Air God Dungeon: Difference between revisions

mNo edit summary
 
(14 intermediate revisions by 8 users not shown)
Line 1: Line 1:
{{HasGuide}}
{{V}}
{{V}}
{{DungeonBox}}
{{DungeonBox}}


The '''{{PAGENAME}}''' is the first of the God [[Dungeons]]. Like all God Dungeons, it represents a significant increase in difficulty over the other dungeons.  
The '''{{PAGENAME}}''' is the first of the God [[Dungeons]]. Like all God Dungeons, it represents a significant increase in difficulty over the other dungeons, and the dungeons are arranged in floors. Each floor contains one or more monsters, often of the same type, until you reach the boss at the end.


Completing the Air God Dungeon is necessary in order to challenge the {{ZoneIcon|Water God Dungeon}}. In addition, completing the dungeon for the first time will unlock the ability to purchase the {{UpgradeIcon|Perpetual Haste}} upgrade from the [[Shop]] for {{GP|50000000}} which decreases the base {{Skill|Crafting}} and {{Skill|Fletching}} action times by 20%.
Completing the Air God Dungeon is necessary in order to challenge the {{ZoneIcon|Water God Dungeon}}, and will unlock the ability to purchase {{UpgradeIcon|Perpetual Haste}} upgrade from the [[Shop]] for {{GP|50000000}} which decreases the base {{Skill|Crafting}} and {{Skill|Fletching}} action times by 15%.
 
After 100 completions of this dungeon, {{SpellIcon|Gust}} from the {{SpellbookIcon|Ancient Magicks}} spellbook will be unlocked. Completing the dungeon 500 times unlocks a township task.


== Monsters ==
== Monsters ==
{{AreaMonsters}}
{{AreaMonsters}}
== Guide ==
It's recommended to beat the Air God Dungeon with Melee equipment, since enemies here are Ranged and Melee, due to the [[Combat Triangle]].
Given a melee build, you need 1020 HP and 42% [[Damage Reduction]] to be able to fully idle this dungeon, provided you have enough food to replenish your health and [[Auto Eat - Tier III]].
{| class="wikitable"
|-
! Item
! Slot
! DR%
|-
| {{ItemIcon|(G) Ancient Helmet}}
| Head
| 7%
|-
| {{ItemIcon|(G) Ancient Platebody}}
| Body
| 7%
|-
| {{ItemIcon|(G) Ancient Platelegs}}
| Leggings
| 7%
|-
| {{ItemIcon|(G) Dragon Boots}}
| Boots
| 6%
|-
| {{ItemIcon|(U) Ancient D-hide Vambraces}}
| Hands
| 6%
|-
| Subtotal
|
| 33%
|-
|
|
|
|-
| {{ItemIcon|Fire Cape}}
| Cape
| 2%
|-
| {{ItemIcon|Fury of the Elemental Zodiacs}}
| Neck
| 2%
|-
| {{ItemIcon|Silver Diamond Ring}}
| Ring
| 1%
|-
| {{ItemIcon|Dragonfire Shield}}
| Off-hand
| 8%
|-
|
|
|
|-
| Total
|
| 46%
|}
Note that since you only need 42% DR to beat the dungeon with 1020 HP, you can swap out some of the secondary items. With 46% you can do the whole thing with 950 HP instead, and you should have access to all these items by now. It's widely recommended to use {{ItemIcon|Sunset Rapier}} as your main weapon at these dungeons, but in the end this only improves your clearing speed.
Also note you might be interested in using {{ItemIcon|Aorpheat's Signet Ring}} for higher drop chances.
===Table===
Take a look at Aurora Aquir#4272's table for precise HP needed for each DR% and combat style, last updated 2020/08/18:
https://i.imgur.com/gS8ahTf.png


== Loot ==
== Loot ==
Line 91: Line 21:
=== Air Shards ===
=== Air Shards ===


Monsters in the dungeon will drop {{ItemIcon|Air Shard}}s when killed. A total of 95 shards will be obtained over the course of each complete run, and 100 shards can be combined via [[Upgrading Items|Upgrading]] into an {{ItemIcon|Air Chest}}, which contains the following possible loot:
Monsters in the dungeon will drop {{ItemIcon|Air Shard|Air Shards}} when killed, and you keep these even if you exit the dungeon early. A total of 95 shards will be obtained for each complete run, and 100 shards can be [[Upgrading Items|upgraded]] into an {{ItemIcon|Air Chest}}, which contains the following possible loot:
{{ChestDrops|Air Chest}}.
{{ChestDrops|Air Chest}}
{{TownshipDungeonTasks}}


[[Category:Dungeons]]
[[Category:Dungeons]]
{{CombatNav|Dungeon}}{{Menu}}
{{CombatNav|Dungeon}}{{Menu}}

Latest revision as of 11:17, 13 April 2024

The Air God Dungeon is the first of the God Dungeons. Like all God Dungeons, it represents a significant increase in difficulty over the other dungeons, and the dungeons are arranged in floors. Each floor contains one or more monsters, often of the same type, until you reach the boss at the end.

This page is up to date (v1.2.2).
Air God Dungeon
Air God Dungeon
Dungeon ID: melvorF:Air_God_Dungeon
Difficulty: Legendary
Requirements:
Complete Volcanic Cave
Rewards:
100,000 - 150,000GP
1 Scroll of Aeris
Monsters:
8 Air Guard
6 Air Monster
4 Air Golem
1 Aleron
1 Voltaire
1 Aeris
Pet:
Aquarias
Pet Drop Chance:
1 in 150 (0.67%)

Completing the Air God Dungeon is necessary in order to challenge the Water God Dungeon, and will unlock the ability to purchase Perpetual Haste upgrade from the Shop for 50,000,000GP which decreases the base Crafting and Fletching action times by 15%.

After 100 completions of this dungeon, Gust from the Ancient Magicks spellbook will be unlocked. Completing the dungeon 500 times unlocks a township task.

Monsters

Name Combat Level Hitpoints Max Hit Combat Style Count
  Air Guard 165 1,500 340   Ranged 8
  Air Monster 266 2,200 441   Melee 6
  Air Golem 403 3,000 715   Ranged 4
  Aleron 575 5,000 699   Melee 1
  Voltaire 551 5,000 713   Ranged 1
  Aeris 752 10,000 780   Ranged 1

Loot

Scroll of Aeris

Each run of the Air God Dungeon rewards one   Scroll of Aeris, which contains the following possible loot:

Item Qty Chance Price
  Aeris God Boots 1 100/193 51.81% 150,000 
  Aeris God Gloves 1 50/193 25.91% 100,000 
  Aeris God Helmet 1 25/193 12.95% 400,000 
  Aeris God Platelegs 1 10/193 5.18% 900,000 
  Aeris God Platebody 1 3/193 1.55% 1,000,000 
  Aeris Godsword 1 2/193 1.04% 1,250,000 
  Bank Slot Token 1 2/193 1.04% 6,969 
  Stormsnap 1 1/193 0.52% 1,500,000 

The average value of the contents of one chest is 238,414.19 .

Air Shards

Monsters in the dungeon will drop   Air Shards when killed, and you keep these even if you exit the dungeon early. A total of 95 shards will be obtained for each complete run, and 100 shards can be upgraded into an   Air Chest, which contains the following possible loot:

Item Qty Chance Price
  Ancient Arrows 1 - 400 80/447 17.90% 56 - 22,400 
  Ancient Javelin 1 - 200 80/447 17.90% 1,750 - 350,000 
  Ancient Throwing Knife 1 - 200 80/447 17.90% 60 - 12,000 
  Topaz Bolts 1 - 100 80/447 17.90% 95 - 9,500 
  Sapphire Bolts 1 - 100 40/447 8.95% 135 - 13,500 
  Ruby Bolts 1 - 100 32/447 7.16% 210 - 21,000 
  Emerald Bolts 1 - 100 8/149 5.37% 220 - 22,000 
  Diamond Bolts 1 - 100 20/447 4.47% 450 - 45,000 
  Deadeye Ring 1 10/447 2.24% 420,000 
  Deadeye Amulet 1 1/447 0.22% 420,000 

The average value of the contents of one chest is 48,741.92 .

Tasks

Task Requirements Rewards
Hard 500   Aeris 500,000 
100,000 
100   Air Chest
100   Scroll of Aeris