Combat Passive Slot
From Melvor Idle
This page is up to date (v1.0.4). |
The Combat Passive Slot is an equipment slot which is unlocked after beating Into the Mist.
After completing the dungeon, an additional equipment slot will become available on all equipment sets. Within this slot, the player can equip most Combat Items with passives, and gain their passive benefit. While an item is required to have some passive effect useful in combat to equip, other passive effects that are beneficial outside of combat will still work, such as Aorpheat's Signet Ring giving a 10% chance to double resources.
You cannot equip Weapons, Capes, Skilling Items (Items with no Combat Benefits), or items which you already have equipped in the same equipment set to this slot.
List of compatible items
Item | Passive | |
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Gold Topaz Ring | Passive: +15% GP From Monsters and Something else drops instead of Gold Topaz Ring | |
Gold Sapphire Ring | Passive: +0-30 Reflect Damage (Reflect dmg cannot activate more than once every 2 seconds. Reflect dmg cannot kill an enemy nor provide XP). | |
Gold Ruby Ring | Passive: +3 Flat Hitpoints Regen | |
Gold Emerald Ring | Passive: +4% Combat XP. Does not work with Slayer or Alt. Magic. | |
Gold Diamond Ring | Passive: The Protect Item Prayer costs nothing | |
Silver Topaz Necklace | Passive: +12 Hidden Attack Level | |
Silver Sapphire Necklace | Passive: +3% Magic lifesteal | |
Silver Ruby Necklace | Passive: +8 Hidden Strength Level | |
Silver Emerald Necklace | Passive: +6 Hidden Ranged Level and +5% Ammo Preservation | |
Silver Diamond Necklace | Passive: +10% of Maximum Hit added to Minimum Hit when using a 2H Melee weapon | |
Gold Topaz Necklace | Passive: +10% GP From Monsters and +50 GP From Monsters | |
Gold Sapphire Necklace | Passive: +1% Damage Reduction when fighting Ranged enemies with Melee | |
Gold Ruby Necklace | Passive: -2s Hitpoint Regeneration interval and +20% Hitpoint Regeneration | |
Gold Emerald Necklace | Passive: +1% Damage Reduction when fighting Magic enemies with Ranged | |
Ranger Hat | Passive: +5% Ammo Preservation | |
Ranger Boots | Passive: +5% Ammo Preservation | |
Amulet of Looting | Passive: Auto-loots when equipped | |
Ancient Wizard Hat | Passive: +5 Minimum Damage when using Air, Water, Earth or Fire Spells; +6% Accuracy Rating and Maximum Hit when using Surge Spells. | |
Ancient Wizard Robes | Passive: +5 Minimum Damage when using Air, Water, Earth or Fire Spells; +6% Accuracy Rating and Maximum Hit when using Surge Spells. | |
Ancient Wizard Bottoms | Passive: +5 Minimum Damage when using Air, Water, Earth or Fire Spells; +6% Accuracy Rating and Maximum Hit when using Surge Spells. | |
Ancient Wizard Boots | Passive: +5 Minimum Damage when using Air, Water, Earth or Fire Spells; +6% Accuracy Rating and Maximum Hit when using Surge Spells. | |
Slayer Helmet (Basic) | Passive: +5% Slayer Skill XP and +5% Flat Slayer Area Effect Negation | |
Slayer Platebody (Basic) | Passive: +5% Slayer Skill XP and +5% Flat Slayer Area Effect Negation | |
Slayer Helmet (Strong) | Passive: +15% Slayer Skill XP and +10% Flat Slayer Area Effect Negation | |
Slayer Platebody (Strong) | Passive: +15% Slayer Skill XP and +10% Flat Slayer Area Effect Negation | |
Slayer Helmet (Elite) | Passive: +30% Slayer Skill XP and +15% Flat Slayer Area Effect Negation | |
Slayer Platebody (Elite) | Passive: +30% Slayer Skill XP and +15% Flat Slayer Area Effect Negation | |
Mirror Shield | Passive: Grants access to Strange Cave. | |
Magical Ring | Passive: Grants access to High Lands. | |
Slayer Wizard Hat (Basic) | Passive: +5% Slayer Skill XP and +5% Flat Slayer Area Effect Negation | |
Slayer Wizard Robes (Basic) | Passive: +5% Slayer Skill XP and +5% Flat Slayer Area Effect Negation | |
Slayer Wizard Hat (Strong) | Passive: +15% Slayer Skill XP and +10% Flat Slayer Area Effect Negation | |
Slayer Wizard Robes (Strong) | Passive: +15% Slayer Skill XP and +10% Flat Slayer Area Effect Negation | |
Slayer Wizard Hat (Elite) | Passive: +30% Slayer Skill XP and +15% Flat Slayer Area Effect Negation | |
Slayer Wizard Robes (Elite) | Passive: +30% Slayer Skill XP and +15% Flat Slayer Area Effect Negation | |
Slayer Cowl (Basic) | Passive: +5% Slayer Skill XP and +5% Flat Slayer Area Effect Negation | |
Slayer Leather Body (Basic) | Passive: +5% Slayer Skill XP and +5% Flat Slayer Area Effect Negation | |
Slayer Cowl (Strong) | Passive: +15% Slayer Skill XP and +10% Flat Slayer Area Effect Negation | |
Slayer Leather Body (Strong) | Passive: +15% Slayer Skill XP and +10% Flat Slayer Area Effect Negation | |
Slayer Cowl (Elite) | Passive: +30% Slayer Skill XP and +15% Flat Slayer Area Effect Negation | |
Slayer Leather Body (Elite) | Passive: +30% Slayer Skill XP and +15% Flat Slayer Area Effect Negation | |
Chapeau Noir | Created by Patreon (ChapeauNoir) Passive: +10% Chance To Double Loot in Combat and +10% Chance to Double Items in Thieving | |
Aorpheat's Signet Ring | Created by Patreon (Aorpheat) Passive: When equipped - +100% GP granted from all sources except Alt. Magic and Item Sales, +5% chance to obtain double loot from slain monsters or Thieving, +10% chance to gain double resources from any skill. | |
Glacia God Helmet | Passive: +10 Minimum Damage when using Air, Water, Earth or Fire Spells. | |
Glacia God Platelegs | Passive: +10 Minimum Damage when using Air, Water, Earth or Fire Spells. | |
Glacia God Platebody | Passive: +10 Minimum Damage when using Air, Water, Earth or Fire Spells. | |
Glacia God Boots | Passive: +10 Minimum Damage when using Air, Water, Earth or Fire Spells. | |
Glacia God Gloves | Passive: +10 Minimum Damage when using Air, Water, Earth or Fire Spells. | |
Deadeye Amulet | Passive: 25% chance for Ranged attacks to deal 150% dmg | |
Warlock Amulet | Passive: +10% Magic lifesteal | |
Guardian Amulet | Passive: +5% Damage Reduction and +10% Attack Interval. Both are doubled if you are below 50% Hitpoints | |
Fighter Amulet | Passive: (MELEE ONLY) Enemy is stunned for 1 turn when you hit for at least 70% of your max hit. | |
Bone Necklace | Passive: Bones are automatically buried for 200% of their Prayer Point value | |
Air Acolyte Wizard Hat | Passive: +5 Minimum Air Spell Dmg | |
Air Acolyte Wizard Robes | Passive: +5 Minimum Air Spell Dmg | |
Air Acolyte Wizard Bottoms | Passive: +5 Minimum Air Spell Dmg | |
Air Acolyte Wizard Boots | Passive: +5 Minimum Air Spell Dmg | |
Water Acolyte Wizard Hat | Passive: +5 Minimum Water Spell Dmg | |
Water Acolyte Wizard Robes | Passive: +5 Minimum Water Spell Dmg | |
Water Acolyte Wizard Bottoms | Passive: +5 Minimum Water Spell Dmg | |
Water Acolyte Wizard Boots | Passive: +5 Minimum Water Spell Dmg | |
Earth Acolyte Wizard Hat | Passive: +5 Minimum Earth Spell Dmg | |
Earth Acolyte Wizard Robes | Passive: +5 Minimum Earth Spell Dmg | |
Earth Acolyte Wizard Bottoms | Passive: +5 Minimum Earth Spell Dmg | |
Earth Acolyte Wizard Boots | Passive: +5 Minimum Earth Spell Dmg | |
Fire Acolyte Wizard Hat | Passive: +5 Minimum Fire Spell Dmg | |
Fire Acolyte Wizard Robes | Passive: +5 Minimum Fire Spell Dmg | |
Fire Acolyte Wizard Bottoms | Passive: +5 Minimum Fire Spell Dmg | |
Fire Acolyte Wizard Boots | Passive: +5 Minimum Fire Spell Dmg | |
Air Adept Wizard Hat | Passive: +15 Minimum Air Spell Dmg | |
Air Adept Wizard Robes | Passive: +15 Minimum Air Spell Dmg | |
Air Adept Wizard Bottoms | Passive: +15 Minimum Air Spell Dmg | |
Air Adept Wizard Boots | Passive: +15 Minimum Air Spell Dmg | |
Water Adept Wizard Hat | Passive: +15 Minimum Water Spell Dmg | |
Water Adept Wizard Robes | Passive: +15 Minimum Water Spell Dmg | |
Water Adept Wizard Bottoms | Passive: +15 Minimum Water Spell Dmg | |
Water Adept Wizard Boots | Passive: +15 Minimum Water Spell Dmg | |
Earth Adept Wizard Hat | Passive: +15 Minimum Earth Spell Dmg | |
Earth Adept Wizard Robes | Passive: +15 Minimum Earth Spell Dmg | |
Earth Adept Wizard Bottoms | Passive: +15 Minimum Earth Spell Dmg | |
Earth Adept Wizard Boots | Passive: +15 Minimum Earth Spell Dmg | |
Fire Adept Wizard Hat | Passive: +15 Minimum Fire Spell Dmg | |
Fire Adept Wizard Robes | Passive: +15 Minimum Fire Spell Dmg | |
Fire Adept Wizard Bottoms | Passive: +15 Minimum Fire Spell Dmg | |
Fire Adept Wizard Boots | Passive: +15 Minimum Fire Spell Dmg | |
Air Expert Wizard Hat | Passive: +20 Minimum Air Spell Dmg | |
Air Expert Wizard Robes | Passive: +20 Minimum Air Spell Dmg | |
Air Expert Wizard Bottoms | Passive: +20 Minimum Air Spell Dmg | |
Air Expert Wizard Boots | Passive: +20 Minimum Air Spell Dmg | |
Water Expert Wizard Hat | Passive: +20 Minimum Water Spell Dmg | |
Water Expert Wizard Robes | Passive: +20 Minimum Water Spell Dmg | |
Water Expert Wizard Bottoms | Passive: +20 Minimum Water Spell Dmg | |
Water Expert Wizard Boots | Passive: +20 Minimum Water Spell Dmg | |
Earth Expert Wizard Hat | Passive: +20 Minimum Earth Spell Dmg | |
Earth Expert Wizard Robes | Passive: +20 Minimum Earth Spell Dmg | |
Earth Expert Wizard Bottoms | Passive: +20 Minimum Earth Spell Dmg | |
Earth Expert Wizard Boots | Passive: +20 Minimum Earth Spell Dmg | |
Fire Expert Wizard Hat | Passive: +20 Minimum Fire Spell Dmg | |
Fire Expert Wizard Robes | Passive: +20 Minimum Fire Spell Dmg | |
Fire Expert Wizard Bottoms | Passive: +20 Minimum Fire Spell Dmg | |
Fire Expert Wizard Boots | Passive: +20 Minimum Fire Spell Dmg | |
Red Party Hat | +1 Bragging Rights | |
Dragonfire Shield | +30 Maximum Hitpoints and -30% damage taken from dragonbreath | |
Purple Party Hat | Happy 1st Birthday to Melvor Idle! | |
Desert Hat | Passive: Grants access to Arid Plains. | |
Blazing Lantern | Passive: Grants access to Shrouded Badlands. | |
Climbing Boots | Passive: Grants access to Perilous Peaks. | |
Gloves of Silence | Passive: +150 GP From Monsters,+150 GP From Thieving,+50 Stealth while Thieving and -0.1s Thieving Interval | |
Shaman Ring | +3% Magic Damage Bonus. Passive: +6 Flat Hitpoints Regen | |
Sand Treaders | Passive: -0.1s Attack Interval | |
Elder Crown | Passive: +10% Lifesteal,+100% Bleed lifesteal and -0.1s Attack Interval | |
Recoil Shield | Passive: Reflects up to 25% of damage dealt to you (Reflect dmg cannot activate more than once per enemy turn. Reflect dmg cannot kill an enemy nor provide XP). | |
Wasteful Ring | Passive: +5% Auto Eat Threshold and -25% Auto Eat Efficiency | |
Priest Hat | Passive: -1 Prayer Point Cost for Prayers and +10% Chance To Preserve Prayer Points | |
Slayer Helmet (Master) | Passive: +3% Chance To Double Loot in Combat,+3% Chance to Double Items in Thieving,+40% Slayer Skill XP and +20% Flat Slayer Area Effect Negation | |
Slayer Platebody (Master) | Passive: +3% Chance To Double Loot in Combat,+3% Chance to Double Items in Thieving,+40% Slayer Skill XP and +20% Flat Slayer Area Effect Negation | |
Slayer Cowl (Master) | Passive: +3% Chance To Double Loot in Combat,+3% Chance to Double Items in Thieving,+40% Slayer Skill XP and +20% Flat Slayer Area Effect Negation | |
Slayer Leather Body (Master) | Passive: +3% Chance To Double Loot in Combat,+3% Chance to Double Items in Thieving,+40% Slayer Skill XP and +20% Flat Slayer Area Effect Negation | |
Slayer Wizard Hat (Master) | Passive: +3% Chance To Double Loot in Combat,+3% Chance to Double Items in Thieving,+40% Slayer Skill XP and +20% Flat Slayer Area Effect Negation | |
Slayer Wizard Robes (Master) | Passive: +3% Chance To Double Loot in Combat,+3% Chance to Double Items in Thieving,+40% Slayer Skill XP and +20% Flat Slayer Area Effect Negation | |
Green Party Hat | +1 Bragging Rights | |
Hunter's Ring | Passive: +10% Slayer Coins,+10% Slayer Skill XP and +10% Flat Slayer Area Effect Negation | |
Santa Hat | +2 Bragging Rights Christmas Event 2020. | |
Friendship Bracelet | There is nothing more important than those around you. Be kind to each other. Christmas Event 2020. | |
Christmas Coal | One of the most beautiful looking rings you will ever find. Small chance to gain coal when killing an enemy. Christmas Event 2020. | |
Christmas Sweater | Hmmm... -1 style points? Christmas Event 2020. | |
Christmas Wreath | Wearing this around your neck is not recommended. But for some reason it gives you Damage Reduction. Christmas Event 2020. | |
Yellow Party Hat | +1 Bragging Rights | |
Necromancer Hat | Passive: +2 Base Quantity for Summoning Tablet Creation and +2% Summoning Skill XP | |
Necromancer Robes | Passive: +2 Base Quantity for Summoning Tablet Creation and +2% Summoning Skill XP | |
Necromancer Bottoms | Passive: +2 Base Quantity for Summoning Tablet Creation and +2% Summoning Skill XP | |
Necromancer Boots | Passive: +2 Base Quantity for Summoning Tablet Creation and +2% Summoning Skill XP | |
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Sneak-Ers | +40 Stealth while Thieving and +5% Global GP (except Item Sales) |
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Ring of Wealth | +7% Chance to Double Items Globally and -3% Chance to Preserve Resources in Skills |
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Absorbing Shield | Passive: When hit, lose 5% evasion ratings and gain +1% damage reduction, stacking up to 3 times (lasts until end of fight) |
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Training Shield | Passive: +3% Combat XP. Does not work with Slayer or Alt. Magic, +3% of Maximum Hit as Minimum Hit |
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Knight's Defender | Passive: (MELEE ONLY) -0.1s Attack Interval, -3% Damage Reduction, +7 Melee Defence Bonus |
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Cave Giant Boots | Passive: +5% Melee Maximum Hit and -15% Melee Evasion |
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Fine Coinpurse | Passive: +10% Global GP (except Item Sales) |
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Gold Crested Shield | +30% GP From Monsters |
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Book of Scholars | Passive: +3% Global Skill XP and -15% Global GP (except Item Sales) |
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Shield of Melee Power | Passive: +10% Melee Maximum Hit and +10% chance to stun when hitting with a Melee attack (once per turn). Enemies have -5% Damage Reduction. |
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Shield of Ranged Power | Passive: +10% Ranged Maximum Hit and +10% Ranged critical hit chance. Enemies have -5% Damage Reduction. |
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Shield of Magic Power | Passive: +10% Magic Maximum Hit and +10% chance to apply Burn, Frostburn or Freeze when hitting with a Magic attack (once per turn). Enemies have -5% Damage Reduction. |
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Ring of Power | Passive: +5% of Maximum Hit added to Minimum Hit. Enemies have -5% Damage Reduction. |
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Nature's Blessing Ring | Passive: +10 Flat Hitpoints Regen. When equipped with Nature's Wrath Staff: +50% Hitpoint Regeneration, +40 Maximum Hitpoints and +30% of Maximum Hit added to Minimum Hit when using Nature spells. |
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Scaled Shield | Passive: +10% chance to poison attackers when hit |
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Poison Virulence Ring | Passive: +15% chance to apply poison when hitting with an attack and -30 Maximum Hitpoints. When equipped with Poison Virulence Gloves: +10% Ranged Accuracy Rating and +10% Ranged Maximum Hit when you are poisoned; Enemies have -20% Maximum Hit, -20% Global Evasion, -20% Global Accuracy and +20% Attack Interval when they are poisoned. |
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Poison Virulence Gloves | Passive: +15% chance to ignore poison. When equipped with Poison Virulence Ring: +10% Ranged Accuracy Rating and +10% Ranged Maximum Hit when you are poisoned; Enemies have -20% Maximum Hit, -20% Global Evasion, -20% Global Accuracy and +20% Attack Interval when they are poisoned. |
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Burning Madness Ring | Passive: +15% chance to apply Burn, Frostburn or Freeze when hitting with a Magic attack (once per turn) and -10% Magic Accuracy Rating. When equipped with Burning Madness Gloves: +10% Magic Accuracy Rating and +10% Magic Maximum Hit when you are Slowed, Frostburned or Burning. |
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Burning Madness Gloves | Passive: +15% chance to ignore Slow effects,+15% chance to ignore Frostburn and +15% chance to ignore burn. When equipped with Burning Madness Ring: +10% Magic Accuracy Rating and +10% Magic Maximum Hit when you are Slowed, Frostburned or Burning. |
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Spiked Shell Ring | Passive: +10% Attack Interval and +15% chance to inflict a bleed that does 100% of the attack's damage to attackers when hit. When equipped with Spiked Shell Gloves: +3% Damage Reduction and +30% Global Evasion when you are bleeding. |
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Spiked Shell Gloves | Passive: +15% chance to ignore bleed. When equipped with Spiked Shell Ring: +3% Damage Reduction and +30% Global Evasion when you are bleeding. |
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Relentless Fury Ring | Passive: +15% chance to stun when hitting with a Melee attack (once per turn) and -10% Global Evasion. When equipped with Relentless Fury Gloves: +15% chance to increase the length of stuns inflicted by 1 turn and +15% chance to ignore Stuns and Freezes. |
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Relentless Fury Gloves | Passive: +15% chance to ignore Stuns and Freezes. When equipped with Relentless Fury Ring: +15% chance to increase the length of stuns inflicted by 1 turn and +15% chance to ignore Stuns and Freezes. |
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Ring of Balance | Passive: -20% Maximum Hitpoints and +35% Maximum Hit |
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Warding Shield | Passive: +100 Maximum Hitpoints and -30% Global Evasion |
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Ultimate Speed Boots | Passive: -0.4s Attack Interval and -10% Maximum Hit |
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Punching Bag Platebody | Passive: -10% Damage Reduction and +40% Reflect Damage |
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Amulet of Burning Leech | Passive: +100% Burn lifesteal |
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Amulet of Poison Leech | Passive: +100% Poison lifesteal |
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Magic Critical Amulet | Passive: +25% Magic critical hit chance |
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Melee Critical Amulet | Passive: +25% Melee critical hit chance |
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Bloodthirst Amulet | Passive: +50% Lifesteal and -10% Damage Reduction |