This page is up to date (v1.2.2).
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Combat
Combat Stats
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Combat Level:
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498
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Hitpoints:
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6,200
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Barrier:
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3100
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Attack Speed:
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2.8s
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Max Hit:
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603
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Accuracy Rating:
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32,576
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Damage Reduction:
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30%
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Evasion Ratings:
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42,536
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17,996
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30,656
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Skill Levels:
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1
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1
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400
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1
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500
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Attacks
- 40%
Normal Attack
- 30%
Water Pulse
- An unavoidable attack that deals damage equal to 100% of the enemy's normal damage 3 times over 0.8s. On a hit, has a 20% chance to apply stun for 2 turns and gives you +20% Attack Interval for 2 of your turns.
- 30%
Water Barrier
- Starts with 10 stacks and one stack is removed each time they are hit. Each stack gives the enemy +1% Damage Reduction, +15% chance to ignore Stun and Freeze, and +15% chance to avoid Sleep.
Passives
- Barrier Regeneration
- Regenerates 25% Barrier every 7 Attack Turns
- Underwater
- Each Attack Turn, Attacker's Attack interval is decreased by -1% and the Target is slow by +1%. Stacks 20 times.
Drops
Always Drops:
Loot:
In addition to loot, the monster will also drop
2,200 - 6,600.
Item |
Qty |
Price |
Chance
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Silver Bar |
1 - 100 |
51 - 5,100 |
1,215/6,604 |
18.40%
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Silver Diamond Necklace |
1 |
780 |
1,215/6,604 |
18.40%
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Silver Diamond Ring |
1 |
820 |
1,215/6,604 |
18.40%
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Water Rune |
1 - 500 |
1 - 500 |
1,215/6,604 |
18.40%
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Ancient Rune |
1 - 100 |
5 - 500 |
945/6,604 |
14.31%
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Devouring Barrier Gem |
1 |
1,250 |
135/6,604 |
2.04%
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Water Pulse Staff |
1 |
1,250,000 |
9/16,510 |
0.055%
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Total:
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9/10 |
90.00%
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The loot dropped by the average kill is worth
1,557.38 if sold.
Including GP and bones, the average kill is worth
6,257.38.