Turkul General

From Melvor Idle
This page is up to date (v1.1.1).
Turkul General
Turkul General
Monster ID: melvorF:TurkulGeneral
Zones:

Arid Plains - -30% Food Efficiency.

Monster Types: Slayer Area
Slayer Tier: Hard

Combat

Combat Stats
Combat Level: 164
Hitpoints: 1,450
Attack Speed: 2.8s
Max Hit: Ranged 202
Accuracy Rating: 13,986
Damage Reduction: 5%
Evasion Ratings: Defence (skill).svg Ranged (skill).svg Magic (skill).svg
11,661 14,196 11,024
Skill Levels: Attack (skill).svg Strength (skill).svg Defence (skill).svg Ranged (skill).svg Magic (skill).svg
1 1 160 180 70

Attacks

  • 70% Ranged 1 - 202 Ranged Damage
  • 30% Ranged Lesser Sandstorm
    • An unavoidable attack that deals up to 100% of the enemy's normal damage and 1%-5% of the enemy's current hitpoints.


Drops

Always Drops:

Item Qty
Bones 1

Loot:

In addition to loot, the monster will also drop GP 80 - 320.

Item Qty Price Chance
Emerald 1 GP 555 45/113 39.82%
Adamant Arrows 1 - 10 GP 10 - 100 63/226 27.88%
Rune Arrows 1 - 10 GP 30 - 300 45/226 19.91%
Wildflower 1 - 14 GP 45 - 630 23/226 10.18%
Dragon Arrows 1 - 10 GP 45 - 450 2/113 1.77%
Desert Shortbow 1 GP 3,240 1/226 0.44%
Total: 100.00%

The loot dropped by the average kill is worth GP 322.27 if sold.
Including GP and bones, the average kill is worth GP 527.27.