The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
The enemy strikes downward with 2 powerful claws, dealing 850 damage each (Avoidable). On a hit gives you -30% Melee Evasion and +30% Attack Interval for 2 of your turns.
40% Cleave
The enemy swings a sharp claw at you in a wide sweep, dealing 700 damage (Avoidable). On a hit has a 75% chance to inflict Bleed that deals 700 damage over 10s.
20% Savage Spike
The enemy's tail strikes you with deadly precision, dealing 1000 damage (Unavoidable). If you are bleeding, this attack deals 180 additional damage.
Passives
Spiked Armour
+20% Reflect Damage, +100% chance to ignore Slow effects, and +20% Damage Reduction