Dragons Den/Guide: Difference between revisions

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{{V|1.0.4}}
{{Template:DungeonGuide|This guide is meant for single clears and to enable idling with as low as possible requirements. Not to be the most effective method. <br> Information on equipment, mechanics and strategies are on this page.}}
{{V|1.2.2}}


===Why Clear Dragons Den?===
=Why Clear Dragons Den?=
{{ZoneIcon|Dragons Den}} is usually cleared for the {{ItemIcon|Ancient Crossbow}}, {{ItemIcon|(U) Ancient D-hide Vambraces}}, and {{ItemIcon|(U) Ancient D-hide Shield}} because they are wanted for the {{ZoneIcon|Air God Dungeon|notext=true}} [[Air God Dungeon/Guide|Air]] and {{ZoneIcon|Water God Dungeon|notext=true}} [[Water God Dungeon/Guide|Water]] God Dungeons. The {{ItemIcon|(U) Ancient D-hide Shield}} can be upgraded into the {{ItemIcon|Scaled Shield}}, a bis ranged shield for a very long time.
{{ZoneIcon|Dragons Den}} is usually cleared for the {{ItemIcon|Ancient Crossbow}}, {{ItemIcon|(U) Ancient D-hide Vambraces}}, and {{ItemIcon|(U) Ancient D-hide Shield}} because they are wanted for the {{ZoneIcon|Air God Dungeon|notext=true}} [[Air God Dungeon/Guide|Air]] and {{ZoneIcon|Water God Dungeon|notext=true}} [[Water God Dungeon/Guide|Water]] God Dungeons. The {{ItemIcon|(U) Ancient D-hide Shield}} can be upgraded into the {{ItemIcon|Scaled Shield}}, a bis ranged shield for a very long time.


Other parts of the {{ItemIcon|Ancient D-hide Body|Ancient}} set are of little importance because you will use the {{ItemIcon|Aeris God Helmet|notext=true}} [[Aeris God Armour]] for the {{ZoneIcon|Water God Dungeon}}. Keep them only if you didn't already get your {{Skill|Ranged}} to level 85.
Other parts of the {{ItemIcon|Ancient D-hide Body|Ancient}} set are of little importance because you will use the {{ItemIcon|Aeris God Helmet|notext=true}} [[Aeris God Armour]] for the {{ZoneIcon|Water God Dungeon}}. Keep them only if you didn't already get your {{Skill|Ranged}} to level 85.


===Gear to idle===
=Standard Guide=


Because all enemies in {{ZoneIcon|Dragons Den}} are {{Icon|Melee}}, it is advised to use a {{Skill|Magic}} or {{Icon|Melee}} build due to the [[Combat Triangle]].
Because all enemies in {{ZoneIcon|Dragons Den}} are {{Icon|Melee}}, it is advised to use a {{Skill|Magic}} or {{Icon|Melee}} build due to the [[Combat Triangle]].
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This guide assumes that you have {{UpgradeIcon|Auto Eat - Tier III}}. {{ItemIcon|Crab|Crabs}} were used as a food of choice to reflect the approximate cooking level at the time of clearing the dungeon.
This guide assumes that you have {{UpgradeIcon|Auto Eat - Tier III}}. {{ItemIcon|Crab|Crabs}} were used as a food of choice to reflect the approximate cooking level at the time of clearing the dungeon.


The simulations are run on a character with lvl 80 in all combat skills except {{Skill|Hitpoints}}.
All the simulations for this guide were done without any [[Pets]], {{Skill|Astrology}} or [[Potions]]. <br>
If you have {{PetIcon|Finn}} you can subtract 1 {{Skill|Hitpoints|notext=true}} Level from the requirements. <br>
If you have {{PetIcon|Leonardo}} you can subtract 2 {{Skill|Hitpoints|notext=true}} Level from the requirements.


Due to the wide range of cases, it is recommended to use the [[Combat Simulator]] to compare the options tailored for your situation.
According to the [https://github.com/hm0809/MelvorProbDist/blob/main/main.py simulation] - it takes, on average, 506 Elder Chest opens to obtain all items from the {{ZoneIcon|Dragons Den}}. It takes 657 opens to obtain all items from the {{ZoneIcon|Dragons Den}} with a 75% probability and 1165 opens to obtain all items with a 95% probability.


The ring slot in the given builds is free. It is suggested to use {{ItemIcon|Ring of Wealth}} if you have it or {{ItemIcon|Aorpheat's Signet Ring}} otherwise.


According to the [https://github.com/hm0809/MelvorProbDist/blob/main/main.py simulation] - it takes, on average, 506 Elder Chest opens to obtain all items from the {{ZoneIcon|Dragons Den}}. It takes 657 opens to obtain all items from the {{ZoneIcon|Dragons Den}} with a 75% probability and 1165 opens to obtain all items with a 95% probability.
==Basic Magic==
 
This part of the guide will need either {{SkillReq|Hitpoints|73}} '''or''' {{SkillReq|Hitpoints|66}} and {{SkillReq|Agility|50}} to fully idle.
 
This build has around 17 clears per hour.




====Basic Magic====
===Gear===


Below is a basic build that needs {{SkillReq|Runecrafting|90}} to create, {{SkillReq|Magic|78}} to wear, and {{Icon|Hitpoints|qty=870|type=skill|HP}} to idle.
* Spell: {{Icon|Earth Surge|type=spell}} with combination runes.
* Prayers: {{PrayerIcon|Mystic Lore}} & {{PrayerIcon|Mystic Might}}  


The spell of choice is {{Icon|Fire Surge|type=spell}} with combination runes.
{{Equipment/Recommended
{{Equipment/Recommended
|style=Magic
|style = Magic
|showDR=true
|helm1 = Earth Adept Wizard Hat
|helm1=Fire Expert Wizard Hat
|body1 = Earth Adept Wizard Robes
|neck1=Amulet of Magic
|legs1 = Earth Adept Wizard Bottoms
|body1=Fire Expert Wizard Robes
|boots1 = Earth Adept Wizard Boots
|legs1=Fire Expert Wizard Bottoms
|gloves1 = Paladin Gloves
|weapon1=Magic Wand (Powerful)
|cape1 = Skull Cape
|shield1=Miolite Shield
|neck1 = Elite Amulet of Magic
|gloves1=Paladin Gloves
|ring1 = Silver Diamond Ring
|boots1=Fire Expert Wizard Boots
|weapon1 = Magic Wand (Powerful)
|shield1 = (G) Rune Shield
}}
}}


====Melee====
===Agility===
 
Only required if you don't have {{SkillReq|Hitpoints|73}}.
 
{{AgilityCourseTable
|Cargo Net
|Rope Jump
|Pipe Climb
|Coal Stones
|Cliff Balance
|Rocky Waters
|showtotals = false
|showcosts = false
|showrequirements = false
}}
 
===[[Combat Simulator]] Export===
 
[https://pastebin.com/V1Yu2yQP Combat Simulator Export]
 
 
==Melee==
 
This part of the guide will need {{SkillReq|Hitpoints|76}} and {{SkillReq|Agility|70}} to fully idle. <br>
You can also upgrade the [[Adamant Equipment]] to [[Rune Equipment]] which will lower the requirements to {{SkillReq|Hitpoints|73}} and {{SkillReq|Agility|50}} to fully idle.
 
This build has around 12-13 clears per hour.
 
 
===Gear===
 
* Prayers: {{PrayerIcon|Incredible Reflexes}} & {{PrayerIcon|Chivalry}}


The following build needs {{SkillReq|Smithing|99}} to create, {{SkillReq|Attack|70}} to wear, and {{Icon|Hitpoints|qty=780|type=skill|HP}} to idle.
{{Equipment/Recommended
{{Equipment/Recommended
|style=Melee
|style = Melee
|showDR=true
|helm1 = (G) Adamant Helmet
|helm1=(G) Dragon Helmet
|body1 = (G) Adamant Platebody
|neck1=!{{ItemIcon|Amulet of Calculated Promotion|Promotion}} or {{ItemIcon|Amulet of Glory|Glory}}
|legs1 = (G) Adamant Platelegs
|body1=(G) Dragon Platebody
|boots1 = (G) Adamant Boots
|legs1=(G) Dragon Platelegs
|gloves1 = Paladin Gloves
|weapon1=!{{ItemIcon|Sunset Rapier}} or {{ItemIcon|Ancient Claw}}
|cape1 = Obsidian Cape
|shield1=(G) Dragon Shield
|neck1 = Elite Amulet of Defence
|gloves1=Paladin Gloves
|ring1 = Silver Diamond Ring
|boots1=(G) Dragon Boots
|weapon1 = !{{ItemIcon|Sunset Rapier}} or {{ItemIcon|Ancient Claw}}
|shield1 = (G) Adamant Shield
}}
}}


====Advanced Magic====
===Agility===
For comparison, here's the magic build that takes less time to acquire than the {{ItemIcon|Ancient Claw}} and needs {{Icon|Hitpoints|qty=860|type=skill|HP}} to idle.
 
{{AgilityCourseTable
|Cargo Net
|Rope Jump
|Pipe Climb
|Coal Stones
|Cliff Balance
|Rocky Waters
|Boulder Trap
|Raft Building
|showtotals = false
|showcosts = false
|showrequirements = false
}}
 
 
===[[Combat Simulator]] Export===
 
[https://pastebin.com/HwUM5H0Z Combat Simulator Export]
 
 
 
=Ancient Relics=
 
On top of no [[Pets]], {{Skill|Astrology}} or [[Potions]] this guide will also assume no [[Relics]].
 
Much like any other dungeon up to now, Manual Eating will be required.
 
==Magic==
This will require {{SkillReq|Runecrafting|60}} so the level 70 cap increase must be reached.
 
This Dungeon will take roughly 5.5 minutes to complete with the provided setup.  <br>
And will take roughly 140 {{ItemIcon|Lobster}} to complete.
 
===Gear===
 
* Spell: {{Icon|Earth Wave|type=spell}}
* Prayers: {{PrayerIcon|Mystic Lore}}  & {{PrayerIcon|Mystic Might}}  
 
{{Equipment/Recommended
{{Equipment/Recommended
|style=Magic
|style = Magic
|showDR=true
|helm1 = Earth Adept Wizard Hat
|helm1=Fire Expert Wizard Hat
|body1 = Earth Adept Wizard Robes
|neck1=Elite Amulet of Defence
|legs1 = Earth Adept Wizard Bottoms
|cape1=Skull Cape
|boots1 = Earth Adept Wizard Boots
|body1=Fire Expert Wizard Robes
|gloves1 = Paladin Gloves
|legs1=Fire Expert Wizard Bottoms
|cape1 = Skull Cape
|weapon1=Magic Wand (Powerful)
|neck1 = Amulet of Magic
|shield1=Book of Eli
|ring1 = Silver Diamond Ring
|gloves1=Elementalist Gloves
|weapon1 = Magic Wand (Powerful)
|boots1=Fire Expert Wizard Boots
|shield1 = (G) Adamant Shield
}}
}}


===Adjusted Clear Time===
===[[Combat Simulator]] Export===
Adjusted clear time is the time it takes to prepare all needed food and runes plus the time of the clear itself.
{| class="wikitable"
! Build
! Adjusted clears per hour
|-
| {{ItemIcon|Sunset Rapier}}
| 3.7
|-
| Basic Magic
| 4.1
|-
| {{ItemIcon|Ancient Claw}}
| 4.1
|-
| Advanced Magic
| 5.8
|}


{{SpoilerBox|text=
[https://pastebin.com/eck15MXk Combat Simulator Export]
Adjusted clear time <math>A</math> is calculated by dividing the overall time <math>T_{all}</math> by the number of dungeons <math>D_h</math> cleared per one hour.


The overall time <math>T_{all}</math> is calculated by the sum of one hour plus the time required to produce the {{ItemIcon|Crab|Crabs}} <math>T_c</math>, mine essence <math>T_m</math>, and create runes <math>T_r</math>. All measured in seconds. The number of spent {{ItemIcon|Ancient Rune|Ancient}} runes is noted as <math>N</math>.


The {{ItemIcon|Crab}} total preparation time is 6.9 seconds per Crab.


The {{Icon|Fire Surge|type=spell}} with the combination runes is used.


The approximate {{Icon|Adventure}} situation is taken for Runecrafting. In particular, {{ItemIcon|Mining Gloves}} and {{ItemIcon|Elemental Potion IV|Elemental Potion}} are not used. The Runecrafting 95% milestone of the mastery pool is active, and the runes have 99 mastery, meaning that 16 runes are produced per two seconds. No rune preservation or doubling.
==Melee==


The mining time is the one with the {{UpgradeIcon|Dragon Pickaxe}} upgrade - 1.3 seconds. The number of needed essence considers all runes used in crafting: {{ItemIcon|Rune Essence|Essence}}, {{ItemIcon|Air Rune|Air}}, {{ItemIcon|Fire Rune|Fire}}, {{ItemIcon|Smoke Rune|Smoke}} and {{ItemIcon|Ancient Rune|Ancient}} runes.
This Dungeon will take roughly 10 minutes to complete with the provided setup. 15 minutes if you use an {{ItemIcon|Ice Sword}}. <br>
And will take roughly 235-325 {{ItemIcon|Lobster}} to complete.


<math>T_m = N * (7 * (2/16 + 2/16) / 16 + 1 / 16 + 7 / 16) * 1.3 = N * (7 * (2/16 + 2/16) + 1) / 16 * 1.3 + 7 / 16 * 1.3</math>
===Gear===


For <math>T_r</math> compared to <math>T_m</math>, the difference is that we don't account for one rune essence in the {{ItemIcon|Smoke Rune}} because we don't need to runecraft it separately unlike all other parts of the formula.
{{ItemIcon|Ice Sword}} can be used instead of {{ItemIcon|Rune Claw}}


<math>T_r = N * (7 * (2/16 + 2/16) + 1) / 16 * 2</math>
* Prayers: {{PrayerIcon|Ultimate Strength}} & {{PrayerIcon|Incredible Reflexes}}


You can check out the intermediate steps with the following Google Sheet ([https://docs.google.com/spreadsheets/d/1Wkic1HnSjkvFuq78UhuIe4BUTxc1EcedhRIcKsXRq0I/edit#gid=0 link]).
{{Equipment/Recommended
|title=Details|color=default}}
|style = Melee
|helm1 = (G) Adamant Helmet
|body1 = (G) Adamant Platebody
|legs1 = (G) Adamant Platelegs
|boots1 = (G) Adamant Boots
|gloves1 = Paladin Gloves
|cape1 = Obsidian Cape
|neck1 = Amulet of Calculated Promotion
|ring1 = Silver Diamond Ring
|weapon1 = Rune Claw
|shield1 = (G) Adamant Shield
}}


Advanced Magic is the clear leader, therefore it is recommended to farm the Dragons Den dungeon with the Advanced Magic build.
===[[Combat Simulator]] Export===


====Food Expenditure====
[https://pastebin.com/dZYZLT0x Combat Simulator Export]
The bulk of time is spent on preparing food, so it's heavily recommended to level your food-producing methods when possible. As an example, with some upgrades ({{ItemIcon|Fishing Skillcape}}, {{ItemIcon|Cooking Skillcape}}, 99 mastery, top fishing rod, {{ItemIcon|Amulet of Fishing}}), the fishing and cooking times are the following:  
{| class="wikitable"
|-
! Food
! Fishing time (s)
! Cooking time (s)
! HP
! HP per second
|-
| {{ItemIcon|Whale (Perfect)}}
| 1.97
| 9.35
| 580
| 51.2
|-
| {{ItemIcon|Crab}}
| 0.96
| 5.95
| 150
| 21.7
|}


In other words, if you prepare Whales instead of Crabs, you would more than double your speed of food preparation, which is a huge boost to the clear time.


<br> <br>
{{CombatNav|Dungeon}}
{{Menu}}
{{Menu}}
[[Category:Guides]]

Latest revision as of 15:44, 8 June 2024

This page is up to date (v1.2.2).

Why Clear Dragons Den?

Dragons Den is usually cleared for the Ancient Crossbow, (U) Ancient D-hide Vambraces, and (U) Ancient D-hide Shield because they are wanted for the Air and Water God Dungeons. The (U) Ancient D-hide Shield can be upgraded into the Scaled Shield, a bis ranged shield for a very long time.

Other parts of the Ancient set are of little importance because you will use the Aeris God Armour for the Water God Dungeon. Keep them only if you didn't already get your Ranged to level 85.

Standard Guide

Because all enemies in Dragons Den are Melee, it is advised to use a Magic or Melee build due to the Combat Triangle.

This guide assumes that you have Auto Eat - Tier III. Crabs were used as a food of choice to reflect the approximate cooking level at the time of clearing the dungeon.

All the simulations for this guide were done without any Pets, Astrology or Potions.
If you have Finn, the Cat you can subtract 1 Level from the requirements.
If you have Leonardo you can subtract 2 Level from the requirements.

According to the simulation - it takes, on average, 506 Elder Chest opens to obtain all items from the Dragons Den. It takes 657 opens to obtain all items from the Dragons Den with a 75% probability and 1165 opens to obtain all items with a 95% probability.


Basic Magic

This part of the guide will need either Hitpoints Level 73 or Hitpoints Level 66 and Agility Level 50 to fully idle.

This build has around 17 clears per hour.


Gear

Agility

Only required if you don't have Hitpoints Level 73.

Combat Simulator Export

Combat Simulator Export


Melee

This part of the guide will need Hitpoints Level 76 and Agility Level 70 to fully idle.
You can also upgrade the Adamant Equipment to Rune Equipment which will lower the requirements to Hitpoints Level 73 and Agility Level 50 to fully idle.

This build has around 12-13 clears per hour.


Gear

Agility


Combat Simulator Export

Combat Simulator Export


Ancient Relics

On top of no Pets, Astrology or Potions this guide will also assume no Relics.

Much like any other dungeon up to now, Manual Eating will be required.

Magic

This will require Runecrafting Level 60 so the level 70 cap increase must be reached.

This Dungeon will take roughly 5.5 minutes to complete with the provided setup.
And will take roughly 140 Lobster to complete.

Gear

Combat Simulator Export

Combat Simulator Export



Melee

This Dungeon will take roughly 10 minutes to complete with the provided setup. 15 minutes if you use an Ice Sword.
And will take roughly 235-325 Lobster to complete.

Gear

Ice Sword can be used instead of Rune Claw

Combat Simulator Export

Combat Simulator Export