Lair of the Spider Queen/Guide: Difference between revisions
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{{ | {{StrategyGuide|This guide is meant for single clears and to enable idling with as low as possible requirements. Not to be the most effective method. Information on equipment, mechanics and strategies are on this page.}} | ||
{{V|1. | {{V|1.3}} | ||
=Why Idle This?= | =Why Idle This?= | ||
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=Dungeon Mechanics= | =Dungeon Mechanics= | ||
Like most dungeons, {{ZoneIcon|Lair of the Spider Queen}} has many weaker enemies before sending the strongest enemy at you, which in this case is {{MonsterIcon|Spider Queen}}. Normally, you would pick a specific combat style to fight the enemies to get the full advantage of the combat triangle, but in this dungeon, you can't. {{MonsterIcon|Spider Queen|The Spider Queen}} has a unique mechanic where they will have a random combat triangle each time. Similarly, the 19 weaker enemies before it are | Like most dungeons, {{ZoneIcon|Lair of the Spider Queen}} has many weaker enemies before sending the strongest enemy at you, which in this case is {{MonsterIcon|Spider Queen}}. Normally, you would pick a specific combat style to fight the enemies to get the full advantage of the combat triangle, but in this dungeon, you can't. {{MonsterIcon|Spider Queen|The Spider Queen}} has a unique mechanic where they will have a random combat triangle each time. Similarly, the 19 weaker enemies before it are randomized in a way which again, makes the combat styles random. This part isn't very important since the heavy hitter in the dungeon is the last enemy. Since the random combat style gimmick is the only reason this dungeon is difficult to many, it is actually rather simple to manually clear. | ||
==Minimum Recommended Levels== | ==Minimum Recommended Levels== | ||
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* {{SkillReq|Cartography|35}} Would be advised for {{POIIcon|The Shimmering Oasis}}. | * {{SkillReq|Cartography|35}} Would be advised for {{POIIcon|The Shimmering Oasis}}. | ||
* {{SkillReq|Cartography|90}} To visit (31,17) {{POIIcon|The Sand-Covered Treasure}} for {{ItemIcon|Damage Reduction Potion IV|qty=1000}} which you can turn in for {{ItemIcon|Damage Reduction Potion IV|qty=5000}} with {{Skill|Township}} [[Tasks#Hard|Hard Task]] 15. | * {{SkillReq|Cartography|90}} To visit (31,17) {{POIIcon|The Sand-Covered Treasure}} for {{ItemIcon|Damage Reduction Potion IV|qty=1000}} which you can turn in for {{ItemIcon|Damage Reduction Potion IV|qty=5000}} with {{Skill|Township}} [[Tasks#Hard|Hard Task]] 15. | ||
* {{SkillReq|Herblore|90}} To craft {{ItemIcon|Damage Reduction Potion IV}} - alternative to {{SkillReq|Cartography|90}}. | ** {{SkillReq|Herblore|90}} To craft {{ItemIcon|Damage Reduction Potion IV}} - alternative to {{SkillReq|Cartography|90}}. | ||
* {{ItemIcon|Centaur}} Mark Level 4 | * {{ItemIcon|Centaur}} Mark Level 4 | ||
* {{ItemIcon|Dragon}} Mark Level 3 | * {{ItemIcon|Dragon}} Mark Level 3 | ||
==Gear== | |||
{{Disclaimer|This setup '''ONLY WORKS FOR THE MAGE VERSION OF SPIDER QUEEN''' You will need to Run from both other styles.}} | |||
* {{PetIcon|Leonardo}} & {{PetIcon|Erran}} will be required for this setup. Please don't attempt it without them. | |||
* If {{AoD}}[[Atlas of Discovery Expansion]] is owned, you can replace {{ItemIcon|Fervor Scroll}} for {{ItemIcon|Power Crystals}} and/or replace {{ItemIcon|Aeris God Gloves}} for {{ItemIcon|Eradicating Gloves (m)}} for quite substantially increased kph. | |||
* Potion: {{ItemIcon|Damage Reduction Potion IV}} | |||
* Prayers: {{PrayerIcon|Stone Skin}} & {{PrayerIcon|Holy Aegis}} | |||
* Point of Interest: {{POIIcon|Bandit Hideout}} | |||
'''Disclaimer:''' Gem slot is not required but recommended. | |||
{{Equipment/Recommended | |||
|style = Ranged | |||
|helm1 = Lightning Aura Helmet | |||
|body1 = Bundled Protection Body | |||
|legs1 = Perfect Sight Legs | |||
|boots1 = Frost Walker Boots | |||
|gloves1 = Aeris God Gloves | |||
|cape1 = Infernal Cape | |||
|neck1 = Fury of the Elemental Zodiacs | |||
|ring1 = Ring of Power | |||
|ammo1 = Jadestone Bolts | |||
|gem1 = Agile Gem | |||
|weapon1 = Shockwave | |||
|shield1 = (P) Corundum Shield | |||
|passive1 = Shield of Ranged Power | |||
|consumable1 = Fervor Scroll | |||
|familiar11 = !{{Synergy|Centaur|Dragon}} | |||
}} | |||
==Things that greatly impact KPH== | ==Things that greatly impact KPH== | ||
First kill will take about an hour without any of these upgrades. | |||
* {{SkillReq|Agility|120}} - Will allow for less skill levels in {{Skill|Hitpoints|Hitpoints}} and switch the Point of Interest to {{POIIcon|Bandit Hideout}} - Increases KPH by about 2. | * {{SkillReq|Agility|120}} - Will allow for less skill levels in {{Skill|Hitpoints|Hitpoints}} and switch the Point of Interest to {{POIIcon|Bandit Hideout}} - Increases KPH by about 2. | ||
** If {{SkillReq|Prayer|118}} & {{SkillReq|Hitpoints|117}} are also obtained on top of {{Skill|Agility|Agility}} - Swap {{POIIcon|Bandit Hideout}} back to {{POIIcon|The Shimmering Oasis}} and change {{PrayerIcon|Holy Aegis}} to {{PrayerIcon|Battleborn}} - Increases KPH by about 1.5. | ** If {{SkillReq|Prayer|118}} & {{SkillReq|Hitpoints|117}} are also obtained on top of {{Skill|Agility|Agility}} - Swap {{POIIcon|Bandit Hideout}} back to {{POIIcon|The Shimmering Oasis}} and change {{PrayerIcon|Holy Aegis}} to {{PrayerIcon|Battleborn}} - Increases KPH by about 1.5. | ||
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==Agility== | ==Agility== | ||
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}} | }} | ||
== | == Combat Simulator Export== | ||
[[/Sims|Please follow the link and Expand #1]] | |||
=Ancient Relics Guide= | |||
Stats will be capped at 108 and you'll need 110 for the next big upgrades. Seeing as focusing on skilling should be avoided as much as possible, dungeon/dropped gear is as good as it gets. | |||
You will '''need''' to Manually Eat this dungeon and the suggested setup does assume this. | You will '''need''' to Manually Eat this dungeon and the suggested setup does assume this. | ||
Tested with [[Relics]]: | Tested with [[Relics]]: | ||
* {{Skill| | * {{Skill|Ranged|notext=true}} - 1,2,3,4,5, Master - Not required but will cut clear times in half. | ||
* {{Skill|Magic|notext=true}} - 1,5 | |||
* {{Skill| | |||
* {{Skill|Agility|notext=true}} - 3 | * {{Skill|Agility|notext=true}} - 3 | ||
* {{Skill|Astrology|notext=true}} - 1,2,3,4,5,Master | * {{Skill|Astrology|notext=true}} - 1,2,3,4,5, Master | ||
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* {{SkillReq|Prayer|99}} | * {{SkillReq|Prayer|99}} | ||
* {{SkillReq|Ranged|99}} | * {{SkillReq|Ranged|99}} | ||
==Gear== | ==Gear== | ||
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{{ItemIcon|Engulfing Vortex Longbow}}/{{ItemIcon|Ancient Arrows}} is suggested as a swap to the {{ItemIcon|Shockwave}}/{{ItemIcon|Shield of Ranged Power}}. | {{ItemIcon|Engulfing Vortex Longbow}}/{{ItemIcon|Ancient Arrows}} is suggested as a swap to the {{ItemIcon|Shockwave}}/{{ItemIcon|Shield of Ranged Power}}. | ||
Prayers: {{Icon| | * Prayers: {{Icon|Rigour|type=prayer}} and {{Icon|Battleheart|type=prayer}} | ||
* Potion: {{ItemIcon|Damage Reduction Potion IV}} | |||
Potion: {{ItemIcon|Damage Reduction Potion IV}} | * Point of Interest: {{POIIcon|Bandit Hideout}} | ||
Point of Interest: {{POIIcon|Bandit Hideout}} | |||
{{Equipment/Recommended | {{Equipment/Recommended | ||
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|passive1 = Elder Crown | |passive1 = Elder Crown | ||
|consumable1 = Fervor Scroll | |consumable1 = Fervor Scroll | ||
|familiar11 = | |familiar11 = !{{Synergy|Centaur|Dragon}} | ||
| | |||
}} | }} | ||
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}} | }} | ||
== Combat Simulator Export== | |||
[[/Sims|Please follow the link and Expand #2]] | |||
<br> <br> | <br> <br> | ||
{{CombatNav|Dungeon}} | {{CombatNav|Dungeon}} | ||
{{Menu}} | {{Menu}} |
Latest revision as of 20:59, 17 June 2024
This page is up to date (v1.3). |
Why Idle This?
- Lair of the Spider Queen is mainly cleared for the Royal Toxins Spear as it provides very generous damage boosts, and also provides an additional damage boost for when the enemy is poisoned.
- The only other drop you can get from the dungeon is Spider Queen Eggs used for making the Spider Summoning Tablets.
- The pet from the dungeon, Webbie also reduces your attack speed by 0.1s, which is incredibly useful in many ways.
Dungeon Mechanics
Like most dungeons, Lair of the Spider Queen has many weaker enemies before sending the strongest enemy at you, which in this case is Spider Queen. Normally, you would pick a specific combat style to fight the enemies to get the full advantage of the combat triangle, but in this dungeon, you can't. The Spider Queen has a unique mechanic where they will have a random combat triangle each time. Similarly, the 19 weaker enemies before it are randomized in a way which again, makes the combat styles random. This part isn't very important since the heavy hitter in the dungeon is the last enemy. Since the random combat style gimmick is the only reason this dungeon is difficult to many, it is actually rather simple to manually clear.
Minimum Recommended Levels
- Level 100
- Level 110
- Level 110
- Level 110
- Level 114
- Level 80
- Level 80 - Mastered all the combat Constellations.
- Level 90
- Level 35 Would be advised for The Shimmering Oasis.
- Level 90 To visit (31,17) The Sand-Covered Treasure for 1,000 Damage Reduction Potion IV which you can turn in for 5,000 Damage Reduction Potion IV with Township Hard Task 15.
- Level 90 To craft Damage Reduction Potion IV - alternative to Level 90.
- Centaur Mark Level 4
- Dragon Mark Level 3
Gear
- Leonardo & Erran will be required for this setup. Please don't attempt it without them.
- If Atlas of Discovery Expansion is owned, you can replace Fervor Scroll for Power Crystals and/or replace Aeris God Gloves for Eradicating Gloves (m) for quite substantially increased kph.
- Potion: Damage Reduction Potion IV
- Prayers: Stone Skin & Holy Aegis
- Point of Interest: Bandit Hideout
Disclaimer: Gem slot is not required but recommended.
Things that greatly impact KPH
First kill will take about an hour without any of these upgrades.
- Level 120 - Will allow for less skill levels in Hitpoints and switch the Point of Interest to Bandit Hideout - Increases KPH by about 2.
- If Level 118 & Level 117 are also obtained on top of Agility - Swap Bandit Hideout back to The Shimmering Oasis and change Holy Aegis to Battleborn - Increases KPH by about 1.5.
- Level 120 - Max out Ashtar - Increases KPH by about 1.3.
- Collecting all base-game Pets - Increases KPH by about 0,5.
- Eradicating Gloves (m) - Direct upgrade to Glacia God Gloves - Increases KPH by about 1.
- Power Crystals - Direct Upgrade to Fervor Scroll - Increases KPH by anout 1.
- Level 118, Level 112, Level 115, Level 115 - for Meteorite Crossbow and Meteorite Bolts - Increases KPH by about 3.
- Level 112, Level 115, Level 119, Level 110 - for Divine Crossbow and Meteorite Bolts - Increases KPH by about 4.
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | Cargo Net | +3% Global GP (except Item Sales) +2% Fishing Mastery XP |
2 | Monkey Bars | -4% Firemaking Interval |
3 | Pipe Climb | +5% Melee Evasion +5% Melee Max Hit |
4 | Coal Stones | -4% Global Skill XP +10% Food Healing Value +20% GP gained from Thieving +3% Chance to Preserve Resources in Skills |
5 | Cliff Balance | +20 Maximum Hitpoints +5% Ranged Accuracy Rating +2 Prayer Point Cost for Prayers +5% Magic Accuracy Rating +5% Melee Accuracy Rating |
6 | Rocky Waters | +50 Maximum Hitpoints |
7 | Boulder Trap | -20% Chance to Preserve Resources in Skills |
8 | Raft Building | +20 Maximum Hitpoints +2% Damage To All Monsters +1% Damage Reduction |
9 | Ice Jump | +20 Maximum Hitpoints +5% Food Healing Value +5% Chance to Double Items Globally +10 Mining Node HP +10% Chance to Preserve Resources in Skills |
10 | Ocean Rafting | +5% Damage To All Monsters +10% Global Slayer Coins (except Item Sales) +5% Auto Eat Efficiency |
11 | Frozen Maze | +1% Damage Reduction -0.1s Monster Respawn Timer -3 Prayer Point Cost for Prayers -20% Rune Preservation -20% Ammo Preservation |
12 | Boulder Balance | -20% Global Accuracy +5% of Maximum Hit added to Minimum Hit -0.1s Attack Interval |
13 | Rope Trap | -10% Mastery XP for Melvor Realm only +8% Damage To Bosses |
14 | Freezing Climb | +30% Accuracy Rating +15% Damage To Dungeon Monsters -150% GP from Combat -6% Chance To Double Loot in Combat +30% Global Evasion |
15 | Freezing Rafting | -10% Cooking Interval +3% Auto Eat Threshold +15% Auto Eat Efficiency -20% base primary resource quantity gained in Farming |
Pillar | Pillar of Combat | +10% Ranged Evasion -0.2s Monster Respawn Timer +5% Flat Slayer Area Effect Negation +10% Melee Evasion +10% Magic Evasion +5% of Maximum Hit added to Minimum Hit +10 Flat HP Regen |
Elite Pillar | Elite Pillar of Expertise | +8% Mastery XP for Melvor Realm only -3% Interval for all Non-Combat Skills +40% Global GP (except Item Sales) +8% Chance to Double Items Globally |
Combat Simulator Export
Please follow the link and Expand #1
Ancient Relics Guide
Stats will be capped at 108 and you'll need 110 for the next big upgrades. Seeing as focusing on skilling should be avoided as much as possible, dungeon/dropped gear is as good as it gets.
You will need to Manually Eat this dungeon and the suggested setup does assume this.
Tested with Relics:
Skills
Gear
Engulfing Vortex Longbow/ Ancient Arrows is suggested as a swap to the Shockwave/ Shield of Ranged Power.
- Prayers: Rigour and Battleheart
- Potion: Damage Reduction Potion IV
- Point of Interest: Bandit Hideout
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | Cargo Net | +3% Global GP (except Item Sales) +2% Fishing Mastery XP |
2 | Monkey Bars | -4% Firemaking Interval |
3 | Pipe Climb | +5% Melee Evasion +5% Melee Max Hit |
4 | Coal Stones | -4% Global Skill XP +10% Food Healing Value +20% GP gained from Thieving +3% Chance to Preserve Resources in Skills |
5 | Cliff Balance | +20 Maximum Hitpoints +5% Ranged Accuracy Rating +2 Prayer Point Cost for Prayers +5% Magic Accuracy Rating +5% Melee Accuracy Rating |
6 | Lake Swim | +1% Damage Reduction +5% Damage To All Monsters +3% Chance To Preserve Prayer Points |
7 | Boulder Trap | -20% Chance to Preserve Resources in Skills |
8 | Raft Building | +20 Maximum Hitpoints +2% Damage To All Monsters +1% Damage Reduction |
9 | Ice Jump | +20 Maximum Hitpoints +5% Food Healing Value +5% Chance to Double Items Globally +10 Mining Node HP +10% Chance to Preserve Resources in Skills |
10 | Ocean Rafting | +5% Damage To All Monsters +10% Global Slayer Coins (except Item Sales) +5% Auto Eat Efficiency |
Pillar | Pillar of Combat | +10% Ranged Evasion -0.2s Monster Respawn Timer +5% Flat Slayer Area Effect Negation +10% Melee Evasion +10% Magic Evasion +5% of Maximum Hit added to Minimum Hit +10 Flat HP Regen |
Combat Simulator Export
Please follow the link and Expand #2
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |