Golem Territory/Guide: Difference between revisions

From Melvor Idle
m (Added mention of 1 more barrier draining gem to use in setup)
m (Removed Sup CoC)
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|ring1 = Ring of Phantom Summon
|ring1 = Ring of Phantom Summon
|ring2 = Ring of Barrier Touch
|ring2 = Ring of Barrier Touch
|cape1 = Superior Cape of Completion
|cape1 = Maximum Skillcape
|cape2 = Maximum Skillcape
|cape2 = Ancient Infernal Cape
|cape3 = Ancient Infernal Cape
|weapon1 = Big ol Ron
|weapon1 = Big ol Ron
|weapon2 = Agile Wings Rapier
|weapon2 = Agile Wings Rapier

Revision as of 19:01, 23 May 2024

This is a Barrier dungeon introduced with the Atlas of Discovery Expansion, there is a general guide to this dungeon and a more in-depth look into Barrier combat in general in this guide. This page will go deeper into combat options, including when Throne of the Herald Expansion is owned and already completed.
This guide is not meant for optimal kills per hour but instead focuses on easily obtainable ways to clear the dungeon effectively.

Requirements:

For this dungeon, we still do not require any specific (B) armour. Use familiars to take down the barrier. Make sure whatever equipment you are wearing doesn't result in death, and whatever weapon you are using should once again provide the highest hit-chance that you can find. Melee again works fine for this dungeon, as it doesn't consume runes or ammunition.

Run this dungeon until you have obtained 11 Draining Barrier Gem to upgrade your gloves into Barrier Draining Gloves and have 1 spare to use in your Equipment setup. The Township Task associated with this dungeon will also provide 3 gems.

All other items/loot received from this dungeon can be ignored. Do not use the familiar weapons. Unless the player is using very inaccurate and/or low level weapons, these will result in significantly lower clears per hour.


Prayers: Battleborn and Battleheart

Potion: Penetration Potion IV, Critical Strike Potion IV, Diamond Luck Potion IV

Point of Interest: Dark Waters