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{{V|1.1}}
{{Template:DungeonGuide}}
==Manual Build==
{{V|1.2.2}}
At the moment the best option is to go through {{ZoneIcon|Ancient Sanctuary}} manually if you want to get access to the next dungeon {{ZoneIcon|Underground Lava Lake}} as soon as possible.


With optimal setup you should be able to idle most of it barring equipment switches for optimal combat triangle.
=Dungeon Mechanics=
 
This Dungeon harkens back to base game combat, it is a relatively simple dungeon that is designed to be completed in the early game of the expansion. This means the dungeon does not require advanced tactics, high levels, or complete optimization. Each monster is pulled directly from the associated {{Skill|Slayer}} Area, and as the player has been forced to fight each of these monsters before, they should be well versed in their dangers.
There are a total of 6 different monsters you will be fighting and they are all from the slayer area {{ZoneIcon|Jungle Labyrinth}}
 
Maxed out {{Skill|Astrology}} perks to at least lvl 99 is optimal as well as the same {{Skill|Agility}} bonuses used in {{ZoneIcon|Impending Darkness Event}}
 
Recommended {{Skill|Hitpoints}} would be 105 or higher
 
====Magic====
You'll be using this build for only 2 monsters {{MonsterIcon|Kongamato}} (4 times) and {{MonsterIcon|Conda}} (3 times). Both have really low Magic evasiveness so they should be quick kills for either setup.
 
The magic set up is assuming you have above 110 magic and 112 runecrafting. If not then it's certainly possible to complete the dungeon with the same gear as {{ZoneIcon|Impending Darkness Event}} but it's best to try and make as many easy upgrades as possible.
   
   
{{Equipment/Recommended
==Intimidation==
|style=Magic
Just like every other monster in the {{TotH|Throne of the Herald Expansion}}, each enemy in the {{ZoneIcon|Ancient Sanctuary}} has a passive effect that reduces the player's Damage Reduction. When in combat with {{MonsterIcon|Morellia}}, the player's '''base''' damage reduction is reduced by 21%, before any modifiers from the [[Combat Triangle]].
|showDR=false
|helm1=Infernal Mythical Wizard Hat
|helm2=Glacia God Helmet
|neck1=Fury of the Elemental Zodiacs
|neck2=Elite Amulet of Magic
|cape2=Maximum Skillcape
|cape1=Skull Cape
|body1=Infernal Mythical Wizard Robes
|body2=Glacia God Platebody
|legs1=Infernal Mythical Wizard Bottoms
|legs2=Glacia God Platelegs
|weapon1=Archaic Wand
|weapon2=Ocean Song
|shield1=(P) Divine Shield
|shield2=Earth Layered Shield
|gloves1=Glacia God Gloves
|boots1=Infernal Mythical Wizard Boots
|boots2=Glacia God Boots
|ring1=Ring of Spirit Power
|passive1=Shield of Magic Power
}}
 
'''Consumables''':
* {{Icon|Diamond Luck Potion|Diamond Luck Potions}}
* {{Icon|Divination|type=prayer}} and {{Icon|Holy Aegis|type=prayer}}
* {{Icon|Fire Surge|type=spell}}
*{{ItemIcon|Siren}} and {{ItemIcon|Dragon}}
*{{ItemIcon|Witch}} and {{ItemIcon|Dragon}}
 
=====Optional=====
Summoning tablets aren't absolutely necessary for these fights however if you have lower gear then it would be recommended.
 
Use {{Icon|Divination|type=prayer}} and {{Icon|Holy Aegis|type=prayer}} prayers or the highest level appropriate alternatives you have available
 
Unless you have the {{ItemIcon|Meteorite Staff}} to be able to use the archaic spell {{Icon|Meteor Shower|type=spell}} then {{Icon|Fire Surge|type=spell}} is the best spell to use at the moment.
 
The {{ItemIcon|(P) Divine Shield}} has the same debuffs as {{ItemIcon|Earth Layered Shield}} however provides a huge increase in Defense Bonus as well as Damage Reduction making it the optimal shield. If you don't have the smithing level required for Divine then {{ItemIcon|(P) Corundum Shield}} and {{ItemIcon|(P) Augite Shield}} are good upgrades.
 
You can use {{ItemIcon|Calamity Wand}} assuming you have the runecrafting level. Almost any wand above level 100 runecrafting is better than {{ItemIcon|Ocean Song}} so if you're able definitely go for that first.
 
 
====Ranged====
Only used for 1 monster being the {{MonsterIcon|Poison Toad}} (5 times). You should have no trouble with it so just sit back and watch.


{{Equipment/Recommended
=Rewards=
|style=Ranged
Completing this dungeon unlocks {{ZoneIcon|Lava Lake}} and {{ZoneIcon|Forsaken Tundra}}, which unlocks more equipment for {{Skill|Melee}} and {{Skill|Magic}} and starts the player's journey through the rest of the expansion.
|showDR=false
|helm1=Aeris God Helmet
|neck1=Fury of the Elemental Zodiacs
|neck2=Elite Amulet of Ranged
|cape1=Maximum Skillcape
|cape2=Infernal Cape
|body1=Bundled Protection Body
|body2=(U) Carrion Body
|body3=Aeris God Platebody
|legs1=Perfect Sight Legs
|legs2=(U) Carrion Chaps
|legs3=Aeris God Platelegs
|weapon1=Meteorite Crossbow
|weapon2=Shockwave
|shield1=(U) Carrion Shield
|shield2=Dragonfire Shield
|gloves1=(U) Revenant Vambraces
|gloves2=Aeris God Gloves
|boots1=Aeris God Boots
|ring1=Ring of Barrage
|ammo1=Zephyte Bolts
|ammo2=Jadestone Bolts
|passive1=Shield of Ranged Power
}}


'''Consumables''':
=Standard Guide=
* {{Icon|Diamond Luck Potion|Diamond Luck Potions}}
* {{Icon|Avidity|type=prayer}} and {{Icon|Holy Aegis|type=prayer}}
* {{ItemIcon|Jadestone Bolts}} or anything above like {{ItemIcon|Onyx Bolts}}
*{{ItemIcon|Siren}} and {{ItemIcon|Dragon}}
*{{ItemIcon|Centaur}} and {{ItemIcon|Dragon}}


=====Optional=====
==Stats==
Summoning tablets aren't absolutely necessary for these fights however if you have lower gear then it would be recommended.


Use {{Icon|Avidity|type=prayer}} and {{Icon|Holy Aegis|type=prayer}} prayers or the highest level appropriate alternatives you have available
* {{SkillReq|Attack|90}}
* {{SkillReq|Strength|90}}
* {{SkillReq|Hitpoints|91}}
* {{SkillReq|Defence|90}}
* {{SkillReq|Prayer|95}}


For ammo anything that's {{ItemIcon|Jadestone Bolts}} up to {{ItemIcon|Zephyte Bolts}} is good, just use your most powerful bolt available to you at the moment.
If you don't have {{SkillReq|Agility|99}} you will need {{SkillReq|Hitpoints|93}} and equip a {{ItemIcon|Wasteful Ring}}.
 
The recommended items in the list are items that are attainable with skilling and are definitely worth the grind to attain them. The dungeon is possible with {{ZoneIcon|Impending Darkness Event}} gear but to maximize the easiness it's recommended to grind out some levels for upgrades.
 
====Melee====
Melee is used the most here so having the best upgrades you can will be crucial to clearing this dungeon.
You'll be facing 3 monsters; {{MonsterIcon|Hungry Plant}} (6 times), {{MonsterIcon|Alraune}} (2 times), and the Dungeon Boss {{MonsterIcon|Morellia}}


==Equipment==


'''Disclaimer:''' Gem slot is not required but recommended.
{{Equipment/Recommended
{{Equipment/Recommended
|style=Melee
|style = Melee
|showDR=false
|helm1 = Terran God Helmet
|helm1=(P) Divine Helmet
|body1 = Terran God Platebody
|helm2=Ragnar God Helmet
|legs1 = Terran God Platelegs
|neck1=Fury of the Elemental Zodiacs
|boots1 = Terran God Boots
|neck2=Fighter Amulet
|gloves1 = Terran God Gloves
|cape1=Maximum Skillcape
|cape1 = Infernal Cape
|cape2=Infernal Cape
|neck1 = Fury of the Elemental Zodiacs
|body1=(P) Divine Platebody
|ring1 = Ring of Power
|body2=Ragnar God Platebody
|gem1 = Agile Gem
|legs1=(P) Divine Platelegs
|weapon1 = Ultima Godsword
|legs2=Ragnar God Platelegs
|passive1 = Fighter Amulet
|weapon1=Divine Sword
|consumable1 = Melee Hinder Scroll
|weapon2=Tidal Edge
|familiar11 = !{{Synergy|Centaur|Yak}}
|shield1=(P) Divine Shield
|shield2=Earth Layered Shield
|gloves1=Relentless Fury Gloves
|gloves2=Ragnar God Gloves
|boots1=(P) Divine Boots
|boots2=Ragnar God Boots
|ring1=Relentless Fury Ring
|ring2=Ring of Blade Echoes
|passive1=Shield of Melee Power
}}
}}


'''Consumables''':
* Prayers: {{Icon|Stone Skin|type=prayer}} & {{Icon|Battleheart|type=prayer}}  
* {{Icon|Diamond Luck Potion|Diamond Luck Potions}}
* Potion: {{ItemIcon|Damage Reduction Potion IV}} will be required for this setup. If you don't have access to this potion you will need to manually eat a bit.
* {{Icon|Valor|type=prayer}} and {{Icon|Holy Aegis|type=prayer}}
* Point of Interest: {{POIIcon|Dark Waters}}
*{{ItemIcon|Siren}} and {{ItemIcon|Dragon}}  
*{{ItemIcon|Minotaur}} and {{ItemIcon|Dragon}}


=====Necessary=====
Just follow the Agility obstacles up to the point you can build them. If you can't build obstacle 5, 6, 8, 9 you will need {{SkillReq|Hitpoints|104}}.


Use {{PrayerIcon|Battleborn}} and {{PrayerIcon|Valor}} or {{PrayerIcon|Battleheart}} and {{PrayerIcon|Piety}}
{{AgilityCourseTable
 
|Cargo Net
===={{MonsterIcon|Morellia}}====
|Monkey Bars
The fight can be little drawn out due to her healing ability from both Poison Lifesteal and Afflicted Vitality. Maxed out DPS is necessary otherwise she will continually heal back to full.
|Pipe Climb
The main attack that can be deadly is Seeking Roots dealing 1000 damage without DR but luckily wont ruin The Game. As long as you have the same food and auto eat efficiency as used in {{ZoneIcon|Impending Darkness Event}} then you shouldn't have to manually eat.
|Coal Stones
 
|Cliff Balance
==Idle Build==
|Rocky Waters
 
|Boulder Trap
Now I tried to keep the idle build to be nothing too outrageous and pretty attainable even after just completing the dungeon for the first time.
|Raft Building
 
|Ice Jump
'''Recommended stats:'''
|Ocean Rafting
*{{Skill|Hitpoints}} lvl 115
|Pipe Maze
*{{Skill|Attack}} lvl 110
|Boulder Balance
*{{Skill|Strength}} lvl 110
|Balance Trap
*{{Skill|Defence}} lvl 110
|Freezing Climb
*{{Skill|Prayer}} lvl 115
|Freezing Rafting
 
|Pillar of Combat
We will be using the Melee build as it is the style used for the majority of the fights as well as the boss.
|showtotals = false
 
|gpCostReduction = 0
{{Equipment/Recommended
|scCostReduction = 0
|style=Melee
|showcosts = false
|showDR=false
|showrequirements = false
|helm1=(P) Divine Helmet
|itemCostReduction = 0
|neck1=Fighter Amulet
|cape1=Maximum Skillcape
|body1=(P) Divine Platebody
|legs1=(P) Divine Platelegs
|weapon1=Ultima Godsword
|weapon2=Spectral Ice Sword
|shield1=(P) Divine Shield
|gloves1=Ragnar God Gloves
|boots1=(P) Divine Boots
|ring1=Tormented Ring
|ring2=Ring of Blade Echoes
|passive1=Shield of Melee Power
}}
}}


Note: The {{ItemIcon|Ultima Godsword}} is a 2H weapon and cannot be used in conjunction with a shield. If the {{ItemIcon|Spectral Ice Sword}} is to be used, it should be used with the {{ItemIcon|(P) Divine Shield}}.
This Setup allows you to fully idle your first clear in about 6-8.5 minutes.
{{ItemIcon|Tidal Edge}} / {{ItemIcon|Earth Layered Shield}} are also an option, the dungeon will take over an hour to complete then though.  


'''Consumables''':
=[[Ancient Relics]] Guide=
* {{Icon|Diamond Luck Potion|Diamond Luck Potions}}
*{{Icon|Valor|type=prayer}} and {{Icon|Holy Aegis|type=prayer}}
*{{ItemIcon|Siren}} and {{ItemIcon|Dragon}}
*{{ItemIcon|Minotaur}} and {{ItemIcon|Dragon}}


Summoning tablets are recommended for idling but with the setup above not absolutely necessary.
Tested with [[Relics]]:
* {{Skill|Attack|notext=true}} - 1,2,3,4,5,Master
* {{Skill|Strength|notext=true}} - 1,2,3,4,5,Master
* {{Skill|Defence|notext=true}} - 1,2,3,4,5,Master
* {{Skill|Hitpoints|notext=true}} - 1,2,3,4,5,Master
* {{Skill|Agility|notext=true}} - 3
* {{Skill|Astrology|notext=true}} - 1,2,3,4,5,Master


If you don't have the {{ItemIcon|Ultima Godsword}} then it is HIGHLY recommended to grind {{MonsterIcon|Spectral Ice Wolf}} for the {{ItemIcon|Spectral Ice Sword}} as it is a huge upgrade and the future upgrade off that will be desired.  
With listed [[Relics]] there is no death chance using the [[Ancient_Sanctuary/Guide#Standard_Guide|Standard Guide]] setup with {{SkillReq|Astrology|99}}, {{SkillReq|Agility|99}}, {{SkillReq|Hitpoints|99}}. Fully idle-able.  


Note: With this build above I was able to complete 285 dungeons in 24 hours idle. So 11 clears an hour. With the {{ItemIcon|Spectral Ice Sword}} it was ~9 clears an hour.




<br> <br>
{{CombatNav|Dungeon}}
{{Menu}}
{{Menu}}
[[Category:Guides]]

Latest revision as of 13:14, 4 June 2024

This page is up to date (v1.2.2).

Dungeon Mechanics

This Dungeon harkens back to base game combat, it is a relatively simple dungeon that is designed to be completed in the early game of the expansion. This means the dungeon does not require advanced tactics, high levels, or complete optimization. Each monster is pulled directly from the associated Slayer Area, and as the player has been forced to fight each of these monsters before, they should be well versed in their dangers.

Intimidation

Just like every other monster in the , each enemy in the Ancient Sanctuary has a passive effect that reduces the player's Damage Reduction. When in combat with Morellia, the player's base damage reduction is reduced by 21%, before any modifiers from the Combat Triangle.

Rewards

Completing this dungeon unlocks Lava Lake and Forsaken Tundra, which unlocks more equipment for Melee and Magic and starts the player's journey through the rest of the expansion.

Standard Guide

Stats

  • Attack Level 90
  • Strength Level 90
  • Hitpoints Level 91
  • Defence Level 90
  • Prayer Level 95

If you don't have Agility Level 99 you will need Hitpoints Level 93 and equip a Wasteful Ring.

Equipment

Disclaimer: Gem slot is not required but recommended.

Just follow the Agility obstacles up to the point you can build them. If you can't build obstacle 5, 6, 8, 9 you will need Hitpoints Level 104.

This Setup allows you to fully idle your first clear in about 6-8.5 minutes. Tidal Edge / Earth Layered Shield are also an option, the dungeon will take over an hour to complete then though.

Ancient Relics Guide

Tested with Relics:

  • - 1,2,3,4,5,Master
  • - 1,2,3,4,5,Master
  • - 1,2,3,4,5,Master
  • - 1,2,3,4,5,Master
  • - 3
  • - 1,2,3,4,5,Master

With listed Relics there is no death chance using the Standard Guide setup with Astrology Level 99, Agility Level 99, Hitpoints Level 99. Fully idle-able.