This page is up to date (v1.1.1).
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Combat
Combat Stats
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Combat Level:
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1,888
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Hitpoints:
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30,000
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Attack Speed:
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2.8s
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Max Hit:
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1,742
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Accuracy Rating:
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201,586
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Damage Reduction:
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90%
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Evasion Ratings:
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162,316
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168,861
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62,776
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Skill Levels:
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1,300
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1,204
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1,300
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1
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950
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Attacks
1 - 1,340 Melee Damage (Instead of repeating Battlecry while the effect is already active)
- 25%
Aggressive Onslaught
- The enemy rages and wildly swings at you dealing 100% of the enemy's normal damage 4 times over 0.9s. Avoidable.
- 25%
Battlecry
- On use, gives the enemy +15% Damage Reduction and -30% Attack Interval for 2 of the enemy's turns. Deals no damage. If the buff is already active, the enemy performs a Normal Attack instead.
- 25%
Sunder
- The enemy strikes the ground with such tremendous force that it tears it asunder. Deals 1250 damage 3 times over 0.6s. On a hit, applies stun for 3 turns. Avoidable.
- 25%
Unstoppable Force
- The enemy charges towards you at full speed dealing 1000 damage. On a hit, applies stun for 1 turn. Avoidable.
Passives
- Intimidation
- Reduce Player damage reduction by 40%
- Stun Immunity
- +100% chance to ignore Stuns and Freezes
- Afflicted Vitality
- +10% Hitpoint Regeneration
Drops
Always Drops:
Loot:
In addition to loot, the monster will also drop
1 - 7,400.
The loot dropped by the average kill is worth
359 if sold.
Including GP and bones, the average kill is worth
4,359.5.