This page is up to date (v1.2).
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Combat
Combat Stats
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Combat Level:
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1,485
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Hitpoints:
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24,000
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Attack Speed:
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2.2s
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Max Hit:
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1,495
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Accuracy Rating:
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160,797
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Damage Reduction:
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85%
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Evasion Ratings:
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71,331
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149,916
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105,906
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Skill Levels:
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1
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1
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1,200
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1,200
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800
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Attacks
- 1 - 575 Ranged Damage
- 25%
Poisoned Hit
- The enemy performs an attack that deals 90% (125% if you are poisoned) of their normal damage. On a hit has a 20% chance to inflict Poison that deals 10% of your max hitpoints as damage over 10s.
- 25%
Piercing Arrow
- An unavoidable attack that deals damage equal to 200% of the enemy's max hit.
- 25%
Impairing Shot
- A normal attack that gives you +20% Attack Interval for 3 of your turns on a hit. On use, gives you -30% Ranged Evasion until the end of the fight.
- 25%
Shockwave
- An avoidable attack that deals 970 damage. On a hit, applies stun for 1 turn.
Passives
- Intimidation
- Reduce Player damage reduction by 40%
- Assassin
- +250% Lifesteal and When Target is hit, Attacker gains a stack of Assassin: +30% Global Accuracy (Stacks up to 5 times and resets after 5 Attack Turns)
- Poison Immunity
- +100% chance to ignore poison
Drops
Always Drops:
Loot:
In addition to loot, the monster will also drop
1 - 6,000.
The loot dropped by the average kill is worth
32,307.69 if sold.
Including GP and bones, the average kill is worth
35,608.19.