This page is up to date (v1.2.2).
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This article has a strategy guide here.
All information on strategy will be on this page.
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Combat
Combat Stats
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Combat Level:
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1,291
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Hitpoints:
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19,500
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Attack Speed:
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2.4s
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Max Hit:
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1,638
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Accuracy Rating:
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125,286
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Damage Reduction:
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80%
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Evasion Ratings:
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59,346
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114,296
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90,034
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Skill Levels:
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1
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1
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1,090
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1,090
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700
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Attacks
- 40%
Normal Attack
- 30%
Feather Storm
- The enemy fires 4 unavoidable razor sharp feathers at you, dealing 300% of the enemy's normal damage on the 1st attack, 150% of the enemy's normal damage on the 2nd attack, 150% of the enemy's normal damage on the 3rd attack, and 150% of the enemy's normal damage on the 4th attack. On a hit, has a 50% chance to inflict Bleed that deals 200% of the damage dealt as damage over 10s.
- 20%
Feather Barrier
- On use, gives the enemy +25% Damage Reduction for 1 of the enemy's turns. Deals no damage. If the buff is already active, the enemy performs a Normal Attack instead.
- 10%
Feather Lance
- The enemy summons golden feathers that combine into a giant lance that deals 1000 damage. On a hit, has a 20% chance to apply stun for 2 turns and has a 75% chance to inflict Bleed that deals 200% of the damage dealt as damage over 10s. Avoidable.
Passives
- Intimidation
- Reduce Player damage reduction by 39%
- Weakness Finder
- While Target is Bleeding, reduce their Damage Reduction by -10% and +10% Bleed lifesteal
- Bleed Lifesteal
Drops
Always Drops:
Loot:
In addition to loot, the monster will also drop
1 - 5,100.
The loot dropped by the average kill is worth
0 if sold.
Including GP and bones, the average kill is worth
2,850.5.