Lair of the Spider Queen/Guide: Difference between revisions
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{{V|1. | {{RequiresTotH}} | ||
{{Template:DungeonGuide|This guide is meant for single clears and to enable idling with as low as possible requirements. Not to be the most effective method. <br> Information on equipment, mechanics and strategies are on this page.}} | |||
{{V|1.2.2}} | |||
=Why Idle This?= | |||
* {{ZoneIcon|Lair of the Spider Queen}} is mainly cleared for the {{ItemIcon|Royal Toxins Spear}} as it provides very generous damage boosts, and also provides an additional damage boost for when the enemy is poisoned. | * {{ZoneIcon|Lair of the Spider Queen}} is mainly cleared for the {{ItemIcon|Royal Toxins Spear}} as it provides very generous damage boosts, and also provides an additional damage boost for when the enemy is poisoned. | ||
* The only other drop you can get from the dungeon is {{ItemIcon|Spider Queen Eggs}} used for making the {{ItemIcon|Spider|Spider Summoning Tablets}}. | * The only other drop you can get from the dungeon is {{ItemIcon|Spider Queen Eggs}} used for making the {{ItemIcon|Spider|Spider Summoning Tablets}}. | ||
* The pet from the dungeon, {{PetIcon|Webbie}} also reduces your attack speed by 0. | * The pet from the dungeon, {{PetIcon|Webbie}} also reduces your attack speed by 0.1s, which is incredibly useful in many ways. | ||
=Dungeon Mechanics= | |||
Like most dungeons, {{ZoneIcon|Lair of the Spider Queen}} has many weaker enemies before sending the strongest enemy at you, which in this case is {{MonsterIcon|Spider Queen}}. Normally, you would pick a specific combat style to fight the enemies to get the full advantage of the combat triangle, but in this dungeon, you can't. {{MonsterIcon|Spider Queen|The Spider Queen}} has a unique mechanic where they will have a random combat triangle each time. Similarly, the 19 weaker enemies before it are randomised in a way which again, makes the combat styles random. This part isn't very important since the heavy hitter in the dungeon is the last enemy. Since the random combat style gimmick is the only reason this dungeon is difficult to many, it is actually rather simple to manually clear. | Like most dungeons, {{ZoneIcon|Lair of the Spider Queen}} has many weaker enemies before sending the strongest enemy at you, which in this case is {{MonsterIcon|Spider Queen}}. Normally, you would pick a specific combat style to fight the enemies to get the full advantage of the combat triangle, but in this dungeon, you can't. {{MonsterIcon|Spider Queen|The Spider Queen}} has a unique mechanic where they will have a random combat triangle each time. Similarly, the 19 weaker enemies before it are randomised in a way which again, makes the combat styles random. This part isn't very important since the heavy hitter in the dungeon is the last enemy. Since the random combat style gimmick is the only reason this dungeon is difficult to many, it is actually rather simple to manually clear. | ||
==Minimum Recommended Levels== | |||
* {{SkillReq|Defence|100}} | |||
{| | * {{SkillReq|Ranged|110}} | ||
| | * {{SkillReq|Magic|110}} | ||
* {{SkillReq|Prayer|110}} | |||
* {{SkillReq|Hitpoints|114}} | |||
| | * {{SkillReq|Agility|80}} | ||
* {{SkillReq|Astrology|80}} - Mastered all the combat [[Astrology#Constellations|Constellations]]. | |||
| | * {{SkillReq|Summoning|90}} | ||
|- | * {{SkillReq|Cartography|35}} Would be advised for {{POIIcon|The Shimmering Oasis}}. | ||
| {{SkillReq| | * {{SkillReq|Cartography|90}} To visit (31,17) {{POIIcon|The Sand-Covered Treasure}} for {{ItemIcon|Damage Reduction Potion IV|qty=1000}} which you can turn in for {{ItemIcon|Damage Reduction Potion IV|qty=5000}} with {{Skill|Township}} [[Tasks#Hard|Hard Task]] 15. | ||
| | * {{SkillReq|Herblore|90}} To craft {{ItemIcon|Damage Reduction Potion IV}} - alternative to {{SkillReq|Cartography|90}}. | ||
|- | * {{ItemIcon|Centaur}} Mark Level 4 | ||
* {{ItemIcon|Dragon}} Mark Level 3 | |||
| {{ | |||
| | |||
|} | |||
===Astrology=== | ==Things that greatly impact KPH== | ||
As many combat bonuses from {{Skill|Astrology}} constellations are recommended | * {{SkillReq|Agility|120}} - Will allow for less skill levels in {{Skill|Hitpoints|Hitpoints}} and switch the Point of Interest to {{POIIcon|Bandit Hideout}} - Increases KPH by about 2. | ||
** If {{SkillReq|Prayer|118}} & {{SkillReq|Hitpoints|117}} are also obtained on top of {{Skill|Agility|Agility}} - Swap {{POIIcon|Bandit Hideout}} back to {{POIIcon|The Shimmering Oasis}} and change {{PrayerIcon|Holy Aegis}} to {{PrayerIcon|Battleborn}} - Increases KPH by about 1.5. | |||
* {{SkillReq|Astrology|120}} - Max out [[Ashtar]] - Increases KPH by about 1.3. | |||
* Collecting all base-game [[Pets]] - Increases KPH by about 0,5. | |||
* {{AoD}}{{ItemIcon|Eradicating Gloves (m)}} - Direct upgrade to {{ItemIcon|Glacia God Gloves}} - Increases KPH by about 1. | |||
* {{AoD}}{{ItemIcon|Power Crystals}} - Direct Upgrade to {{ItemIcon|Fervor Scroll}} - Increases KPH by anout 1. | |||
* {{SkillReq|Woodcutting|118}}, {{SkillReq|Mining|112}}, {{SkillReq|Smithing|115}}, {{SkillReq|Fletching|115}} - for {{ItemIcon|Meteorite Crossbow}} and {{ItemIcon|Meteorite Bolts}} - Increases KPH by about 3. | |||
* {{SkillReq|Woodcutting|112}}, {{SkillReq|Mining|115}}, {{SkillReq|Smithing|119}}, {{SkillReq|Fletching|110}} - for {{ItemIcon|Divine Crossbow}} and {{ItemIcon|Meteorite Bolts}} - Increases KPH by about 4. | |||
All these changes add up to about 12-13 KPH. | |||
==Recommended Buffs== | |||
* Prayers: {{PrayerIcon|Battleheart}} & {{PrayerIcon|Holy Aegis}} | |||
* Potion: {{ItemIcon|Damage Reduction Potion IV}} | |||
* Point of Interest: {{POIIcon|The Shimmering Oasis}} | |||
* {{PetIcon|Leonardo}} & {{PetIcon|Erran}} will be required for this setup. Please don't attempt it without them. | |||
==Astrology== | |||
As many combat bonuses from {{Skill|Astrology}} constellations are recommended. In total, Astrology serves as a massive buff to combat and will make the fight easier. The main bonuses are: | |||
* +5 Hidden Levels for {{Skill|Melee}}{{Skill|Ranged}}{{Skill|Magic}} | * +5 Hidden Levels for {{Skill|Melee}}{{Skill|Ranged}}{{Skill|Magic}} | ||
**{{Icon|Iridan|type=constellation}}, {{Icon|Terra|type=constellation}}, {{Icon|Syllia|type=constellation}}, and {{Icon|Arachi|type=constellation}}. The +5 hidden {{Skill|Defence}} levels in {{Icon|Tellus|type=constellation}} are redundant. | **{{Icon|Iridan|type=constellation}}, {{Icon|Terra|type=constellation}}, {{Icon|Syllia|type=constellation}}, and {{Icon|Arachi|type=constellation}}. The +5 hidden {{Skill|Defence}} levels in {{Icon|Tellus|type=constellation}} are redundant. | ||
* 5% reduced Attack Interval and Enemy Damage Reduction decreased by 5%, from {{Icon|Ashtar|type=constellation}} | * 5% reduced Attack Interval and Enemy Damage Reduction decreased by 5%, from {{Icon|Ashtar|type=constellation}} | ||
==Agility== | |||
{ | {{AgilityCourseTable | ||
|Cargo Net | |||
|Monkey Bars | |||
|Pipe Climb | |||
|Coal Stones | |||
|Cliff Balance | |||
|Rocky Waters | |||
|Boulder Trap | |||
|Raft Building | |||
| | |Ice Jump | ||
| | |Ocean Rafting | ||
|Frozen Maze | |||
|Boulder Balance | |||
|Rope Trap | |||
|Freezing Climb | |||
|Freezing Rafting | |||
|Pillar of Combat | |||
|Elite Pillar of Expertise | |||
|showtotals = false | |||
|gpCostReduction = 0 | |||
|scCostReduction = 0 | |||
|showcosts = false | |||
|showrequirements = false | |||
|itemCostReduction = 0 | |||
}} | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
==Idle Gear== | ==Idle Gear== | ||
* | * This setup was tweaked for the absolute minimum to idle Spider Queen at reasonable levels & gear and assumes [[Lair of the Spider Queen/Guide#Minimum Recommended Levels|all recommended levels and buffs]]. This starts off with only 2 kills per hour, there's several way to [[Lair of the Spider Queen/Guide#Things that greatly impact KPH|increase the KPH]]. | ||
* {{ItemIcon|Corundum | * If {{AoD}}[[Atlas of Discovery Expansion]] is owned, you can replace {{ItemIcon|Fervor Scroll}} for {{ItemIcon|Power Crystals}} and/or replace {{ItemIcon|Glacia God Gloves}} for {{ItemIcon|Eradicating Gloves (m)}} for quite substantially increased kph. | ||
{{Disclaimer|This particular build only works in standard mode. This exact setup is not completely safe in hardcore or adventure mode due to the harder Combat Triangle}} | |||
* For complete safety in hardcore mode, apply the following changes: | |||
** Level {{Skill|Hitpoints|Hitpoints}} to 120. | |||
** Level {{Skill|Agility}} to 120. | |||
** The Point of Interest from {{AoD}}[[Atlas of Discovery Expansion]] is not required. | |||
** Use the Prayers {{PrayerIcon|Stone Skin}} & {{PrayerIcon|Holy Aegis}} | |||
** Gather the following [[Pets]] {{PetIcon|Leonardo}}, {{PetIcon|Erran}}, {{PetIcon|Finn}}, {{PetIcon|Kiko}}. | |||
** Replace {{ItemIcon|Ring of Power}} with {{ItemIcon|Palladium Runestone Ring}}. Make sure it is in your passive slot and not your ring slot since it has -1% DR, but when in the passive slot, you do not lose 1% DR. | |||
** Replace {{ItemIcon|(P) Corundum Shield}} with {{ItemIcon|(P) Augite Shield}}. | |||
** Replace {{ItemIcon|Glacia God Gloves}} with {{ItemIcon|(U) Elderwood Vambraces}}. | |||
Always make sure to double-check your setup in the [[Combat Simulator]]. <br> | |||
'''Disclaimer:''' Gem slot is not required but recommended. | |||
{{Equipment/Recommended | |||
|style = Ranged | |||
|helm1 = Lightning Aura Helmet | |||
|body1 = Bundled Protection Body | |||
|legs1 = Perfect Sight Legs | |||
|boots1 = Frost Walker Boots | |||
|gloves1 = Glacia God Gloves | |||
|cape1 = Infernal Cape | |||
|neck1 = Fury of the Elemental Zodiacs | |||
|ring1 = Wasteful Ring | |||
|ammo1 = Jadestone Bolts | |||
|gem1 = Agile Gem | |||
|weapon1 = Shockwave | |||
|shield1 = (P) Corundum Shield | |||
|passive1 = Ring of Power | |||
|consumable1 = Fervor Scroll | |||
|familiar11 = !{{Synergy|Centaur|Dragon}} | |||
}} | |||
=[[Ancient Relics]] Guide= | |||
This is the first {{TotH}}[[Throne of the Herald Expansion]] dungeon where an idle setup for the first clear is near '''impossible'''. Stats will be capped at 108 and you'll need 110 for the next big upgrades. Seeing as focusing on skilling should be avoided as much as possible, dungeon/dropped gear is as good as it gets. | |||
You will '''need''' to Manually Eat this dungeon and the suggested setup does assume this. | |||
Tested with [[Relics]]: | |||
* {{Skill|Attack|notext=true}} - 1,2,3,4,5,Master | |||
* {{Skill|Strength|notext=true}} - 1,2,3,4,5,Master | |||
* {{Skill|Defence|notext=true}} - 1,2,3,4,5,Master | |||
* {{Skill|Hitpoints|notext=true}} - 1,2,3,4,5,Master | |||
* {{Skill|Agility|notext=true}} - 3 | |||
* {{Skill|Astrology|notext=true}} - 1,2,3,4,5,Master | |||
==Skills== | |||
* {{SkillReq|Agility|99}} | |||
* {{SkillReq|Astrology|99}} | |||
* {{SkillReq|Defence|99}} | |||
* {{SkillReq|Magic|99}} | |||
* {{SkillReq|Prayer|99}} | |||
* {{SkillReq|Ranged|99}} | |||
==Gear== | |||
{{ItemIcon|Engulfing Vortex Longbow}}/{{ItemIcon|Ancient Arrows}} is suggested as a swap to the {{ItemIcon|Shockwave}}/{{ItemIcon|Shield of Ranged Power}}. | |||
Prayers: {{Icon|Stone Skin|type=prayer}} and {{Icon|Battleheart|type=prayer}} | |||
Potion: {{ItemIcon|Damage Reduction Potion IV}} | |||
Point of Interest: {{POIIcon|Bandit Hideout}} | |||
{{Equipment/Recommended | |||
|style = Ranged | |||
|helm1 = Aeris God Helmet | |||
|body1 = Aeris God Platebody | |||
|legs1 = Aeris God Platelegs | |||
|boots1 = Aeris God Boots | |||
|gloves1 = Aeris God Gloves | |||
|cape1 = Ancient Infernal Cape | |||
|neck1 = Fury of the Elemental Zodiacs | |||
|ring1 = Ring of Power | |||
|gem1 = Agile Gem | |||
|weapon1 = Shockwave | |||
|shield1 = Shield of Ranged Power | |||
|ammo1 = Jadestone Bolts | |||
|passive1 = Elder Crown | |||
|consumable1 = Fervor Scroll | |||
|familiar11 = Witch | |||
|familiar21 = Yak | |||
}} | |||
==Agility== | |||
{{AgilityCourseTable | |||
|Cargo Net | |||
|Monkey Bars | |||
|Pipe Climb | |||
|Coal Stones | |||
|Cliff Balance | |||
|Lake Swim | |||
|Boulder Trap | |||
|Raft Building | |||
|Ice Jump | |||
|Ocean Rafting | |||
|Pillar of Combat | |||
|showtotals = false | |||
|showcosts = false | |||
|showrequirements = false | |||
}} | |||
<br> <br> | |||
{{CombatNav|Dungeon}} | |||
{{Menu}} | |||
Latest revision as of 00:21, 8 June 2024
This page is up to date (v1.2.2). |
Why Idle This?
- Lair of the Spider Queen is mainly cleared for the Royal Toxins Spear as it provides very generous damage boosts, and also provides an additional damage boost for when the enemy is poisoned.
- The only other drop you can get from the dungeon is Spider Queen Eggs used for making the Spider Summoning Tablets.
- The pet from the dungeon, Webbie also reduces your attack speed by 0.1s, which is incredibly useful in many ways.
Dungeon Mechanics
Like most dungeons, Lair of the Spider Queen has many weaker enemies before sending the strongest enemy at you, which in this case is Spider Queen. Normally, you would pick a specific combat style to fight the enemies to get the full advantage of the combat triangle, but in this dungeon, you can't. The Spider Queen has a unique mechanic where they will have a random combat triangle each time. Similarly, the 19 weaker enemies before it are randomised in a way which again, makes the combat styles random. This part isn't very important since the heavy hitter in the dungeon is the last enemy. Since the random combat style gimmick is the only reason this dungeon is difficult to many, it is actually rather simple to manually clear.
Minimum Recommended Levels
- Level 100
- Level 110
- Level 110
- Level 110
- Level 114
- Level 80
- Level 80 - Mastered all the combat Constellations.
- Level 90
- Level 35 Would be advised for The Shimmering Oasis.
- Level 90 To visit (31,17) The Sand-Covered Treasure for 1,000 Damage Reduction Potion IV which you can turn in for 5,000 Damage Reduction Potion IV with Township Hard Task 15.
- Level 90 To craft Damage Reduction Potion IV - alternative to Level 90.
- Centaur Mark Level 4
- Dragon Mark Level 3
Things that greatly impact KPH
- Level 120 - Will allow for less skill levels in Hitpoints and switch the Point of Interest to Bandit Hideout - Increases KPH by about 2.
- If Level 118 & Level 117 are also obtained on top of Agility - Swap Bandit Hideout back to The Shimmering Oasis and change Holy Aegis to Battleborn - Increases KPH by about 1.5.
- Level 120 - Max out Ashtar - Increases KPH by about 1.3.
- Collecting all base-game Pets - Increases KPH by about 0,5.
- Eradicating Gloves (m) - Direct upgrade to Glacia God Gloves - Increases KPH by about 1.
- Power Crystals - Direct Upgrade to Fervor Scroll - Increases KPH by anout 1.
- Level 118, Level 112, Level 115, Level 115 - for Meteorite Crossbow and Meteorite Bolts - Increases KPH by about 3.
- Level 112, Level 115, Level 119, Level 110 - for Divine Crossbow and Meteorite Bolts - Increases KPH by about 4.
All these changes add up to about 12-13 KPH.
Recommended Buffs
- Prayers: Battleheart & Holy Aegis
- Potion: Damage Reduction Potion IV
- Point of Interest: The Shimmering Oasis
- Leonardo & Erran will be required for this setup. Please don't attempt it without them.
Astrology
As many combat bonuses from Astrology constellations are recommended. In total, Astrology serves as a massive buff to combat and will make the fight easier. The main bonuses are:
- +5 Hidden Levels for Melee Ranged Magic
- 5% reduced Attack Interval and Enemy Damage Reduction decreased by 5%, from Ashtar
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | Cargo Net | +3% Global GP (except Item Sales) +2% Fishing Mastery XP |
2 | Monkey Bars | -4% Firemaking Interval |
3 | Pipe Climb | +5% Melee Evasion +5% Melee Maximum Hit |
4 | Coal Stones | -4% Global Skill XP +3% Chance to Preserve Resources in Skills +10% Food Healing Value +20% GP From Thieving |
5 | Cliff Balance | +5% Ranged Accuracy Rating +5% Magic Accuracy Rating +5% Melee Accuracy Rating +20 Maximum Hitpoints +2 Prayer Point Cost for Prayers |
6 | Rocky Waters | +50 Maximum Hitpoints |
7 | Boulder Trap | -20% Chance to Preserve Resources in Skills |
8 | Raft Building | +1% Damage Reduction +20 Maximum Hitpoints +2% Damage To All Monsters |
9 | Ice Jump | +10 Mining Node Hitpoints +10% Chance to Preserve Resources in Skills +5% Chance to Double Items Globally +5% Food Healing Value +20 Maximum Hitpoints |
10 | Ocean Rafting | +5% Auto Eat Efficiency +5% Damage To All Monsters +10% Slayer Coins |
11 | Frozen Maze | -20% Rune Preservation -0.1s Monster Respawn Timer +1% Damage Reduction -3 Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -20% Ammo Preservation |
12 | Boulder Balance | -20% Global Accuracy +5% of Maximum Hit added to Minimum Hit -0.1s Attack Interval |
13 | Rope Trap | +8% Damage To Bosses -10% Global Mastery XP |
14 | Freezing Climb | -6% Chance To Double Loot in Combat +30% Accuracy Rating -150% GP From Monsters +30% Global Evasion +15% Damage To Dungeon Monsters |
15 | Freezing Rafting | +15% Auto Eat Efficiency -10% Cooking Interval +3% Auto Eat Threshold -20% Farming Yield |
Pillar | Pillar of Combat | +10% Magic Evasion +10% Ranged Evasion -0.2s Monster Respawn Timer +10% Melee Evasion +5% of Maximum Hit added to Minimum Hit +5% Flat Slayer Area Effect Negation +10 Flat Hitpoints Regeneration |
Elite Pillar | Elite Pillar of Expertise | +8% Chance to Double Items Globally -3% Interval for all non-Combat Skills +40% Global GP (except Item Sales) +8% Global Mastery XP |
Idle Gear
- This setup was tweaked for the absolute minimum to idle Spider Queen at reasonable levels & gear and assumes all recommended levels and buffs. This starts off with only 2 kills per hour, there's several way to increase the KPH.
- If Atlas of Discovery Expansion is owned, you can replace Fervor Scroll for Power Crystals and/or replace Glacia God Gloves for Eradicating Gloves (m) for quite substantially increased kph.
- For complete safety in hardcore mode, apply the following changes:
- Level Hitpoints to 120.
- Level Agility to 120.
- The Point of Interest from Atlas of Discovery Expansion is not required.
- Use the Prayers Stone Skin & Holy Aegis
- Gather the following Pets Leonardo, Erran, Finn, the Cat, Kiko.
- Replace Ring of Power with Palladium Runestone Ring. Make sure it is in your passive slot and not your ring slot since it has -1% DR, but when in the passive slot, you do not lose 1% DR.
- Replace (P) Corundum Shield with (P) Augite Shield.
- Replace Glacia God Gloves with (U) Elderwood Vambraces.
Always make sure to double-check your setup in the Combat Simulator.
Disclaimer: Gem slot is not required but recommended.
Ancient Relics Guide
This is the first Throne of the Herald Expansion dungeon where an idle setup for the first clear is near impossible. Stats will be capped at 108 and you'll need 110 for the next big upgrades. Seeing as focusing on skilling should be avoided as much as possible, dungeon/dropped gear is as good as it gets.
You will need to Manually Eat this dungeon and the suggested setup does assume this.
Tested with Relics:
Skills
Gear
Engulfing Vortex Longbow/ Ancient Arrows is suggested as a swap to the Shockwave/ Shield of Ranged Power.
Prayers: Stone Skin and Battleheart
Potion: Damage Reduction Potion IV
Point of Interest: Bandit Hideout
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | Cargo Net | +3% Global GP (except Item Sales) +2% Fishing Mastery XP |
2 | Monkey Bars | -4% Firemaking Interval |
3 | Pipe Climb | +5% Melee Evasion +5% Melee Maximum Hit |
4 | Coal Stones | -4% Global Skill XP +3% Chance to Preserve Resources in Skills +10% Food Healing Value +20% GP From Thieving |
5 | Cliff Balance | +5% Ranged Accuracy Rating +5% Magic Accuracy Rating +5% Melee Accuracy Rating +20 Maximum Hitpoints +2 Prayer Point Cost for Prayers |
6 | Lake Swim | +1% Damage Reduction +5% Damage To All Monsters +3% Chance To Preserve Prayer Points |
7 | Boulder Trap | -20% Chance to Preserve Resources in Skills |
8 | Raft Building | +1% Damage Reduction +20 Maximum Hitpoints +2% Damage To All Monsters |
9 | Ice Jump | +10 Mining Node Hitpoints +10% Chance to Preserve Resources in Skills +5% Chance to Double Items Globally +5% Food Healing Value +20 Maximum Hitpoints |
10 | Ocean Rafting | +5% Auto Eat Efficiency +5% Damage To All Monsters +10% Slayer Coins |
Pillar | Pillar of Combat | +10% Magic Evasion +10% Ranged Evasion -0.2s Monster Respawn Timer +10% Melee Evasion +5% of Maximum Hit added to Minimum Hit +5% Flat Slayer Area Effect Negation +10 Flat Hitpoints Regeneration |
Melvor Idle version v1.2.2 (Released: 15th November 2023) | |||||||||||||||||||
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |