Deals 700 damage. On a hit, applies the Madness Curse for 3 turns. Unavoidable.
Madness: -25% Global Accuracy and -5% Damage Reduction
25% Curse Of Torment
Deals 700 damage. On a hit, applies the Torment Curse for 3 turns. Unavoidable.
Torment: -25% Global Evasion and +10% more Damage taken
25% Curse of Despair
Deals 700 damage. On a hit, applies the Despair Curse for 3 turns. Unavoidable.
Despair: +3% of remaining Hitpoints taken as damage on a successful attack (once per turn) and +3% of Maximum Hitpoints taken as damage on a successful attack (once per turn)
25% Devourer of the Cursed
Deals 440 damage that is doubled if you are cursed. Unavoidable.
Passives
Intimidation
Reduce Player damage reduction by 29%
Protection of the Forest
Immune to Melee attacks, Immune to Ranged attacks, and Immune to curses