Impending Darkness Event/Guide: Difference between revisions

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{{V|1.2.1}}
{{V|1.2.2}}
{{Otheruses|the suggested way to complete Impending Darkness Event|the dungeon itself|Impending Darkness Event}}


This guide is intended to be mobile-friendly as the UI can make switching difficult. Thus, there will be a focus on limiting the amount of switching necessary, from gear to prayers. Using a web browser or PC will help, as you will be able to swap gear much faster, but is not required. Using a PC will allow you to switch prayers, gear, or spells to optimize [[Glossary|DPS]], but these will not be discussed in depth.
This guide is intended to be mobile-friendly as the UI can make switching difficult. Thus, there will be a focus on limiting the amount of switching necessary, from gear to prayers. Using a web browser or PC will help, as you will be able to swap gear much faster, but is not required. Using a PC will allow you to switch prayers, gear, or spells to optimize [[Glossary|DPS]], but these will not be discussed in depth.
Line 12: Line 13:
==Equipment Sets==
==Equipment Sets==


===Unhallowed Wasteland, 100% Slayer Negation Sets===
===Setup if Atlas of Discovery is '''NOT''' owned===
 
====Unhallowed Wasteland, 100% Slayer Negation Sets====
This is the most important set and is targeted for {{ZoneIcon|Unhallowed Wasteland}}. You can use this set for the remaining {{Skill|Slayer}} areas, but it will be helpful to swap to the other sets to optimize your damage output. The important part about this gear set is reaching 100% slayer negation, which may be achieved with the below equipment plus the {{AgilityIcon|Pillar of Combat}}. If available, {{TotH}} {{ItemIcon|Explorers Map II}} can be used to allow for alternative equipment choices for either the [[Ring]] or [[Passive Slot]].
This is the most important set and is targeted for {{ZoneIcon|Unhallowed Wasteland}}. You can use this set for the remaining {{Skill|Slayer}} areas, but it will be helpful to swap to the other sets to optimize your damage output. The important part about this gear set is reaching 100% slayer negation, which may be achieved with the below equipment plus the {{AgilityIcon|Pillar of Combat}}. If available, {{TotH}} {{ItemIcon|Explorers Map II}} can be used to allow for alternative equipment choices for either the [[Ring]] or [[Passive Slot]].


If the {{ItemIcon|Ultima Godsword}} has not been obtained yet, the {{ItemIcon|Infernal Claw}} and {{ItemIcon|Tidal Edge}} are alternatives. If these are to be used, the {{ItemIcon|Dragonfire Shield}} should be equipped in the offhand.


When using the {{ItemIcon|Ultima Godsword}}, your attack style should be set on Slash and not Stab as the bonuses are significantly higher.
When using the {{ItemIcon|Ultima Godsword}}, your attack style should be set on Slash and not Stab as the bonuses are significantly higher.


With the {{AoD}} [[Atlas of Discovery Expansion]], [[Gems]] can be used, and {{ItemIcon|Malevolent Ward Shield}} may be used in place of {{ItemIcon|Earth Layered Shield}} for the magic equipment set, however this is by no means required. The {{POIIcon|Perilous Peaks}} Point of Interest also provides an extra 20% area effect negation, allowing you to reach 100% negation with only {{ItemIcon|Slayer Helmet (Elite)|Elite Slayer Armor}} and without needing {{SkillReq|Agility|99}}


{| class="wikitable col-1-center"  
{| class="wikitable col-1-center"  
Line 51: Line 52:
|-
|-
| [[File:Slot back.png|36px|frameless]]
| [[File:Slot back.png|36px|frameless]]
| {{ItemIcon|Maximum Skillcape}}
| colspan="3"; style=text-align:center; | {{ItemIcon|Slayer Skillcape}}
| {{ItemIcon|Maximum Skillcape}}
| {{ItemIcon|Maximum Skillcape}}
|-
|-
| [[File:Slot neck.png|36px|frameless]]
| [[File:Slot neck.png|36px|frameless]]
Line 61: Line 60:
|-
|-
| [[File:Slot ring.png|36px|frameless]]
| [[File:Slot ring.png|36px|frameless]]
| {{ItemIcon|Hunter's Ring}}
| colspan="3"; style=text-align:center; | {{ItemIcon|Hunter's Ring}}
| {{ItemIcon|Hunter's Ring}}
| {{ItemIcon|Hunter's Ring}}
|-
| [[File:Slot gem.png|36px|frameless]]
| {{AoD}} {{ItemIcon|Agile Gem}}
| {{AoD}} {{ItemIcon|Agile Gem}}
| {{AoD}} {{ItemIcon|Agile Gem}}
|-
|-
| [[File:Slot weapon.png|36px|frameless]]
| [[File:Slot weapon.png|36px|frameless]]
| rowspan="2" | {{ItemIcon|Ultima Godsword}}
| {{ItemIcon|Ultima Godsword}} or {{ItemIcon|Infernal Claw}}
| {{ItemIcon|Shockwave}}
| {{ItemIcon|Shockwave}}
| {{ItemIcon|Ocean Song}}
| {{ItemIcon|Cloudburst Staff}} or {{ItemIcon|Ocean Song}}
|-
|-
| [[File:Slot shield.png|36px|frameless]]
| [[File:Slot shield.png|36px|frameless]]
| {{ItemIcon|Earth Layered Shield}} with {{ItemIcon|Infernal Claw}}
| {{ItemIcon|Scaled Shield}}
| {{ItemIcon|Scaled Shield}}
| {{ItemIcon|Earth Layered Shield}}
| {{ItemIcon|Earth Layered Shield}} with {{ItemIcon|Ocean Song}}
|-
|-
| [[File:Slot passive.png|36px|frameless]]
| [[File:Slot passive.png|36px|frameless]]
Line 90: Line 83:
|}
|}


===Dark Waters, 40% Slayer Negation Sets===
====Dark Waters, 40% Slayer Negation Sets====
This set is targeted for {{ZoneIcon|Dark Waters}}, {{ZoneIcon|Shrouded Badlands}}, and {{ZoneIcon|Perilous Peaks}}. If you choose the "Slayer Area Effects are 5% Stronger" Modifier, wear a {{ItemIcon|Hunter's Ring}} in the Passive Slot for all 3 styles.
This set is targeted for {{ZoneIcon|Dark Waters}}, {{ZoneIcon|Shrouded Badlands}}, and {{ZoneIcon|Perilous Peaks}}. If you choose the "Slayer Area Effects are 5% Stronger" Modifier, wear a {{ItemIcon|Hunter's Ring}} in the Passive Slot for all 3 styles.


If the {{ItemIcon|Ultima Godsword}} has not been obtained yet, the {{ItemIcon|Infernal Claw}} and {{ItemIcon|Tidal Edge}} are alternatives. If these are to be used, the {{ItemIcon|Dragonfire Shield}} should be equipped in the offhand.
If the {{ItemIcon|Ultima Godsword}} has not been obtained yet, the {{ItemIcon|Infernal Claw}} and {{ItemIcon|Tidal Edge}} are alternatives.


When using the {{ItemIcon|Ultima Godsword}}, your attack style should be set on Slash and not Stab as the bonuses are significantly higher.
When using the {{ItemIcon|Ultima Godsword}}, your attack style should be set on Slash and not Stab as the bonuses are significantly higher.


With the {{AoD}} [[Atlas of Discovery Expansion]], [[Gems]] can be used, {{ItemIcon|Pirate Hook}} can be used in the [[Passive Slot]] for all styles, and {{ItemIcon|Malevolent Ward Shield}} may be used in place of {{ItemIcon|Earth Layered Shield}} for the magic equipment set, however this is by no means required.


{| class="wikitable col-1-center"  
{| class="wikitable col-1-center"  
Line 129: Line 121:
|-
|-
| [[File:Slot back.png|36px|frameless]]
| [[File:Slot back.png|36px|frameless]]
| {{ItemIcon|Maximum Skillcape}}
| colspan="3"; style=text-align:center; | {{ItemIcon|Slayer Skillcape}}
| {{ItemIcon|Maximum Skillcape}}
| {{ItemIcon|Maximum Skillcape}}
|-
|-
| [[File:Slot neck.png|36px|frameless]]
| [[File:Slot neck.png|36px|frameless]]
Line 143: Line 133:
| {{ItemIcon|Ring of Spirit Power}}
| {{ItemIcon|Ring of Spirit Power}}
|-
|-
| [[File:Slot gem.png|36px|frameless]]
| [[File:Slot weapon.png|36px|frameless]]
| {{AoD}} {{ItemIcon|Agile Gem}}
| {{ItemIcon|Ultima Godsword}} or {{ItemIcon|Infernal Claw}}
| {{AoD}} {{ItemIcon|Agile Gem}}
| {{ItemIcon|Engulfing Vortex Longbow}} or {{ItemIcon|Shockwave}}
| {{AoD}} {{ItemIcon|Agile Gem}}
| {{ItemIcon|Cloudburst Staff}} or {{ItemIcon|Ocean Song}}
|-
| [[File:Slot shield.png|36px|frameless]]
| {{ItemIcon|Earth Layered Shield}} with {{ItemIcon|Infernal Claw}}
| {{ItemIcon|Scaled Shield}}
| {{ItemIcon|Earth Layered Shield}} with {{ItemIcon|Ocean Song}}
|-
| [[File:Slot passive.png|36px|frameless]]
| colspan="3"; style=text-align:center; | {{ItemIcon|Elder Crown}}
|-
| [[File:Slot consumable.png|36px|frameless]]
| {{ItemIcon|Whetstone}}
| {{ItemIcon|Ranged Hinder Scroll}}
| {{ItemIcon|Magic Hinder Scroll}}
|}
 
====Bane, 0% Slayer Negation Sets====
This set is targeted for {{MonsterIcon|Bane}}, here we remove all extraneous Slayer Area effect negation as we want maximum damage reduction and damage output. Remember that the game pauses before you fight Bane, so you do not need multiple copies of {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}.
 
If {{ItemIcon|Shockwave}} has not been obtained it is recommended you reroll {{MonsterIcon|Bane}} if it picks the {{Skill|Ranged}} style.
 
 
{| class="wikitable col-1-center"
|-
! Slot !! Melee !! Ranged !! Magic
|-
| [[File:Slot head.png|36px|frameless]]
| {{ItemIcon|Ragnar God Helmet}}
| {{ItemIcon|Aeris God Helmet}}
| {{ItemIcon|Glacia God Helmet}}
|-
| [[File:Slot chest.png|36px|frameless]]
| {{ItemIcon|Ragnar God Platebody}}
| {{ItemIcon|Aeris God Platebody}}
| {{ItemIcon|Glacia God Platebody}}
|-
| [[File:Slot legs.png|36px|frameless]]
| {{ItemIcon|Ragnar God Platelegs}}
| {{ItemIcon|Aeris God Platelegs}}
| {{ItemIcon|Glacia God Platelegs}}
|-
| [[File:Slot feet.png|36px|frameless]]
| {{ItemIcon|Ragnar God Boots}}
| {{ItemIcon|Aeris God Boots}}
| {{ItemIcon|Glacia God Boots}}
|-
| [[File:Slot hands.png|36px|frameless]]
| {{ItemIcon|Ragnar God Gloves}}
| {{ItemIcon|Aeris God Gloves}}
| {{ItemIcon|Glacia God Gloves}}
|-
| [[File:Slot back.png|36px|frameless]]
| colspan="3"; style=text-align:center; | {{ItemIcon|Slayer Skillcape}}
|-
| [[File:Slot neck.png|36px|frameless]]
| colspan="3"; style=text-align:center; | {{ItemIcon|Fury of the Elemental Zodiacs}}
|-
| [[File:Slot ring.png|36px|frameless]]
| {{ItemIcon|Fighter Ring}}
| {{ItemIcon|Deadeye Ring}}
| {{ItemIcon|Ring of Spirit Power}}
|-
|-
| [[File:Slot weapon.png|36px|frameless]]
| [[File:Slot weapon.png|36px|frameless]]
| rowspan="2" | {{ItemIcon|Ultima Godsword}}
| {{ItemIcon|Ultima Godsword}} or {{ItemIcon|Infernal Claw}}
| {{ItemIcon|Shockwave}}
| {{ItemIcon|Shockwave}}
| {{ItemIcon|Ocean Song}}
| {{ItemIcon|Cloudburst Staff}} or {{ItemIcon|Ocean Song}}
|-
|-
| [[File:Slot shield.png|36px|frameless]]
| [[File:Slot shield.png|36px|frameless]]
| {{ItemIcon|Earth Layered Shield}} with {{ItemIcon|Infernal Claw}}
| {{ItemIcon|Scaled Shield}}
| {{ItemIcon|Scaled Shield}}
| {{ItemIcon|Earth Layered Shield}}
| {{ItemIcon|Earth Layered Shield}} with {{ItemIcon|Ocean Song}}
|-
|-
| [[File:Slot passive.png|36px|frameless]]
| [[File:Slot passive.png|36px|frameless]]
| {{ItemIcon|Elder Crown}}
| {{ItemIcon|Elder Crown}}
| {{ItemIcon|Deadeye Amulet}}
| {{ItemIcon|Elder Crown}}
| {{ItemIcon|Elder Crown}}
| {{ItemIcon|Elder Crown}}
|-
|-
| [[File:Slot consumable.png|36px|frameless]]
| [[File:Slot consumable.png|36px|frameless]]
Line 168: Line 219:
|}
|}


===Bane, 0% Slayer Negation Sets===
====Equipment Choices====
This set is targeted for {{MonsterIcon|Bane}}, here we remove all extraneous Slayer Area effect negation as we want maximum damage reduction and damage output. Remember that the game pauses before you fight Bane, so you do not need multiple copies of {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}.
 
The {{ItemIcon|Slayer Skillcape}} or ({{ItemIcon|Maximum Skillcape}}) is non-negotiable, as fights take place in Slayer areas with an item requirement to enter. Taking the cape off in the middle of combat, for example during the pause before Bane, will cause all of your attacks to miss. In previous versions of the game, this dungeon required 99 in all skills, and therefore you would always have a {{ItemIcon|Maximum Skillcape}} available, since this is no longer the case, it is very possible to do the dungeon with several skills less than 99, however, {{ItemIcon|Slayer Skillcape}} '''is still very important and should be considered the minimum requirement.'''
 
{{ItemIcon|Shield of Melee Power}}, {{ItemIcon|Shield of Ranged Power}}, and {{ItemIcon|Shield of Magic Power}} should be equipped as soon as they are obtained.
 
For melee, if the {{ItemIcon|Ultima Godsword}} is equipped, the {{ItemIcon|Shield of Melee Power}} should be equipped in the passive slot. This is not possible for {{ZoneIcon|Unhallowed Wasteland}} as a Master Slayer piece should be equipped in the the passive slot to reach the 100% slayer negation.
 
{{ItemIcon|Ring of Power}} is typically better than the other DPS options, but as you only get one, it may be inconvenient to use it for anything but Bane, Instrument of Fear.
 
In general, the ring and passive slot options are quite flexible outside of Unhallowed Wasteland, if you don't own any of the listed options, you won't be missing too much. Some alternative options are:
*{{ItemIcon|Wasteful Ring}} - Ring/Passive, large survivability increase, good for Bane.
*{{ItemIcon|Fighter Amulet|Fighter}}{{ItemIcon|Deadeye Amulet|Deadeye}} - Passive, allows you to wear an amulet with DR in the amulet slot.
*{{ItemIcon|Fighter Ring|Fighter}}{{ItemIcon|Deadeye Ring|Deadeye}}{{ItemIcon|Warlock Ring|Warlock}} - Rings, extra damage
*{{ItemIcon|Elder Crown}} - Passive, lifesteal and faster attacks.
 
*Melee:
**If you choose the immune to stun modifier or are fighting {{MonsterIcon|Bane}}, substitute {{ItemIcon|Fighter Amulet}} for {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}, {{ItemIcon|Elite Amulet of Glory}}, or {{ItemIcon|Elite Amulet of Defence}}.
**{{ItemIcon|Terran God Platebody|Terran God Armor}} can be used if you're worried about dying, but is generally not recommended for anything except Bane.
**Use {{ItemIcon|Ring of Blade Echoes}} or {{ItemIcon|Relentless Fury Ring}}. Note that Blade Echoes should not be used in conjunction with {{ItemIcon|Ultima Godsword}}
**{{ItemIcon|Relentless Fury Gloves}} and {{ItemIcon|Relentless Fury Ring}} can be used in place of their un-upgraded equivalents if you own them.
*Ranged:
**{{ItemIcon|Poison Virulence Gloves}} and {{ItemIcon|Poison Virulence Ring}} can be used in place of their un-upgraded equivalents if you own them.
*Magic:
**{{ItemIcon|Burning Madness Gloves}} and {{ItemIcon|Burning Madness Ring}} can be used in place of their un-upgraded equivalents if you own them.
 
 
===Setup if Atlas of Discovery '''IS''' owned===
 
'''Disclaimer / Very Important''' <br> This section assumes you have the Point of Interest: {{hex|19|9}} {{POIIcon|Perilous Peaks}} active for 20% {{Skill|Slayer}} Area Negation.
 
====Unhallowed Wasteland, 100% Slayer Negation Sets====
This is the most important set and is targeted for {{ZoneIcon|Unhallowed Wasteland}}. You can use this set for the remaining {{Skill|Slayer}} areas, but it will be helpful to swap to the other sets to optimize your damage output. If available, {{TotH}} {{ItemIcon|Explorers Map II}} can be used to allow for alternative equipment choices for the [[Passive Slot]].
 
 
When using the {{ItemIcon|Ultima Godsword}}, your attack style should be set on Slash and not Stab as the bonuses are significantly higher.
 
 
{| class="wikitable col-1-center"
|-
! Slot !! Melee !! Ranged !! Magic
|-
| [[File:Slot head.png|36px|frameless]]
| {{ItemIcon|Slayer Helmet (Elite)}}
| {{ItemIcon|Slayer Cowl (Elite)}}
| {{ItemIcon|Slayer Wizard Hat (Elite)}}
|-
| [[File:Slot chest.png|36px|frameless]]
| {{ItemIcon|Slayer Platebody (Elite)}}
| {{ItemIcon|Slayer Leather Body (Elite)}}
| {{ItemIcon|Slayer Wizard Robes (Elite)}}
|-
| [[File:Slot legs.png|36px|frameless]]
| {{ItemIcon|Ragnar God Platelegs}}
| {{ItemIcon|Aeris God Platelegs}}
| {{ItemIcon|Glacia God Platelegs}}
|-
| [[File:Slot feet.png|36px|frameless]]
| {{ItemIcon|Ragnar God Boots}}
| {{ItemIcon|Aeris God Boots}}
| {{ItemIcon|Glacia God Boots}}
|-
| [[File:Slot hands.png|36px|frameless]]
| {{ItemIcon|Ragnar God Gloves}}
| {{ItemIcon|Aeris God Gloves}}
| {{ItemIcon|Glacia God Gloves}}
|-
| [[File:Slot back.png|36px|frameless]]
| colspan="3"; style=text-align:center; | {{ItemIcon|Slayer Skillcape}}
|-
| [[File:Slot neck.png|36px|frameless]]
| {{ItemIcon|Fighter Amulet}}
| {{ItemIcon|Deadeye Amulet}}
| {{ItemIcon|Fury of the Elemental Zodiacs}}
|-
| [[File:Slot ring.png|36px|frameless]]
| colspan="3"; style=text-align:center; | {{ItemIcon|Hunter's Ring}}
|-
| [[File:Slot weapon.png|36px|frameless]]
| {{ItemIcon|Ultima Godsword}} or {{ItemIcon|Infernal Claw}}
| {{ItemIcon|Engulfing Vortex Longbow}} or {{ItemIcon|Shockwave}}
| {{ItemIcon|Cloudburst Staff}} or {{ItemIcon|Ocean Song}}
|-
| [[File:Slot shield.png|36px|frameless]]
| {{ItemIcon|Earth Layered Shield}} with {{ItemIcon|Infernal Claw}}
| {{ItemIcon|Scaled Shield}}
| {{ItemIcon|Earth Layered Shield}} with {{ItemIcon|Ocean Song}}
|-
| [[File:Slot gem.png|36px|frameless]]
| colspan="3"; style=text-align:center; |  {{ItemIcon|Agile Gem}} or {{ItemIcon|Accuracy Gem}}
|-
| [[File:Slot passive.png|36px|frameless]]
| {{ItemIcon|Slayer Cowl (Elite)}}
| {{ItemIcon|Slayer Wizard Hat (Elite)}}
| {{ItemIcon|Slayer Helmet (Elite)}}
|-
| [[File:Slot consumable.png|36px|frameless]]
| {{ItemIcon|Whetstone}}
| {{ItemIcon|Ranged Hinder Scroll}}
| {{ItemIcon|Magic Hinder Scroll}}
|}
 
====Dark Waters, 40% Slayer Negation Sets====
This set is targeted for {{ZoneIcon|Dark Waters}}, {{ZoneIcon|Shrouded Badlands}}, and {{ZoneIcon|Perilous Peaks}}. If you choose the "Slayer Area Effects are 5% Stronger" Modifier, wear a {{ItemIcon|Hunter's Ring}} in the Passive Slot for all 3 styles.


If the {{ItemIcon|Ultima Godsword}} has not been obtained yet, the {{ItemIcon|Infernal Claw}} and {{ItemIcon|Tidal Edge}} are alternatives. If these are to be used, the {{ItemIcon|Dragonfire Shield}} should be equipped in the offhand.
If the {{ItemIcon|Ultima Godsword}} has not been obtained yet, the {{ItemIcon|Infernal Claw}} and {{ItemIcon|Tidal Edge}} are alternatives.


When using the {{ItemIcon|Ultima Godsword}}, your attack style should be set on Slash and not Stab as the bonuses are significantly higher.
When using the {{ItemIcon|Ultima Godsword}}, your attack style should be set on Slash and not Stab as the bonuses are significantly higher.


With the {{AoD}} [[Atlas of Discovery Expansion]], [[Gems]] can be used, {{ItemIcon|Pirate Hook}} can be used in the [[Passive Slot]] for the melee & magic styles, and {{ItemIcon|Malevolent Ward Shield}} may be used in place of {{ItemIcon|Earth Layered Shield}} for the magic equipment set, however this is by no means required.


{| class="wikitable col-1-center"  
{| class="wikitable col-1-center"  
Line 207: Line 359:
|-
|-
| [[File:Slot back.png|36px|frameless]]
| [[File:Slot back.png|36px|frameless]]
| {{ItemIcon|Maximum Skillcape}}
| colspan="3"; style=text-align:center; | {{ItemIcon|Slayer Skillcape}}
| {{ItemIcon|Maximum Skillcape}}
| {{ItemIcon|Maximum Skillcape}}
|-
|-
| [[File:Slot neck.png|36px|frameless]]
| [[File:Slot neck.png|36px|frameless]]
| {{ItemIcon|Fighter Amulet}}
| {{ItemIcon|Deadeye Amulet}}
| {{ItemIcon|Fury of the Elemental Zodiacs}}
| {{ItemIcon|Fury of the Elemental Zodiacs}}
| {{ItemIcon|Fury of the Elemental Zodiacs}}
|-
| {{ItemIcon|Fury of the Elemental Zodiacs}}
| [[File:Slot ring.png|36px|frameless]]
| {{ItemIcon|Fighter Ring}}
| {{ItemIcon|Deadeye Ring}}
| {{ItemIcon|Ring of Spirit Power}}
|-
| [[File:Slot weapon.png|36px|frameless]]
| {{ItemIcon|Ultima Godsword}} or {{ItemIcon|Infernal Claw}}
| {{ItemIcon|Engulfing Vortex Longbow}} or {{ItemIcon|Shockwave}}
| {{ItemIcon|Cloudburst Staff}} or {{ItemIcon|Ocean Song}}
|-
| [[File:Slot shield.png|36px|frameless]]
| {{ItemIcon|Earth Layered Shield}} with {{ItemIcon|Infernal Claw}}
| {{ItemIcon|Scaled Shield}}
| {{ItemIcon|Earth Layered Shield}} with {{ItemIcon|Ocean Song}}
|-
| [[File:Slot passive.png|36px|frameless]]
| colspan="3"; style=text-align:center; | {{ItemIcon|Elder Crown}}
|-
| [[File:Slot consumable.png|36px|frameless]]
| {{ItemIcon|Whetstone}}
| {{ItemIcon|Ranged Hinder Scroll}}
| {{ItemIcon|Magic Hinder Scroll}}
|}
 
====Bane, 0% Slayer Negation Sets====
This set is targeted for {{MonsterIcon|Bane}}, here we remove all extraneous Slayer Area effect negation as we want maximum damage reduction and damage output. Remember that the game pauses before you fight Bane, so you do not need multiple copies of {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}.
 
If {{ItemIcon|Shockwave}} has not been obtained it is recommended you reroll {{MonsterIcon|Bane}} if it picks the {{Skill|Ranged}} style.
 
 
{| class="wikitable col-1-center"
|-
! Slot !! Melee !! Ranged !! Magic
|-
| [[File:Slot head.png|36px|frameless]]
| {{ItemIcon|Ragnar God Helmet}}
| {{ItemIcon|Aeris God Helmet}}
| {{ItemIcon|Glacia God Helmet}}
|-
| [[File:Slot chest.png|36px|frameless]]
| {{ItemIcon|Ragnar God Platebody}}
| {{ItemIcon|Aeris God Platebody}}
| {{ItemIcon|Glacia God Platebody}}
|-
| [[File:Slot legs.png|36px|frameless]]
| {{ItemIcon|Ragnar God Platelegs}}
| {{ItemIcon|Aeris God Platelegs}}
| {{ItemIcon|Glacia God Platelegs}}
|-
| [[File:Slot feet.png|36px|frameless]]
| {{ItemIcon|Ragnar God Boots}}
| {{ItemIcon|Aeris God Boots}}
| {{ItemIcon|Glacia God Boots}}
|-
| [[File:Slot hands.png|36px|frameless]]
| {{ItemIcon|Ragnar God Gloves}}
| {{ItemIcon|Aeris God Gloves}}
| {{ItemIcon|Glacia God Gloves}}
|-
| [[File:Slot back.png|36px|frameless]]
| colspan="3"; style=text-align:center; | {{ItemIcon|Slayer Skillcape}}
|-
| [[File:Slot neck.png|36px|frameless]]
| colspan="3"; style=text-align:center; | {{ItemIcon|Fury of the Elemental Zodiacs}}
|-
|-
| [[File:Slot ring.png|36px|frameless]]
| [[File:Slot ring.png|36px|frameless]]
Line 222: Line 437:
|-
|-
| [[File:Slot gem.png|36px|frameless]]
| [[File:Slot gem.png|36px|frameless]]
| {{AoD}} {{ItemIcon|Agile Gem}}
| colspan="3"; style=text-align:center; | {{ItemIcon|Agile Gem}} or {{ItemIcon|Accuracy Gem}}
| {{AoD}} {{ItemIcon|Agile Gem}}
| {{AoD}} {{ItemIcon|Agile Gem}}
|-
|-
| [[File:Slot weapon.png|36px|frameless]]
| [[File:Slot weapon.png|36px|frameless]]
| rowspan="2" | {{ItemIcon|Ultima Godsword}}
| {{ItemIcon|Ultima Godsword}} or {{ItemIcon|Infernal Claw}}
| {{ItemIcon|Shockwave}}
| {{ItemIcon|Engulfing Vortex Longbow}} or {{ItemIcon|Shockwave}}
| {{ItemIcon|Ocean Song}}
| {{ItemIcon|Cloudburst Staff}} or {{ItemIcon|Ocean Song}}
|-
|-
| [[File:Slot shield.png|36px|frameless]]
| [[File:Slot shield.png|36px|frameless]]
| {{ItemIcon|Earth Layered Shield}} with {{ItemIcon|Infernal Claw}}
| {{ItemIcon|Scaled Shield}}
| {{ItemIcon|Scaled Shield}}
| {{ItemIcon|Earth Layered Shield}}
| {{ItemIcon|Earth Layered Shield}} with {{ItemIcon|Ocean Song}}
|-
|-
| [[File:Slot passive.png|36px|frameless]]
| [[File:Slot passive.png|36px|frameless]]
Line 246: Line 460:
|}
|}


===Equipment Choices===
====Equipment Choices====


The {{ItemIcon|Maximum Skillcape}} or ({{ItemIcon|Slayer Skillcape}}) is non-negotiable, as fights take place in Slayer areas with an item requirement to enter. Taking the cape off in the middle of combat, for example during the pause before Bane, will cause all of your attacks to miss. In previous versions of the game, this dungeon required 99 in all skills, and therefore you would always have a {{ItemIcon|Maximum Skillcape}} available, since this is no longer the case, it is very possible to do the dungeon with several skills less than 99, however, {{ItemIcon|Slayer Skillcape}} is still very important and should be considered the minimum requirement.
The {{ItemIcon|Slayer Skillcape}} or ({{ItemIcon|Maximum Skillcape}}) is non-negotiable, as fights take place in Slayer areas with an item requirement to enter. Taking the cape off in the middle of combat, for example during the pause before Bane, will cause all of your attacks to miss. In previous versions of the game, this dungeon required 99 in all skills, and therefore you would always have a {{ItemIcon|Maximum Skillcape}} available, since this is no longer the case, it is very possible to do the dungeon with several skills less than 99, however, {{ItemIcon|Slayer Skillcape}} '''is still very important and should be considered the minimum requirement.'''


{{ItemIcon|Shield of Melee Power}}, {{ItemIcon|Shield of Ranged Power}}, and {{ItemIcon|Shield of Magic Power}} should be equipped as soon as they are obtained.
{{ItemIcon|Shield of Melee Power}}, {{ItemIcon|Shield of Ranged Power}}, and {{ItemIcon|Shield of Magic Power}} should be equipped as soon as they are obtained.


For melee, if the {{ItemIcon|Ultima Godsword}} is equipped, the {{ItemIcon|Shield of Melee Power}} should be equipped in the passive slot. This is not possible for {{ZoneIcon|Unhallowed Wasteland}} as a Master Slayer piece should be equipped in the the passive slot to reach the 100% slayer negation.
For melee, if the {{ItemIcon|Ultima Godsword}} is equipped, the {{ItemIcon|Shield of Melee Power}} should be equipped in the passive slot. This is not possible for {{ZoneIcon|Unhallowed Wasteland}} as a Elite Slayer piece should be equipped in the the passive slot to reach the 100% slayer negation.


{{ItemIcon|Ring of Power}} is typically better than the other DPS options, but as you only get one, it may be inconvenient to use it for anything but Bane, Instrument of Fear.
{{ItemIcon|Ring of Power}} is typically better than the other DPS options, but as you only get one, it may be inconvenient to use it for anything but Bane, Instrument of Fear.
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*{{ItemIcon|Fighter Ring|Fighter}}{{ItemIcon|Deadeye Ring|Deadeye}}{{ItemIcon|Warlock Ring|Warlock}} - Rings, extra damage
*{{ItemIcon|Fighter Ring|Fighter}}{{ItemIcon|Deadeye Ring|Deadeye}}{{ItemIcon|Warlock Ring|Warlock}} - Rings, extra damage
*{{ItemIcon|Elder Crown}} - Passive, lifesteal and faster attacks.
*{{ItemIcon|Elder Crown}} - Passive, lifesteal and faster attacks.
*{{ItemIcon|Red Party Hat}} - Passive, allows you to have 1 more Bragging Rights than the monsters.


*Melee:
*Melee:
Line 310: Line 523:
# +50% Chance to apply burn when attacking and +50% chance to apply frostburn when attacking
# +50% Chance to apply burn when attacking and +50% chance to apply frostburn when attacking
# +100% chance to ignore Slow effects and -5% Attack Interval
# +100% chance to ignore Slow effects and -5% Attack Interval
# Slayer Area Effects are 5% Stronger
# +10% Maximum Hit, -10% Attack Interval, and -10% Global Evasion
# +10% Maximum Hit, -10% Attack Interval, and -10% Global Evasion
# +15% chance to apply affliction when attacking and +15% Lifesteal
# +15% chance to apply affliction when attacking and +15% Lifesteal
# Slayer Area Effects are 5% Stronger
# Heal 4% of current hitpoints every 2 turns and +40% of Maximum Hit added to Minimum Hit
# Heal 4% of current hitpoints every 2 turns and +40% of Maximum Hit added to Minimum Hit


Line 334: Line 547:


====Dark Waters====
====Dark Waters====
*Wear the Dark Waters 40% negation sets outlined above (ie. as much DPS gear as possible excluding {{ItemIcon|Maximum Skillcape|Max Cape}} and {{ItemIcon|Slayer Helmet (Master)|Master Slayer Hats}}, if you choose the "Slayer Area Effects are 5% Stronger" Modifier, wear a {{ItemIcon|Hunter's Ring}} in the Passive Slot. Swap each set for combat triangle advantage.
*Wear the Dark Waters 40% negation sets outlined above (ie. as much DPS gear as possible excluding {{ItemIcon|Slayer Skillcape}} and {{ItemIcon|Slayer Helmet (Master)|Master Slayer Hats}}, if you choose the "Slayer Area Effects are 5% Stronger" Modifier, wear a {{ItemIcon|Hunter's Ring}} in the Passive Slot. Swap each set for combat triangle advantage.
*Prayers:
*Prayers:
**{{Icon|Battleheart|type=prayer}} and {{Icon|Piety|type=prayer}}, {{Icon|Rigour|type=prayer}}, or {{Icon|Augury|type=prayer}}.
**{{Icon|Battleheart|type=prayer}} and {{Icon|Piety|type=prayer}}, {{Icon|Rigour|type=prayer}}, or {{Icon|Augury|type=prayer}}.
Line 344: Line 557:


====Shrouded Badlands====
====Shrouded Badlands====
*No additional Area Negation is required anymore, {{ItemIcon|Maximum Skillcape}} is enough to sufficiently cover the accuracy loss and the enemies aren't difficult enough to warrant full negation. Swap each set for combat triangle advantage, or don't, these enemies aren't difficult.
*No additional Area Negation is required anymore, {{ItemIcon|Slayer Skillcape}} is enough to sufficiently cover the accuracy loss and the enemies aren't difficult enough to warrant full negation. Swap each set for combat triangle advantage, or don't, these enemies aren't difficult.
*Prayers:
*Prayers:
**{{Icon|Battleheart|type=prayer}} and {{Icon|Piety|type=prayer}}, {{Icon|Rigour|type=prayer}}, or {{Icon|Augury|type=prayer}}.
**{{Icon|Battleheart|type=prayer}} and {{Icon|Piety|type=prayer}}, {{Icon|Rigour|type=prayer}}, or {{Icon|Augury|type=prayer}}.
Line 358: Line 571:


===Bane===
===Bane===
{{MonsterIcon|Bane|Bane's}} attack style randomly rolls when he spawns. Similar to {{ZoneIcon|Into the Mist}}, you ''must'' fight him with the same combat style he is using, as he is immune to all attacks from other combat styles. If you don't want to fight with a particular style, you can run - do not stop the event as this will reset all progress - and re-clear the last slayer area to roll a new {{MonsterIcon|Bane|nolink=true}} spawn. Bane has the same abilities no matter his combat style.
 
'''Disclaimer:''' <br> Every time you reach {{MonsterIcon|Bane}} it picks a combat style at random, if you do not like the choice you get (because your equipment set is lacking for example), you can reroll the style he picked by fleeing from the battle. Don't cancel the event itself, just the orange "Run" will make you have to do the last Slayer Area again and the combat style of {{MonsterIcon|Bane}} will once again be randomized.
 
Similar to {{ZoneIcon|Into the Mist}}, you ''must'' fight him with the same combat style he is using, as he is immune to all attacks from other combat styles. Bane has the same abilities no matter his combat style.


Use {{PrayerIcon|Protect from Melee|notext=true}}{{PrayerIcon|Protect from Ranged|notext=true}}{{PrayerIcon|Protect from Magic|Protect from}} depending on which Combat Style Bane is using. This is why we fight Bane in Perilous Peaks, the Area effect (-Evasion) does not matter since the prayer sets the boss' chance to hit to 20% regardless of how much you negate the effect.
Use {{PrayerIcon|Protect from Melee|notext=true}}{{PrayerIcon|Protect from Ranged|notext=true}}{{PrayerIcon|Protect from Magic|Protect from}} depending on which Combat Style Bane is using. This is why we fight Bane in Perilous Peaks, the Area effect (-Evasion) does not matter since the prayer sets the boss' chance to hit to 20% regardless of how much you negate the effect.
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Often the easiest style as {{Icon|Incinerate|type=spell}} and the {{ItemIcon|Dragon}} and {{ItemIcon|Unicorn}} ({{TotH}} {{ItemIcon|Dragon}} and {{ItemIcon|Fox}} too) synergy make the beginning of this fight very simple, and {{ItemIcon|Ocean Song}} special attacks along with the general power of magic clean him up nicely.
Often the easiest style as {{Icon|Incinerate|type=spell}} and the {{ItemIcon|Dragon}} and {{ItemIcon|Unicorn}} ({{TotH}} {{ItemIcon|Dragon}} and {{ItemIcon|Fox}} too) synergy make the beginning of this fight very simple, and {{ItemIcon|Ocean Song}} special attacks along with the general power of magic clean him up nicely.


 
<br> <br>
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Latest revision as of 16:50, 30 May 2024

This page is up to date (v1.2.2).
This article is about the suggested way to complete Impending Darkness Event. For the dungeon itself, see Impending Darkness Event.

This guide is intended to be mobile-friendly as the UI can make switching difficult. Thus, there will be a focus on limiting the amount of switching necessary, from gear to prayers. Using a web browser or PC will help, as you will be able to swap gear much faster, but is not required. Using a PC will allow you to switch prayers, gear, or spells to optimize DPS, but these will not be discussed in depth.

Event Mechanics

Event mechanics are explained on the Impending Darkness Event page. In summary, you will need to clear 4 Slayer areas a total of 5 times to complete the entire event. At the end of every area cleared, a harder Boss monster will spawn - it is simply a regular monster with extra combat modifiers. At the end of every round of 4 slayer areas cleared, Bane will spawn. You will have time to swap gear before starting the fight with Bane. You must defeat Bane 4 times, and the next time you finish all of the slayer areas you will be faced with Bane, Instrument of Fear.

  • Controlled Affliction: Each phase of the event will add this modifier to all standard enemies, it grants +500 Maximum HP and as well as a 30% chance to apply Affliction. Each Bane defeated changes this modifier by adding +500 additional HP and 5% additional chance to apply Affliction.
  • Affliction: For each stack of affliction, the player's max HP is reduced by 1% until the player is at 50% of their original maximum HP. Critically, this will also impact the player's Auto Eat threshold, making each attack successively more dangerous. Affliction stacks are cleared after each monster is defeated or when the player leaves combat whether due to death or fleeing.

Equipment Sets

Setup if Atlas of Discovery is NOT owned

Unhallowed Wasteland, 100% Slayer Negation Sets

This is the most important set and is targeted for Unhallowed Wasteland. You can use this set for the remaining Slayer areas, but it will be helpful to swap to the other sets to optimize your damage output. The important part about this gear set is reaching 100% slayer negation, which may be achieved with the below equipment plus the Pillar of Combat. If available, Explorers Map II can be used to allow for alternative equipment choices for either the Ring or Passive Slot.


When using the Ultima Godsword, your attack style should be set on Slash and not Stab as the bonuses are significantly higher.


Slot Melee Ranged Magic
Slot head.png Slayer Helmet (Master) Slayer Cowl (Master) Slayer Wizard Hat (Master)
Slot chest.png Slayer Platebody (Master) Slayer Leather Body (Master) Slayer Wizard Robes (Master)
Slot legs.png Ragnar God Platelegs Aeris God Platelegs Glacia God Platelegs
Slot feet.png Ragnar God Boots Aeris God Boots Glacia God Boots
Slot hands.png Ragnar God Gloves Aeris God Gloves Glacia God Gloves
Slot back.png Slayer Skillcape
Slot neck.png Fighter Amulet Deadeye Amulet Fury of the Elemental Zodiacs
Slot ring.png Hunter's Ring
Slot weapon.png Ultima Godsword or Infernal Claw Shockwave Cloudburst Staff or Ocean Song
Slot shield.png Earth Layered Shield with Infernal Claw Scaled Shield Earth Layered Shield with Ocean Song
Slot passive.png Slayer Cowl (Master) Slayer Wizard Hat (Master) Slayer Helmet (Master)
Slot consumable.png Whetstone Ranged Hinder Scroll Magic Hinder Scroll

Dark Waters, 40% Slayer Negation Sets

This set is targeted for Dark Waters, Shrouded Badlands, and Perilous Peaks. If you choose the "Slayer Area Effects are 5% Stronger" Modifier, wear a Hunter's Ring in the Passive Slot for all 3 styles.

If the Ultima Godsword has not been obtained yet, the Infernal Claw and Tidal Edge are alternatives.

When using the Ultima Godsword, your attack style should be set on Slash and not Stab as the bonuses are significantly higher.


Slot Melee Ranged Magic
Slot head.png Slayer Helmet (Master) Slayer Cowl (Master) Slayer Wizard Hat (Master)
Slot chest.png Ragnar God Platebody Aeris God Platebody Glacia God Platebody
Slot legs.png Ragnar God Platelegs Aeris God Platelegs Glacia God Platelegs
Slot feet.png Ragnar God Boots Aeris God Boots Glacia God Boots
Slot hands.png Ragnar God Gloves Aeris God Gloves Glacia God Gloves
Slot back.png Slayer Skillcape
Slot neck.png Fighter Amulet Deadeye Amulet Fury of the Elemental Zodiacs
Slot ring.png Fighter Ring Deadeye Ring Ring of Spirit Power
Slot weapon.png Ultima Godsword or Infernal Claw Engulfing Vortex Longbow or Shockwave Cloudburst Staff or Ocean Song
Slot shield.png Earth Layered Shield with Infernal Claw Scaled Shield Earth Layered Shield with Ocean Song
Slot passive.png Elder Crown
Slot consumable.png Whetstone Ranged Hinder Scroll Magic Hinder Scroll

Bane, 0% Slayer Negation Sets

This set is targeted for Bane, here we remove all extraneous Slayer Area effect negation as we want maximum damage reduction and damage output. Remember that the game pauses before you fight Bane, so you do not need multiple copies of FEZ.

If Shockwave has not been obtained it is recommended you reroll Bane if it picks the Ranged style.


Slot Melee Ranged Magic
Slot head.png Ragnar God Helmet Aeris God Helmet Glacia God Helmet
Slot chest.png Ragnar God Platebody Aeris God Platebody Glacia God Platebody
Slot legs.png Ragnar God Platelegs Aeris God Platelegs Glacia God Platelegs
Slot feet.png Ragnar God Boots Aeris God Boots Glacia God Boots
Slot hands.png Ragnar God Gloves Aeris God Gloves Glacia God Gloves
Slot back.png Slayer Skillcape
Slot neck.png Fury of the Elemental Zodiacs
Slot ring.png Fighter Ring Deadeye Ring Ring of Spirit Power
Slot weapon.png Ultima Godsword or Infernal Claw Shockwave Cloudburst Staff or Ocean Song
Slot shield.png Earth Layered Shield with Infernal Claw Scaled Shield Earth Layered Shield with Ocean Song
Slot passive.png Elder Crown Deadeye Amulet Elder Crown
Slot consumable.png Whetstone Ranged Hinder Scroll Magic Hinder Scroll

Equipment Choices

The Slayer Skillcape or ( Maximum Skillcape) is non-negotiable, as fights take place in Slayer areas with an item requirement to enter. Taking the cape off in the middle of combat, for example during the pause before Bane, will cause all of your attacks to miss. In previous versions of the game, this dungeon required 99 in all skills, and therefore you would always have a Maximum Skillcape available, since this is no longer the case, it is very possible to do the dungeon with several skills less than 99, however, Slayer Skillcape is still very important and should be considered the minimum requirement.

Shield of Melee Power, Shield of Ranged Power, and Shield of Magic Power should be equipped as soon as they are obtained.

For melee, if the Ultima Godsword is equipped, the Shield of Melee Power should be equipped in the passive slot. This is not possible for Unhallowed Wasteland as a Master Slayer piece should be equipped in the the passive slot to reach the 100% slayer negation.

Ring of Power is typically better than the other DPS options, but as you only get one, it may be inconvenient to use it for anything but Bane, Instrument of Fear.

In general, the ring and passive slot options are quite flexible outside of Unhallowed Wasteland, if you don't own any of the listed options, you won't be missing too much. Some alternative options are:


Setup if Atlas of Discovery IS owned

Disclaimer / Very Important
This section assumes you have the Point of Interest: (19, 9) Perilous Peaks active for 20% Slayer Area Negation.

Unhallowed Wasteland, 100% Slayer Negation Sets

This is the most important set and is targeted for Unhallowed Wasteland. You can use this set for the remaining Slayer areas, but it will be helpful to swap to the other sets to optimize your damage output. If available, Explorers Map II can be used to allow for alternative equipment choices for the Passive Slot.


When using the Ultima Godsword, your attack style should be set on Slash and not Stab as the bonuses are significantly higher.


Slot Melee Ranged Magic
Slot head.png Slayer Helmet (Elite) Slayer Cowl (Elite) Slayer Wizard Hat (Elite)
Slot chest.png Slayer Platebody (Elite) Slayer Leather Body (Elite) Slayer Wizard Robes (Elite)
Slot legs.png Ragnar God Platelegs Aeris God Platelegs Glacia God Platelegs
Slot feet.png Ragnar God Boots Aeris God Boots Glacia God Boots
Slot hands.png Ragnar God Gloves Aeris God Gloves Glacia God Gloves
Slot back.png Slayer Skillcape
Slot neck.png Fighter Amulet Deadeye Amulet Fury of the Elemental Zodiacs
Slot ring.png Hunter's Ring
Slot weapon.png Ultima Godsword or Infernal Claw Engulfing Vortex Longbow or Shockwave Cloudburst Staff or Ocean Song
Slot shield.png Earth Layered Shield with Infernal Claw Scaled Shield Earth Layered Shield with Ocean Song
Slot gem.png Agile Gem or Accuracy Gem
Slot passive.png Slayer Cowl (Elite) Slayer Wizard Hat (Elite) Slayer Helmet (Elite)
Slot consumable.png Whetstone Ranged Hinder Scroll Magic Hinder Scroll

Dark Waters, 40% Slayer Negation Sets

This set is targeted for Dark Waters, Shrouded Badlands, and Perilous Peaks. If you choose the "Slayer Area Effects are 5% Stronger" Modifier, wear a Hunter's Ring in the Passive Slot for all 3 styles.

If the Ultima Godsword has not been obtained yet, the Infernal Claw and Tidal Edge are alternatives.

When using the Ultima Godsword, your attack style should be set on Slash and not Stab as the bonuses are significantly higher.


Slot Melee Ranged Magic
Slot head.png Ragnar God Helmet Aeris God Helmet Glacia God Helmet
Slot chest.png Ragnar God Platebody Aeris God Platebody Glacia God Platebody
Slot legs.png Ragnar God Platelegs Aeris God Platelegs Glacia God Platelegs
Slot feet.png Ragnar God Boots Aeris God Boots Glacia God Boots
Slot hands.png Ragnar God Gloves Aeris God Gloves Glacia God Gloves
Slot back.png Slayer Skillcape
Slot neck.png Fighter Amulet Deadeye Amulet Fury of the Elemental Zodiacs
Slot ring.png Fighter Ring Deadeye Ring Ring of Spirit Power
Slot weapon.png Ultima Godsword or Infernal Claw Engulfing Vortex Longbow or Shockwave Cloudburst Staff or Ocean Song
Slot shield.png Earth Layered Shield with Infernal Claw Scaled Shield Earth Layered Shield with Ocean Song
Slot passive.png Elder Crown
Slot consumable.png Whetstone Ranged Hinder Scroll Magic Hinder Scroll

Bane, 0% Slayer Negation Sets

This set is targeted for Bane, here we remove all extraneous Slayer Area effect negation as we want maximum damage reduction and damage output. Remember that the game pauses before you fight Bane, so you do not need multiple copies of FEZ.

If Shockwave has not been obtained it is recommended you reroll Bane if it picks the Ranged style.


Slot Melee Ranged Magic
Slot head.png Ragnar God Helmet Aeris God Helmet Glacia God Helmet
Slot chest.png Ragnar God Platebody Aeris God Platebody Glacia God Platebody
Slot legs.png Ragnar God Platelegs Aeris God Platelegs Glacia God Platelegs
Slot feet.png Ragnar God Boots Aeris God Boots Glacia God Boots
Slot hands.png Ragnar God Gloves Aeris God Gloves Glacia God Gloves
Slot back.png Slayer Skillcape
Slot neck.png Fury of the Elemental Zodiacs
Slot ring.png Fighter Ring Deadeye Ring Ring of Spirit Power
Slot gem.png Agile Gem or Accuracy Gem
Slot weapon.png Ultima Godsword or Infernal Claw Engulfing Vortex Longbow or Shockwave Cloudburst Staff or Ocean Song
Slot shield.png Earth Layered Shield with Infernal Claw Scaled Shield Earth Layered Shield with Ocean Song
Slot passive.png Elder Crown Deadeye Amulet Elder Crown
Slot consumable.png Whetstone Ranged Hinder Scroll Magic Hinder Scroll

Equipment Choices

The Slayer Skillcape or ( Maximum Skillcape) is non-negotiable, as fights take place in Slayer areas with an item requirement to enter. Taking the cape off in the middle of combat, for example during the pause before Bane, will cause all of your attacks to miss. In previous versions of the game, this dungeon required 99 in all skills, and therefore you would always have a Maximum Skillcape available, since this is no longer the case, it is very possible to do the dungeon with several skills less than 99, however, Slayer Skillcape is still very important and should be considered the minimum requirement.

Shield of Melee Power, Shield of Ranged Power, and Shield of Magic Power should be equipped as soon as they are obtained.

For melee, if the Ultima Godsword is equipped, the Shield of Melee Power should be equipped in the passive slot. This is not possible for Unhallowed Wasteland as a Elite Slayer piece should be equipped in the the passive slot to reach the 100% slayer negation.

Ring of Power is typically better than the other DPS options, but as you only get one, it may be inconvenient to use it for anything but Bane, Instrument of Fear.

In general, the ring and passive slot options are quite flexible outside of Unhallowed Wasteland, if you don't own any of the listed options, you won't be missing too much. Some alternative options are:

Buffs

Agility

Slot Obstacle Bonuses
1 Any No combat modifiers.
2 Any No combat modifiers.
3 Pipe Climb Only obstacle that provides a combat bonus.
4 Coal Stones No negative combat modifiers; potentially saves some food.
5 Cliff Balance +20 Maximum Hitpoints.
6 Lake Swim +1% Damage Reduction and +5% Damage To All Monsters.
7 Boulder Trap No negative combat modifiers.
8 Raft Building +1% Damage Reduction, +20 Maximum Hitpoints, and +2% Damage To All Monsters.
9 Ice Jump +20 Maximum Hitpoints and potentially saves some food.
10 Ocean Rafting +5% Damage To All Monsters, +10% Slayer Coins, and potentially saves some food.
P Pillar of Combat Lots of beneficial combat modifiers.
11 Frozen Maze -0.1s Monster Respawn Timer, +1% Damage Reduction, and -3 Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1).
12 Boulder Balance +5% of Maximum Hit added to Minimum Hit and -0.1s Attack Interval, but -20% Global Accuracy
13 Rope Trap +8% Damage To Bosses.
14 Freezing Climb +30% Global Accuracy, +30% Global Evasion, and +15% Damage To Dungeon Monsters
15 Waterfall Crossing Permanent Diamond Luck Potion effect which frees up the potion slot, but -100 Maximum Hitpoints.
EP Elite Pillar of Conflict Lots of beneficial combat modifiers.

Astrology

Maximized combat-focused Astrology bonuses will help the most. The difference it makes is moderate and it is worth getting majority of the combat bonuses. The most beneficial constellation is Ashtar which provides many beneficial combat bonuses.

Consumables

  • Food:
    • Whale or similar. You want a food item that heals for a large amount all at once, so that one click heals you for the vast majority of your HP no matter what.
  • Potions:
  • Summoning Tablets:
  • Prayers:
    • These will be outlined on a case-by-case basis for each slayer area below.
    • Protect Item will not be recommended so as to not plan for failure. There are many ways to ensure you do not die, and losing the power of one of your prayers can actually increase your chance of death.
  • Ammo:
  • Spells:
    • Fire Surge is the generally recommended spell. Anguish III and Surge II are not required but do provide better DPS; however, they will have to be selected every time you swap to your Magic set.
    • Incinerate is a decent alternative that works especially well with the Dragon and Unicorn synergy ("You now heal for all BURNING damage you or the Dragon Familiar applies") to make eating a fair bit easier. Incinerate also pairs well with Fox and Dragon, like stated above. You may wish to switch to any normal spell and start relying on Ocean Song once the enemy reaches less than half HP, as the burn damage will drop off as it is based on the enemies HP%. Using this spell will also allow you to use Damage Reduction Potions instead of Diamond Luck as your hits are already guaranteed at 20k+ Accuracy Rating, however, this potion should generally only be used when you won't need to swap to the other combat styles (ie. only during Bane fights)

Fight Details

Modifier Tier List

Listed from best (choose it) to worst (avoid it). All modifiers apply to the enemies, not the player. You can start and stop the event when beginning to fish for a decent first modifier. If you receive choices of modifiers or a series of modifiers after a few rounds that are completely awful, you can always restart the event for better RNG.

  1. +100% chance to ignore Stuns and Freezes and Immune to Sleep
  2. +20% Maximum Hit and -10% Maximum Hitpoints
  3. +20% Maximum Hit and +20% Accuracy Rating
  4. +2000 Maximum Hitpoints and -10% Maximum Hit
  5. +50% chance to apply poison when hitting with an attack and +10% Maximum Hitpoints
  6. +15% Damage Reduction and +15% Global Evasion
  7. +50% Chance to apply burn when attacking and +50% chance to apply frostburn when attacking
  8. +100% chance to ignore Slow effects and -5% Attack Interval
  9. Slayer Area Effects are 5% Stronger
  10. +10% Maximum Hit, -10% Attack Interval, and -10% Global Evasion
  11. +15% chance to apply affliction when attacking and +15% Lifesteal
  12. Heal 4% of current hitpoints every 2 turns and +40% of Maximum Hit added to Minimum Hit

Area Order

The recommended order of areas to clear is as follows:

  1. Unhallowed Wasteland
  2. Dark Waters
  3. Shrouded Badlands
  4. Perilous Peaks

You can clear in any order you wish, but the recommended order minimizes gear swaps and optimizes Bane fight locations. It is strongly recommended to never clear Unhallowed Wasteland and Dark Waters last.

Unhallowed Wasteland

  • Wear the Slayer Negation sets outlined above, having 100% slayer area effect negation is mandatory, as the area effect is extremely detrimental to your ability to kill anything. Swap each set for Combat Triangle advantage.
  • Incinerate can be used to quickly proc Dragon burns against each melee UW monster if you wish, though Ocean Song and normal magic should be used when the enemy has roughly 50% of its health remaining.
  • Prayers:
  • Dangerous Enemies
    • All of them, if you get to high stacks of affliction.
    • Spiked Red Claw's Savage Spike ability is the most dangerous ability, if you are bleeding when this attack is coming out, eat to full.

Dark Waters

  • Wear the Dark Waters 40% negation sets outlined above (ie. as much DPS gear as possible excluding Slayer Skillcape and Master Slayer Hats, if you choose the "Slayer Area Effects are 5% Stronger" Modifier, wear a Hunter's Ring in the Passive Slot. Swap each set for combat triangle advantage.
  • Prayers:
  • Dangerous Enemies:
    • Rokken: multiple Shockwave attacks connecting with you will be a bad time, keep your health above the damage value of shockwave when stunned, but be careful not to interrupt your attacks too often so you're able to drop the stun effect. Mist Boss Rokken is incredibly dangerous as it almost always attacks faster than you.

Shrouded Badlands

  • No additional Area Negation is required anymore, Slayer Skillcape is enough to sufficiently cover the accuracy loss and the enemies aren't difficult enough to warrant full negation. Swap each set for combat triangle advantage, or don't, these enemies aren't difficult.
  • Prayers:
  • Dangerous Enemies:
    • None!

Perilous Peaks

  1. Same as above, no area negation is required, wear as much DPS equipment as you can manage. Swap each set for combat triangle advantage.

Bane

Disclaimer:
Every time you reach Bane it picks a combat style at random, if you do not like the choice you get (because your equipment set is lacking for example), you can reroll the style he picked by fleeing from the battle. Don't cancel the event itself, just the orange "Run" will make you have to do the last Slayer Area again and the combat style of Bane will once again be randomized.

Similar to Into the Mist, you must fight him with the same combat style he is using, as he is immune to all attacks from other combat styles. Bane has the same abilities no matter his combat style.

Use Protect from depending on which Combat Style Bane is using. This is why we fight Bane in Perilous Peaks, the Area effect (-Evasion) does not matter since the prayer sets the boss' chance to hit to 20% regardless of how much you negate the effect.

Abilities and Eating Methods

This fight is not that much more complicated than most other areas, there are less gear swaps required, so you can focus entirely on keeping yourself alive. It is recommended to make a notecard with your effective auto-eat threshhold at various stages of Affliction build-up, typically every 10 stacks or so. This means write down what 40% of your HP is at 90%, 80%, 70%, 60%, 50% Maximum HP, then write down or pay attention to the maximum damage values of each of the bosses attacks so you can make more informed decisions than the general advice given below.

If in doubt at any time, try to eat immediately after one of your attacks finishes, don't rely too heavily on this, as resetting your attack also removes any chance of using special attacks on the next attack.

If possible, if Bane is not casting Fragile Mind, you can swap your Protect Prayer for the DPS Prayer of your respective combat style to hopefully squeeze in a little more damage, this is not necessary, but might make the fight a little quicker.

  • Suffocate: Eat once after each of your own attack turns finishes to proc a bit of lifesteal/damage, also eat at around 60% HP or earlier. You want to avoid the sleep completely while still doing as much damage as possible, if you do get slept, it may be safer to simply run from combat than to try to drop the effect.
  • Fragile Mind: If you are debuffed by Fragile Mind, eat before the attack lands if your HP is low.
  • Unknown Threat: Typically not dangerous.
  • Mist Walk: Does no damage, however, if Bane tries to use it twice in a row he will use a Normal Attack instead, the damage value of which changes based on the modifiers you have selected. Typically not dangerous, but if the damage is more than your HP at any time, eat to survive.
  • Overwhelming Power: Exclusive to the final Bane. If you are debuffed by Fragile Mind, or if this attack can deal more than your auto-eat threshold based on your affliction, hold the food button to keep yourself healed. Typically not dangerous at low levels of Affliction.

Melee Bane

Probably the hardest style as the modifiers stack up. Just let the Tidal Edge or Ultima Godsword do the work as you pay attention to his attacks. In some of the modifier variations, the final Bane will be extremely difficult, and will require more effort overall than any other Bane.

If he proves to be too much of a challenge, remember that you can re-roll his attack style by re-clearing the area. With good sense for eating and appropriate gear, this fight is not so much more difficult that it requires a re-roll.

Ranged Bane

Decent fight due to the Dragon + Centaur synergy adding a lot of extra damage. Nothing special, as Shockwave is a strong weapon.

Magic Bane

Often the easiest style as Incinerate and the Dragon and Unicorn ( Dragon and Fox too) synergy make the beginning of this fight very simple, and Ocean Song special attacks along with the general power of magic clean him up nicely.