Hall of Wizards/Guide

From Melvor Idle
This page is up to date (v1.0.1).

Hall of Wizards (dungeon).svg Hall of Wizards is usually cleared for the Ancient Wizard Hat (item).svg Ancient magic set and the Book of Eli (item).svg Book of Eli.

Due to the Combat Triangle, it is recommended to clear this dungeon with either Ranged (skill).svg Ranged or Magic (skill).svg Magic build.

Please refer to the Combat Simulator to see which build works best for your situation.

Don't forget to adjust your clear time by including the preparation or runes and food. An example of how to do it is given in the Dragons Den/Guide#Adjusted clear time.

Melvor Idle version v1.0.1 (Released: 23rd December 2021)
Attack (skill).svg Attack
Strength (skill).svg Strength
Defence (skill).svg Defence
Hitpoints (skill).svg Hitpoints
Ranged (skill).svg Ranged
Magic (skill).svg Magic
Prayer (skill).svg Prayer
Slayer (skill).svg Slayer
Woodcutting (skill).svg Woodcutting
Fishing (skill).svg Fishing
Firemaking (skill).svg Firemaking
Cooking (skill).svg Cooking
Mining (skill).svg Mining
Smithing (skill).svg Smithing
Thieving (skill).svg Thieving
Farming (skill).svg Farming
Fletching (skill).svg Fletching
Crafting (skill).svg Crafting
Runecrafting (skill).svg Runecrafting
Herblore (skill).svg Herblore
Agility (skill).svg Agility
Summoning (skill).svg Summoning
Astrology (skill).svg Astrology
Alternative Magic (skill).svg Alternative Magic
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