This page is up to date (v1.2.2).
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Combat
Combat Stats
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Combat Level:
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654
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Hitpoints:
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9,200
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Barrier:
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4600
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Attack Speed:
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2.6s
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Max Hit:
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818
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Accuracy Rating:
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41,536
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Damage Reduction:
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45%
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Evasion Ratings:
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38,556
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29,376
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67,488
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Skill Levels:
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1
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1
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450
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1
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640
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Attacks
- 30%
Normal Attack
- 40%
Sleeping Entanglement
- An unavoidable attack that deals damage equal to 100% of the enemy's normal damage. On a hit, has a 25% chance to apply sleep for 2 turns.
- 30%
Water Barrier
- Starts with 10 stacks and one stack is removed each time they are hit. Each stack gives the enemy +1% Damage Reduction, +15% chance to ignore Stun and Freeze, and +15% chance to avoid Sleep.
Passives
- Barrier Regeneration
- Regenerates 25% Barrier every 7 Attack Turns
- Underwater
- Each Attack Turn, Attacker's Attack interval is decreased by -1% and the Target is slow by +1%. Stacks 20 times.
Drops
Always Drops:
Loot:
In addition to loot, the monster will also drop
3,150 - 9,450.
Item |
Qty |
Price |
Chance
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Mist Rune |
1 - 100 |
8 - 800 |
1,215/6,574 |
18.48%
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Silver Bar |
1 - 100 |
51 - 5,100 |
1,215/6,574 |
18.48%
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Silver Diamond Necklace |
1 |
780 |
1,215/6,574 |
18.48%
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Silver Diamond Ring |
1 |
820 |
1,215/6,574 |
18.48%
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Magic Wand (Elite) |
1 |
122,400 |
945/6,574 |
14.37%
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Devouring Barrier Gem |
1 |
1,250 |
54/3,287 |
1.64%
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Underwater Helmet |
1 |
2,500,000 |
9/16,435 |
0.055%
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Total:
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9/10 |
90.00%
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The loot dropped by the average kill is worth
19,830.71 if sold.
Including GP and bones, the average kill is worth
26,430.71.