Hall of Wizards/Guide
From Melvor Idle
This page was last updated for (v1.2.2). |
This article is about the suggested way to complete Hall of Wizards. For the dungeon itself, see Hall of Wizards.
Hall of Wizards (Level 40)
This guide is written around the restrictions of the
Ancient Relics game mode, but intended to serve for players playing in
Standard Mode.
The Ancient Relics game mode restricts the players maximum Levels for
Combat Skills to to 10 + the number of Dungeons completed. For this Dungeon, the players Combat Skills will be capped at a maximum of 40, and the guide will assume all non-combat skills are of a similar level.
Regardless of combat style or game mode, the following Hitpoints amounts are the maximum amount needed to idle the
Hall of Wizards, but these numbers will go down dramatically with Damage Reduction.
1050 with
Auto Eat - Tier I
700 with
Auto Eat - Tier II.
530 with
Auto Eat - Tier III.
Equipment
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |