User:Auron956
From Melvor Idle
Hi, I am one of the admins of the Melvor Idle wiki.
If you wish to contribute to the wiki but do not currently have an account, please join the Melvor Idle Discord server and DM Auron956#1347 (or any other active wiki admins in my absence) to get an account set up. For any other wiki related questions, please send a message to either the #wiki-discussion channel in the Discord server or send myself a DM.
Watchlist
Below is a list of categories and other pages I try to keep an eye on.
The following categories should ideally contain zero pages at all times:
Category | Number of Pages |
---|---|
Category:Pages with script errors | 0 |
Special:WantedFiles | ? |
To-Do
In no particular order, below is a list of things that are to be changed at some point:
Modules/Lua
- Module:Attacks - Review/re-write how we are determining the maximum possible damage dealt by special attacks
- Module:Attacks/Tables - Add support for items dealing debuffs such as
Lethal Toxins Potion
- Adapt code handling modifiers (currently contained within Module:Constants) to work from in-game data within
modifierData.js
- General - Fix indentation across all modules (2 spaces -> 1 tab) (WIP)
- General - Review for performance improvements & memory savings
Other
- Player Modifiers - Update with all current modifiers, noting interactions between each where relevant (e.g. Global accuracy + melee/ranged/magic accuracy are additive)
- Update drop rate table for Signet Ring Half (a)
Slayer - List things granting Slayer Coin bonuses somewhere
- Update Money Making (somehow)
- Update various old skill guides (e.g. Smithing/Training)
Test
Source | Type | Boosts | Other Modifiers |
---|---|---|---|
Prayer | +15% of Maximum Hit added to Minimum Hit | +35% Global Evasion | |
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+10% of Maximum Hit added to Minimum Hit | -5% Woodcutting Interval +1 minimum Bird Nest's recieved from Woodcutting |
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+8% of Maximum Hit added to Minimum Hit | ||
+5% of Maximum Hit added to Minimum Hit | -0.1s Attack Interval -20% Global Accuracy | ||
Agility Pillar | +5% of Maximum Hit added to Minimum Hit | -0.2s Monster Respawn Timer +10 Flat HP Regen +10% Magic Evasion +10% Melee Evasion +10% Ranged Evasion +5% Flat Slayer Area Effect Negation | |
Constellation | +5% of Maximum Hit added to Minimum Hit | -5% Smithing Interval +8% Chance to Double Items in Smithing +8% Global Accuracy +5 Hidden Attack Level +8% Smithing Mastery XP +8% Attack Skill XP +8% Smithing Skill XP | |
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+5% of Maximum Hit added to Minimum Hit | ||
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+5% of Maximum Hit added to Minimum Hit | Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +2 Coal Ore per Ore Mined. (Item doubling does not apply) +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing. Cannot be doubled +100% Chance to gain +1 additional resource in Fletching. Cannot be doubled +15% Chance to gain +1 additional resource in Crafting. Cannot be doubled +100% Chance to gain +1 additional resource in Herblore. Cannot be doubled +20% chance for double harvest +100% chance to receive Ash per burn in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance. +100% chance to successfully Cook an item. +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +8% Global Skill XP +15 Flat HP Regen +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's recieved from Woodcutting +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Rune providing items provide 4x as many runes +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Max Hit +270 Stealth while Thieving | |
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+5% of Maximum Hit added to Minimum Hit | Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +2 Coal Ore per Ore Mined. (Item doubling does not apply) +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing. Cannot be doubled +100% Chance to gain +1 additional resource in Fletching. Cannot be doubled +15% Chance to gain +1 additional resource in Crafting. Cannot be doubled +100% Chance to gain +1 additional resource in Herblore. Cannot be doubled +20% chance for double harvest +100% chance to receive Ash per burn in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance. +100% chance to successfully Cook an item. +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +8% Global Skill XP +15 Flat HP Regen +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's recieved from Woodcutting +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Rune providing items provide 4x as many runes +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Max Hit +270 Stealth while Thieving | |
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Item (Ring, Passive) | +5% of Maximum Hit added to Minimum Hit | |
+5% of Maximum Hit added to Minimum Hit | +75% Global Accuracy | ||
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+4% of Maximum Hit added to Minimum Hit | ||
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Item (Shield, Passive) | +3% of Maximum Hit added to Minimum Hit | +3% Attack Skill XP +3% Strength Skill XP +3% Defence Skill XP +3% Hitpoints Skill XP +3% Ranged Skill XP +3% Magic Skill XP +3% Prayer Skill XP |
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+2% of Maximum Hit added to Minimum Hit | -0.1s Attack Interval -2% Interval for all Non-Combat Skills -0.2s Monster Respawn Timer +3% Ammo Preservation +2% Chance to Double Items Globally +3% Chance To Preserve Potion Charge +5% GP from all sources (Except Item Selling) +5% Global Accuracy +5% Global Evasion +5% Global Mastery XP +50% Mastery Pool XP Cap +3% Rune Preservation +5% Slayer Coins +3% Chance to preserve Summoning Charges |
Disclaimer
Disclaimer: Something outlining the information is only a guideline, or should be taken with caution. |