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{{ | {{RequiresTotH}} | ||
{{Template:DungeonGuide|This guide is meant for single clears and to enable idling with as low as possible requirements. Not to be the most effective method. <br> Information on equipment, mechanics and strategies are on this page.}} | |||
{{V|1.2.2}} | |||
=Why Idle This?= | |||
* {{ZoneIcon|Necromancers Palace}} is mainly cleared for {{ItemIcon|Summoning Scrolls}}, which significantly improves {{Skill|Summoning}} | |||
* Unfortunately, while the {{ItemIcon|Hood of Shade Summon|notext=true}}{{ItemIcon|Amulet of Curse Totem Summon|notext=true}}{{ItemIcon|Gloves of Greater Shade Summon|notext=true}}{{ItemIcon|Ring of Phantom Summon|Summoning Set}} (set bonus: +30% Chance to preserve Summoning Charges and +200% Summoning Maximum Hit) does not have a use in {{TotH}} combat progression (due to it's relative powerlessness compared to [[Glossary|Best In Slot]] sets at the time of completing this dungeon), players with the {{AoD}} expansion may find the set extremely helpful with clearing its late-game content. This is due to its use in counteracting the {{Icon|Barrier}} mechanic. | |||
===Astrology=== | =Standard Guides= | ||
==Manual Eating (God Gear) Low Stats '''WITH AoD'''== | |||
* | |||
**{{Icon| | ===Estimated Death Rate=== | ||
* 5 | |||
* There is an estimated Death Chance of around 4% with Manual Eating. Just holding the Eat button won't work, you need to Manual Eat properly. | |||
===Estimated Clears per Hour=== | |||
* Estimated clears per hour: 7.5 | |||
===Required Skill Levels=== | |||
* {{SkillReq|Cooking|60}} | |||
* {{SkillReq|Thieving|60}} | |||
* {{SkillReq|Strength|70}} | |||
* {{SkillReq|Herblore|90}} | |||
* {{SkillReq|Archaeology|90}} | |||
* {{SkillReq|Cartography|90}} | |||
* {{SkillReq|Magic|90}} | |||
* {{SkillReq|Summoning|90}} | |||
* {{SkillReq|Prayer|95}} | |||
* {{SkillReq|Astrology|99}} | |||
* {{SkillReq|Agility|99}} | |||
* {{SkillReq|Hitpoints|99}} | |||
===Gear=== | |||
* Prayer: {{Icon|Augury|type=prayer}} and {{Icon|Battleheart|type=prayer}} | |||
* Potion: {{ItemIcon|Damage Reduction Potion IV}} | |||
* Point of Interest: {{POIIcon|The Academia Arcanum}} | |||
{{Equipment/Recommended | |||
|style = Magic | |||
|helm1 = Glacia God Helmet | |||
|body1 = Glacia God Platebody | |||
|legs1 = Glacia God Platelegs | |||
|boots1 = Glacia God Boots | |||
|gloves1 = Eradicating Gloves (m) | |||
|cape1 = Ancient Infernal Cape | |||
|neck1 = Fury of the Elemental Zodiacs | |||
|ring1 = Ring of Power | |||
|gem1 = Agile Gem | |||
|weapon1 = Water Pulse Staff | |||
|passive1 = Elder Crown | |||
|consumable1 = Fervor Scroll | |||
|familiar11 = !{{Synergy|Witch|Dragon}} | |||
}} | |||
<br> | |||
===Agility=== | |||
{{AgilityCourseTable | |||
|Cargo Net | |||
|Monkey Bars | |||
|Pipe Climb | |||
|Coal Stones | |||
|Cliff Balance | |||
|Rocky Waters | |||
|Boulder Trap | |||
|Raft Building | |||
|Water Jump | |||
|Ocean Rafting | |||
|Pillar of Combat | |||
|showtotals = false | |||
|showcosts = false | |||
|showrequirements = false | |||
}} | |||
===Pastebin For [[Combat Simulator]]=== | |||
[https://pastebin.com/gYx9cfv3 Combat Simulator Pastebin] | |||
==Idle Low Stats '''WITHOUT AoD'''== | |||
===Estimated Death Rate=== | |||
* Clearing this dungeon without some of the recommended upgrades is highly discouraged. | |||
* Without {{SkillReq|Agility|120}} or {{SkillReq|Astrology|120}} or a {{ItemIcon|Divine Crossbow}} with {{ItemIcon|Meteorite Bolts}}, the death chance remains at 9%, averaging around 0.3 deaths per hour. | |||
* Estimated death rate with just {{SkillReq|Agility|120}} is roughly 1.5% (0.11 per hour). | |||
* Estimated death rate with just {{SkillReq|Astrology|120}} is roughly 3% (0.20 per hour). | |||
* Estimated death rate with just {{ItemIcon|Divine Crossbow}}/{{ItemIcon|Meteorite Bolts}} is roughly 1% (0.09 per hour). | |||
* Estimated death rate with {{SkillReq|Astrology|120}}, {{SkillReq|Astrology|120}} and {{ItemIcon|Divine Crossbow}}/{{ItemIcon|Meteorite Bolts}} is roughly 0.001% (0.0015 per hour). | |||
===Estimated Clears per Hour=== | |||
* Estimated clears per hour: 3 | |||
* Estimated clears per hour with {{SkillReq|Agility|120}}: 8 | |||
* Estimated clears per hour with {{SkillReq|Astrology|120}}: 6 | |||
* Estimated clears per hour with {{ItemIcon|Divine Crossbow}}/{{ItemIcon|Meteorite Bolts}}: 9.7 | |||
* Estimated clears per hour with {{SkillReq|Agility|120}} and {{SkillReq|Astrology|120}}: 10.5 | |||
* Estimated clears per hour with {{SkillReq|Agility|120}}, {{SkillReq|Astrology|120}} and {{ItemIcon|Divine Crossbow}}/{{ItemIcon|Meteorite Bolts}}: 16 | |||
===Required Skill Levels=== | |||
* {{SkillReq|Cooking|60}} | |||
* {{SkillReq|Thieving|60}} | |||
* {{SkillReq|Strength|70}} | |||
* {{SkillReq|Herblore|90}} | |||
* {{SkillReq|Astrology|99}} | |||
* {{SkillReq|Agility|99}} | |||
* {{SkillReq|Crafting|100}} | |||
* {{SkillReq|Woodcutting|100}} | |||
* {{SkillReq|Summoning|105}} | |||
* {{SkillReq|Hitpoints|110}} | |||
* {{SkillReq|Ranged|112}} | |||
* {{SkillReq|Prayer|118}} | |||
===Recommended Skill Levels=== | |||
* {{SkillReq|Attack|105}} | |||
* {{SkillReq|Archaeology|110}} | |||
* {{SkillReq|Defence|110}} | |||
* {{SkillReq|Astrology|120}} | |||
* {{SkillReq|Agility|120}} - Needs {{AgilityIcon|Waterfall Crossing}} at max {{Icon|Mastery}}. | |||
* {{SkillReq|Cartography|120}} & Full Hex Mastery | |||
* {{SkillReq|Herblore|120}} | |||
* {{SkillReq|Woodcutting|112}}, {{SkillReq|Mining|115}}, {{SkillReq|Smithing|119}}, {{SkillReq|Fletching|110}} - for {{ItemIcon|Divine Crossbow}} and {{ItemIcon|Meteorite Bolts}} | |||
===Gear=== | |||
* Prayer: {{Icon|Battleheart|type=prayer}} and {{Icon|Battleborn|type=prayer}} | |||
* Potion: {{ItemIcon|Damage Reduction Potion IV}} | |||
* Point of Interest: {{POIIcon|Bandit Hideout}} | |||
{{Equipment/Recommended | |||
|style = Ranged | |||
|helm1 = Mask of Torment | |||
|body1 = Bundled Protection Body | |||
|legs1 = Perfect Sight Legs | |||
|boots1 = Frostspark Boots | |||
|gloves1 = (U) Elderwood Vambraces | |||
|cape1 = Infernal Cape | |||
|neck1 = Fury of the Elemental Zodiacs | |||
|ring1 = Ring of Power | |||
|weapon1 = Shockwave | |||
|shield1 = Shield of Ranged Power | |||
|ammo1 = Jadestone Bolts | |||
|passive1 = Wasteful Ring | |||
|consumable1 = Fervor Scroll | |||
|familiar11 = !{{Synergy|Centaur|Siren}} | |||
}} | |||
===Agility=== | |||
{{AgilityCourseTable | |||
|Cargo Net | |||
|Monkey Bars | |||
|Pipe Climb | |||
|Coal Stones | |||
|Cliff Balance | |||
|Rocky Waters | |||
|Boulder Trap | |||
|Raft Building | |||
|Water Jump | |||
|Ocean Rafting | |||
|Frozen Maze | |||
|Boulder Balance | |||
|Rope Trap | |||
|Freezing Climb | |||
|Waterfall Crossing | |||
|Pillar of Combat | |||
|Elite Pillar of Expertise | |||
|showtotals = false | |||
|showcosts = false | |||
|showrequirements = false | |||
}} | |||
===Pastebin For [[Combat Simulator]]=== | |||
[https://pastebin.com/ukpMgCDr Combat Simulator Pastebin] | |||
==Idle Low Stats '''WITH AoD'''== | |||
===Estimated Clears per Hour=== | |||
* Estimated clears per hour: 10.5 - Without {{SkillReq|Agility|120}} You will need to swap to {{ItemIcon|Ancient Infernal Cape}} and have a negligible death chance (0.003 deaths per hour). | |||
* Estimated clears per hour with {{SkillReq|Agility|120}}: 18.5 | |||
* Estimated clears per hour with {{SkillReq|Astrology|120}}: 12.5 | |||
* Estimated clears per hour with {{SkillReq|Agility|120}} and {{SkillReq|Astrology|120}}: 20.8 | |||
===Required Skill Levels=== | |||
* {{SkillReq|Cooking|60}} | |||
* {{SkillReq|Thieving|60}} | |||
* {{SkillReq|Strength|70}} | |||
* {{SkillReq|Cartography|90}} | |||
* {{SkillReq|Herblore|90}} - If not obtaining {{ItemIcon|Damage Reduction Potion IV}} from {{Skill|Cartography}}. | |||
* {{SkillReq|Astrology|99}} | |||
* {{SkillReq|Agility|99}} | |||
* {{SkillReq|Summoning|105}} | |||
* {{SkillReq|Archaeology|90}} | |||
* {{SkillReq|Hitpoints|110}} | |||
* {{SkillReq|Ranged|110}} | |||
* {{SkillReq|Prayer|118}} | |||
===Recommended Skill Levels=== | |||
* {{SkillReq|Attack|105}} | |||
* {{SkillReq|Archaeology|110}} | |||
* {{SkillReq|Defence|110}} | |||
* {{SkillReq|Astrology|120}} | |||
* {{SkillReq|Agility|120}} | |||
* {{SkillReq|Cartography|120}} & Full Hex Mastery | |||
* {{SkillReq|Herblore|120}} | |||
===Gear=== | |||
{{ItemIcon|Weakness Exploiter Cape}} is a direct upgrade to {{ItemIcon|Weakness Finder Cape}} and increases clears per hour by 2, but is very lengthy to obtain. | |||
* Prayer: {{Icon|Battleheart|type=prayer}} and {{Icon|Battleborn|type=prayer}} | |||
* Potion: {{ItemIcon|Damage Reduction Potion IV}} | |||
* Point of Interest: {{POIIcon|Bandit Hideout}} | |||
{{Equipment/Recommended | |||
|style = Ranged | |||
|helm1 = Lightning Aura Helmet | |||
|body1 = Bundled Protection Body | |||
|legs1 = Perfect Sight Legs | |||
|boots1 = Frostspark Boots | |||
|gloves1 = Eradicating Gloves (m) | |||
|cape1 = Weakness Finder Cape | |||
|neck1 = Fury of the Elemental Zodiacs | |||
|ring1 = Ring of Power | |||
|gem1 = Agile Gem | |||
|weapon1 = Engulfing Vortex Longbow | |||
|ammo1 = Ancient Arrows | |||
|passive1 = Elder Crown | |||
|consumable1 = Fervor Scroll | |||
|familiar11 = !{{Synergy|Centaur|Siren}} | |||
}} | |||
===Agility=== | |||
{{AgilityCourseTable | |||
|Cargo Net | |||
|Monkey Bars | |||
|Pipe Climb | |||
|Coal Stones | |||
|Cliff Balance | |||
|Rocky Waters | |||
|Boulder Trap | |||
|Raft Building | |||
|Water Jump | |||
|Ocean Rafting | |||
|Pipe Maze | |||
|Boulder Balance | |||
|Rope Trap | |||
|Freezing Climb | |||
|Waterfall Crossing | |||
|Pillar of Combat | |||
|Elite Pillar of Expertise | |||
|showtotals = false | |||
|showcosts = false | |||
|showrequirements = false | |||
}} | |||
===Pastebin For [[Combat Simulator]]=== | |||
[https://pastebin.com/vgDBpya6 Combat Simulator Pastebin] | |||
==Idle High/Endgame Stats '''WITHOUT AoD'''== | |||
===Estimated Deaths per Hour=== | |||
None | |||
===Estimated Clears per Hour=== | |||
* Estimated clears per hour: 46 | |||
** Can equip {{ItemIcon|Chapeau Noir}} in Passsive Slot for 3 more chests per hour. | |||
===Required Skill Levels=== | |||
* {{SkillReq|Cooking|60}} | |||
* {{SkillReq|Thieving|60}} | |||
* {{SkillReq|Strength|70}} | |||
* {{SkillReq|Attack|105}} | |||
* {{SkillReq|Summoning|115}} | |||
* {{SkillReq|Prayer|118}} | |||
* {{SkillReq|Herblore|120}} | |||
* {{SkillReq|Astrology|120}} | |||
* {{SkillReq|Agility|120}} | |||
* {{SkillReq|Hitpoints|120}} | |||
* {{SkillReq|Ranged|120}} | |||
===Gear=== | |||
* Prayer: {{Icon|Battleheart|type=prayer}} and {{Icon|Battleborn|type=prayer}} | |||
* Potion: {{ItemIcon|Critical Strike Potion IV}} | |||
* Point of Interest: {{POIIcon|Bandit Hideout}} | |||
{{Equipment/Recommended | |||
|style = Ranged | |||
|helm1 = Mask of Torment | |||
|body1 = Vorloran Watcher Platebody | |||
|legs1 = Perfect Sight Legs | |||
|boots1 = Vorloran Watcher Boots | |||
|gloves1 = Vorloran Watcher Gauntlets | |||
|cape1 = Weakness Exploiter Cape | |||
|neck1 = Fury of the Elemental Zodiacs | |||
|ring1 = Ring of Power | |||
|weapon1 = Feather Storm Crossbow | |||
|shield1 = Shield of Ranged Power | |||
|ammo1 = Zephyte Bolts | |||
|passive1 = Elder Crown | |||
|consumable1 = Fervor Scroll | |||
|familiar11 = !{{Synergy|Centaur|Spectre}} | |||
}} | |||
===Agility=== | |||
{{AgilityCourseTable | |||
|Cargo Net | |||
|Monkey Bars | |||
|Pipe Climb | |||
|Coal Stones | |||
|Cliff Balance | |||
|Lake Swim | |||
|Boulder Trap | |||
|Raft Building | |||
|Water Jump | |||
|Ocean Rafting | |||
|Pipe Maze | |||
|Boulder Balance | |||
|Rope Trap | |||
|Freezing Climb | |||
|Waterfall Crossing | |||
|Pillar of Combat | |||
|Elite Pillar of Expertise | |||
|showtotals = false | |||
|showcosts = false | |||
|showrequirements = false | |||
}} | |||
===Pastebin For [[Combat Simulator]]=== | |||
[https://pastebin.com/U84gBu14 Combat Simulator Pastebin] | |||
==Idle High/Endgame Stats '''WITH AoD'''== | |||
===Estimated Deaths per Hour=== | |||
None | |||
===Estimated Clears per Hour=== | |||
* Estimated clears per hour: 64 | |||
** Can equip {{ItemIcon|Chapeau Noir}} in Passsive Slot for 3 more chests per hour. | |||
===Required Skill Levels=== | |||
* {{SkillReq|Cooking|60}} | |||
* {{SkillReq|Thieving|60}} | |||
* {{SkillReq|Strength|70}} | |||
* {{SkillReq|Attack|105}} | |||
* {{SkillReq|Fletching|111}} | |||
* {{SkillReq|Woodcutting|112}} | |||
* {{SkillReq|Mining|115}} | |||
* {{SkillReq|Summoning|115}} | |||
* {{SkillReq|Archaeology|118}} | |||
* {{SkillReq|Prayer|118}} | |||
* {{SkillReq|Smithing|118}} | |||
* {{SkillReq|Herblore|120}} | |||
* {{SkillReq|Astrology|120}} | |||
* {{SkillReq|Agility|120}} | |||
* {{SkillReq|Cartography|120}} | |||
* {{SkillReq|Hitpoints|120}} | |||
* {{SkillReq|Ranged|120}} | |||
===Gear=== | |||
* Prayer: {{Icon|Battleheart|type=prayer}} and {{Icon|Battleborn|type=prayer}} | |||
* Potion: {{ItemIcon|Critical Strike Potion IV}} | |||
* Point of Interest: {{POIIcon|Bandit Hideout}} | |||
{{Equipment/Recommended | |||
|style = Ranged | |||
|helm1 = Mask of Torment | |||
|body1 = Vorloran Watcher Platebody | |||
|legs1 = Perfect Sight Legs | |||
|boots1 = Sand Treaders | |||
|gloves1 = Eradicating Gloves (m) | |||
|cape1 = Weakness Exploiter Cape | |||
|neck1 = Merman Pendant | |||
|ring1 = Ring of Malice (m) | |||
|gem1 = Dungeon Gem | |||
|weapon1 = Divine Javelin | |||
|shield1 = Shield of Ranged Power | |||
|passive1 = Pirate Hook | |||
|consumable1 = Power Crystals | |||
|familiar11 = !{{Synergy|Centaur|Spectre}} | |||
}} | |||
===Agility=== | |||
{{AgilityCourseTable | |||
|Cargo Net | |||
|Monkey Bars | |||
|Pipe Climb | |||
|Coal Stones | |||
|Cliff Balance | |||
|Lake Swim | |||
|Boulder Trap | |||
|Raft Building | |||
|Water Jump | |||
|Ocean Rafting | |||
|Pipe Maze | |||
|Boulder Balance | |||
|Rope Trap | |||
|Freezing Climb | |||
|Waterfall Crossing | |||
|Pillar of Combat | |||
|Elite Pillar of Expertise | |||
|showtotals = false | |||
|showcosts = false | |||
|showrequirements = false | |||
}} | |||
===Pastebin For [[Combat Simulator]]=== | |||
[https://pastebin.com/gAu3SEdF Combat Simulator Pastebin] | |||
=Ancient Relics Guides= | |||
==Manual Eat Low Level (God Gear) Method== | |||
The boss {{MonsterIcon|Fiozor, the Ancient Necromancer}} is nearly impossible to get down to no death rate even with Manual Eating, the provided setup has a less than 2% chance of failing. Holding the [[Eat]] button will '''NOT''' work and will almost certainly result in defeat. <br> | |||
Swapping to {{ItemIcon|Engulfing Vortex Longbow}}/{{ItemIcon|Ancient Arrows}} will lower the death chance to around 0.3%. | |||
Tested with [[Relics]]: | |||
* {{Skill|Attack|notext=true}} - 1,2,3,4,5,Master | |||
* {{Skill|Strength|notext=true}} - 1,2,3,4,5,Master | |||
* {{Skill|Defence|notext=true}} - 1,2,3,4,5,Master | |||
* {{Skill|Hitpoints|notext=true}} - 1,2,3,4,5,Master | |||
* {{Skill|Ranged|notext=true}} - 1,2,3,4,5,Master | |||
* {{Skill|Agility|notext=true}} - 3 | |||
* {{Skill|Astrology|notext=true}} - 1,2,3,4,5,Master | |||
===Skills=== | |||
* {{SkillReq|Agility|99}} | |||
* {{SkillReq|Astrology|99}} | |||
* {{SkillReq|Defence|99}} | |||
* {{SkillReq|Hitpoints|99}} | |||
* {{SkillReq|Ranged|99}} | |||
===Gear=== | |||
Highly suggested to switch to {{ItemIcon|Engulfing Vortex Longbow}}/{{ItemIcon|Ancient Arrows}} and put {{ItemIcon|Shield of Ranged Power}} in the passive slot. | |||
* Prayers: {{Icon|Stone Skin|type=prayer}} and {{Icon|Holy Aegis|type=prayer}} | |||
* Potion: {{ItemIcon|Damage Reduction Potion IV}} | |||
* Point of Interest: {{POIIcon|Bandit Hideout}} | |||
{{Equipment/Recommended | |||
|style = Ranged | |||
|helm1 = Aeris God Helmet | |||
|body1 = Aeris God Platebody | |||
|legs1 = Aeris God Platelegs | |||
|boots1 = Aeris God Boots | |||
|gloves1 = Aeris God Gloves | |||
|cape1 = Ancient Infernal Cape | |||
|neck1 = Fury of the Elemental Zodiacs | |||
|ring1 = Ring of Power | |||
|gem1 = Dungeon Gem | |||
|weapon1 = Shockwave | |||
|shield1 = Shield of Ranged Power | |||
|ammo1 = Jadestone Bolts | |||
|passive1 = Elder Crown | |||
|consumable1 = Fervor Scroll | |||
|familiar11 = !{{Synergy|Centaur|Dragon}} | |||
}} | |||
===Agility=== | |||
{{AgilityCourseTable | |||
|Cargo Net | |||
|Monkey Bars | |||
|Pipe Climb | |||
|Coal Stones | |||
|Cliff Balance | |||
|Lake Swim | |||
|Boulder Trap | |||
|Raft Building | |||
|Ice Jump | |||
|Ocean Rafting | |||
|Pillar of Combat | |||
|showtotals = false | |||
|showcosts = false | |||
|showrequirements = false | |||
}} | |||
===Pastebin For [[Combat Simulator]]=== | |||
[https://pastebin.com/eQhxfiLq Combat Simulator Pastebin] | |||
==Idle Low Level (110 Gear) Method== | |||
Has a negligible death chance (less than 0.00001 deaths per hour). | |||
Tested with [[Relics]]: | |||
* {{Skill|Attack|notext=true}} - 1,2,3,4,5,Master | |||
* {{Skill|Strength|notext=true}} - 1,2,3,4,5,Master | |||
* {{Skill|Defence|notext=true}} - 1,2,3,4,5,Master | |||
* {{Skill|Hitpoints|notext=true}} - 1,2,3,4,5,Master | |||
* {{Skill|Ranged|notext=true}} - 1,2,3,4,5,Master | |||
* {{Skill|Agility|notext=true}} - 3 | |||
* {{Skill|Astrology|notext=true}} - 1,2,3,4,5,Master | |||
===Skills=== | |||
* {{SkillReq|Agility|99}} | |||
* {{SkillReq|Astrology|99}} | |||
* {{SkillReq|Defence|99}} | |||
* {{SkillReq|Hitpoints|110}} | |||
* {{SkillReq|Ranged|110}} | |||
===Gear=== | |||
Highly suggested to switch to {{ItemIcon|Engulfing Vortex Longbow}}/{{ItemIcon|Ancient Arrows}} and put {{ItemIcon|Shield of Ranged Power}} in the passive slot. This will have an absurdly low death chance (0.00001 Per Hour). | |||
* Prayers: {{Icon|Stone Skin|type=prayer}} and {{Icon|Holy Aegis|type=prayer}} | |||
* Potion: {{ItemIcon|Damage Reduction Potion IV}} | |||
* Point of Interest: {{POIIcon|Bandit Hideout}} | |||
{{Equipment/Recommended | |||
|style = Ranged | |||
|helm1 = Lightning Aura Helmet | |||
|body1 = Bundled Protection Body | |||
|legs1 = Perfect Sight Legs | |||
|boots1 = Frost Walker Boots | |||
|gloves1 = Eradicating Gloves (m) | |||
|cape1 = Ancient Infernal Cape | |||
|neck1 = Fury of the Elemental Zodiacs | |||
|ring1 = Ring of Power | |||
|gem1 = Dungeon Gem | |||
|weapon1 = Shockwave | |||
|shield1 = Shield of Ranged Power | |||
|ammo1 = Jadestone Bolts | |||
|passive1 = Elder Crown | |||
|consumable1 = Fervor Scroll | |||
|familiar11 = !{{Synergy|Centaur|Dragon}} | |||
}} | |||
===Agility=== | ===Agility=== | ||
{{AgilityCourseTable | |||
|Cargo Net | |||
|Monkey Bars | |||
|Pipe Climb | |||
|Coal Stones | |||
|Cliff Balance | |||
|Lake Swim | |||
|Boulder Trap | |||
|Raft Building | |||
|Ice Jump | |||
|Ocean Rafting | |||
|Pillar of Combat | |||
|showtotals = false | |||
|showcosts = false | |||
|showrequirements = false | |||
}} | |||
===Pastebin For [[Combat Simulator]]=== | |||
[https://pastebin.com/v95uMjue Combat Simulator Pastebin] | |||
{{CombatNav| | <br> <br> | ||
{{CombatNav|Dungeon}} | |||
{{Menu}} | {{Menu}} |
Latest revision as of 15:26, 8 June 2024
This page is up to date (v1.2.2). |
Why Idle This?
- Necromancers Palace is mainly cleared for Summoning Scrolls, which significantly improves Summoning
- Unfortunately, while the Summoning Set (set bonus: +30% Chance to preserve Summoning Charges and +200% Summoning Maximum Hit) does not have a use in combat progression (due to it's relative powerlessness compared to Best In Slot sets at the time of completing this dungeon), players with the expansion may find the set extremely helpful with clearing its late-game content. This is due to its use in counteracting the Barrier mechanic.
Standard Guides
Manual Eating (God Gear) Low Stats WITH AoD
Estimated Death Rate
- There is an estimated Death Chance of around 4% with Manual Eating. Just holding the Eat button won't work, you need to Manual Eat properly.
Estimated Clears per Hour
- Estimated clears per hour: 7.5
Required Skill Levels
- Level 60
- Level 60
- Level 70
- Level 90
- Level 90
- Level 90
- Level 90
- Level 90
- Level 95
- Level 99
- Level 99
- Level 99
Gear
- Prayer: Augury and Battleheart
- Potion: Damage Reduction Potion IV
- Point of Interest: The Academia Arcanum
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | Cargo Net | +3% Global GP (except Item Sales) +2% Fishing Mastery XP |
2 | Monkey Bars | -4% Firemaking Interval |
3 | Pipe Climb | +5% Melee Evasion +5% Melee Maximum Hit |
4 | Coal Stones | -4% Global Skill XP +3% Chance to Preserve Resources in Skills +10% Food Healing Value +20% GP From Thieving |
5 | Cliff Balance | +5% Ranged Accuracy Rating +5% Magic Accuracy Rating +5% Melee Accuracy Rating +20 Maximum Hitpoints +2 Prayer Point Cost for Prayers |
6 | Rocky Waters | +50 Maximum Hitpoints |
7 | Boulder Trap | -20% Chance to Preserve Resources in Skills |
8 | Raft Building | +1% Damage Reduction +20 Maximum Hitpoints +2% Damage To All Monsters |
9 | Water Jump | +8% Magic Maximum Hit +8% Melee Maximum Hit +8% Ranged Maximum Hit +3% Global Mastery XP |
10 | Ocean Rafting | +5% Auto Eat Efficiency +5% Damage To All Monsters +10% Slayer Coins |
Pillar | Pillar of Combat | +10% Magic Evasion +10% Ranged Evasion -0.2s Monster Respawn Timer +10% Melee Evasion +5% of Maximum Hit added to Minimum Hit +5% Flat Slayer Area Effect Negation +10 Flat Hitpoints Regeneration |
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Idle Low Stats WITHOUT AoD
Estimated Death Rate
- Clearing this dungeon without some of the recommended upgrades is highly discouraged.
- Without Level 120 or Level 120 or a Divine Crossbow with Meteorite Bolts, the death chance remains at 9%, averaging around 0.3 deaths per hour.
- Estimated death rate with just Level 120 is roughly 1.5% (0.11 per hour).
- Estimated death rate with just Level 120 is roughly 3% (0.20 per hour).
- Estimated death rate with just Divine Crossbow/ Meteorite Bolts is roughly 1% (0.09 per hour).
- Estimated death rate with Level 120, Level 120 and Divine Crossbow/ Meteorite Bolts is roughly 0.001% (0.0015 per hour).
Estimated Clears per Hour
- Estimated clears per hour: 3
- Estimated clears per hour with Level 120: 8
- Estimated clears per hour with Level 120: 6
- Estimated clears per hour with Divine Crossbow/ Meteorite Bolts: 9.7
- Estimated clears per hour with Level 120 and Level 120: 10.5
- Estimated clears per hour with Level 120, Level 120 and Divine Crossbow/ Meteorite Bolts: 16
Required Skill Levels
- Level 60
- Level 60
- Level 70
- Level 90
- Level 99
- Level 99
- Level 100
- Level 100
- Level 105
- Level 110
- Level 112
- Level 118
Recommended Skill Levels
- Level 105
- Level 110
- Level 110
- Level 120
- Level 120 - Needs Waterfall Crossing at max Mastery.
- Level 120 & Full Hex Mastery
- Level 120
- Level 112, Level 115, Level 119, Level 110 - for Divine Crossbow and Meteorite Bolts
Gear
- Prayer: Battleheart and Battleborn
- Potion: Damage Reduction Potion IV
- Point of Interest: Bandit Hideout
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | Cargo Net | +3% Global GP (except Item Sales) +2% Fishing Mastery XP |
2 | Monkey Bars | -4% Firemaking Interval |
3 | Pipe Climb | +5% Melee Evasion +5% Melee Maximum Hit |
4 | Coal Stones | -4% Global Skill XP +3% Chance to Preserve Resources in Skills +10% Food Healing Value +20% GP From Thieving |
5 | Cliff Balance | +5% Ranged Accuracy Rating +5% Magic Accuracy Rating +5% Melee Accuracy Rating +20 Maximum Hitpoints +2 Prayer Point Cost for Prayers |
6 | Rocky Waters | +50 Maximum Hitpoints |
7 | Boulder Trap | -20% Chance to Preserve Resources in Skills |
8 | Raft Building | +1% Damage Reduction +20 Maximum Hitpoints +2% Damage To All Monsters |
9 | Water Jump | +8% Magic Maximum Hit +8% Melee Maximum Hit +8% Ranged Maximum Hit +3% Global Mastery XP |
10 | Ocean Rafting | +5% Auto Eat Efficiency +5% Damage To All Monsters +10% Slayer Coins |
11 | Frozen Maze | -20% Rune Preservation -0.1s Monster Respawn Timer +1% Damage Reduction -3 Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -20% Ammo Preservation |
12 | Boulder Balance | -20% Global Accuracy +5% of Maximum Hit added to Minimum Hit -0.1s Attack Interval |
13 | Rope Trap | +8% Damage To Bosses -10% Global Mastery XP |
14 | Freezing Climb | -6% Chance To Double Loot in Combat +30% Accuracy Rating -150% GP From Monsters +30% Global Evasion +15% Damage To Dungeon Monsters |
15 | Waterfall Crossing | Your Attacks now roll twice (Select highest chance) -100 Maximum Hitpoints -10% Slayer Coins |
Pillar | Pillar of Combat | +10% Magic Evasion +10% Ranged Evasion -0.2s Monster Respawn Timer +10% Melee Evasion +5% of Maximum Hit added to Minimum Hit +5% Flat Slayer Area Effect Negation +10 Flat Hitpoints Regeneration |
Elite Pillar | Elite Pillar of Expertise | +8% Chance to Double Items Globally -3% Interval for all non-Combat Skills +40% Global GP (except Item Sales) +8% Global Mastery XP |
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Idle Low Stats WITH AoD
Estimated Clears per Hour
- Estimated clears per hour: 10.5 - Without Level 120 You will need to swap to Ancient Infernal Cape and have a negligible death chance (0.003 deaths per hour).
- Estimated clears per hour with Level 120: 18.5
- Estimated clears per hour with Level 120: 12.5
- Estimated clears per hour with Level 120 and Level 120: 20.8
Required Skill Levels
- Level 60
- Level 60
- Level 70
- Level 90
- Level 90 - If not obtaining Damage Reduction Potion IV from Cartography.
- Level 99
- Level 99
- Level 105
- Level 90
- Level 110
- Level 110
- Level 118
Recommended Skill Levels
Gear
Weakness Exploiter Cape is a direct upgrade to Weakness Finder Cape and increases clears per hour by 2, but is very lengthy to obtain.
- Prayer: Battleheart and Battleborn
- Potion: Damage Reduction Potion IV
- Point of Interest: Bandit Hideout
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | Cargo Net | +3% Global GP (except Item Sales) +2% Fishing Mastery XP |
2 | Monkey Bars | -4% Firemaking Interval |
3 | Pipe Climb | +5% Melee Evasion +5% Melee Maximum Hit |
4 | Coal Stones | -4% Global Skill XP +3% Chance to Preserve Resources in Skills +10% Food Healing Value +20% GP From Thieving |
5 | Cliff Balance | +5% Ranged Accuracy Rating +5% Magic Accuracy Rating +5% Melee Accuracy Rating +20 Maximum Hitpoints +2 Prayer Point Cost for Prayers |
6 | Rocky Waters | +50 Maximum Hitpoints |
7 | Boulder Trap | -20% Chance to Preserve Resources in Skills |
8 | Raft Building | +1% Damage Reduction +20 Maximum Hitpoints +2% Damage To All Monsters |
9 | Water Jump | +8% Magic Maximum Hit +8% Melee Maximum Hit +8% Ranged Maximum Hit +3% Global Mastery XP |
10 | Ocean Rafting | +5% Auto Eat Efficiency +5% Damage To All Monsters +10% Slayer Coins |
11 | Pipe Maze | Target Damage Reduction is decreased by flat 5% +5% Damage To Dungeon Monsters -20% Chance To Double Loot in Combat |
12 | Boulder Balance | -20% Global Accuracy +5% of Maximum Hit added to Minimum Hit -0.1s Attack Interval |
13 | Rope Trap | +8% Damage To Bosses -10% Global Mastery XP |
14 | Freezing Climb | -6% Chance To Double Loot in Combat +30% Accuracy Rating -150% GP From Monsters +30% Global Evasion +15% Damage To Dungeon Monsters |
15 | Waterfall Crossing | Your Attacks now roll twice (Select highest chance) -100 Maximum Hitpoints -10% Slayer Coins |
Pillar | Pillar of Combat | +10% Magic Evasion +10% Ranged Evasion -0.2s Monster Respawn Timer +10% Melee Evasion +5% of Maximum Hit added to Minimum Hit +5% Flat Slayer Area Effect Negation +10 Flat Hitpoints Regeneration |
Elite Pillar | Elite Pillar of Expertise | +8% Chance to Double Items Globally -3% Interval for all non-Combat Skills +40% Global GP (except Item Sales) +8% Global Mastery XP |
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Idle High/Endgame Stats WITHOUT AoD
Estimated Deaths per Hour
None
Estimated Clears per Hour
- Estimated clears per hour: 46
- Can equip Chapeau Noir in Passsive Slot for 3 more chests per hour.
Required Skill Levels
- Level 60
- Level 60
- Level 70
- Level 105
- Level 115
- Level 118
- Level 120
- Level 120
- Level 120
- Level 120
- Level 120
Gear
- Prayer: Battleheart and Battleborn
- Potion: Critical Strike Potion IV
- Point of Interest: Bandit Hideout
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | Cargo Net | +3% Global GP (except Item Sales) +2% Fishing Mastery XP |
2 | Monkey Bars | -4% Firemaking Interval |
3 | Pipe Climb | +5% Melee Evasion +5% Melee Maximum Hit |
4 | Coal Stones | -4% Global Skill XP +3% Chance to Preserve Resources in Skills +10% Food Healing Value +20% GP From Thieving |
5 | Cliff Balance | +5% Ranged Accuracy Rating +5% Magic Accuracy Rating +5% Melee Accuracy Rating +20 Maximum Hitpoints +2 Prayer Point Cost for Prayers |
6 | Lake Swim | +1% Damage Reduction +5% Damage To All Monsters +3% Chance To Preserve Prayer Points |
7 | Boulder Trap | -20% Chance to Preserve Resources in Skills |
8 | Raft Building | +1% Damage Reduction +20 Maximum Hitpoints +2% Damage To All Monsters |
9 | Water Jump | +8% Magic Maximum Hit +8% Melee Maximum Hit +8% Ranged Maximum Hit +3% Global Mastery XP |
10 | Ocean Rafting | +5% Auto Eat Efficiency +5% Damage To All Monsters +10% Slayer Coins |
11 | Pipe Maze | Target Damage Reduction is decreased by flat 5% +5% Damage To Dungeon Monsters -20% Chance To Double Loot in Combat |
12 | Boulder Balance | -20% Global Accuracy +5% of Maximum Hit added to Minimum Hit -0.1s Attack Interval |
13 | Rope Trap | +8% Damage To Bosses -10% Global Mastery XP |
14 | Freezing Climb | -6% Chance To Double Loot in Combat +30% Accuracy Rating -150% GP From Monsters +30% Global Evasion +15% Damage To Dungeon Monsters |
15 | Waterfall Crossing | Your Attacks now roll twice (Select highest chance) -100 Maximum Hitpoints -10% Slayer Coins |
Pillar | Pillar of Combat | +10% Magic Evasion +10% Ranged Evasion -0.2s Monster Respawn Timer +10% Melee Evasion +5% of Maximum Hit added to Minimum Hit +5% Flat Slayer Area Effect Negation +10 Flat Hitpoints Regeneration |
Elite Pillar | Elite Pillar of Expertise | +8% Chance to Double Items Globally -3% Interval for all non-Combat Skills +40% Global GP (except Item Sales) +8% Global Mastery XP |
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Idle High/Endgame Stats WITH AoD
Estimated Deaths per Hour
None
Estimated Clears per Hour
- Estimated clears per hour: 64
- Can equip Chapeau Noir in Passsive Slot for 3 more chests per hour.
Required Skill Levels
- Level 60
- Level 60
- Level 70
- Level 105
- Level 111
- Level 112
- Level 115
- Level 115
- Level 118
- Level 118
- Level 118
- Level 120
- Level 120
- Level 120
- Level 120
- Level 120
- Level 120
Gear
- Prayer: Battleheart and Battleborn
- Potion: Critical Strike Potion IV
- Point of Interest: Bandit Hideout
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | Cargo Net | +3% Global GP (except Item Sales) +2% Fishing Mastery XP |
2 | Monkey Bars | -4% Firemaking Interval |
3 | Pipe Climb | +5% Melee Evasion +5% Melee Maximum Hit |
4 | Coal Stones | -4% Global Skill XP +3% Chance to Preserve Resources in Skills +10% Food Healing Value +20% GP From Thieving |
5 | Cliff Balance | +5% Ranged Accuracy Rating +5% Magic Accuracy Rating +5% Melee Accuracy Rating +20 Maximum Hitpoints +2 Prayer Point Cost for Prayers |
6 | Lake Swim | +1% Damage Reduction +5% Damage To All Monsters +3% Chance To Preserve Prayer Points |
7 | Boulder Trap | -20% Chance to Preserve Resources in Skills |
8 | Raft Building | +1% Damage Reduction +20 Maximum Hitpoints +2% Damage To All Monsters |
9 | Water Jump | +8% Magic Maximum Hit +8% Melee Maximum Hit +8% Ranged Maximum Hit +3% Global Mastery XP |
10 | Ocean Rafting | +5% Auto Eat Efficiency +5% Damage To All Monsters +10% Slayer Coins |
11 | Pipe Maze | Target Damage Reduction is decreased by flat 5% +5% Damage To Dungeon Monsters -20% Chance To Double Loot in Combat |
12 | Boulder Balance | -20% Global Accuracy +5% of Maximum Hit added to Minimum Hit -0.1s Attack Interval |
13 | Rope Trap | +8% Damage To Bosses -10% Global Mastery XP |
14 | Freezing Climb | -6% Chance To Double Loot in Combat +30% Accuracy Rating -150% GP From Monsters +30% Global Evasion +15% Damage To Dungeon Monsters |
15 | Waterfall Crossing | Your Attacks now roll twice (Select highest chance) -100 Maximum Hitpoints -10% Slayer Coins |
Pillar | Pillar of Combat | +10% Magic Evasion +10% Ranged Evasion -0.2s Monster Respawn Timer +10% Melee Evasion +5% of Maximum Hit added to Minimum Hit +5% Flat Slayer Area Effect Negation +10 Flat Hitpoints Regeneration |
Elite Pillar | Elite Pillar of Expertise | +8% Chance to Double Items Globally -3% Interval for all non-Combat Skills +40% Global GP (except Item Sales) +8% Global Mastery XP |
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Ancient Relics Guides
Manual Eat Low Level (God Gear) Method
The boss Fiozor, the Ancient Necromancer is nearly impossible to get down to no death rate even with Manual Eating, the provided setup has a less than 2% chance of failing. Holding the Eat button will NOT work and will almost certainly result in defeat.
Swapping to Engulfing Vortex Longbow/ Ancient Arrows will lower the death chance to around 0.3%.
Tested with Relics:
- - 1,2,3,4,5,Master
- - 1,2,3,4,5,Master
- - 1,2,3,4,5,Master
- - 1,2,3,4,5,Master
- - 1,2,3,4,5,Master
- - 3
- - 1,2,3,4,5,Master
Skills
Gear
Highly suggested to switch to Engulfing Vortex Longbow/ Ancient Arrows and put Shield of Ranged Power in the passive slot.
- Prayers: Stone Skin and Holy Aegis
- Potion: Damage Reduction Potion IV
- Point of Interest: Bandit Hideout
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | Cargo Net | +3% Global GP (except Item Sales) +2% Fishing Mastery XP |
2 | Monkey Bars | -4% Firemaking Interval |
3 | Pipe Climb | +5% Melee Evasion +5% Melee Maximum Hit |
4 | Coal Stones | -4% Global Skill XP +3% Chance to Preserve Resources in Skills +10% Food Healing Value +20% GP From Thieving |
5 | Cliff Balance | +5% Ranged Accuracy Rating +5% Magic Accuracy Rating +5% Melee Accuracy Rating +20 Maximum Hitpoints +2 Prayer Point Cost for Prayers |
6 | Lake Swim | +1% Damage Reduction +5% Damage To All Monsters +3% Chance To Preserve Prayer Points |
7 | Boulder Trap | -20% Chance to Preserve Resources in Skills |
8 | Raft Building | +1% Damage Reduction +20 Maximum Hitpoints +2% Damage To All Monsters |
9 | Ice Jump | +10 Mining Node Hitpoints +10% Chance to Preserve Resources in Skills +5% Chance to Double Items Globally +5% Food Healing Value +20 Maximum Hitpoints |
10 | Ocean Rafting | +5% Auto Eat Efficiency +5% Damage To All Monsters +10% Slayer Coins |
Pillar | Pillar of Combat | +10% Magic Evasion +10% Ranged Evasion -0.2s Monster Respawn Timer +10% Melee Evasion +5% of Maximum Hit added to Minimum Hit +5% Flat Slayer Area Effect Negation +10 Flat Hitpoints Regeneration |
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Idle Low Level (110 Gear) Method
Has a negligible death chance (less than 0.00001 deaths per hour).
Tested with Relics:
- - 1,2,3,4,5,Master
- - 1,2,3,4,5,Master
- - 1,2,3,4,5,Master
- - 1,2,3,4,5,Master
- - 1,2,3,4,5,Master
- - 3
- - 1,2,3,4,5,Master
Skills
Gear
Highly suggested to switch to Engulfing Vortex Longbow/ Ancient Arrows and put Shield of Ranged Power in the passive slot. This will have an absurdly low death chance (0.00001 Per Hour).
- Prayers: Stone Skin and Holy Aegis
- Potion: Damage Reduction Potion IV
- Point of Interest: Bandit Hideout
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | Cargo Net | +3% Global GP (except Item Sales) +2% Fishing Mastery XP |
2 | Monkey Bars | -4% Firemaking Interval |
3 | Pipe Climb | +5% Melee Evasion +5% Melee Maximum Hit |
4 | Coal Stones | -4% Global Skill XP +3% Chance to Preserve Resources in Skills +10% Food Healing Value +20% GP From Thieving |
5 | Cliff Balance | +5% Ranged Accuracy Rating +5% Magic Accuracy Rating +5% Melee Accuracy Rating +20 Maximum Hitpoints +2 Prayer Point Cost for Prayers |
6 | Lake Swim | +1% Damage Reduction +5% Damage To All Monsters +3% Chance To Preserve Prayer Points |
7 | Boulder Trap | -20% Chance to Preserve Resources in Skills |
8 | Raft Building | +1% Damage Reduction +20 Maximum Hitpoints +2% Damage To All Monsters |
9 | Ice Jump | +10 Mining Node Hitpoints +10% Chance to Preserve Resources in Skills +5% Chance to Double Items Globally +5% Food Healing Value +20 Maximum Hitpoints |
10 | Ocean Rafting | +5% Auto Eat Efficiency +5% Damage To All Monsters +10% Slayer Coins |
Pillar | Pillar of Combat | +10% Magic Evasion +10% Ranged Evasion -0.2s Monster Respawn Timer +10% Melee Evasion +5% of Maximum Hit added to Minimum Hit +5% Flat Slayer Area Effect Negation +10 Flat Hitpoints Regeneration |
Pastebin For Combat Simulator
Melvor Idle version v1.2.2 (Released: 15th November 2023) | |||||||||||||||||||
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |