Underground Lava Lake/Guide: Difference between revisions
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{{V|1. | {{RequiresTotH}} | ||
{{StrategyGuide|This guide is meant for single clears and to enable idling with as low as possible requirements. Not to be the most effective method. Information on equipment, mechanics and strategies are on this page.}} | |||
{{V|1.2.2}} | |||
=Dungeon Mechanics= | |||
Similar to the last dungeon, the {{ZoneIcon|Underground Lava Lake}} harkens back to base game combat, it is a relatively simple dungeon that can is designed to be completed in the early game of the expansion. This means the dungeon does not require advanced tactics, high levels, or complete optimization. Each monster is pulled directly from the associated {{Skill|Slayer}} Area, and as the player has been forced to fight each of these monsters before, they should be well versed in their dangers. | Similar to the last dungeon, the {{ZoneIcon|Underground Lava Lake}} harkens back to base game combat, it is a relatively simple dungeon that can is designed to be completed in the early game of the expansion. This means the dungeon does not require advanced tactics, high levels, or complete optimization. Each monster is pulled directly from the associated {{Skill|Slayer}} Area, and as the player has been forced to fight each of these monsters before, they should be well versed in their dangers. | ||
'''Intimidation''' <br> | |||
Just like every other monster in the {{TotH|Throne of the Herald Expansion}}, each enemy in the {{ZoneIcon|Underground Lava Lake}} has a passive effect that reduces the player's Damage Reduction. When in combat with {{MonsterIcon|Trogark}}, the player's '''base''' damage reduction is reduced by 20%, before any modifiers from the [[Combat Triangle]]. | Just like every other monster in the {{TotH|Throne of the Herald Expansion}}, each enemy in the {{ZoneIcon|Underground Lava Lake}} has a passive effect that reduces the player's Damage Reduction. When in combat with {{MonsterIcon|Trogark}}, the player's '''base''' damage reduction is reduced by 20%, before any modifiers from the [[Combat Triangle]]. | ||
=Manual Clear= | |||
Manually clearing the {{ZoneIcon|Underground Lava Lake}} is a good way to get to the next dungeon, {{ZoneIcon|Lightning Region}}, as soon as possible. | Manually clearing the {{ZoneIcon|Underground Lava Lake}} is a good way to get to the next dungeon, {{ZoneIcon|Lightning Region}}, as soon as possible. | ||
== | =Standard Guide= | ||
This guide was written up to make the dungeon easily clearable fresh into {{TotH}}[[Throne of the Herald Expansion]]. | |||
It is idleable with the stats and gear provided. <br> | |||
You'll need at least {{Skill|Hitpoints|HP|qty=1110}} and 67% [[Damage Reduction]] to safely idle this dungeon. | |||
== | ==Stats== | ||
Used for this guide: | |||
* {{ | * {{SkillReq|Magic|100}} | ||
* {{ | * {{SkillReq|Defence|100}} | ||
* {{ | * {{SkillReq|Hitpoints|100}} | ||
* {{SkillReq|Prayer|100}} | |||
* {{SkillReq|Agility|80}} (higher makes the clears somewhat faster) | |||
* {{SpellIcon| | * Weapon & Spell: {{ItemIcon|Cloudburst Staff}} with {{SpellIcon|Water Surge}} '''or''' {{ItemIcon|Ocean Song}} with {{SpellIcon|Poison Pods}} or {{SpellIcon|Fire Surge}} | ||
* {{SpellIcon|Surge II}} | * Curse: {{SpellIcon|Anguish III}} | ||
* Aurora: {{SpellIcon|Surge II}} | |||
* Prayer: {{ItemIcon|Cloudburst Staff}}: {{PrayerIcon|Battleheart}} & {{PrayerIcon|Stone Skin}} '''or''' {{ItemIcon|Ocean Song}}/{{ItemIcon|Shield of Magic Power}}: {{PrayerIcon|Battleheart}} & {{PrayerIcon|Augury}} | |||
* Potion: {{ItemIcon|Damage Reduction Potion IV}} | |||
* Point of Interest: {{POIIcon|The Academia Arcanum}} | |||
==Equipment== | ==Equipment== | ||
{| | '''Disclaimer:''' Gem slot is not required but recommended. | ||
| | {{Equipment/Recommended | ||
|style = Magic | |||
|helm1 = Glacia God Helmet | |||
| | |body1 = Glacia God Platebody | ||
|legs1 = Glacia God Platelegs | |||
| | |boots1 = Glacia God Boots | ||
| | |gloves1 = Glacia God Gloves | ||
| | |cape1 = Skull Cape | ||
|neck1 = Fury of the Elemental Zodiacs | |||
| | |ring1 = Ring of Power | ||
| | |gem1 = Agile Gem | ||
| | |weapon1 = Ocean Song | ||
|shield1 = Shield of Magic Power | |||
| | |passive1 = Elder Crown | ||
|consumable1 = Fervor Scroll | |||
|familiar11 = !{{Synergy|Yak|Dragon}} | |||
}} | |||
==Agility== | |||
{{AgilityCourseTable | |||
|Cargo Net | |||
| | |Monkey Bars | ||
| | |Pipe Climb | ||
|Coal Stones | |||
|Cliff Balance | |||
| | |Rocky Waters | ||
| | |Boulder Trap | ||
|Raft Building | |||
|Ice Jump | |||
| | |Ocean Rafting | ||
| | |Pillar of Combat | ||
| | |showtotals = false | ||
|gpCostReduction = 0 | |||
| | |scCostReduction = 0 | ||
| | |showcosts = false | ||
| | |showrequirements = false | ||
| | |itemCostReduction = 0 | ||
}} | |||
| | |||
| | == [[Combat Simulator]] Export== | ||
| | [[/Sims|Please follow the link and Expand the box.]] | ||
| | |||
=Ancient Relics Guide= | |||
With swapping the Passive Slot to {{ItemIcon|Wasteful Ring}} there is no death chance using the [[Underground_Lava_Lake/Guide#Standard_Guide|Standard Guide]] setup. Fully idle-able. | |||
|- | |||
<br> <br> | |||
{{CombatNav|Dungeon}} | |||
{{Menu}} | {{Menu}} | ||
Latest revision as of 19:56, 17 June 2024
This page was last updated for (v1.2.2). |
Dungeon Mechanics
Similar to the last dungeon, the Underground Lava Lake harkens back to base game combat, it is a relatively simple dungeon that can is designed to be completed in the early game of the expansion. This means the dungeon does not require advanced tactics, high levels, or complete optimization. Each monster is pulled directly from the associated Slayer Area, and as the player has been forced to fight each of these monsters before, they should be well versed in their dangers.
Intimidation
Just like every other monster in the , each enemy in the Underground Lava Lake has a passive effect that reduces the player's Damage Reduction. When in combat with Trogark, the player's base damage reduction is reduced by 20%, before any modifiers from the Combat Triangle.
Manual Clear
Manually clearing the Underground Lava Lake is a good way to get to the next dungeon, Lightning Region, as soon as possible.
Standard Guide
This guide was written up to make the dungeon easily clearable fresh into Throne of the Herald Expansion.
It is idleable with the stats and gear provided.
You'll need at least 1,110 HP and 67% Damage Reduction to safely idle this dungeon.
Stats
Used for this guide:
- Weapon & Spell: Cloudburst Staff with Water Surge or Ocean Song with Poison Pods or Fire Surge
- Curse: Anguish III
- Aurora: Surge II
- Prayer: Cloudburst Staff: Battleheart & Stone Skin or Ocean Song/ Shield of Magic Power: Battleheart & Augury
- Potion: Damage Reduction Potion IV
- Point of Interest: The Academia Arcanum
Equipment
Disclaimer: Gem slot is not required but recommended.
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | Cargo Net | +3% Global GP (except Item Sales) +2% Fishing Mastery XP |
2 | Monkey Bars | -4% Firemaking Interval |
3 | Pipe Climb | +5% Melee Evasion +5% Melee Maximum Hit |
4 | Coal Stones | -4% Global Skill XP +3% Chance to Preserve Resources in Skills +10% Food Healing Value +20% GP From Thieving |
5 | Cliff Balance | +5% Ranged Accuracy Rating +5% Magic Accuracy Rating +5% Melee Accuracy Rating +20 Maximum Hitpoints +2 Prayer Point Cost for Prayers |
6 | Rocky Waters | +50 Maximum Hitpoints |
7 | Boulder Trap | -20% Chance to Preserve Resources in Skills |
8 | Raft Building | +1% Damage Reduction +20 Maximum Hitpoints +2% Damage To All Monsters |
9 | Ice Jump | +10 Mining Node Hitpoints +10% Chance to Preserve Resources in Skills +5% Chance to Double Items Globally +5% Food Healing Value +20 Maximum Hitpoints |
10 | Ocean Rafting | +5% Auto Eat Efficiency +5% Damage To All Monsters +10% Slayer Coins |
Pillar | Pillar of Combat | +10% Magic Evasion +10% Ranged Evasion -0.2s Monster Respawn Timer +10% Melee Evasion +5% of Maximum Hit added to Minimum Hit +5% Flat Slayer Area Effect Negation +10 Flat Hitpoints Regeneration |
Combat Simulator Export
Please follow the link and Expand the box.
Ancient Relics Guide
With swapping the Passive Slot to Wasteful Ring there is no death chance using the Standard Guide setup. Fully idle-able.
Melvor Idle version v1.3 (Released: 15th November 2023) | |||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |