Cult Imp

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Cult Imp
Cult Imp
Monster ID: melvorAoD:CultImp
Zones:

Cult Grounds
Ritual Site

Monster Types: Combat Area, Dungeon
Slayer Tier: N/A

Combat

Combat Stats
Combat Level: 351
Hitpoints:   4,100
Barrier:   2050
Attack Speed: 2.6s
Max Hit:   600
Accuracy Rating: 30,044
Damage Reduction: 15%
Evasion Ratings:      
14,656 19,236 15,300
Skill Levels:          
1 1 220 397 1

Attacks

  • 80%   Normal Attack
    • 1 - 600 Ranged Damage
  • 20%   Shared Toxins
    • An avoidable attack that deals 100% of the enemy's normal damage. On a hit, inflicts Poison that deals 10% of your max hitpoints as damage over 10s and gives you -15% Max Hit and -15% Summoning Max Hit for 2 of the enemy's turns.

Passives

  • Barrier Regeneration
    • Regenerates 25% Barrier every 7 Attack Turns
  • End of Turn Healing
    • Heal 4% of current hitpoints every 2 turns
  • Weakening Touch
    • +100% chance to apply Weakening Touch to the Target

Drops

Always Drops:

Item Qty
  Bones 1
  Barrier Dust 10

Loot:

In addition to loot, the monster will also drop 1,500 - 4,500 .

Item Qty Price Chance
  Summoning Shard (Green) 1 - 3 50 - 150  15/52 28.85%
  Magic Damage Potion II 1 - 10 180 - 1,800  5/26 19.23%
  Adaptive Summoning Amulet 1 20,000  1/52 1.92%
Total: 1/2 50.00%

The loot dropped by the average kill is worth 603.85  if sold.
Including GP and bones and barrier dust, the average kill is worth 3,618.85 .