Chapeau Noir

From Melvor Idle
This page is up to date (v1.0.3).
Chapeau Noir
Chapeau Noir (item).svg
Created by Patreon (ChapeauNoir)
Passive: +10% Chance To Double Loot in Combat and +10% Chance to Double Items in Thieving
Item ID: 630
Category: Combat
Type: Patreon
Sells For: Coins.svg 32,000
Equipment Slot: Helmet, Passive
Modifiers:

+10% Chance to Double Items in Thieving
+10% Chance To Double Loot in Combat

Item Sources:
  • Thieving (skill).svg Level 1
Item Uses:
Part of 100% Completion: Yes

The Chapeau Noir is a piece of equipment that has a 1 in 20 000 chance to drop on a successful pickpocket while Thieving. It provides +10% to the chance to receive double loot from both thieving and combat.

Mechanics

- Main article: Double Loot

By default, the player has a 0% chance to receive double loot. All equipped items and other effects that increase the double loot chance are added together to get the player's total chance to receive double loot.

For example, if the player has one item equipped that gives a +10% chance to receive double loot and another that gives a +5% chance to receive double loot, their total chance to receive double loot is 15%.

The chance to double loot does not apply to Mastery Tokens.gif Mastery Tokens, Mysterious Stone (item).png Mysterious Stones, Circlet of Rhaelyx (item).png Circlet of Rhaelyx, Jewel of Rhaelyx (item).png Jewel of Rhaelyx, Signet Ring Half (a) (item).svg Signet Ring Half (a), or Signet Ring Half (b) (item).svg Signet Ring Half (b).

Any item received as loot from combat has a chance of being doubled, including bones and chests, Fire Cape (item).svg Fire Cape, Infernal Cape (item).svg Infernal Cape, and Infernal Core (item).png Infernal Core from completing Dungeons. The roll is made once per drop - Bone drops can be doubled without the item drop being doubled, and the opposite is also true. If the drop would consist of a stack of multiple items, one roll will be made to determine whether or not the entire stack is doubled.

Stats

Armour Stats
Offensive Stats Defensive Stats
Strength (skill).svg Strength Bonus 0 Defence (skill).svg Defence Bonus 0
Combat.svg Stab Bonus 0 Defence (skill).svg Damage Reduction 0%
Combat.svg Slash Bonus 0 Ranged (skill).svg Defence Bonus 9
Combat.svg Block Bonus 0 Magic (skill).svg Defence Bonus -1
Ranged (skill).svg Attack Bonus -2 Other
Ranged (skill).svg Strength Bonus 0 Slayer (skill).svg Bonus Slayer XP 0%
Magic (skill).svg Attack Bonus -6 Defence (skill).svg Level Required 0
Magic (skill).svg % Damage Bonus 0% Ranged (skill).svg Level Required 0
Magic (skill).svg Level Required 0


Item Sources

Loot