Cursed Forest/Guide: Difference between revisions
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{{Template:DungeonGuide|This guide is meant for single clears and to enable idling with as low as possible requirements. Not to be the most effective method. <br> Information on equipment, mechanics and strategies are on this page.}} | |||
{{V|1.2.2}} | {{V|1.2.2}} | ||
Revision as of 00:21, 8 June 2024
This page was last updated for (v1.2.2). |
Why Idle This?
Cursed Forest is mainly cleared for the
Curse Masks. These have 1% dr over the previous BIS gear and apply a curse when the enemy spawns.
Voodoo Trinket is obtained during this dungeon and is required for a smooth
Throne of the Herald fight.
- Once cleared 100 times, the
Despair Curse is unlocked and will be used against enemies with high health, as it does percentage based damage.
Dungeon Mechanics
- This dungeon's gimmick is that all enemies are immune to curses and attack styles other than magic. As such, you will need to use the
Magic to clear this dungeon
Cursed Forests's final enemy,
Lady Darkheart has a passive effect which gives them +500% curse lifesteal. Additionally, they have 3 attacks which will apply curses to you, and another attack which deals double damage if you are cursed. The lifesteal by iteself already makes this boss incredibly annoying, and the double damage requires you to balance survivability and damage output.
Introduction
There are several options for this boss in this Guide. All the portions will have their Skill requirements and estimated clears per hour listed. Please choose the option from the Table of Contents that best suits you, or make your own!
A Manual Eating clear with God Gear and without the Atlas of Discovery Expansion is technically possible, but a clear would take around 2 hours so isn't included.
Standard Guides
Manual Eating With God Gear & 99 Stats WITH AoD
- Estimated clears per hour: 11 / 12
Cursed Chest
Required Skill Levels
Level 60
Level 60
Level 70
Level 85
Level 85
Level 90
Level 90
Level 95
Level 99
Level 99
Level 99
Level 99
Level 118
Gear
Spell: Fire Surge
Aurora: Surge II
Prayer: Augury and
Battleheart
Potion: Diamond Luck Potion
Point of Interest: The Academia Arcanum
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | +3% Global GP (except Item Sales) +2% Fishing Mastery XP | |
2 | -4% Firemaking Interval | |
3 | +5% Melee Evasion +5% Melee Max Hit | |
4 | -4% Global Skill XP +10% Food Healing Value +20% GP gained from Thieving +3% Chance to Preserve Resources in Skills | |
5 | +20 Maximum Hitpoints +5% Ranged Accuracy Rating +2 Prayer Point Cost for Prayers +5% Magic Accuracy Rating +5% Melee Accuracy Rating | |
6 | +1% Damage Reduction +5% Damage To All Monsters +3% Chance To Preserve Prayer Points | |
7 | -20% Chance to Preserve Resources in Skills | |
8 | +20 Maximum Hitpoints +2% Damage To All Monsters +1% Damage Reduction | |
9 | +3% Global Mastery XP +8% Magic Max Hit +8% Ranged Max Hit +8% Melee Max Hit | |
10 | +5% Damage To All Monsters +10% Global Slayer Coins (except Item Sales) +5% Auto Eat Efficiency | |
Pillar | +10% Ranged Evasion -0.2s Monster Respawn Timer +5% Flat Slayer Area Effect Negation +10% Melee Evasion +10% Magic Evasion +5% of Maximum Hit added to Minimum Hit +10 Flat HP Regen |
Pastebin For Combat Simulator
Don't forget to tick the Manual Eating option and use a decent level Food.
Idle Low Stats WITHOUT AoD 115
Runecrafting
- Estimated clears per hour: 5 / 5.5
Cursed Chest
- Estimated clears per hour with
Level 120: 12.5 / 13
Cursed Chest
- Will require
(U) Elderwood Vambraces if Obstacle 15 has full
. Will require
(U) Carrion Vambraces if not.
- Will require
- Estimated clears per hour with
Level 120: 7 / 9
Cursed Chest
- Estimated clears per hour with
Level 120 and
Level 120: 14 / 18
Cursed Chest
Required Skill Levels
Level 60
Level 60
Level 70
Level 99
Level 99
Level 90
Level 100
Level 105
Level 110
Level 110
Level 111
Level 115
Recommended Skill Levels
Gear
Spell: Natures Bloom
Curse: Anguish III
Aurora: Fury II
Prayer: Divination and
Holy Aegis
Potion: Damage Reduction Potion IV
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | +3% Global GP (except Item Sales) +2% Fishing Mastery XP | |
2 | -4% Firemaking Interval | |
3 | +5% Melee Evasion +5% Melee Max Hit | |
4 | -4% Global Skill XP +10% Food Healing Value +20% GP gained from Thieving +3% Chance to Preserve Resources in Skills | |
5 | +20 Maximum Hitpoints +5% Ranged Accuracy Rating +2 Prayer Point Cost for Prayers +5% Magic Accuracy Rating +5% Melee Accuracy Rating | |
6 | +50 Maximum Hitpoints | |
7 | -20% Chance to Preserve Resources in Skills | |
8 | +20 Maximum Hitpoints +2% Damage To All Monsters +1% Damage Reduction | |
9 | +20 Maximum Hitpoints +5% Food Healing Value +5% Chance to Double Items Globally +10 Mining Node HP +10% Chance to Preserve Resources in Skills | |
10 | +5% Damage To All Monsters +10% Global Slayer Coins (except Item Sales) +5% Auto Eat Efficiency | |
11 | +1% Damage Reduction -0.1s Monster Respawn Timer -3 Prayer Point Cost for Prayers -20% Rune Preservation -20% Ammo Preservation | |
12 | -20% Global Accuracy +5% of Maximum Hit added to Minimum Hit -0.1s Attack Interval | |
13 | -10% Mastery XP for Melvor Realm only +8% Damage To Bosses | |
14 | +30% Accuracy Rating +15% Damage To Dungeon Monsters -150% GP from Combat -6% Chance To Double Loot in Combat +30% Global Evasion | |
15 | -100 Maximum Hitpoints Your Attacks now roll twice (Select highest chance) -10% Global Slayer Coins (except Item Sales) | |
Pillar | +10% Ranged Evasion -0.2s Monster Respawn Timer +5% Flat Slayer Area Effect Negation +10% Melee Evasion +10% Magic Evasion +5% of Maximum Hit added to Minimum Hit +10 Flat HP Regen | |
Elite Pillar | +8% Mastery XP for Melvor Realm only -3% Interval for all Non-Combat Skills +40% Global GP (except Item Sales) +8% Chance to Double Items Globally |
Pastebin for Combat Simulator
Idle Low Stats WITH AoD 112
Runecrafting
- Estimated clears per hour: 9.5 / 10.5
Cursed Chest
- Estimated clears per hour with
Level 120: 17.5 / 20
Cursed Chest
- Estimated clears per hour with
Level 120: 13 / 16.5
Cursed Chest
- Estimated clears per hour with
Level 120 and
Level 120: 28.3 / 31
Cursed Chest
Level 114 Increases clears per hour by 1
Required Skill Levels
Level 60
Level 60
Level 70
Level 90
Level 90 - If not obtaining
Damage Reduction Potion IV from
Cartography
Level 99
Level 99
Level 100
Level 105
Level 110
Level 110
Level 110
Level 112
Level 118
Recommended Skill Levels
Gear
Spell: Thunder Strike
Aurora: Surge II
Prayer: Divination and
Battleborn
Potion: Damage Reduction Potion IV
Point of Interest: The Academia Arcanum
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | +3% Global GP (except Item Sales) +2% Fishing Mastery XP | |
2 | -4% Firemaking Interval | |
3 | +5% Melee Evasion +5% Melee Max Hit | |
4 | -4% Global Skill XP +10% Food Healing Value +20% GP gained from Thieving +3% Chance to Preserve Resources in Skills | |
5 | +20 Maximum Hitpoints +5% Ranged Accuracy Rating +2 Prayer Point Cost for Prayers +5% Magic Accuracy Rating +5% Melee Accuracy Rating | |
6 | +50 Maximum Hitpoints | |
7 | -20% Chance to Preserve Resources in Skills | |
8 | +20 Maximum Hitpoints +2% Damage To All Monsters +1% Damage Reduction | |
9 | +20 Maximum Hitpoints +5% Food Healing Value +5% Chance to Double Items Globally +10 Mining Node HP +10% Chance to Preserve Resources in Skills | |
10 | +5% Damage To All Monsters +10% Global Slayer Coins (except Item Sales) +5% Auto Eat Efficiency | |
11 | +1% Damage Reduction -0.1s Monster Respawn Timer -3 Prayer Point Cost for Prayers -20% Rune Preservation -20% Ammo Preservation | |
12 | -20% Global Accuracy +5% of Maximum Hit added to Minimum Hit -0.1s Attack Interval | |
13 | -10% Mastery XP for Melvor Realm only +8% Damage To Bosses | |
14 | +30% Accuracy Rating +15% Damage To Dungeon Monsters -150% GP from Combat -6% Chance To Double Loot in Combat +30% Global Evasion | |
15 | -100 Maximum Hitpoints Your Attacks now roll twice (Select highest chance) -10% Global Slayer Coins (except Item Sales) | |
Pillar | +10% Ranged Evasion -0.2s Monster Respawn Timer +5% Flat Slayer Area Effect Negation +10% Melee Evasion +10% Magic Evasion +5% of Maximum Hit added to Minimum Hit +10 Flat HP Regen | |
Elite Pillar | +8% Mastery XP for Melvor Realm only -3% Interval for all Non-Combat Skills +40% Global GP (except Item Sales) +8% Chance to Double Items Globally |
Pastebin For Combat Simulator
Idle High Level Method (Nearly all 120s) with Vorloran WITHOUT AoD
There is an expected death rate of 0.0015 deaths per hour. This is negligible but still present. If you wish to negate this completely, make sure you have Agility
Waterfall Crossing at max
.
- Estimated clears per hour: 39.25 / 41
Cursed Chest
Required Skill Levels
Level 60
Level 60
Level 70
Level 105
Level 110
Level 110
Level 115
Level 118
Level 120
Level 120
Level 120
Level 120
Level 120
Gear
Spell: Slicing Maelstrom
Aurora: Surge II
Prayer: Divination and
Battleborn
Potion: Critical Strike Potion IV
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | +3% Global GP (except Item Sales) +2% Fishing Mastery XP | |
2 | -4% Firemaking Interval | |
3 | +5% Melee Evasion +5% Melee Max Hit | |
4 | -4% Global Skill XP +10% Food Healing Value +20% GP gained from Thieving +3% Chance to Preserve Resources in Skills | |
5 | +20 Maximum Hitpoints +5% Ranged Accuracy Rating +2 Prayer Point Cost for Prayers +5% Magic Accuracy Rating +5% Melee Accuracy Rating | |
6 | +1% Damage Reduction +5% Damage To All Monsters +3% Chance To Preserve Prayer Points | |
7 | -20% Chance to Preserve Resources in Skills | |
8 | +20 Maximum Hitpoints +2% Damage To All Monsters +1% Damage Reduction | |
9 | +3% Global Mastery XP +8% Magic Max Hit +8% Ranged Max Hit +8% Melee Max Hit | |
10 | +5% Damage To All Monsters +10% Global Slayer Coins (except Item Sales) +5% Auto Eat Efficiency | |
11 | -20% Chance To Double Loot in Combat +5% Damage To Dungeon Monsters | |
12 | -20% Global Accuracy +5% of Maximum Hit added to Minimum Hit -0.1s Attack Interval | |
13 | -10% Mastery XP for Melvor Realm only +8% Damage To Bosses | |
14 | +30% Accuracy Rating +15% Damage To Dungeon Monsters -150% GP from Combat -6% Chance To Double Loot in Combat +30% Global Evasion | |
15 | -100 Maximum Hitpoints Your Attacks now roll twice (Select highest chance) -10% Global Slayer Coins (except Item Sales) | |
Pillar | +10% Ranged Evasion -0.2s Monster Respawn Timer +5% Flat Slayer Area Effect Negation +10% Melee Evasion +10% Magic Evasion +5% of Maximum Hit added to Minimum Hit +10 Flat HP Regen | |
Elite Pillar | +8% Mastery XP for Melvor Realm only -3% Interval for all Non-Combat Skills +40% Global GP (except Item Sales) +8% Chance to Double Items Globally |
Pastebin For Combat Simulator
Idle High Level Method (Nearly all 120s) with Vorloran WITH AoD
- Estimated clears per hour: 52.5 / 55
Cursed Chest
Required Skill Levels
Level 60
Level 60
Level 70
Level 105
Level 110
Level 110
Level 110
Level 115
Level 118
Level 120
Level 120
Level 120
Level 120
Level 120
Level 120
Gear
Spell: Slicing Maelstrom
Aurora: Surge II
Prayer: Divination and
Battleborn
Potion: Critical Strike Potion IV
Point of Interest: The Academia Arcanum
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | +3% Global GP (except Item Sales) +2% Fishing Mastery XP | |
2 | -4% Firemaking Interval | |
3 | +5% Melee Evasion +5% Melee Max Hit | |
4 | -4% Global Skill XP +10% Food Healing Value +20% GP gained from Thieving +3% Chance to Preserve Resources in Skills | |
5 | +20 Maximum Hitpoints +5% Ranged Accuracy Rating +2 Prayer Point Cost for Prayers +5% Magic Accuracy Rating +5% Melee Accuracy Rating | |
6 | +1% Damage Reduction +5% Damage To All Monsters +3% Chance To Preserve Prayer Points | |
7 | -20% Chance to Preserve Resources in Skills | |
8 | +20 Maximum Hitpoints +2% Damage To All Monsters +1% Damage Reduction | |
9 | +3% Global Mastery XP +8% Magic Max Hit +8% Ranged Max Hit +8% Melee Max Hit | |
10 | +5% Damage To All Monsters +10% Global Slayer Coins (except Item Sales) +5% Auto Eat Efficiency | |
11 | -20% Chance To Double Loot in Combat +5% Damage To Dungeon Monsters | |
12 | -20% Global Accuracy +5% of Maximum Hit added to Minimum Hit -0.1s Attack Interval | |
13 | -10% Mastery XP for Melvor Realm only +8% Damage To Bosses | |
14 | +30% Accuracy Rating +15% Damage To Dungeon Monsters -150% GP from Combat -6% Chance To Double Loot in Combat +30% Global Evasion | |
15 | -100 Maximum Hitpoints Your Attacks now roll twice (Select highest chance) -10% Global Slayer Coins (except Item Sales) | |
Pillar | +10% Ranged Evasion -0.2s Monster Respawn Timer +5% Flat Slayer Area Effect Negation +10% Melee Evasion +10% Magic Evasion +5% of Maximum Hit added to Minimum Hit +10 Flat HP Regen | |
Elite Pillar | +8% Mastery XP for Melvor Realm only -3% Interval for all Non-Combat Skills +40% Global GP (except Item Sales) +8% Chance to Double Items Globally |
Pastebin For Combat Simulator
Ancient Relics Guides
Manual Eat (God Gear) Low Level Method
- Estimated clears per hour: 8 or 17
You'll get around 8 clears per hour with the provided setup.
Switching to Water Pulse Staff and putting
Shield of Magic Power in the passive slot will increase this to around 17 clears per hour.
This is aimed at a first clear right out of killing
Impending Darkness Event.
If you don't have Ocean Song or
Water Pulse Staff you can use
Magic Wand (Elite) but you'll have to use
Incinerate for about 6 clears per hour.
Tested with Relics:
Required Skill Levels
Gear
Spell: Fire Surge
Aurora: Surge II
Prayer: Stone Skin and
Battleheart
Potion: Damage Reduction Potion IV
Point of Interest: The Academia Arcanum
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | +3% Global GP (except Item Sales) +2% Fishing Mastery XP | |
2 | -4% Firemaking Interval | |
3 | +5% Melee Evasion +5% Melee Max Hit | |
4 | -4% Global Skill XP +10% Food Healing Value +20% GP gained from Thieving +3% Chance to Preserve Resources in Skills | |
5 | +20 Maximum Hitpoints +5% Ranged Accuracy Rating +2 Prayer Point Cost for Prayers +5% Magic Accuracy Rating +5% Melee Accuracy Rating | |
6 | +1% Damage Reduction +5% Damage To All Monsters +3% Chance To Preserve Prayer Points | |
7 | -20% Chance to Preserve Resources in Skills | |
8 | +20 Maximum Hitpoints +2% Damage To All Monsters +1% Damage Reduction | |
9 | +20 Maximum Hitpoints +5% Food Healing Value +5% Chance to Double Items Globally +10 Mining Node HP +10% Chance to Preserve Resources in Skills | |
10 | +5% Damage To All Monsters +10% Global Slayer Coins (except Item Sales) +5% Auto Eat Efficiency | |
Pillar | +10% Ranged Evasion -0.2s Monster Respawn Timer +5% Flat Slayer Area Effect Negation +10% Melee Evasion +10% Magic Evasion +5% of Maximum Hit added to Minimum Hit +10 Flat HP Regen |
Pastebin For Combat Simulator
Idle Low Level (110 Stats) Method
- Estimated clears per hour: 8 or 16
There is no expected Death Rate with either option.
You'll get around 8 clears per hour with the provided setup.
Switching to Water Pulse Staff and putting
Shield of Magic Power in the passive slot will increase this to around 16 clears per hour.
This is aimed at a clearing this Dungeon 100 times to unlock
Despair.
If you don't have Ocean Song or
Water Pulse Staff you can use
Magic Wand (Elite) but you'll have to use
Incineratefor about 7 clears per hour.
Tested with Relics:
Required Skill Levels
Gear
Spell: Fire Surge
Aurora: Surge II
Prayer: Stone Skin and
Battleheart
Potion: Damage Reduction Potion IV
Point of Interest: The Academia Arcanum
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | +3% Global GP (except Item Sales) +2% Fishing Mastery XP | |
2 | -4% Firemaking Interval | |
3 | +5% Melee Evasion +5% Melee Max Hit | |
4 | -4% Global Skill XP +10% Food Healing Value +20% GP gained from Thieving +3% Chance to Preserve Resources in Skills | |
5 | +20 Maximum Hitpoints +5% Ranged Accuracy Rating +2 Prayer Point Cost for Prayers +5% Magic Accuracy Rating +5% Melee Accuracy Rating | |
6 | +1% Damage Reduction +5% Damage To All Monsters +3% Chance To Preserve Prayer Points | |
7 | -20% Chance to Preserve Resources in Skills | |
8 | +20 Maximum Hitpoints +2% Damage To All Monsters +1% Damage Reduction | |
9 | +20 Maximum Hitpoints +5% Food Healing Value +5% Chance to Double Items Globally +10 Mining Node HP +10% Chance to Preserve Resources in Skills | |
10 | +5% Damage To All Monsters +10% Global Slayer Coins (except Item Sales) +5% Auto Eat Efficiency | |
Pillar | +10% Ranged Evasion -0.2s Monster Respawn Timer +5% Flat Slayer Area Effect Negation +10% Melee Evasion +10% Magic Evasion +5% of Maximum Hit added to Minimum Hit +10 Flat HP Regen |
Pastebin For Combat Simulator
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |