Hall of Wizards/Guide: Difference between revisions

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{{Otheruses|the suggested way to complete Hall of Wizards|the dungeon itself|Hall of Wizards}}


{{ZoneIcon|Hall of Wizards}} is usually cleared for the {{ItemIcon|Ancient Wizard Hat|Ancient}} magic set and the {{ItemIcon|Book of Eli}}.
=Hall of Wizards (Level 40)=


Due to the [[Combat Triangle]], it is recommended to clear this dungeon with either {{Skill|Ranged}} or {{Skill|Magic}} build.
This guide is written around the restrictions of the {{AoD}} {{Icon|Ancient Relics}} game mode, but intended to serve for players playing in {{Icon|Combat|notext=true}} Standard Mode.  


Please refer to the [[Combat Simulator]] to see which build works best for your situation.
The {{Icon|Ancient Relics}} game mode restricts the players maximum Levels for {{Icon|Combat|notext=true}} Combat Skills to to 10 + the number of Dungeons completed. For this Dungeon, the players Combat Skills will be capped at a maximum of '''40''', and the guide will assume all non-combat skills are of a similar level.


Don't forget to adjust your clear time by including the preparation or runes and food. An example of how to do it is given in the [[Dragons Den/Guide#Adjusted clear time]].
Regardless of combat style or game mode, the following {{Skill|Hitpoints}} amounts are the maximum amount needed to idle the {{ZoneIcon|Hall of Wizards}}, but these numbers will go down dramatically with [[Damage Reduction]].
* {{Skill|Hitpoints|1050}} with {{Icon|Auto Eat - Tier I|type=upgrade}}
* {{Skill|Hitpoints|700}} with {{Icon|Auto Eat - Tier II|type=upgrade}}.
* {{Skill|Hitpoints|530}} with {{Icon|Auto Eat - Tier III|type=upgrade}}.


==Equipment==
{{CombatNav|Guide}}
{{Menu}}[[Category:Guides]]
{{Menu}}[[Category:Guides]]

Latest revision as of 06:41, 9 March 2024

This page is up to date (v1.2.2).
This article is about the suggested way to complete Hall of Wizards. For the dungeon itself, see Hall of Wizards.

Hall of Wizards (Level 40)

This guide is written around the restrictions of the Ancient Relics game mode, but intended to serve for players playing in Standard Mode.

The Ancient Relics game mode restricts the players maximum Levels for Combat Skills to to 10 + the number of Dungeons completed. For this Dungeon, the players Combat Skills will be capped at a maximum of 40, and the guide will assume all non-combat skills are of a similar level.

Regardless of combat style or game mode, the following Hitpoints amounts are the maximum amount needed to idle the Hall of Wizards, but these numbers will go down dramatically with Damage Reduction.

Equipment