Stronghold of the Undead/Guide
This page is up to date (v1.3). |
This Dungeon contains 72 waves of Monsters that need to be fought. All Monsters in this area deal Pure Damage.
This Dungeon requires Undead Graveyard to be cleared 25 times to access. This Dungeon also requires
Slayer Level 10.
Standard Guides
- This Standard Difficulty of the Dungeon rewards 1 Undead Enhancement Scroll which always contains 1 Undead Enhancement.
- This (Augmented) Difficulty of the Dungeon rewards 1 Undead Enhancement Scroll (Augmented) which always contains 1 Undead Enhancement (Augmented).
- This (Superior) Difficulty of the Dungeon has a 1/100 chance of rewarding a Undead Enhancement (Superior).
- The (Superior) Difficulty also has a 1/250 chance of rewarding Hades.
The Standard version of this Strongholds drops Undead Enhancement Scroll that contains one of the following Enhancements, these need to be equipped to do the (Augmented) version of the Strongholds:
The (Augmented) version of this Strongholds drops Undead Enhancement Scroll (Augmented) that contains one of the following Enhancements, these need to be equipped to do the (Superior) version of the Strongholds:
- All Data was gathered from the Combat Simulator. For more accurate numbers you will have to plug in your own Data on top of the setups.
- The clear per hour numbers are slightly lower on the (Augmented) and (Superior) versions of this Strongholds.
Standard Guide
Level 20-40 Idle
Melee is the best option to Idle this difficulty at this point. Be sure to use the Slash Attack Style when using a Scimitar.
The Food used to estimate Food usage was Shrimp.
It can be Idled with:
- Level 20 Stats and Mithril Armour with
Auto Eat - Tier III for 2.40 clears per hour. Using roughly 490
Shrimp
- Level 30 Stats and Adamant Armour with
Auto Eat - Tier II for 3.15 clears per hour. Using roughly 205
Shrimp
- Level 40 Stats and Rune Armour with
Auto Eat - Tier I for 3.90 clears per hour. Using roughly 180
Shrimp
- Prayers:
Superhuman Strength and
Improved Reflexes
- Swap
Superhuman Strength for
Ultimate Strength at
Prayer Level 40.
- Swap
Example of Gear to use:
God Gear Idle
Level 90 Combat Stats were used for these calculations.
The Food used to estimate Food usage was Lobster.
A Ranged Setup only gets roughly 2/3rds the clears per hour as
Magic or
Melee and is therefor skipped in this Guide.
Magic
Fire Surge gets roughly 8.15 clears per hour. Using roughly 7
Lobster. And uses roughly 12.7k Runes per hour.
- Spell:
Fire Surge or
Frostbite
- Aurora:
Surge II (Optional) Gives 0.3 extra clears for 3k Runes per hour.
- Prayers:
Augury &
Battleheart
Melee
All these Weapons are pretty similar when it comes to clears per hour and use no Food.
Sunset Rapier gets 8.40 clears per hour
Ancient Claw gets 8.81 clears per hour
Infernal Claw gets 8.85 clears per hour
Tidal Edge gets 8.95 clears per hour
Eradicating Gloves (m) is a slight increase to clears per hour if owned.
- Prayers:
Piety &
Battleheart
Post Throne of the Herald Idle
Includes Atlas of Discovery Expansion Items.
Pets, Agility and
Astrology are included in this section.
Agility
Agility is the same for both setups.
Slot | Obstacle | Bonuses |
---|---|---|
1 | +3% Global GP (except Item Sales) +2% Fishing Mastery XP | |
2 | -4% Firemaking Interval | |
3 | +5% Melee Evasion +5% Melee Maximum Hit | |
4 | -40 Maximum Hitpoints +5% Melee Maximum Hit +5% Rune Preservation +5% Ammo Preservation | |
5 | +5% Ranged Accuracy Rating +5% Magic Accuracy Rating +5% Melee Accuracy Rating +20 Maximum Hitpoints +2 Prayer Point Cost for Prayers | |
6 | +1% Damage Reduction +5% Damage To All Monsters +3% Chance To Preserve Prayer Points | |
7 | -20% Chance to Preserve Resources in Skills | |
8 | +1% Damage Reduction +20 Maximum Hitpoints +2% Damage To All Monsters | |
9 | -6% Damage Reduction -6% Auto Eat Efficiency -6% Global Mastery XP -0.3s Monster Respawn Timer | |
10 | -16% Auto Eat Efficiency -0.3s Monster Respawn Timer | |
11 | -20% Rune Preservation -0.1s Monster Respawn Timer +1% Damage Reduction -3 Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -20% Ammo Preservation | |
12 | -20% Global Accuracy +5% of Maximum Hit added to Minimum Hit -0.1s Attack Interval | |
13 | +8% Damage To Bosses -10% Global Mastery XP | |
14 | -6% Chance To Double Loot in Combat +30% Accuracy Rating -150% GP From Monsters +30% Global Evasion +15% Damage To Dungeon Monsters | |
15 | Your Attacks now roll twice (Select highest chance) -100 Maximum Hitpoints -10% Slayer Coins | |
Pillar | +10% Magic Evasion +10% Ranged Evasion -0.2s Monster Respawn Timer +10% Melee Evasion +5% of Maximum Hit added to Minimum Hit +5% Flat Slayer Area Effect Negation +10 Flat Hitpoints Regeneration | |
Elite Pillar | +8% Chance to Double Items Globally -3% Interval for all non-Combat Skills +40% Global GP (except Item Sales) +8% Global Mastery XP |
Magic
- Spell:
Thunder Strike
- Curses: None, makes no difference
- Aurora:
Surge IV
- Prayers:
Battleheart &
Battleborn
Melee
- This setup gets 39.85 clears per hour.
- Uses no Food.
- It is slightly less clears per hour at no Rune or
Divine Javelin cost.
- Prayers:
Battleheart &
Battleborn
Ranged
- This setup gets 40 clears per hour.
- Uses no Food.
- Uses 2890
Divine Javelin per hour.
- Prayers:
Battleheart &
Battleborn
- Point of Interest:
Unhallowed Wasteland
Melvor Idle version v1.3 (Released: 15th November 2023) | |||||||||||||||||||
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