Cult Monster

From Melvor Idle
This page is up to date (v1.2.2).
Cult Monster
Cult Monster
Monster ID: melvorAoD:CultMonster
Zones:

Cult Grounds
Ritual Site

Monster Types: Combat Area, Dungeon
Slayer Tier: N/A

Combat

Combat Stats
Combat Level: 381
Hitpoints: 3,400
Barrier: Barrier 1700
Attack Speed: 3.2s
Max Hit: Melee 650
Accuracy Rating: 21,056
Damage Reduction: 25%
Evasion Ratings: Defence (skill).svg Ranged (skill).svg Magic (skill).svg
25,641 30,821 12,096
Skill Levels: Attack (skill).svg Strength (skill).svg Defence (skill).svg Ranged (skill).svg Magic (skill).svg
320 400 250 1 1

Attacks

  • 60% Melee Normal Attack
    • 1 - 500 Melee Damage
  • 10% Melee Bleeding Bite
    • An avoidable attack that deals damage equal to 100% of the enemy's normal damage. On a hit, inflicts Bleed that deals 200% of the damage dealt as damage over 10s.
  • 30% Melee Nasty Bite
    • An avoidable attack that deals damage equal to 100% of the enemy's max hit. On a hit, has a 20% chance to apply stun for 1 turn.

Passives

  • Barrier Regeneration
    • Regenerates 25% Barrier every 7 Attack Turns
  • End of Turn Healing
    • Heal 4% of current hitpoints every 2 turns
  • Weakening Touch
    • +100% chance to apply Weakening Touch to the Target

Drops

Always Drops:

Item Qty
Magic Bones 1
Barrier Dust 8

Loot:

In addition to loot, the monster will also drop 1,250 - 3,750GP.

Item Qty Price Chance
Summoning Shard (Silver) 1 - 5 100 - 500GP 30/83 36.14%
Summoning Shard (Black) 1 - 3 150 - 450GP 10/83 12.05%
Biting Gloves 1 10,000GP 1/83 1.20%
Max Hitpoints Gem 1 100GP 1/166 0.60%
Total: 1/2 50.00%

The loot dropped by the average kill is worth 265.66GP if sold.
Including GP and bones and barrier dust, the average kill is worth 3,073.66GP.