Ancient Sanctuary/Guide: Difference between revisions

From Melvor Idle
(→‎Stats and Buffs: added stats)
(→‎Equipment: changed equipment to a much lower requirement and safe to idle)
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==Equipment==
==Equipment==


{| class="wikitable"
{{Equipment/Recommended
|-
|style = Melee
! Slot
|helm1 = Terran God Helmet
!colspan="6"|Better to Worse
|body1 = Terran God Platebody
|-
|legs1 = Terran God Platelegs
! Head
|boots1 = Terran God Boots
| {{ItemIcon|Blazing Helmet}}
|gloves1 = Terran God Gloves
| {{ItemIcon|(P) Divine Helmet}}
|cape1 = Infernal Cape
| {{ItemIcon|Meteorite Helmet}}
|neck1 = Fury of the Elemental Zodiacs
|-
|ring1 = Ring of Power
! Body
|gem1 = Agile Gem
| {{ItemIcon|Ward of Flame Platebody}}
|weapon1 = Ultima Godsword
| {{ItemIcon|(P) Divine Platebody}}
|passive1 = Fighter Amulet
| {{ItemIcon|Meteorite Platebody}}
|consumable1 = Melee Hinder Scroll
|-
|familiar11 = !{{Synergy|Centaur|Yak}}
! Leggings
}}
| {{ItemIcon|Burning Protection Platelegs}}
| {{ItemIcon|(P) Divine Platelegs}}
| {{ItemIcon|Meteorite Platelegs}}
|-
! Boots
| {{ItemIcon|Frost Walker Boots}}
| {{ItemIcon|(P) Divine Boots}}
| {{ItemIcon|(P) Augite Boots}}
|-
! Hands
| {{ItemIcon|Relentless Fury Gloves}}
| {{ItemIcon|Ragnar God Gloves}}
| {{ItemIcon|Divine Gloves}}
|-
! Cape
| {{ItemIcon|Maximum Skillcape}}
| colspan=2| {{ItemIcon|Infernal Cape}}
|-
! Neck
| {{ItemIcon|Fury of the Elemental Zodiacs}}
| {{ItemIcon|Allure Amulet}}
| {{ItemIcon|Guardian Amulet}}
|-
! Ring
| {{ItemIcon|Relentless Fury Ring}}
| {{ItemIcon|Ring of Power}}
| {{ItemIcon|Meteorite Warrior Ring}}
|-
! Passive
| {{ItemIcon|Fighter Amulet}}
| {{ItemIcon|Chapeau Noir}}
| {{ItemIcon|Elder Crown}}
|-
! Weapon
| rowspan=2| {{ItemIcon|Ultima Godsword}}
| {{ItemIcon|Divine Sword|notext=true}} / {{ItemIcon|Divine Scimitar|Divine Weapons}}
| rowspan=2| {{ItemIcon|Meteorite 2H Sword}}
|-
! Offhand
| {{ItemIcon|(P) Divine Shield}}
|-
|}


The above table includes equipment from slayer areas and dungeons unlocked by completing this dungeon, this is because they are often direct upgrades and it would be silly to not mention them. Clearing the {{ZoneIcon|Ancient Sanctuary}} once for its unlocks, getting as many upgrades as possible, and coming back will often be more efficient than continuing to use the relatively mediocre stats from {{ItemIcon|(P) Divine Helmet|Divine Armor}}
* Prayers: {{Icon|Stone Skin|type=prayer}} & {{Icon|Battleheart|type=prayer}}
* Potion: {{ItemIcon|Damage Reduction Potion IV}}
* Point of Interest: {{POIIcon|Dark Waters}}


{{ItemIcon|Meteorite 2H Sword}} when used with the {{ItemIcon|Meteorite Warrior Ring}} should clear quicker than {{ItemIcon|Divine Sword|notext=true}}{{ItemIcon|Divine Scimitar|Divine Weapons}}, but as it does not have any damage reduction, can be more dangerous.
{{AgilityCourseTable
|Cargo Net
|Monkey Bars
|Pipe Climb
|Coal Stones
|Cliff Balance
|Rocky Waters
|Boulder Trap
|Raft Building
|Ice Jump
|Ocean Rafting
|Pillar of Combat
|showtotals = false
|gpCostReduction = 0
|scCostReduction = 0
|showcosts = false
|showrequirements = false
|itemCostReduction = 0
}}


The {{ItemIcon|Ultima Godsword}} is the best available weapon at this point, and should make clearing the dungeon very simple. Ultima also comes with 8% damage reduction, making the loss of a shield less impactful
This Setup allows you to fully idle your first clear in about 8.5 minutes.
 
{{ItemIcon|Tidal Edge}} / {{ItemIcon|Earth Layered Shield}} are also an option, the dungeon will take over an hour to complete then though.  
The {{ItemIcon|Spectral Ice Sword}} is another upgrade that is unlocked by completing this dungeon once, but it is typically worse than {{ItemIcon|Ultima Godsword}} at this stage.





Revision as of 23:57, 24 May 2024

This page was last updated for (v1.1.2).
This article is about the suggested way to complete Ancient Sanctuary. For the dungeon itself, see Ancient Sanctuary.

Dungeon Mechanics

This Dungeon harkens back to base game combat, it is a relatively simple dungeon that is designed to be completed in the early game of the expansion. This means the dungeon does not require advanced tactics, high levels, or complete optimization. Each monster is pulled directly from the associated Slayer Area, and as the player has been forced to fight each of these monsters before, they should be well versed in their dangers.

Intimidation

Just like every other monster in the , each enemy in the Ancient Sanctuary has a passive effect that reduces the player's Damage Reduction. When in combat with Morellia, the player's base damage reduction is reduced by 21%, before any modifiers from the Combat Triangle.

Rewards

Completing this dungeon unlocks Lava Lake and Forsaken Tundra, which unlocks more equipment for Melee and Magic and starts the player's journey through the rest of the expansion.

Stats and Buffs

Stats

  • Attack Level 90
  • Strength Level 90
  • Hitpoints Level 91
  • Defence Level 90

If you don't have Agility Level 99 you will need Hitpoints Level 93 and equip a Wasteful Ring.

Prayer

Potions

If the Waterfall Crossing obstacle is active use Damage Reduction Potion IV or Melee Strength Potion IV, otherwise use Diamond Luck Potion IV.

Summoning

Equipment

This Setup allows you to fully idle your first clear in about 8.5 minutes. Tidal Edge / Earth Layered Shield are also an option, the dungeon will take over an hour to complete then though.