|This page is up to date (v1.2).|
|Slayer Area ID: melvorF:UnhallowedWasteland|
Enemies heal 100% of their current hitpoints every 2 turns
Unless the area effect has been negated, Monsters will heal to double their current health every 2 enemy turns. As this area effect is so strong, at least partially negating this area's effect is highly recommended (if not required). The Combat Guide contains more information on how this area's effect may be successfully negated.
Each monster has only two drops aside from bones and GP: An essence and a rare drop. These can be used along with the rings and gloves dropped from the God Dungeons to upgrade into powerful end-game gear sets.
For example, the Legaran Wurm drops Poison Essence and Worm Spike. These are used to upgrade the Deadeye Ring and Aeris God Gloves from the Air God Dungeon into the Poison Virulence Ring and Poison Virulence Gloves.
|Name||Combat Level||Hitpoints||Max Hit||Combat Style|
|Spiked Red Claw||727||9,600||1,000||Melee|
|Greater Skeletal Dragon||762||9,900||975||Melee|
|Unhallowed Wasteland Monsters & Items|
|Legaran Wurm||Poison Essence||Poison Virulence Ring||Worm Spike||Poison Virulence Gloves|
|Cursed Lich||Burning Essence||Burning Madness Ring||Cursed Hands||Burning Madness Gloves|
|Spiked Red Claw||Stinging Essence||Spiked Shell Ring||Tough Shell||Spiked Shell Gloves|
|Greater Skeletal Dragon||Undead Essence||Relentless Fury Ring||Desecrated Bones||Relentless Fury Gloves|
|Melvor Idle version v1.2 (Released: 3rd September 2023)|
|Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables|