Lair of the Spider Queen/Guide: Difference between revisions
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{{ | {{RequiresTotH}} | ||
{{ | {{StrategyGuide|This guide is meant for single clears and to enable idling with as low as possible requirements. Not to be the most effective method. Information on equipment, mechanics and strategies are on this page.}} | ||
{{V|1.3}} | |||
=Why Idle This?= | |||
* {{ZoneIcon|Lair of the Spider Queen}} is mainly cleared for the {{ItemIcon|Royal Toxins Spear}} as it provides very generous damage boosts, and also provides an additional damage boost for when the enemy is poisoned. | * {{ZoneIcon|Lair of the Spider Queen}} is mainly cleared for the {{ItemIcon|Royal Toxins Spear}} as it provides very generous damage boosts, and also provides an additional damage boost for when the enemy is poisoned. | ||
* The only other drop you can get from the dungeon is {{ItemIcon|Spider Queen Eggs}} used for making the {{ItemIcon|Spider|Spider Summoning Tablets}}. | * The only other drop you can get from the dungeon is {{ItemIcon|Spider Queen Eggs}} used for making the {{ItemIcon|Spider|Spider Summoning Tablets}}. | ||
* The pet from the dungeon, {{PetIcon|Webbie}} also reduces your attack speed by 0.1s, which is incredibly useful in many ways. | * The pet from the dungeon, {{PetIcon|Webbie}} also reduces your attack speed by 0.1s, which is incredibly useful in many ways. | ||
=Dungeon Mechanics= | |||
Like most dungeons, {{ZoneIcon|Lair of the Spider Queen}} has many weaker enemies before sending the strongest enemy at you, which in this case is {{MonsterIcon|Spider Queen}}. Normally, you would pick a specific combat style to fight the enemies to get the full advantage of the combat triangle, but in this dungeon, you can't. {{MonsterIcon|Spider Queen|The Spider Queen}} has a unique mechanic where they will have a random combat triangle each time. Similarly, the 19 weaker enemies before it are | Like most dungeons, {{ZoneIcon|Lair of the Spider Queen}} has many weaker enemies before sending the strongest enemy at you, which in this case is {{MonsterIcon|Spider Queen}}. Normally, you would pick a specific combat style to fight the enemies to get the full advantage of the combat triangle, but in this dungeon, you can't. {{MonsterIcon|Spider Queen|The Spider Queen}} has a unique mechanic where they will have a random combat triangle each time. Similarly, the 19 weaker enemies before it are randomized in a way which again, makes the combat styles random. This part isn't very important since the heavy hitter in the dungeon is the last enemy. Since the random combat style gimmick is the only reason this dungeon is difficult to many, it is actually rather simple to manually clear. | ||
==Minimum Recommended Levels== | |||
* {{SkillReq|Defence|100}} | |||
{{SkillReq|Defence|100}} | * {{SkillReq|Ranged|110}} | ||
{{SkillReq|Ranged|110}} | * {{SkillReq|Magic|110}} | ||
{{SkillReq|Prayer|110}} | * {{SkillReq|Prayer|110}} | ||
{{SkillReq|Hitpoints| | * {{SkillReq|Hitpoints|114}} | ||
* {{SkillReq|Agility|80}} | |||
* {{SkillReq|Astrology|80}} - Mastered all the combat [[Astrology#Constellations|Constellations]]. | |||
* {{SkillReq|Summoning|90}} | |||
* {{SkillReq|Cartography|35}} Would be advised for {{POIIcon|The Shimmering Oasis}}. | |||
* {{SkillReq|Cartography|90}} To visit (31,17) {{POIIcon|The Sand-Covered Treasure}} for {{ItemIcon|Damage Reduction Potion IV|qty=1000}} which you can turn in for {{ItemIcon|Damage Reduction Potion IV|qty=5000}} with {{Skill|Township}} [[Tasks#Hard|Hard Task]] 15. | |||
** {{SkillReq|Herblore|90}} To craft {{ItemIcon|Damage Reduction Potion IV}} - alternative to {{SkillReq|Cartography|90}}. | |||
* {{ItemIcon|Centaur}} Mark Level 4 | |||
* {{ItemIcon|Dragon}} Mark Level 3 | |||
===Agility=== | ==Gear== | ||
{{Disclaimer|This setup '''ONLY WORKS FOR THE MAGE VERSION OF SPIDER QUEEN''' You will need to Run from both other styles.}} | |||
* {{PetIcon|Leonardo}} & {{PetIcon|Erran}} will be required for this setup. Please don't attempt it without them. | |||
* If {{AoD}}[[Atlas of Discovery Expansion]] is owned, you can replace {{ItemIcon|Fervor Scroll}} for {{ItemIcon|Power Crystals}} and/or replace {{ItemIcon|Aeris God Gloves}} for {{ItemIcon|Eradicating Gloves (m)}} for quite substantially increased kph. | |||
* Potion: {{ItemIcon|Damage Reduction Potion IV}} | |||
* Prayers: {{PrayerIcon|Stone Skin}} & {{PrayerIcon|Holy Aegis}} | |||
* Point of Interest: {{POIIcon|Bandit Hideout}} | |||
'''Disclaimer:''' Gem slot is not required but recommended. | |||
{{Equipment/Recommended | |||
|style = Ranged | |||
|helm1 = Lightning Aura Helmet | |||
|body1 = Bundled Protection Body | |||
|legs1 = Perfect Sight Legs | |||
|boots1 = Frost Walker Boots | |||
|gloves1 = Aeris God Gloves | |||
|cape1 = Infernal Cape | |||
|neck1 = Fury of the Elemental Zodiacs | |||
|ring1 = Ring of Power | |||
|ammo1 = Jadestone Bolts | |||
|gem1 = Agile Gem | |||
|weapon1 = Shockwave | |||
|shield1 = (P) Corundum Shield | |||
|passive1 = Shield of Ranged Power | |||
|consumable1 = Fervor Scroll | |||
|familiar11 = !{{Synergy|Centaur|Dragon}} | |||
}} | |||
==Things that greatly impact KPH== | |||
First kill will take about an hour without any of these upgrades. | |||
* {{SkillReq|Agility|120}} - Will allow for less skill levels in {{Skill|Hitpoints|Hitpoints}} and switch the Point of Interest to {{POIIcon|Bandit Hideout}} - Increases KPH by about 2. | |||
** If {{SkillReq|Prayer|118}} & {{SkillReq|Hitpoints|117}} are also obtained on top of {{Skill|Agility|Agility}} - Swap {{POIIcon|Bandit Hideout}} back to {{POIIcon|The Shimmering Oasis}} and change {{PrayerIcon|Holy Aegis}} to {{PrayerIcon|Battleborn}} - Increases KPH by about 1.5. | |||
* {{SkillReq|Astrology|120}} - Max out [[Ashtar]] - Increases KPH by about 1.3. | |||
* Collecting all base-game [[Pets]] - Increases KPH by about 0,5. | |||
* {{AoD}}{{ItemIcon|Eradicating Gloves (m)}} - Direct upgrade to {{ItemIcon|Glacia God Gloves}} - Increases KPH by about 1. | |||
* {{AoD}}{{ItemIcon|Power Crystals}} - Direct Upgrade to {{ItemIcon|Fervor Scroll}} - Increases KPH by anout 1. | |||
* {{SkillReq|Woodcutting|118}}, {{SkillReq|Mining|112}}, {{SkillReq|Smithing|115}}, {{SkillReq|Fletching|115}} - for {{ItemIcon|Meteorite Crossbow}} and {{ItemIcon|Meteorite Bolts}} - Increases KPH by about 3. | |||
* {{SkillReq|Woodcutting|112}}, {{SkillReq|Mining|115}}, {{SkillReq|Smithing|119}}, {{SkillReq|Fletching|110}} - for {{ItemIcon|Divine Crossbow}} and {{ItemIcon|Meteorite Bolts}} - Increases KPH by about 4. | |||
==Agility== | |||
{{AgilityCourseTable | {{AgilityCourseTable | ||
|Cargo Net | |Cargo Net | ||
Line 30: | Line 80: | ||
|Coal Stones | |Coal Stones | ||
|Cliff Balance | |Cliff Balance | ||
| | |Rocky Waters | ||
|Boulder Trap | |Boulder Trap | ||
|Raft Building | |Raft Building | ||
Line 50: | Line 100: | ||
}} | }} | ||
== | == Combat Simulator Export== | ||
[[/Sims|Please follow the link and Expand #1]] | |||
=Ancient Relics Guide= | |||
Stats will be capped at 108 and you'll need 110 for the next big upgrades. Seeing as focusing on skilling should be avoided as much as possible, dungeon/dropped gear is as good as it gets. | |||
You will '''need''' to Manually Eat this dungeon and the suggested setup does assume this. | |||
Tested with [[Relics]]: | |||
* {{Skill|Ranged|notext=true}} - 1,2,3,4,5, Master - Not required but will cut clear times in half. | |||
* {{Skill|Magic|notext=true}} - 1,5 | |||
* {{Skill|Agility|notext=true}} - 3 | |||
* {{Skill|Astrology|notext=true}} - 1,2,3,4,5, Master | |||
==Skills== | |||
* {{SkillReq|Agility|99}} | |||
* {{SkillReq|Astrology|99}} | |||
* {{SkillReq|Defence|99}} | |||
* {{SkillReq|Magic|99}} | |||
* {{SkillReq|Prayer|99}} | |||
* {{SkillReq|Ranged|99}} | |||
==Gear== | |||
{{ItemIcon|Engulfing Vortex Longbow}}/{{ItemIcon|Ancient Arrows}} is suggested as a swap to the {{ItemIcon|Shockwave}}/{{ItemIcon|Shield of Ranged Power}}. | |||
* Prayers: {{Icon|Rigour|type=prayer}} and {{Icon|Battleheart|type=prayer}} | |||
* Potion: {{ItemIcon|Damage Reduction Potion IV}} | |||
* Point of Interest: {{POIIcon|Bandit Hideout}} | |||
{{Equipment/Recommended | {{Equipment/Recommended | ||
|style = Ranged | |style = Ranged | ||
|helm1 = | |helm1 = Aeris God Helmet | ||
|body1 = | |body1 = Aeris God Platebody | ||
|legs1 = | |legs1 = Aeris God Platelegs | ||
|boots1 = | |boots1 = Aeris God Boots | ||
|gloves1 = | |gloves1 = Aeris God Gloves | ||
|cape1 = | |cape1 = Ancient Infernal Cape | ||
|neck1 = Fury of the Elemental Zodiacs | |neck1 = Fury of the Elemental Zodiacs | ||
|ring1 = | |ring1 = Ring of Power | ||
|gem1 = Agile Gem | |gem1 = Agile Gem | ||
|weapon1 = Shockwave | |weapon1 = Shockwave | ||
| | |shield1 = Shield of Ranged Power | ||
|ammo1 = Jadestone Bolts | |||
|passive1 = Elder Crown | |||
|consumable1 = Fervor Scroll | |consumable1 = Fervor Scroll | ||
|familiar11 = !{{Synergy|Centaur|Dragon}} | |familiar11 = !{{Synergy|Centaur|Dragon}} | ||
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==Agility== | |||
{{AgilityCourseTable | |||
|Cargo Net | |||
|Monkey Bars | |||
|Pipe Climb | |||
|Coal Stones | |||
|Cliff Balance | |||
|Lake Swim | |||
|Boulder Trap | |||
|Raft Building | |||
|Ice Jump | |||
|Ocean Rafting | |||
|Pillar of Combat | |||
|showtotals = false | |||
|showcosts = false | |||
|showrequirements = false | |||
}} | |||
== Combat Simulator Export== | |||
[[/Sims|Please follow the link and Expand #2]] | |||
{{CombatNav| | <br> <br> | ||
{{CombatNav|Dungeon}} | |||
{{Menu}} | {{Menu}} | ||
Latest revision as of 20:59, 17 June 2024
This page is up to date (v1.3). |
Why Idle This?
Lair of the Spider Queen is mainly cleared for the
Royal Toxins Spear as it provides very generous damage boosts, and also provides an additional damage boost for when the enemy is poisoned.
- The only other drop you can get from the dungeon is
Spider Queen Eggs used for making the
Spider Summoning Tablets.
- The pet from the dungeon,
Webbie also reduces your attack speed by 0.1s, which is incredibly useful in many ways.
Dungeon Mechanics
Like most dungeons, Lair of the Spider Queen has many weaker enemies before sending the strongest enemy at you, which in this case is
Spider Queen. Normally, you would pick a specific combat style to fight the enemies to get the full advantage of the combat triangle, but in this dungeon, you can't.
The Spider Queen has a unique mechanic where they will have a random combat triangle each time. Similarly, the 19 weaker enemies before it are randomized in a way which again, makes the combat styles random. This part isn't very important since the heavy hitter in the dungeon is the last enemy. Since the random combat style gimmick is the only reason this dungeon is difficult to many, it is actually rather simple to manually clear.
Minimum Recommended Levels
Level 100
Level 110
Level 110
Level 110
Level 114
Level 80
Level 80 - Mastered all the combat Constellations.
Level 90
Level 35 Would be advised for
The Shimmering Oasis.
Level 90 To visit (31,17)
The Sand-Covered Treasure for 1,000
Damage Reduction Potion IV which you can turn in for 5,000
Damage Reduction Potion IV with
Township Hard Task 15.
Level 90 To craft
Damage Reduction Potion IV - alternative to
Level 90.
Centaur Mark Level 4
Dragon Mark Level 3
Gear
Leonardo &
Erran will be required for this setup. Please don't attempt it without them.
- If
Atlas of Discovery Expansion is owned, you can replace
Fervor Scroll for
Power Crystals and/or replace
Aeris God Gloves for
Eradicating Gloves (m) for quite substantially increased kph.
- Potion:
Damage Reduction Potion IV
- Prayers:
Stone Skin &
Holy Aegis
- Point of Interest:
Bandit Hideout
Disclaimer: Gem slot is not required but recommended.
Things that greatly impact KPH
First kill will take about an hour without any of these upgrades.
Level 120 - Will allow for less skill levels in
Hitpoints and switch the Point of Interest to
Bandit Hideout - Increases KPH by about 2.
- If
Level 118 &
Level 117 are also obtained on top of
Agility - Swap
Bandit Hideout back to
The Shimmering Oasis and change
Holy Aegis to
Battleborn - Increases KPH by about 1.5.
- If
Level 120 - Max out Ashtar - Increases KPH by about 1.3.
- Collecting all base-game Pets - Increases KPH by about 0,5.
Eradicating Gloves (m) - Direct upgrade to
Glacia God Gloves - Increases KPH by about 1.
Power Crystals - Direct Upgrade to
Fervor Scroll - Increases KPH by anout 1.
Level 118,
Level 112,
Level 115,
Level 115 - for
Meteorite Crossbow and
Meteorite Bolts - Increases KPH by about 3.
Level 112,
Level 115,
Level 119,
Level 110 - for
Divine Crossbow and
Meteorite Bolts - Increases KPH by about 4.
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | +3% Global GP (except Item Sales) +2% Fishing Mastery XP | |
2 | -4% Firemaking Interval | |
3 | +5% Melee Evasion +5% Melee Max Hit | |
4 | -4% Global Skill XP +10% Food Healing Value +20% GP gained from Thieving +3% Chance to Preserve Resources in Skills | |
5 | +20 Maximum Hitpoints +5% Ranged Accuracy Rating +2 Prayer Point Cost for Prayers +5% Magic Accuracy Rating +5% Melee Accuracy Rating | |
6 | +50 Maximum Hitpoints | |
7 | -20% Chance to Preserve Resources in Skills | |
8 | +20 Maximum Hitpoints +2% Damage To All Monsters +1% Damage Reduction | |
9 | +20 Maximum Hitpoints +5% Food Healing Value +5% Chance to Double Items Globally +10 Mining Node HP +10% Chance to Preserve Resources in Skills | |
10 | +5% Damage To All Monsters +10% Global Slayer Coins (except Item Sales) +5% Auto Eat Efficiency | |
11 | +1% Damage Reduction -0.1s Monster Respawn Timer -3 Prayer Point Cost for Prayers -20% Rune Preservation -20% Ammo Preservation | |
12 | -20% Global Accuracy +5% of Maximum Hit added to Minimum Hit -0.1s Attack Interval | |
13 | -10% Mastery XP for Melvor Realm only +8% Damage To Bosses | |
14 | +30% Accuracy Rating +15% Damage To Dungeon Monsters -150% GP from Combat -6% Chance To Double Loot in Combat +30% Global Evasion | |
15 | -10% Cooking Interval +3% Auto Eat Threshold +15% Auto Eat Efficiency -20% base primary resource quantity gained in Farming | |
Pillar | +10% Ranged Evasion -0.2s Monster Respawn Timer +5% Flat Slayer Area Effect Negation +10% Melee Evasion +10% Magic Evasion +5% of Maximum Hit added to Minimum Hit +10 Flat HP Regen | |
Elite Pillar | +8% Mastery XP for Melvor Realm only -3% Interval for all Non-Combat Skills +40% Global GP (except Item Sales) +8% Chance to Double Items Globally |
Combat Simulator Export
Please follow the link and Expand #1
Ancient Relics Guide
Stats will be capped at 108 and you'll need 110 for the next big upgrades. Seeing as focusing on skilling should be avoided as much as possible, dungeon/dropped gear is as good as it gets.
You will need to Manually Eat this dungeon and the suggested setup does assume this.
Tested with Relics:
Skills
Gear
Engulfing Vortex Longbow/
Ancient Arrows is suggested as a swap to the
Shockwave/
Shield of Ranged Power.
- Prayers:
Rigour and
Battleheart
- Potion:
Damage Reduction Potion IV
- Point of Interest:
Bandit Hideout
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | +3% Global GP (except Item Sales) +2% Fishing Mastery XP | |
2 | -4% Firemaking Interval | |
3 | +5% Melee Evasion +5% Melee Max Hit | |
4 | -4% Global Skill XP +10% Food Healing Value +20% GP gained from Thieving +3% Chance to Preserve Resources in Skills | |
5 | +20 Maximum Hitpoints +5% Ranged Accuracy Rating +2 Prayer Point Cost for Prayers +5% Magic Accuracy Rating +5% Melee Accuracy Rating | |
6 | +1% Damage Reduction +5% Damage To All Monsters +3% Chance To Preserve Prayer Points | |
7 | -20% Chance to Preserve Resources in Skills | |
8 | +20 Maximum Hitpoints +2% Damage To All Monsters +1% Damage Reduction | |
9 | +20 Maximum Hitpoints +5% Food Healing Value +5% Chance to Double Items Globally +10 Mining Node HP +10% Chance to Preserve Resources in Skills | |
10 | +5% Damage To All Monsters +10% Global Slayer Coins (except Item Sales) +5% Auto Eat Efficiency | |
Pillar | +10% Ranged Evasion -0.2s Monster Respawn Timer +5% Flat Slayer Area Effect Negation +10% Melee Evasion +10% Magic Evasion +5% of Maximum Hit added to Minimum Hit +10 Flat HP Regen |
Combat Simulator Export
Please follow the link and Expand #2
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |