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| ===New Features=== | | ===New Features=== |
| * [NEW] New Combat Potion added to Herblore - Diamond Luck Potion - Your chance to hit an enemy is luck (Roll chance to hit twice, use the better option). Requires Level 85 Herblore and uses 1 Barrentoe Herb and 1 Diamond to make. Potion suggestion submitted by Scrapless | | * New {{Icon|Combat}} Potion added to {{Skill|Herblore}} - {{Icon|Diamond Luck Potion}} - Your chance to hit an enemy is lucky. (Roll chance to hit twice, use the better option). Requires {{SkillReq|Herblore|85}} and uses {{ItemIcon|Barrentoe Herb|qty=1}} and {{ItemIcon|Diamond|qty=1}} to make. Potion suggestion submitted by Scrapless |
| * [NEW] Farming UI now shows current amount of Compost in Bank. | | * {{Skill|Farming}} UI now shows current amount of {{ItemIcon|Compost}} in Bank. |
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| ===Changed Features=== | | ===Changed Features=== |
| * [CHANGE] Herblore now has a 1 in 400 chance to drop a mastery token per action. Down from 1 in 1000 | | * {{Skill|Herblore}} now has a 1 in 400 chance to drop a {{ItemIcon|Mastery Token (Herblore)|Mastery Token}} per action. Down from 1 in 1000 |
| * [CHANGE] Damage Reduction Potion charges increased to 10/15/20/30, up from 3/3/3/5 | | * {{Icon|Damage Reduction Potion}} charges increased to 10/15/20/30, up from 3/3/3/5 |
| * [CHANGE] Damage Reduction Potion % benefit increased to 2/4/6/10, up from 1/2/5/10 | | * {{Icon|Damage Reduction Potion}} % benefit increased to 2/4/6/10, up from 1/2/5/10 |
| * [CHANGE] Chapeau Noir no longer provides melee defence bonuses. | | * {{ItemIcon|Chapeau Noir}} no longer provides melee {{Skill|Defence}} bonuses. |
| * [CHANGE] Updated the Auto Eat text to be more specific. | | * Updated the {{UpgradeIcon|Auto Eat - Tier III|Auto Eat}} text to be more specific. |
| * [CHANGE] Herb Sacks now only provide up to 5 of a Herb Seed, down from 10. | | * {{ItemIcon|Herb Sack|Herb Sacks}} now only provide up to 5 of an Herb Seed, down from 10. |
| * [CHANGE] Slightly increased the drop chance of Carrot Seeds and Snape Grass Seeds from Thieving the Farmer. | | * Slightly increased the drop chance of {{ItemIcon|Carrot Seeds}} and {{ItemIcon|Snape Grass Seeds}} from {{Skill|Thieving}} the {{Icon|Bob the Farmer|Farmer|type=thieving}}. |
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| ===Bugfixes=== | | ===Bugfixes=== |
| * [FIXED] Farming timers should no longer go into negatives. | | * {{Skill|Farming}} timers should no longer go into negatives. |
| * [FIXED] You can no longer purchase a second Skillcape of the same Skill from the Shop. | | * You can no longer purchase a second [[Skillcapes|Skillcape]] of the same Skill from the Shop. |
| * [FIXED] Fixed Lemontyle grow time. | | * Fixed {{ItemIcon|Lemontyle Herb|Lemontyle}} grow time. |
| * [FIXED] Auto eat symbol now shows in Thieving.</onlyinclude> | | * {{UpgradeIcon|Auto Eat - Tier III|Auto Eat}} symbol now shows in {{Skill|Thieving}}.</onlyinclude> |
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| {{VersionMenu}} | | {{VersionMenu}} |
| {{Menu}} | | {{Menu}} |
| [[Category:Version]] | | [[Category:Version]] |