Stronghold of Magic/Guide
This page is up to date (v1.3). |
This Dungeon contains 72 waves of Monsters that need to be fought. All Monsters in this area deal Pure Damage.
This Dungeon requires Hall of Wizards to be cleared 50 times to access. This Dungeon also requires
Slayer Level 45.
Standard Guides
No Pets, Potions, Agility or
Astrology were included in these calculations.
- This Standard Difficulty of the Dungeon rewards 1 Magic Enhancement Scroll which always contains 1 Magic Enhancement.
- This (Augmented) Difficulty of the Dungeon rewards 1 Magic Enhancement Scroll (Augmented) which always contains 1 Magic Enhancement (Augmented).
- This (Superior) Difficulty of the Dungeon has a 1/100 chance of rewarding a Magic Enhancement (Superior).
- The (Superior) Difficulty also has a 1/250 chance of rewarding Caleb.
The Standard version of this Strongholds drops Magic Enhancement Scroll that contains one of the following Enhancements, these need to be equipped to do the (Augmented) version of the Strongholds:
The (Augmented) version of this Strongholds drops Magic Enhancement Scroll (Augmented) that contains one of the following Enhancements, these need to be equipped to do the (Superior) version of the Strongholds:
- The clear per hour numbers are slightly lower on the (Augmented) and (Superior) versions of this Strongholds.
Level 20-40 Idle
Ranged is the best option to Idle this difficulty at this point. Be sure to use the Rapid Attack Style.
It can be Idled with:
- Level 50 Combat Stats and
Level 51 and Blue D-Hide Armour with
Auto Eat - Tier III for 2.45 clears per hour. Using roughly 2,300
Shrimp per hour.
- Can also be done with any other colour D-Hide Armour.
- Green D-Hide Armour will have slightly lower clears per hour at 2.30 clears per hour.
- Red D-Hide Armour with
Redwood Longbow/
Dragon Arrows will have slightly higher clears per hour at 3.00 clears per hour with
Prayer switched accordingly to the highest available
Ranged boosting one. Using roughly 2,000
Shrimp per hour.
- Black D-Hide Armour with
Ancient Crossbow/
Emerald Bolts will have slightly higher clears per hour at 3.80 clears per hour with
Prayer switched accordingly to the highest available
Ranged boosting one. Using roughly 1,700
Shrimp per hour.
- Can also be done with any other colour D-Hide Armour.
- (Augmented) needs
Hitpoints Level 55 to Idle safely.
- (Superior) needs
Hitpoints Level 59 to Idle safely.
Example of Gear to use:
God Gear Idle
Level 90 Combat Stats & Prayer Level 95 were used for these calculations.
The Food used to estimate Food usage was Lobster.
Magic
Cloudburst Staff using
Water Surge gets roughly 7.70 clears per hour. Using roughly 265
Lobster. And uses roughly 27k Runes per hour.
Magic Wand (Elite)/
Book of Eli using
Fire Surge gets roughly 6.30 clears per hour. Using roughly 275
Lobster. And uses roughly 26k Runes per hour.
- Spell:
Water Surge
- Curse:
Anguish III
- Aurora:
Surge II (Optional) Gives 0.25 extra clears for 8.7k Runes per hour.
- Prayers:
Augury &
Battleheart
Slot | Item |
---|---|
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
Melee
All these Weapons are pretty similar when it comes to clears per hour.
Sunset Rapier gets 4.55 clears per hour. Using roughly 510
Lobster.
Ancient Claw gets 4.95 clears per hour. Using roughly 500
Lobster.
Infernal Claw gets 5.15 clears per hour. Using roughly 490
Lobster.
Tidal Edge gets 5.60 clears per hour. Using roughly 480
Lobster.
Ultima Godsword gets 5.95 clears per hour. Using roughly 375
Lobster.
Eradicating Gloves (m) is a slight increase to clears per hour if owned.
- Prayers:
Piety &
Battleheart
Ranged
Ancient Crossbow/
Jadestone Bolts gets 5.90 clears per hour. Using roughly 290
Lobster.
Shockwave/
Jadestone Bolts gets 6.40 clears per hour. Using roughly 285
Lobster.
Stormsnap/
Ancient Arrows gets 6.05 clears per hour. Using roughly 285
Lobster.
Engulfing Vortex Longbow/
Ancient Arrows gets 8.20 clears per hour. Using roughly 270
Lobster.
Eradicating Gloves (m) is a slight increase to clears per hour if owned.
- Prayers:
Rigour &
Battleheart
Post Throne of the Herald Idle
Includes Atlas of Discovery Expansion Items.
Pets, Potions, Agility and
Astrology are included in this section.
Agility
Agility is the same for both setups.
Slot | Obstacle | Bonuses |
---|---|---|
1 | +3% Global GP (except Item Sales) +2% Fishing Mastery XP | |
2 | -4% Firemaking Interval | |
3 | +5% Melee Evasion +5% Melee Maximum Hit | |
4 | -40 Maximum Hitpoints +5% Melee Maximum Hit +5% Rune Preservation +5% Ammo Preservation | |
5 | +5% Ranged Accuracy Rating +5% Magic Accuracy Rating +5% Melee Accuracy Rating +20 Maximum Hitpoints +2 Prayer Point Cost for Prayers | |
6 | +1% Damage Reduction +5% Damage To All Monsters +3% Chance To Preserve Prayer Points | |
7 | -20% Chance to Preserve Resources in Skills | |
8 | +1% Damage Reduction +20 Maximum Hitpoints +2% Damage To All Monsters | |
9 | -6% Damage Reduction -6% Auto Eat Efficiency -6% Global Mastery XP -0.3s Monster Respawn Timer | |
10 | -16% Auto Eat Efficiency -0.3s Monster Respawn Timer | |
11 | -20% Rune Preservation -0.1s Monster Respawn Timer +1% Damage Reduction -3 Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -20% Ammo Preservation | |
12 | -20% Global Accuracy +5% of Maximum Hit added to Minimum Hit -0.1s Attack Interval | |
13 | +8% Damage To Bosses -10% Global Mastery XP | |
14 | -6% Chance To Double Loot in Combat +30% Accuracy Rating -150% GP From Monsters +30% Global Evasion +15% Damage To Dungeon Monsters | |
15 | Your Attacks now roll twice (Select highest chance) -100 Maximum Hitpoints -10% Slayer Coins | |
Pillar | +10% Magic Evasion +10% Ranged Evasion -0.2s Monster Respawn Timer +10% Melee Evasion +5% of Maximum Hit added to Minimum Hit +5% Flat Slayer Area Effect Negation +10 Flat Hitpoints Regeneration | |
Elite Pillar | +8% Chance to Double Items Globally -3% Interval for all non-Combat Skills +40% Global GP (except Item Sales) +8% Global Mastery XP |
Magic
- Spell:
Thunder Strike
- Curses:
Anguish III
- Aurora:
Surge IV
- Prayers:
Battleheart &
Battleborn
Melee
- This setup gets 31.20 clears per hour.
- Uses no Food.
- It is slightly less clears per hour at no Rune or
Divine Javelin cost.
- Prayers:
Battleheart &
Battleborn
Ranged
- This setup gets 39.53 clears per hour.
- Uses no Food.
- Uses 3014
Divine Javelin per hour.
- Prayers:
Battleheart &
Battleborn
Melvor Idle version v1.3 (Released: 15th November 2023) | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Skills:
| |||||||||||||||||||
Other:
| |||||||||||||||||||
Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |