This page contains changelogs for the most recent major/minor version of the game. For all historical changelogs, see Full Changelog or the navigation at the very bottom of this page.
If you have already obtained 100% completion in Atlas of Discovery, then this update will remove that status as you will be required to obtain the new content to reach completion.
Every time a Monster regenerates Barrier, they receive a stacking debuff which applies a 5% slow, and also reduces their Accuracy and Evasion by 10%. One stack is applied per regeneration, up to a maximum of 4 stacks.
Monsters with Barrier now drop Barrier Dust on death (like bones). The amount of Barrier Dust dropped scales with the Monster’s maximum Barrier value and can also be doubled.
Monsters with Barrier Regeneration will now display it as a Passive.
Monster Drops
Rare Equipment obtained from monsters in Underwater Ruins Combat Area are now 25% more common.
Golem Chest from Golem Territory will now drop Imbued Bars instead of generic Bars.
Ritual Chest from Cult Grounds will now also drop Imbued Runite & Dragonite Bars
Dungeon Chests
Treacherous Chest now drops up to 10 siphoning barrier gems and up to 250 imbued dragonite bars.
Ritual Chest now drops up to 100 imbued runite/dragonite bars.
Ritual Chest now drops up to 5 siphoning barrier gems.
Ritual Chest can now drops up to 3 barrier exalted shards.
Buffed Summoning XP from Barrier
Summoning XP received per damage to Barrier is increased from 0.45 -> 0.67 per damage dealt.
Tortoise & Summoning Synergies
Tortoise: Increased Summon Familiar damage added as extra damage to Barrier to 75%, up from 50%.
Tortoise + Cyclops: Now provides +20% Summoning Familiar damage added as extra damage to Barrier. The old bonus did nothing as Barrier Monsters cannot be a Slayer Task.
Tortoise + Dragon: Increased chance to apply Barrier Burn to 20%, up from 10%.
Barrier Gear
We've increased the Flat Barrier damage outputted from Barrier Gear:
Bronze: 10 -> 15
Iron: 10 -> 15
Steel: 20 -> 25
Black: 20 -> 25
Mithril: 20 -> 30
Adamant: 20 -> 30
Rune: 30 -> 40
Dragon: 30 -> 45
Ancient: 40 -> 50
Visual Barrier Damage
Combat UI now displays your maximum Barrier Damage.
Summoning Max/Min hit no longer includes Barrier Damage.
Archaeology
New - Donate Generic Artefacts to Museum
You can now donate all Generic Artefacts to the Museum with a single click in exchange for Museum.
Museum Tokens are used for the new Shop Purchases listed above.
Any item from Archaeology that has no use outside of selling will be classed as a “Generic Artefact” which will be donated with a single click.
This includes Map items for Dig Sites, as you don't need to keep them after locating them (Cartography adds a permanent icon to your Map).
Locked items don’t get donated.
Archaeology Balance
Base Archaeology Interval is being reduced to 4 seconds, down from 5 seconds.
Cartography
Reduced base travel cost by 75% for hexes up to Level 59 cartography requirement.
Reduced base travel cost by 50% for hexes up to Level 60 - 99 Cartography requirement.
Reduced base travel cost by 25% for hexes up to Level 100+ Cartography requirement.
Unholy Prayers
Unholy Prayers now use Prayer Points on every hit, changed from once per Attack Turn.
Unholy Marks can be applied per hit, so its only fair that Prayer Points are also used per hit.
Other
Changes
Increased the chance for some rare Cartography Travel Events to appear.
Blunderbuss special attack for the Player now deals up to 15% normal damage per hit, instead of always 15% normal damage per hit.
Fixes
Fixed issue where Blunderbuss special attacks for both the Player and Ghost Mercenary was calculating damage based on their own normal damage, instead of the Target’s normal damage like the description mentions.
Fixed issue where the Summoning Master Relic would not be active when loading a save, and would only become active again after forcing a modifier update.
Fixed issue where bonuses for Crafting that affect Jewelry were not applying for Rings & Amulets within the “Special Items” category.
Fixed issue where the Ceramic Jar was not providing its bonus to Soup correctly.
Fixed issue where modifiers that provide a chance to avoid Slow effects were not working on the Slow effect from Monsters within Underwater City.
Fixed issue where the Old Crafting Gloves was providing the incorrect percent bonus.
Fixed issue where Township would roll for ancient relics every time you clicked the repair all button, regardless of whether or not a building was actually repaired.
Fixed issue where Ranged Ammo that provided modifiers were not applying exclusively to the Ranged attack style.
Fixed incorrect item descriptions for existing Gems that mentioned the bonus was applied per hit, and not per turn like it actually works.
Fixed issue where the Cleansed modifier from the Cleansing Ring was not actually providing immunity to DOTs.
Fixed issue where the Puppet Master's passive that increases its Maximum Hitpoints was applying per hit, and not per turn.
Fixed issue where the Fox + Salamander synergy was causing the item cost reduction to be 100%, instead of disabling it.
Base Game
New
We have a brand new "News" site which will become the central news hub for all things Melvor Idle. This is also where the in-game changelog will direct you when clicked. https://news.melvoridle.com
Changes
The 'Set Item as Bank Tab Icon' setting will now reset the icon when the selected item is the same as the one currently set.
Township Casual Tasks that require you to defeat an enemy using a specific item will no longer appear unless you've found at least one of that item.
Township Casual Tasks that ask for Summoning Tablets will no longer appear until you've found at least one of that Tablet.
Fixes
Fixed visual bug where Farming Plots would display the XP/MXP values for the wrong seed.
Fixed issue where the increased minimum spell damage modifier would not apply to Nature’s Call spell.
Fixed issue where the Mole + Crow Summoning Synergy would apply its bonus to Pure Essence as well, even though the description only mentions Rune Essence (It also used zero charges on Pure Essence while providing the bonus).
Fixed incorrect Area Effect description for Arid Plains
Fixed incorrect Item icon for tutorial step "Magic Preparation 2".