronghold}} and farm the {{ItemIcon|Dragon Claw}} to make the {{ItemIcon|Infernal Claw}}.<br>
Check the {{Icon|type=dungeon|Infernal Stronghold/Guide}} to farm it most efficiently. You should be able to idle everything aside from {{Icon|Malcs, the Leader of Dragons|type=monster|Malcs's}}.


<br> <br>
{{CombatNav|Dungeon}}
{{Menu}}
{{Menu}}
[[Category:Guides]]

Latest revision as of 13:17, 6 June 2024

This page is up to date (v1.2.2).

Why Clear Air God Dungeon?

According to the simulator (1) and simulator (2):

  • On average it will take 69 clears of the dungeon to get the full Aeris Armour set. (1)
  • If you want the full Armour set, then you need to clear the dungeon 91 times for 75% of that happening or 192 times for 95%. (2)
  • If you want the full set and Stormsnap, then it's 277 times for 75% and 576 times for 95%.

Suggestion for Atlas of Discovery Expansion

If Atlas of Discovery Expansion is owned, it is highly recommended you get a Ring of Malice (m) at this point in the game.
It is the best in slot Ring (occasionally shared with Ring of Power) and will remain relevant till the very end of Throne of the Herald.
The only times it is a bad choice for the Ring slot is in Barrier content.

This Ring does not require you to active any Unholy Prayers to be good, the debuff it applies on it's own is very good. It also does not consume any Prayer Points to use.

Standard Guide

Low Death Chance or Manual Eating

Grinding our Ancient Armour takes quite a while, so here is an alternative to grinding the set. This setup is NOT risk free, there is a 6% death chance (resulting in 0.3 deaths per hour) using this setup.
You can negate this death chance by monitoring the kill and manually eating when your life falls too low..
When manual eating, the timing of when you eat is quite important. You have to pay attention to when the enemy will do it's next attack but also when your next attack is going to be. You want to eat before the enemy strikes right after you hit. This will result in the least amount of time lost, as eating will reset your attack gauge.

Alternatively you can get Damage Reduction Potion IV to make it 100% safe, this can be obtained through Herblore Level 90, Level 90 will also be required.
You can also get these potions from Cartography, this will require Cartography Level 90 and visiting (31.17) The Sand-Covered Treasure on the map.

As soon as you obtain 2 Aeris God Armour pieces (That are not the gloves) equip those instead of the (G) Rune Armour, this will make the death chance negligible (less than 0.1%) and you should be able to idle the rest.

This will allow you to skip farming Ancient Armour and Dragon Armour.

Disclaimer: Gem slot is not required but recommended.

A very good alternative (which is actually a lot better than Infernal Claw) is Pure Crystal 2H Axe.
This requires Smithing Level 99, Mining Level 95, Crafting Level 85, Cartography Level 80, Archaeology Level 90.

Gear to Idle

There are 2 ways suggested for this Dungeon, first one is the Idle method listed here, the second is the Manual Alternative Option. The second option will require you to manual eat the dungeon a few times before you can idle it.

Due to the Combat Triangle, it's recommended to beat the Air God Dungeon with Melee because the enemies here are Ranged and Melee.

The following build can idle the dungeon with Hitpoints Level 90 (+30 HP from Dragonfire Shield for 930 HP total), and is suitable for Standard, Hardcore, and Adventure Game Modes. Check your own setup with the Combat Simulator or Can I Idle to be sure that you won't die. While Aeris' standard attack is higher than your Auto Eat threshold, it will never use a standard attack due to it having a 100% chance to use one of four special attacks.

Disclaimer: Gem slot is not required but recommended.

With more HP, you can start trading DR for Chance to Double Items and plain DPS, for example, with the same build, at 1,090 HP, you could equip a Chapeau Noir and an Elite Amulet of Glory in their respective slots.

Also worth noting that it is possible to manually clear the dungeon at lower HP levels and equip the resulting Boots and Gloves to begin idling a bit earlier.

The Sandstorm Ring is very powerful and will certainly help clear speeds if you have no external buffs. However, be aware that with enough extra Melee levels, better equipment, or buffs from Agility, Astrology, Herblore, Summoning, or Prayer, the Sandstorm Ring may actually become a detriment to how fast you clear the dungeon.

There are two alternative ring choices:

Weapon Choice

This table plots some Combat Simulator results adjusted by the time it takes to produce all of the required consumables with some assumptions made about the exact bonuses available for each skill.

You can view the spreadsheet here. Make a copy to tailor the resource values to match your own, there is also a column on each table that allows you to input your own Sim results. (link)

Weapon Adjusted Scrolls/hr % Increase compared to Previous Weapon.
Dragon Sword 2.80 0%
Dragon Claw 2.84 1.6%
Sunset Rapier 3.43 17.1%
Ancient Claw 3.70 7.4%
Infernal Claw 4.03 8.1%

If you have the Atlas of Discovery Expansion, a very good alternative is Pure Crystal 2H Axe which requires you to have pretty high non-combat levels.
It is slightly worse than Infernal Claw for this dungeon (0.3-0.4 chests per hour worse) and requires Smithing Level 99, Mining Level 95, Crafting Level 85, Archaeology Level 90 and Cartography Level 80.
It however does not require you to grind any Ancient Claw Fragment which will save you a lot of time.

The usual food expenditure is 150,000 HP to 200,000 HP per hour.

Ideally, you want to get 10 Infernal Cores from the Infernal Stronghold and farm the Dragon Claw and Ancient Claw to make the Infernal Claw.
Check the Infernal Stronghold/Guide to farm it most efficiently. You should be able to idle everything inside except for Malcs.


Maximized Farming

The rest of this guide is NOT for your first clear, your average clear, or even your first 100 clears. This is purely to maximize scrolls for any missing items. This will assume 99 in all skills, access to nearly all weapons and items in the game, and access to all DR and HP pets. This assumes you are (unless otherwise noted) using an optimal Agility setup, are using your best dps prayers, your best summoning synergy, and are using Diamond Luck Potions

This clocks in roughly 32 scrolls per hour, depending on your Astrology bonuses. Since this build uses Big ol Ron which grants +100% item doubling, there is no need for any additional doubling, so this build maximizes dps at no cost!

Consumables:

Disclaimer: Gem slot is not required but recommended.


Ancient Relics Guide

On top of no Pets, Astrology or Potions this guide will also assume no Relics.

Much like any other dungeon up to now, Manual Eating will be required.

The goal is to clear this dungeon once for now, Earth God Dungeon needs to be cleared to be able to wear God Equipment if you followed the recommended Dungeon order.

For this dungeon. Watch out for Aeris Cyclone attack, it hits 7 times for quite heavy damage, be sure to smash your Eat button.

Melee

This is a Ranged dungeon, Melee is highly recommended for this dungeon because of the Combat Triangle. Magic will just get slaughtered in this dungeon.

The clear speed of Adamant Armour and Rune Armour is about the same at about 20 minutes.
Adamant Armour uses roughly 1000 Lobster for a single clear.
Rune Armour uses roughly 345 Lobster for a single clear.

It is highly suggested you obtain either a Sunset Rapier or Ancient Claw for this dungeon.

Gear

Prayers: Ultimate Strength & Incredible Reflexes

Combat Simulator Export

Combat Simulator Export