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Welcome to the next major update for Melvor Idle! This update brings along a couple of new skills for you to train, as well as some other additions and changes throughout the game.
The next update, Alpha v0.07, will focus more on balance and content for the current skills in the game.
Let's take a look at what has been added into the game.
Thieving
Thieving is a simple, yet helpful skill to train in terms of resource production.
Your task is to pickpocket various NPCs to acquire gold and other related items to that NPC. But be careful! If you are caught, you will be stunned and also injured slightly, so keep an eye on your Hitpoints. This skill is idle, as long as you don't die. If you are stunned, you will resume training after a few seconds.
Your Thieving level and Mastery level play into the success rate.
Farming
Farming is the first 'Offline' skill added to Melvor Idle. Currently in its early stages, you have the ability to acquire seeds from various skills, which can then be planted to grow into something great!
Your seeds are able to grow while offline. This means you can come back to the game after some time to see what has grown!
Compost is also added alongside this skill. The base success rate of plants growing is 50%, which each Compost bucket adding an extra 7.5% to the success rate. Compost can be purchased from the shop.
Silver and Gold Trimmed Armour can now be created by Upgrading their respective base Armour using Silver/Gold bars. The trimmed version of Armour comes with increased stats to assist in Combat. The 'Upgrade' option is located in the bank for that item. You must upgrade an item to Silver, before upgrading it to Gold.
Black Shields have been added to the game... because I forgot to do this last patch.
A simple 'Bank Sort' button has been added. This is just a temporary solution which works for the most part. It sorts all items in the bank by itemID.
Attempting to train a different skill to the one you are already training will automatically stop the previous skill from training. Before this update, you had to manually stop it prior to training something else.
Increased the spawn probability of fish in all Fishing areas.